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ControlFlow
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fix(shader): move the primitive class to request version 19 and compose the ancillary word with render target index 0
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2026-10-13 13:18:51 +13:00 |
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IntermediateRepresentation
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fix(shader): keep direct VGPR accesses in SSA when the window has only relative reads
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2026-10-13 13:59:35 +13:00 |
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Optimization
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fix(shader): read the ancillary render target index as 0
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2026-10-13 13:23:56 +13:00 |
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RdnaDecoder
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Merge pull request #3827 from CouchRiv/fix-shader-combined-cvt-i16-f16-omod
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2026-10-12 00:39:20 +02:00 |
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SpirvBackend
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feat(shader): give reads the masked-select pass keeps the whole pixel ancillary word
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2026-10-13 13:06:21 +13:00 |
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Translation
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fix(shader): keep direct VGPR accesses in SSA when the window has only relative reads
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2026-10-13 13:59:35 +13:00 |
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tests
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fix(shader): handle cache file allocation failures
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2026-10-11 19:57:45 +04:00 |
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BdaAbi.hpp
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fix(agc): note BDA-written pages at full address width and read back only the claimed ones
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2026-10-11 12:54:02 +05:30 |
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CMakeLists.txt
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perf(agc): build the shader pipeline libraries when graphics stages are resolved at registration
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2026-10-12 09:50:41 +02:00 |
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CacheKey.hpp
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fix(recompiler): run vertex programs as one-lane waves without vertex subgroups
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2026-10-12 08:50:05 -04:00 |
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CompiledVariant.hpp
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refactor(shader): remove resource specialization from artifact key
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2026-10-08 17:26:38 +03:00 |
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Deserialize.cpp
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perf(recompiler): keep descriptor heaps uncompacted and read image modes at run time when modules are built at registration
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2026-10-12 09:50:32 +02:00 |
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FragmentOutputSpecialization.hpp
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feat(agc): implement dual-source blending from the MRT1 export
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2026-10-10 10:29:00 +02:00 |
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PipelineSpecialization.hpp
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feat(shader): give reads the masked-select pass keeps the whole pixel ancillary word
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2026-10-13 13:06:21 +13:00 |
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Recompiler.cpp
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feat(shader): give reads the masked-select pass keeps the whole pixel ancillary word
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2026-10-13 13:06:21 +13:00 |
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Recompiler.hpp
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feat(shader): give reads the masked-select pass keeps the whole pixel ancillary word
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2026-10-13 13:06:21 +13:00 |
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RuntimeAbi.hpp
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perf(recompiler): read vertex attribute component selectors at run time when modules are built at registration
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2026-10-12 09:50:41 +02:00 |
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ShaderCacheDirectory.hpp
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Merge pull request #3785 from MrMha/fix/shader-cache-read-allocation
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2026-10-12 00:01:43 +02:00 |
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ShaderCacheVersion.cmake
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perf(shader): hash only the recompiler's inputs into the shader cache version
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2026-10-04 03:02:24 +13:00 |
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ShaderDiskCache.cpp
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feat(shader): give reads the masked-select pass keeps the whole pixel ancillary word
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2026-10-13 13:06:21 +13:00 |
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ShaderDiskCache.hpp
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feat(shader): give reads the masked-select pass keeps the whole pixel ancillary word
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2026-10-13 13:06:21 +13:00 |
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ThreadOwned.hpp
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fix(agc): free per-thread driver state at thread exit without emutls
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2026-10-04 19:08:54 -05:00 |
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VertexInputSpecialization.hpp
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perf(shader): restore prepared vertex inputs + harden buffer specialization
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2026-10-08 17:28:55 +03:00 |