55 lines
1.6 KiB
C++
55 lines
1.6 KiB
C++
#include <cstdint>
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#include <cstddef>
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#include "SceTypes.hpp"
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#include "prx/libc/include/General.hpp"
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extern "C" {
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int32_t APS5_VABI sceAudioPropagationRoomCreate(AudioPropagationHandle system_handle, AudioPropagationHandle* out_room_handle) {
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(void)system_handle;
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(void)out_room_handle;
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NotImplemented_nid_no_patch(__func__);
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return 0;
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}
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int32_t APS5_VABI sceAudioPropagationSystemCreate(const void* options, AudioPropagationSystemMemory* memory, AudioPropagationHandle* out_system_handle) {
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(void)options;
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(void)memory;
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(void)out_system_handle;
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NotImplemented_nid_no_patch(__func__);
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return 0;
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}
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int32_t APS5_VABI sceAudioPropagationSystemGetRays(AudioPropagationHandle system_handle, void* rays, uint32_t* num_rays) {
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(void)system_handle;
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(void)rays;
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(void)num_rays;
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NotImplemented_nid_no_patch(__func__);
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return 0;
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}
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int32_t APS5_VABI sceAudioPropagationSystemQueryMemory(const void* options, AudioPropagationSystemMemory* out_memory) {
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(void)options;
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(void)out_memory;
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NotImplemented_nid_no_patch(__func__);
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return 0;
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}
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int32_t APS5_VABI sceAudioPropagationSystemRegisterMaterial(AudioPropagationHandle system_handle, const void* material, AudioPropagationHandle* out_material_handle) {
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(void)system_handle;
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(void)material;
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(void)out_material_handle;
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NotImplemented_nid_no_patch(__func__);
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return 0;
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}
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int32_t APS5_VABI sceAudioPropagationSystemSetAttributes(AudioPropagationHandle system_handle, const void* attributes, uint32_t num_attributes) {
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(void)system_handle;
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(void)attributes;
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(void)num_attributes;
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NotImplemented_nid_no_patch(__func__);
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return 0;
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}
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}
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