Commit Graph

109 Commits

Author SHA1 Message Date
Brandon Thomas fa27d000ea Merge main into M14.5 (settings and menus)
Display Color Space setting joins the live list; View3D::Default maps to view.3d.default for
the Assign Shortcut submenu; stub tests use the stubs that remain.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 03:29:39 -04:00
Brandon Thomas b17d2c05e6 Merge main into M14.5 (settings and menus)
Reconciled with main's keyframe labels (same Keyframe::label field; keys.setLabel and
keys.selectLabelGroup from main are kept, M14.5's duplicates removed; Edit ▸ Label on
selected keys delegates to the label helper), proxies (RenderOpts::proxy next to
nested_switches/draft_shadows), offloaded renders (Work carries nested_switches), wasm
audio pump (preview mix rate), variable font axes and mask feather points.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 03:11:45 -04:00
Brandon Thomas 01701193c4 M7.7: merge fixes (Exposure param path, remaining stubs list, effects doc)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 02:51:56 -04:00
Brandon Thomas f855a4b55b M14.5: wire the remaining settings; keyframe assistants and labels; AE menu entries
Settings: 56 of 59 not-yet-wired settings now change behaviour (nested-comp switches,
constant vertex count, related-item time sync, match-name pick whip, split-layer order,
Home on open, motion path span, internal wireframes, zoom quality, label-coloured tabs,
mask colour cycling, gradients, grid/guide styles, text engine, font preview/recent/native
names, missing frames, unlabeled alpha, drag import, default output folder, segmenting,
bit depth names, preview sample rate, disk/media/conformed-audio caches, RAM reserve and
low-memory reduction, Video Preview window, 3D reference axes/extended viewer/draft
shadows, script file gate + File.execute warning, expression editor options and error
banner). Three stay display-only and are documented.

Features: Convert Audio to Keyframes, RPF Camera Import (JSON/CSV camera data),
keyframe colour labels + Select Keyframe Label Group, Recent Animation Presets.
Menus: Edit > History, File > Import Recent Footage, Replace Footage > With Layered
Comp, Save a Copy As XML (.ecprojx, opens again), Composition > VR (Create VR
Environment, Extract Cubemap), Assign Shortcut to 3D view / workspace, Window viewer
labels + open viewers, Help > System Compatibility Report / Enable Logging / Reveal
Logging File. Dynamic menu nodes (@dynamic:…) shared by the egui and native menus.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 02:45:44 -04:00
Brandon Thomas 86b8e24417 Merge branch 'main' into worktree-agent-a15cecfec57d5290d
# Conflicts:
#	crates/effects/src/ocio.rs
#	crates/engine/src/commands/stubs.rs
#	docs/parity.md
2026-10-03 02:26:19 -04:00
Brandon Thomas 9994f5d309 M7.7: viewer and colour completion
View > Switch 3D View > Default, Split with New Locked Viewer, Use Display Color
Management (sRGB/P3 display in Settings > Previews), Simulate Output (Rec. 709/2020,
P3, sRGB, Linear, NTSC, PAL, Mac 1.8, Custom; Preserve RGB). Project Settings: Color
Engine (OCIO built-in config with ACEScg/ACES2065-1 working spaces), HDR clip/compand/
tone map, output space incl. Rec. 2100 PQ/HLG (SMPTE ST 2084, BT.2100, BT.2408
reference white; GPU curves too), Time Display Feet + Frames (35mm/16mm) display and
entry. OCIO effects read custom .ocio configs (YAML subset; Matrix/File/Exponent/Log/
LogAffine/CDL/Range/Group transforms, roles, displays/views).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 02:25:56 -04:00
Brandon Thomas d0197a084c Merge main into M13.5 long-tail polish
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 00:35:54 -04:00
Brandon Thomas 8fc0e257ff M13.5: new StrokeStyle/ShapePath fields in the merged SVG and PSD importers
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 00:35:39 -04:00
Brandon Thomas e3ae230387 Merge branch 'worktree-agent-a856b07f7d85d575f' 2026-10-03 00:28:01 -04:00
Brandon Thomas 8696d1e9ba M7.7: camera/light rigs and Advanced 3D motion blur, blend modes, track mattes
Layer > Camera > Create Stereo 3D Rig (left/right eye comps with expression-linked eye
cameras, Stereo 3D Controls effect, stereo comp through 3D Glasses), Create Orbit Null,
Create Cameras from 3D Model; Layer > Light > Create Lights from 3D Model
(KHR_lights_punctual), Control Light with Camera, Create Environment Light Background
Layer (equirectangular sky drawn through the camera). glTF cameras and punctual lights
are parsed by effectcraft-model.

