AnyPS5/core/libs/prx/libSceAudioOut/tests
Aryan Sharma e548e594fa test(audioout): check pad ports in the main mix without a pad device
With SDL's disk driver no pad audio device is open, so AudioOut2MixPorts
runs with no pad output. A vibration port and a mono pad speaker port
are pushed together: only the speaker's data reaches the main mix, and
a vibration port alone leaves it silent.
2026-10-10 12:46:54 +05:30
..
AudioOut2Latency.cpp feat(libSceAudioOut): accept sceAudioOut2MasteringTerm 2026-10-09 02:40:20 -04:00
AudioOut2PadMix.cpp feat(audio): play the DualSense speaker and vibration ports on its USB sound card 2026-10-01 01:24:12 +13:00
AudioOut2PortLayouts.cpp test(audioout): check pad ports in the main mix without a pad device 2026-10-10 12:46:54 +05:30
AudioOut2Timing.cpp test: give fixed temp files a random suffix so parallel runs don't collide 2026-10-08 08:31:16 +02:00
AudioOutLastOutputTime.cpp fix(libSceAudioOut): allow state queries during output waits 2026-10-09 10:24:31 -07:00
AudioOutMixLevelPadSpk.cpp test: give fixed temp files a random suffix so parallel runs don't collide 2026-10-08 08:31:16 +02:00