AnyPS5/core/libs/prx/libSceAgcDriver/tests
Adrià Franch b3c8be5887 test(agc): run the integer storage clear check from ctest 2026-10-12 22:22:48 +02:00
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execution Merge pull request #4605 from AlxcBTW/fix/agc-dword-pattern-fill-format 2026-10-13 07:35:32 +13:00
shaders
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BdaContracts.cpp
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BdaDevice.cpp test(recompiler): verify BDA store boundary faults and written pages 2026-10-11 07:46:41 -04:00
BdaExecution.cpp fix(shader): store unaligned 32-bit BDA writes byte by byte 2026-10-12 16:06:16 +02:00
BdaResources.cpp fix(agc): retry failed host imports after range replacement 2026-10-12 07:34:15 +03:00
BdaShader.cpp fix(shader): store unaligned 32-bit BDA writes byte by byte 2026-10-12 16:06:16 +02:00
BdaShader.hpp fix(shader): store unaligned 32-bit BDA writes byte by byte 2026-10-12 16:06:16 +02:00
BdaTests.hpp
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BufferPool.cpp fix(agc): reclaim idle buffers on allocation OOM 2026-10-11 15:50:46 +02:00
CmaskFastClear.cpp
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ColorTargetLayout.cpp fix(agc): XOR overlapping R_X coordinate contributions 2026-10-11 11:49:23 +00:00
ColorTransferTests.cpp feat(agc): present 16-bit float display buffers 2026-10-11 00:38:12 +02:00
ColorTransferTests.hpp
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ComputePipelineCapture.cpp fix(agc): capture larger compute modules and binding flags 2026-10-11 16:14:44 -04:00
ComputePipelineCaptureRun.cmake feat(agc): capture and replay compute pipeline compilation 2026-10-11 16:09:48 -04:00
ComputePipelineReplay.cpp fix(agc): accept core Vulkan capabilities during compute replay 2026-10-11 16:34:26 -04:00
ConstantBitTest.cpp fix(shader): fold BitReverse32 of an immediate 2026-10-11 05:23:40 -04:00
ConstantPhi.cpp fix(shader): preserve distinct definitions while folding phi inputs 2026-10-11 16:44:34 -03:00
ControlFlow.cpp fix(recompiler): give an early-return selection a merge when its parent's other arm reaches the same join 2026-10-12 09:11:25 +02:00
DccKeySharing.cpp
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DenormalFlushElimination.cpp
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DepthSurfaceReuse.cpp fix(agc): store D16 depth with stencil as D24 or D32 where the device lacks it 2026-10-12 22:13:24 +02:00
DeviceMemoryFallback.cpp fix(agc): choose host memory from the heap budget instead of retrying 2026-10-12 09:13:34 -03:00
DisplayBufferDcc.cpp
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DppWrite.cpp
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EmbeddedVertexFetch.cpp
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EmbeddedVertexFetchAliasing.cpp fix(shader): preserve aliased embedded fetch attributes 2026-10-10 07:22:51 -03:00
Flip.cpp Merge pull request #4106 from fma-rc/feat/agc-present-mode 2026-10-12 23:53:46 +13:00
Float16Conversion.cpp
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FormattedBufferOnce.cpp test(agc): compare the cost of more formatted loads with the first one, not with the module 2026-10-12 12:46:16 +02:00
FragmentBarycentric.cpp
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Graphics.cpp Merge pull request #4414 from AchrafReyani/fix/agc-single-sample-scan-into-msaa-target 2026-10-13 07:23:57 +13:00
GraphicsTests.hpp
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GuestAllocations.cpp test(agc): check that a Linux page query is answered from the page table 2026-10-12 21:35:24 +13:00
GuestSamplerResource.cpp fix(agc): pick float or integer sampler border colours from the paired images 2026-10-10 21:57:09 -04:00
GuestTextureResource.cpp fix(agc): accept a linear 2D texture whose DEPTH holds its default pitch 2026-10-12 11:04:50 +09:00
HostImportRetireHold.cpp test(agc): keep the retire test's mock device out of the Linux import probe 2026-10-12 17:00:45 +02:00
LiveStack.cpp
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MaskedSelect.cpp fix(shader): prove masked lanes unread for every select in one backward pass 2026-10-12 21:16:29 +13:00
Mesh.cpp perf(recompiler): read depth-compare state and export mappings at run time when modules are built at registration 2026-10-12 09:50:33 +02:00
MubufLdsDecode.cpp
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NarrowConstantStoreFixture.hpp
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PassHazards.cpp feat(agc): render pass hazard tracker 2026-10-10 23:27:18 +13:00