Advanced 3D: per-sample motion blur over the comp shutter, and blend modes / track
mattes / Preserve Transparency composited through the 2D path in depth order.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 00:27:47 -04:00
Brandon Thomas a4f32f8df2 Merge main into M13.5 long-tail polish
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 00:25:09 -04:00
Brandon Thomas 7537eea85c M13.5: Animate Text > Variable Font Axes
Text: text.animatorFontAxes (replaces the stub) lists the layer font's
variation axes (skrifa) or adds an animator property that offsets one axis
(weighted by the selectors, from the axis default); the renderer redraws each
character's outline at its design-space position (cached per location). The
Timeline's Animate: menu lists the font's axes.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 00:24:05 -04:00
Brandon Thomas 1d965bd596 Merge main into M9.12 effect fidelity work
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 00:23:15 -04:00
Brandon Thomas 355a6255a2 M9.12: effect parameter fidelity – all categories
Align every effect's display name, category, parameter names, order,
twirl-down groups, popup options, units, defaults and ranges with the
public After Effects effect reference, and implement controls that were
ignored or missing where cheap. One commit because the categories share
the registry, migration tables and GPU kernels (only green states).

Infrastructure
- effects::migrate: saved instances are upgraded on project open
  (Session::replace_project → upgrade_effects): renamed ids
  (PARAM_ID_ALIASES), params moved into twirl-down groups, popup values
  remapped by label (POPUP_LABEL_ALIASES), refreshed names/UI hints,
  added params created with legacy_default values that keep old renders.
- flatten_params also keys nested props by match path (group/param), so
  effects declare grouped params with `group/param` ids; layer-source
  companions sit next to grouped layer params.
- lookup() resolves old effect names (EFFECT_NAME_ALIASES).
- Registry-wide test: unique ids/names, non-empty names, defaults in
  range, popup defaults within options, value kinds match UI.
- docs/effects.md generated from the registry (catalog.rs) with GPU /
  32-bpc badges and per-effect status; a test keeps it current.

