AnyPS5/core/libs/tests/GuestPlayGoDialog.cpp

47 lines
1.7 KiB
C++

#include "SceTypes.hpp"
#include "prx/libc/include/general/VabiMacros.hpp"
#include <cstdint>
#include <cstdlib>
#include <cstring>
extern "C" {
int APS5_VABI scePlayGoDialogInitialize(void);
int APS5_VABI scePlayGoDialogTerminate(void);
int APS5_VABI scePlayGoDialogOpen(const void* param);
int APS5_VABI scePlayGoDialogClose(void);
int APS5_VABI scePlayGoDialogUpdateStatus(void);
int APS5_VABI scePlayGoDialogGetResult(void* result);
}
static void Require(bool value) { if (!value) std::abort(); }
int main() {
constexpr std::int32_t notInitialized = static_cast<std::int32_t>(0x80ED0001);
constexpr std::int32_t alreadyInitialized = static_cast<std::int32_t>(0x80ED0002);
constexpr std::int32_t paramInvalid = static_cast<std::int32_t>(0x80ED0003);
constexpr std::int32_t invalidState = static_cast<std::int32_t>(0x80ED0005);
Require(scePlayGoDialogTerminate() == notInitialized);
Require(scePlayGoDialogOpen(nullptr) == paramInvalid);
Require(scePlayGoDialogGetResult(nullptr) == notInitialized);
const int openParam = 1;
Require(scePlayGoDialogOpen(&openParam) == invalidState);
Require(scePlayGoDialogInitialize() == 0);
Require(scePlayGoDialogInitialize() == alreadyInitialized);
Require(scePlayGoDialogOpen(nullptr) == paramInvalid);
Require(scePlayGoDialogUpdateStatus() == 1);
Require(scePlayGoDialogOpen(&openParam) == 0);
Require(scePlayGoDialogUpdateStatus() == 3);
PlayGoDialogResult result{};
Require(scePlayGoDialogGetResult(&result) == 0);
Require(result.result == 0);
Require(scePlayGoDialogClose() == 0);
Require(scePlayGoDialogTerminate() == 0);
Require(scePlayGoDialogTerminate() == notInitialized);
return 0;
}