AnyPS5/core/libs/prx/libSceAgcDriver/Graphics/include
Adrià be8a67db1c
Merge pull request #3228 from GustavoGamarra95/feat/agc-alpha-to-coverage
feat(agc): emulate undithered alpha-to-coverage
2026-10-11 09:22:23 +02:00
..
BdaResources.hpp style: drop the branch's code comments per CONVENTIONS.md 2026-09-29 21:25:29 +03:00
BufferPool.hpp fix(agc): give pooled buffers a VkBuffer of exactly the requested size 2026-10-10 15:25:21 +01:00
ColorTargetLayout.hpp feat(agc): render into SW_4KB_S_X and SW_4KB_D_X color targets 2026-10-10 01:18:15 -05:00
ColorTargetTransfer.hpp feat(agc): support tiled color target layout 2026-09-23 13:15:30 +03:00
Context.hpp fix(agc): require 32-lane subgroups for wave32 mesh programs 2026-10-10 20:03:49 +00:00
DccMetadata.hpp fix(agc): expand comp-to-single DCC keys in a DCC decompress pass 2026-10-11 01:38:27 +02:00
DepthSurface.hpp fix(agc): limit the depth surface fast proof to plain 2D lookups 2026-10-11 00:22:51 +02:00
Draw.hpp fix(agc): zero-fill a vertex fetch past the record count 2026-10-10 20:58:25 +13:00
GpuColorTransfer.hpp feat(agc): present 16-bit float display buffers 2026-10-11 00:38:12 +02:00
GuestBufferMemory.hpp Merge pull request #3158 from XairRrR/perf/agc-host-import-spans 2026-10-11 09:14:15 +02:00
GuestSamplerResource.hpp fix(agc): pick float or integer sampler border colours from the paired images 2026-10-10 21:57:09 -04:00
GuestTextureResource.hpp fix(agc): decide ANISO_OVERRIDE single-level images from the T#'s own levels 2026-10-10 10:57:02 +02:00
HalfFloatScanout.hpp feat(agc): present 16-bit float display buffers 2026-10-11 00:38:12 +02:00
ParallelCompare.hpp perf(agc): compare large stale draw snapshots on helper threads 2026-10-10 23:55:38 +13:00
PassHazards.hpp feat(agc): render pass hazard tracker 2026-10-10 23:27:18 +13:00
Pipeline.hpp feat(agc-driver): blend into COLOR_8_8 SWAP_ALT targets with a separate alpha equation 2026-10-11 04:00:44 +02:00
PipelineCache.hpp feat(agc): persistent shader disk cache and Vulkan pipeline cache 2026-09-30 12:01:25 +03:00
PipelineLibrary.hpp fix(agc): keep a shader library part's modules until the part is destroyed 2026-10-11 01:42:44 +02:00
PipelineSpecialization.hpp fix(shader): validate and serialize pipeline specialization constants (wip) 2026-10-08 17:28:35 +03:00
Recorder.hpp fix(agc): release retired imports while waiting for pins 2026-10-11 01:01:14 +02:00
Resources.hpp fix(agc): give pooled buffers a VkBuffer of exactly the requested size 2026-10-10 15:25:21 +01:00
Sampler.hpp fix(agc): pick float or integer sampler border colours from the paired images 2026-10-10 21:57:09 -04:00
ShaderInputState.hpp refactor(shader): separate artifact preparation from draw and dispatch 2026-10-08 17:26:40 +03:00
ShaderResources.hpp Merge pull request #3220 from kr4y4/fix/agc-sampler-border-color-class 2026-10-11 09:19:14 +02:00
Shaders.hpp perf(agc): give each graphics stage a fixed push constant slot with pipeline libraries 2026-10-10 12:19:31 +02:00
State.hpp Merge pull request #3228 from GustavoGamarra95/feat/agc-alpha-to-coverage 2026-10-11 09:22:23 +02:00
Texture.hpp test(agc): pin the depth copy path, its refresh on reuse, R16 and several mips and layers; drop APS5_NO_DEPTH_COPY 2026-10-11 04:52:36 +02:00
TextureCache.hpp perf(agc): keep render targets on gpu across draws 2026-09-24 21:30:00 +03:00
TextureDetiler.hpp perf(agc): move storage texels between the image and its tiled bytes in one pass 2026-10-10 23:46:06 +13:00
TextureFormat.hpp fix(agc): sample 5_6_5, 1_5_5_5 and 4_4_4_4 textures in AMD's channel order 2026-10-10 11:15:42 -04:00
TextureSwizzleEquations.hpp fix(agc): lay out 3D SW_64KB_D_X textures as thick volumes 2026-10-08 18:28:19 -04:00
TextureTiling.hpp feat(agc): thick mip tails of mipmapped 3D textures 2026-10-05 21:32:06 +13:00
UnitShadow.hpp fix(agc): retire host imports before guest unmap 2026-10-10 09:35:43 +02:00
VertexInput.hpp fix(agc): honour primitive restart in mesh-path triangle strips 2026-10-10 07:57:16 -05:00