AnyPS5/core
hugodearaujo a61e2d35dd fix(libSceSysmodule): return INVALID_VALUE for module id 0
Measured on a PS5 (firmware 13.60): sceSysmoduleIsLoaded,
sceSysmoduleLoadModule and sceSysmoduleUnloadModule with id 0, and the
Internal and InternalWithArg calls with id 0 or 0x80000000, return
0x805A1000 and leave the WithArg result untouched. They threw.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-11 09:51:00 -03:00
..
Decoder fix(png): bound transparency chunk detection to the input 2026-10-10 09:28:30 +08:00
libs fix(libSceSysmodule): return INVALID_VALUE for module id 0 2026-10-11 09:51:00 -03:00
relinker Merge pull request #3495 from Lorkydey/fix/relinker-registry-input-preservation 2026-10-11 13:56:53 +02:00
shader/recompiler Merge pull request #3441 from MarcZX100/codex/fold-unordered-infinity-compares-3355 2026-10-11 13:55:17 +02:00