AnyPS5/core
TideOPL c9685e47e4 fix(savedata): report a CREATE2 mount of an existing save as not created
sceSaveDataMount3 with SCE_SAVE_DATA_MOUNT_MODE_CREATE2 opens a save that
already exists, so its mount status is 0 rather than CREATED, as shadPS4's
savedata.cpp reports. A CREATE mount still reports CREATED.
2026-10-08 19:46:23 +01:00
..
Decoder feat(jpegenc): honor the encode restart interval 2026-10-06 14:16:07 +02:00
libs fix(savedata): report a CREATE2 mount of an existing save as not created 2026-10-08 19:46:23 +01:00
relinker Merge pull request #1457 from drk1rd/fix/relinker-ud1-trap 2026-10-08 16:17:06 +02:00
shader/recompiler Merge pull request #1752 from adriadam10/fix/spirv-validator-friendly-names 2026-10-08 20:40:55 +02:00