fix(agc): don't create the Vulkan instance while SDL creates the Vulkan window |
||
|---|---|---|
| .. | ||
| Buffer.cpp | ||
| DisplayWindow.cpp | ||
| Event.cpp | ||
| InputMapping.cpp | ||
| KeyboardInput.cpp | ||
| MouseInput.cpp | ||
| Output.cpp | ||
| PadInput.cpp | ||
| VideoOutDriver.cpp | ||
fix(agc): don't create the Vulkan instance while SDL creates the Vulkan window |
||
|---|---|---|
| .. | ||
| Buffer.cpp | ||
| DisplayWindow.cpp | ||
| Event.cpp | ||
| InputMapping.cpp | ||
| KeyboardInput.cpp | ||
| MouseInput.cpp | ||
| Output.cpp | ||
| PadInput.cpp | ||
| VideoOutDriver.cpp | ||