AnyPS5/core/libs
Mouhand Kaddo 4f5f6d671c test(agc): ignore null shader modules in graphics mock
Pipeline libraries take ownership of shader modules during prebuild. Treat null handles as a no-op so moved-from modules do not decrement the live-object count twice.
2026-10-13 00:43:16 +04:00
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nid feat(nid): patch NIDs in Mach-O libraries 2026-10-09 15:40:29 +03:00
prx test(agc): ignore null shader modules in graphics mock 2026-10-13 00:43:16 +04:00
tests Merge pull request #4407 from oneandonlydean/up4/fix-mspace-fragments 2026-10-13 09:34:01 +13:00
CMakeLists.txt feat(libSceNetCtlApDialog): run the offline access-point dialog lifecycle 2026-10-12 20:03:59 +01:00
HitLog.hpp
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SceShaders.hpp
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SceTypes.hpp feat(libSceContentSearch): implement the search calls over an empty library 2026-10-13 00:34:12 +05:30