47 lines
980 B
C++
47 lines
980 B
C++
#include <cstdint>
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#include <cstddef>
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#include "SceTypes.hpp"
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#include "prx/libc/include/General.hpp"
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extern "C" {
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int32_t APS5_VABI sceAudiodecClearContext(int32_t handle) {
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(void)handle;
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NotImplemented_nid_no_patch(__func__);
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return 0;
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}
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int32_t APS5_VABI sceAudiodecCreateDecoder(AudiodecCtrl* ctrl, uint32_t codec_type) {
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(void)ctrl;
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(void)codec_type;
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NotImplemented_nid_no_patch(__func__);
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return 0;
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}
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int32_t APS5_VABI sceAudiodecDecode(int32_t handle, AudiodecCtrl* ctrl) {
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(void)handle;
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(void)ctrl;
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NotImplemented_nid_no_patch(__func__);
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return 0;
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}
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int32_t APS5_VABI sceAudiodecDeleteDecoder(int32_t handle) {
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(void)handle;
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NotImplemented_nid_no_patch(__func__);
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return 0;
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}
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int32_t APS5_VABI sceAudiodecInitLibrary(uint32_t codec_type) {
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(void)codec_type;
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NotImplemented_nid_no_patch(__func__);
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return 0;
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}
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int32_t APS5_VABI sceAudiodecTermLibrary(uint32_t codec_type) {
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(void)codec_type;
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NotImplemented_nid_no_patch(__func__);
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return 0;
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}
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}
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