AnyPS5/core
jdmagic 8ae350caaa fix(libSceAmpr): sceAmprCommandBufferClearBuffer returns the detached buffer
sceAmprCommandBufferClearBuffer detaches a command buffer's memory and
returns it so the caller can free it. It returned 0. PPSA01289 (Sackboy: A
Big Adventure) frees the result after every streaming read, so each read
leaked its 16 KiB command buffer until the allocator ran out of memory
during the first world load.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 01:58:38 -04:00
..
Decoder feat(jpegenc): honor the encode restart interval 2026-10-06 14:16:07 +02:00
libs fix(libSceAmpr): sceAmprCommandBufferClearBuffer returns the detached buffer 2026-10-09 01:58:38 -04:00
relinker Merge pull request #1457 from drk1rd/fix/relinker-ud1-trap 2026-10-08 16:17:06 +02:00
shader/recompiler Merge pull request #1878 from adriadam10/fix/shader-fma-mix-fused 2026-10-09 00:46:52 +02:00