* ci: refactor workflows to use reusable artcraft-common-actions
* ci: point reusable workflows to storytold/craft-common-actions
* ci: pin storytold/craft-common-actions to commit 27a978f and pass secrets explicitly
* ci: use @main (unpinned) for craft-common-actions with explanation comment
At 200 % in a 1600x1000 window, Previous / Next / Cancel / OK were cut
off. Settings sized its pages from the window height less a fixed 170,
and the shared modal put everything, buttons included, in one more
scroll area, so a footer that didn't fit scrolled out of the dialog.
The modal helper gets a modal_fit variant without that scroll area: it
hands its body the height left under the title. Settings lays out its
buttons first, from the bottom up, and gives the page list and the page
what they leave; both scroll on their own and the buttons stay put. The
pages are a clipped child, so a wide page can't widen the dialog under
the buttons. Other dialogs keep modal as it was.
Tests: settings_buttons_stay_in_view_at_200_percent opens Settings at
200 % in 1600x1000 and checks that each button is inside the window and
painted unclipped (fails before this change: the scroll area clipped
them at the bottom). It scrolls the page to UI Scale without moving
them, then types 150 and clicks Cancel (200 % again, nothing saved) and
OK (150 % saved). The UI Scale test no longer needs a larger window and
clicks Cancel at 200 %.
The picker marked every pass it drew, including the one it closed in, so
for one pass after closing the dialog Escape handler still stepped aside
and a quick second Escape did nothing. The mark is now set only while the
picker stays open and cleared in the pass it closes (OK, Cancel, Escape or
a click outside); the picker also consumes the Escape it handles.
Test: the_escape_after_the_picker_closes_cancels_the_editor presses Escape
to close the picker and again in the very next pass, with no settling
frames: the editor cancels. It fails on the previous marking.
Problem: scrubbing a long movie showed the frame under the pointer
seconds after the pointer stopped. Every viewer frame a free frame-pool
thread had started kept running: each seeked the movie's one decoder and
decoded up to a GOP, and the newest frame waited behind all of them on
the decoder's lock (45 min 1080p H.264/HEVC, GOP 250: 1.8-3.6 s for the
last frame of a drag; a single jump is 0.1-0.4 s). FilmCraft's decoder
already polls a cancellation flag, but nothing set one.
Fix: FootageSource::cancellable / called_off and CancellableFootage (a
per-render view whose frame reads run under the render's own flag, so
reads on other threads answer to the right render). MediaPool runs them
under filmcraft_media::cancel::with_cancel. The frame workers render
through it, and a newer viewer frame calls off the comp's running viewer
frames of other times. A called-off render is not cached (frames, disk,
layer cache). Drag latency is now 0.1-0.3 s.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
A mouse click gives a Project row no keyboard focus, and the arrow keys
only move keyboard focus when a row already had it, so Delete /
Backspace, Cmd+D and Enter keep working for mouse users, also after an
arrow key moved the selection. Pin that down with a headless test.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>