AnyPS5/docs
JAB-dev ed9a70175e fix(libSceNgs2.native): mix ports without set levels through the default channel map
A port without a matrix sent source channel n to destination channel n, so a
mono voice reached only the left channel of a stereo mix. The PS4 firmware
11.00 libSceNgs2.sprx mixes such ports, and ports whose matrix levels were
never set, through a fixed channel map instead: mono reaches both stereo
channels at -3 dB and the centre of 5.1 and 7.1, stereo folds to mono at
-3 dB per side, and wider sources fold down with 0.5 and -3 dB gains. The map
was measured for every source width into 1, 2, 6 and 8 channels.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 23:25:31 +02:00
..
dev fix(libSceNgs2.native): mix ports without set levels through the default channel map 2026-10-09 23:25:31 +02:00
user feat(relinker): write a registry for each converted bundled module 2026-10-09 22:44:09 +02:00