AnyPS5/core/libs/prx/libSceVideoOut/src
raghav314 958b856832 feat(libSceVideoOut): implement sceVideoOutAllowOutputResolutionWqhdDetection
Lets an open port report 2560x1440 output (resolution 4). The output
status here is 1080p or 2160p, so the call changes nothing it reports.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-06 10:10:25 +05:30
..
Buffer.cpp feat(agc): present DCC display buffers whose keys are uncompressed or fast-cleared 2026-10-05 23:45:15 +02:00
DisplayWindow.cpp fix(videoout): drop __stdcall from the window procedure 2026-09-26 11:15:16 +02:00
Event.cpp Merge pull request #27 from QDarkRex/refactor/kernel-error-header 2026-09-28 22:07:32 +03:00
InputMapping.cpp fix(input): load per-game config beside executable 2026-09-27 20:20:17 -05:00
KeyboardInput.cpp feat(libSceKeyboard): implement the keyboard library 2026-10-01 19:00:23 +02:00
MouseInput.cpp feat(libSceVideoOut): route SDL mouse events to libSceMouse 2026-09-28 11:45:31 +02:00
Output.cpp feat(libSceVideoOut): implement sceVideoOutAllowOutputResolutionWqhdDetection 2026-10-06 10:10:25 +05:30
PadInput.cpp style(pad): remove disallowed explanatory comment 2026-10-05 16:34:57 +03:00
VideoOutDriver.cpp fix(video): set per-monitor v2 DPI awareness on Windows 2026-10-05 03:08:42 +03:00