playgo: read plgx chunks
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@ -360,10 +360,12 @@ void PlayGo::Open(const std::filesystem::path& file_name) {
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}
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uint32_t magic1 = 0;
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constexpr uint32_t PLGO_MAGIC = 0x6f676c70;
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constexpr uint32_t PLGX_MAGIC = 0x78676c70;
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m_f.Read(&magic1, 4);
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if (magic1 != 0x6f676c70) {
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if (magic1 != PLGO_MAGIC && magic1 != PLGX_MAGIC) {
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LOGF("invalid file: magic1 = %08" PRIx32 "\n", magic1);
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return;
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}
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