Measured on a PS5 (firmware 13.60): sceSysmoduleIsLoaded, sceSysmoduleLoadModule and sceSysmoduleUnloadModule with id 0, and the Internal and InternalWithArg calls with id 0 or 0x80000000, return 0x805A1000 and leave the WithArg result untouched. They threw. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> |
||
|---|---|---|
| .. | ||
| Decoder | ||
| libs | ||
| relinker | ||
| shader/recompiler | ||