Pipeline libraries take ownership of shader modules during prebuild. Treat null handles as a no-op so moved-from modules do not decrement the live-object count twice. |
||
|---|---|---|
| .. | ||
| Decoder | ||
| libs | ||
| relinker | ||
| shader/recompiler | ||
Pipeline libraries take ownership of shader modules during prebuild. Treat null handles as a no-op so moved-from modules do not decrement the live-object count twice. |
||
|---|---|---|
| .. | ||
| Decoder | ||
| libs | ||
| relinker | ||
| shader/recompiler | ||