AnyPS5/core
Scott Schuster af9e60b690 fix(agc): accept RADV's point and line depth bias enable on triangle draws
With depth bias enabled, RADV sets POLY_OFFSET_PARA_ENABLE in
PA_SU_SC_MODE_CNTL next to the front and back enables, whatever the
topology; vkQuake's draws carry 0x3a46. The bit applies the offset to
points and lines, so it changes nothing for triangles, and Vulkan applies
depth bias only to polygons. It is now accepted with depth bias on
triangle topologies; point and line draws with it are still rejected.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 00:54:22 -05:00
..
Decoder feat(jpegenc): honor the encode restart interval 2026-10-06 14:16:07 +02:00
libs fix(agc): accept RADV's point and line depth bias enable on triangle draws 2026-10-09 00:54:22 -05:00
relinker Merge pull request #1457 from drk1rd/fix/relinker-ud1-trap 2026-10-08 16:17:06 +02:00
shader/recompiler Merge pull request #1878 from adriadam10/fix/shader-fma-mix-fused 2026-10-09 00:46:52 +02:00