PerformanceTrace.cpp fix(agc): write the trace's gzip framing around a raw deflate stream 2026-10-12 21:42:59 +02:00
PipelineLinkOptimization.cpp fix(agc): skip the background pipeline relink on NVIDIA's proprietary driver 2026-10-11 12:44:46 +02:00
PixelPositionExport.cpp
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PlaceholderImages.cpp fix(agc): typed image heaps on devices without nullDescriptor 2026-10-11 10:32:49 +02:00
Pm4.cpp feat(agc): write memory for WRITE_DATA with DST_SEL 3 2026-10-11 12:45:26 +00:00
PositionInvariance.cpp fix(shader): clip primitives with an all-zero clip position 2026-10-12 06:46:34 +02:00
ProfileOutput.cpp
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RdnaTruncatedModifier.cpp
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Recorder.cpp test(agc): run the integer storage clear check from ctest 2026-10-12 22:22:48 +02:00
RecorderKeptBytes.cpp fix(agc): count memory shared by a batch's keeps once and test the three keep sites 2026-10-11 00:33:07 +02:00
RectListPositionInvariant.cpp fix(shader): decorate rect-list gl_Position as Invariant 2026-10-12 10:45:38 +02:00
ResidentPresent.cpp feat(agc): present 16-bit float display buffers 2026-10-11 00:38:12 +02:00
ResidentPresent.hpp
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ScalarSelectMask.cpp
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ShaderDeviceProfile.cpp fix(agc): typed image heaps on devices without nullDescriptor 2026-10-11 10:32:49 +02:00
ShaderDiskCache.cpp perf(agc): keep oversized shaders specialized and prebuild libraries on their own thread 2026-10-12 09:50:41 +02:00
ShaderMemory.cpp fix(recompiler): run vertex programs as one-lane waves without vertex subgroups 2026-10-12 08:50:05 -04:00
ShaderModeRegisters.cpp
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SharedWrites.cpp test(agc): skip partial collection when write watching is unavailable 2026-10-11 16:09:08 -04:00
Spirv13Image.cpp
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SpirvLdsAtomicLock.cpp fix(shader): 32-bit flat atomics in the LDS aperture take the workgroup lock 2026-10-11 01:53:37 +03:00
SpirvModule.cpp fix(shader): count only id operands as uses when dropping specialization debris 2026-10-12 17:03:08 +02:00
SpirvNarrowConstantStore.cpp fix(shader): clip primitives with an all-zero clip position 2026-10-12 06:46:34 +02:00
SpirvOptimizer.cpp
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StackWalk.cpp feat(agc): write the worker sampler's stacks as collapsed stacks 2026-10-12 21:23:11 +02:00
Structurizer.cpp fix(recompiler): give an early-return selection a merge when its parent's other arm reaches the same join 2026-10-12 09:11:25 +02:00
SubgroupClock.cpp
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Submit.cpp fix(agc): skip read-only depth resummarize draws 2026-10-12 02:01:36 +04:00
TessellationFactorRing.cpp
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TextureDetiler.cpp test(agc): render into packed mip tails through the guest-memory fallback 2026-10-12 03:17:32 -03:00
TextureFormat.cpp fix(agc): view 4_4_4_4 textures as B4G4R4A4, which every Vulkan device can sample 2026-10-11 03:13:40 +02:00
TextureTiling.cpp
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ThreadPriority.cpp fix(agc): report a refused queue worker priority as a driver failure and reject unknown APS5_THREAD_PRIORITY values 2026-10-10 12:23:12 -06:00
ValidateProgram.cpp
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VectorWindow.cpp test(recompiler): keep vector window fixtures observable 2026-10-11 19:23:00 -04:00
VertexBarrier.cpp fix(shader): clip primitives with an all-zero clip position 2026-10-12 06:46:34 +02:00
Visual.cpp
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Vop1ControlDecode.cpp
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Vop1SdwaMoveDecode.cpp
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Vop2EncodingDecode.cpp
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Vop3InterpDecode.cpp test(shader): cover the VOP3 interpolation result and source modifiers 2026-10-11 18:57:55 +01:00
WaitShutdown.cpp fix(agc): wait for shutdown at shader ABI entrypoints 2026-10-11 12:48:40 +00:00
WaveControlDecode.cpp
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WriteTracking.cpp Merge pull request #2802 from ThatsLeo/perf/agc-untracked-compare-memo 2026-10-13 03:42:27 +13:00
WriteWatchCoverage.cpp
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