104 lines
2.3 KiB
C++
104 lines
2.3 KiB
C++
#include <cstdint>
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#include <cstddef>
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#include "SceTypes.hpp"
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#include "prx/libc/include/General.hpp"
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extern "C" {
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int APS5_VABI sceAjmBatchCancel(uint32_t context, uint32_t batch) {
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(void)context;
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(void)batch;
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NotImplemented_nid_no_patch(__func__);
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return 0;
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}
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int APS5_VABI sceAjmBatchErrorDump(const AjmBatchInfo* info, AjmBatchError* error) {
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(void)info;
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(void)error;
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NotImplemented_nid_no_patch(__func__);
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return 0;
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}
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int APS5_VABI sceAjmBatchWait(uint32_t context, uint32_t batch, uint32_t timeout, AjmBatchError* error) {
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(void)context;
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(void)batch;
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(void)timeout;
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(void)error;
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NotImplemented_nid_no_patch(__func__);
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return 0;
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}
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int APS5_VABI sceAjmDecAt9ParseConfigData(const void* config_data, AjmDecAt9ConfigDataInfo* config_info) {
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(void)config_data;
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(void)config_info;
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NotImplemented_nid_no_patch(__func__);
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return 0;
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}
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int APS5_VABI sceAjmFinalize(uint32_t context) {
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(void)context;
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NotImplemented_nid_no_patch(__func__);
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return 0;
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}
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int APS5_VABI sceAjmInitialize(int64_t reserved, uint32_t* context) {
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(void)reserved;
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(void)context;
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NotImplemented_nid_no_patch(__func__);
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return 0;
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}
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int APS5_VABI sceAjmInstanceCreate(uint32_t context, uint32_t codec, uint64_t flags, uint32_t* instance) {
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(void)context;
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(void)codec;
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(void)flags;
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(void)instance;
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NotImplemented_nid_no_patch(__func__);
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return 0;
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}
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int APS5_VABI sceAjmInstanceDestroy(uint32_t context, uint32_t instance) {
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(void)context;
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(void)instance;
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NotImplemented_nid_no_patch(__func__);
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return 0;
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}
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int APS5_VABI sceAjmMemoryRegister(uint32_t context, void* ptr, size_t pages) {
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(void)context;
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(void)ptr;
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(void)pages;
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NotImplemented_nid_no_patch(__func__);
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return 0;
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}
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int APS5_VABI sceAjmMemoryUnregister(uint32_t context, void* ptr) {
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(void)context;
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(void)ptr;
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NotImplemented_nid_no_patch(__func__);
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return 0;
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}
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int APS5_VABI sceAjmModuleRegister(uint32_t context, uint32_t codec, int64_t reserved) {
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(void)context;
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(void)codec;
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(void)reserved;
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NotImplemented_nid_no_patch(__func__);
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return 0;
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}
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int APS5_VABI sceAjmModuleUnregister(uint32_t context, uint32_t codec) {
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(void)context;
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(void)codec;
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NotImplemented_nid_no_patch(__func__);
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return 0;
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}
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const char* APS5_VABI sceAjmStrError(int error) {
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(void)error;
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NotImplemented_nid_no_patch(__func__);
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return nullptr;
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}
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}
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