UFC 6 (PPSA23566) imports both. Initialization marks the library initialized and termination clears it, as in shadPS4. Termination without initialization and a second initialization throw, since no PS5 source settles their results. Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com> (cherry picked from commit d2866a886a7702cdaad56d161460a3ce86ede629) |
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| nid | ||
| prx | ||
| tests | ||
| CMakeLists.txt | ||
| HitLog.hpp | ||
| SceShaders.hpp | ||
| SceTypes.hpp | ||