Commit Graph

3 Commits

Author SHA1 Message Date
Pyxellator 719e02574a
launcher: Raise DualSense speaker volume range for SpeakerFX (#1043)
controller: restore speaker midpoint and raise volume ceiling
2026-10-04 19:48:25 +04:00
Pyxellator 820856b301
launcher: dualsense vibration/volume setting (#973)
* pad: send DualSense speaker and haptic audio over Bluetooth

* ci: fix Opus clang-cl build and macOS memory tracker test

* docs: remove Bluetooth notes from project README

* pad: keep Bluetooth audio work off emulation timing path

* pad: smooth DualSense speaker audio on USB and Bluetooth

* tests: find available macOS guest range for page manager

* pad: keep haptic waveform when Bluetooth queue overflows

* audio: reject zero output sample frequency

* Simplify DualSense audio routing and fix Bluetooth batching

* controller: add global DualSense volume and vibration controls

* Simplify global controller settings

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Co-authored-by: Codex <codex@openai.com>
Co-authored-by: nmzik <Nmzik@mail.ru>
2026-10-03 18:02:59 +04:00
Devran Cosmo Uenal 82a2f4ad42
controller: cycle DualSense speaker volume, vibration and trigger intensity in game (#946)
* controller: cycle DualSense speaker volume, vibration and trigger intensity in game

Three new input mapping controls cycle the PS5's controller settings in
game (default keys 1, 2 and 3): speaker volume (100% -> off -> 2% -> 12%
-> 42%), vibration intensity and trigger effect intensity (strong -> off
-> weak -> medium). Each starts at full and is not saved.

Changing vibration or trigger intensity re-sends the game's last rumble
and trigger effect, so the change is felt immediately.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Clean up controller settings test captures and formatting

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Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Co-authored-by: nmzik <Nmzik@mail.ru>
2026-10-02 15:11:34 +04:00