AnyPS5/core/libs
AlxcBTW eb8a7255d2 feat(agc): add the GPU, GPU mutex waits and shader preparation to the trace
The trace gets a gpu track: one slice per recorder batch from its timestamp
pair, and with APS5_PROFILE_GPU=1 one per command class range under the
[gputime] class names. The GPU clock is mapped onto the CPU clock from
calibrated timestamps (VK_KHR_calibrated_timestamps or the EXT version,
enabled only when a trace switch is set) taken when the window opens and
when it closes. A traced thread's wait for the GPU mutex becomes a
GpuMutex.wait.<site> slice, and the shader preparation threads are traced
with smaller buffers.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-12 22:13:44 +02:00
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prx feat(agc): add the GPU, GPU mutex waits and shader preparation to the trace 2026-10-12 22:13:44 +02:00
tests Merge pull request #3781 from YossiYad/carry/libkernel-termios-calls 2026-10-12 22:12:13 +02:00
CMakeLists.txt Merge pull request #3967 from MarcZX100/codex/carry-sjlj-mingw-guard 2026-10-13 02:33:33 +13:00
HitLog.hpp
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SceShaders.hpp
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SceTypes.hpp fix(savedata): fill the search infos of sceSaveDataDirNameSearch 2026-10-12 02:18:33 +01:00