AnyPS5/core/libs/prx/ulobjmgr/Export.cpp

21 lines
373 B
C++

#include <cstdint>
#include <cstddef>
#include "SceTypes.hpp"
#include "prx/libc/include/General.hpp"
extern "C" {
int APS5_VABI _sceUlobjmgrRegisterObject(void* object) {
(void)object;
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI _sceUlobjmgrUnregisterObject(void* object) {
(void)object;
NotImplemented_nid_no_patch(__func__);
return 0;
}
}