Batches
- Blur & Sharpen, Channel, 3D Channel, Perspective, Text, Utility:
  Camera Lens Blur iris/highlight groups, Compound Blur layer, Camera-
  Shake Deblur method/strength, Invert full channel list (CPU HLS/YIQ),
  Set Channels/Set Matte layers, Channel Combiner targets, 3D Channel
  Extract clamp/invert.
- Color Correction: temporal smoothing + scene detect for Auto Color/
  Contrast/Levels and Shadow/Highlight, Brightness & Contrast legacy
  switch, Change to Color tolerance group, Leave Color, Photo Filter
  presets, Exposure channels, Levels clip popups, Colorama phase source,
  Color Link sample list, Lumetri groups (CPU + GPU kernels).
- Distort: Bulge, Displacement Map layer/behaviour, Magnify, Optics
  Compensation resize, Ripple conversion, Transform sampling, Turbulent
  Displace types/pinning/evolution, Wave Warp types/pinning, Twirl and
  Ripple radius fixes.
- Generate: 4-Color Gradient, Checkerboard, Grid, Circle size/feather/
  blending, Advanced Lightning types, Cell Pattern, Radio Waves, Fractal
  palettes, Scribble/Vegas names.
- Keying, Matte, Obsolete: Color Difference Key partials/views, Unmult
  controls, Key Light groups, Refine Soft/Hard Matte, Roto Brush groups,
  Mocha shape moved to Matte, Spill Suppressor accuracy, Basic/Path Text
  groups.
- Noise & Grain, Immersive Video, Audio, Time: Fractal/Turbulent Noise
  full control set (noise3.rs, GPU), grain look groups, Remove Grain,
  VR effects, Compressor/Gate/Distortion controls, Timewarp groups,
  VR Sphere to Plane name.
- Simulation: AE twirl-down groups for all simulations, Foam strength,
  Particle Playground barrel radius and mapper targets.
- Stylize, Transition: Glow looping/dimensions/alpha (CPU + GPU),
  Mosaic averaging, Cartoon groups, Roughen Edges evolution, Texturize
  layer, Gradient Wipe layer, Radial Wipe both, Card Wipe options.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 00:15:06 -04:00
Brandon Thomas d2ccf737a8 M13.5: Layer Style dialog
LYR-9: Layer > Layer Styles > Layer Style Options... (layer.style.options)
and choosing a style from that menu open a Layer Style dialog: style list
with check boxes (Blending Options first) and the selected style's controls
built from its layerStyles properties, edited live through prop.set (one
undo step per control); Cancel rolls back everything done since it opened.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 00:11:19 -04:00
Brandon Thomas a89a9a3d3c Merge branch 'main' into worktree-agent-a387e042a6a5de07f 2026-10-03 00:03:49 -04:00
Brandon Thomas 4fffbace5c M15.2: merge main (disk cache, 3D Camera Tracker); camera analysis in workers; no disk cache on wasm32
The 3D Camera Tracker analysis joins the offloaded jobs. The disk cache stays off in the
browser (std::env::temp_dir panics on wasm32 once a config store exists).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 00:03:43 -04:00
Brandon Thomas 1ebfef77c4 M13.5: vertical Roman, tate-chu-yoko, forced LTR, animated caret, Lottie style runs
Text: vertical type turns Roman characters on their side (CJK stays
upright) unless Standard Vertical Roman Alignment is on; Tate-Chu-Yoko sets
selected characters horizontally in a one-em cell of the column (layer.setText
tateChuYoko / verticalRomanUpright, Character panel toggles). A Left-to-Right
paragraph is now forced LTR instead of auto-detected. The editing caret follows
animators and text on a path (render::text::caret_maps). Lottie export writes
per-character style runs as index-unit range animators.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 00:01:24 -04:00
Brandon Thomas b03af6a979 M13.5: timeline/project column scrolling, keyframe label groups
Interface: Timeline outline columns wider than the pane scroll horizontally
(Shift+wheel/trackpad, scroll bar above the footer; headers clipped); the
Project panel's optional columns scroll under the frozen Name/Label columns.
ANM-1: keyframe colour labels (keys.setLabel, Label submenu, tinted key
icons) and Edit > Select Keyframe Label Group on selected/all layers and
visible keyframes (keys.selectLabelGroup replaces the stub). Alt-drag time
scaling of key groups already existed.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-02 23:48:33 -04:00
Brandon Thomas dbcda2eba9 Merge main into CMP-7/ANM-5/PRJ-8/PRJ-3 work
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-02 23:43:41 -04:00
Brandon Thomas 0bee1ab2da M15.2: web app depth (WEB-1): browser storage, Web Audio, worker renders, WebGPU viewer, PWA
- Persistence: settings, shortcuts, recent projects, imported media, saved projects and
  auto-saves live in OPFS (IndexedDB fallback) through an in-memory mirror flushed in the
  background (apps/effectcraft-web/src/store.rs, persist.rs); ConfigStore gains FileOps so
  auto-save / recovery work in the browser store; the session snapshot restores the last
  project + editor state on reload; File > Open Recent works from storage.
- Audio: Web Audio output (AudioWorklet, ScriptProcessor fallback) fed by AudioPlayback::pump
  on wasm32; A/V sync from AudioContext.currentTime; meters; unlock on first gesture.
- Background jobs: engine::offload (WorkerRequest/WorkerReply protocol, Offload trait,
  run_request); Render Queue, tracker, mask tracker, Warp Stabilizer and Roto Freeze run in Web
  Workers (a second engine instance on the shared compiled module), progress streamed back;
  cancel terminates the worker.
- GPU: WebGPU viewer frames drawn straight from the compositor's texture (gpu_display on
  wasm32 when the viewer draws plainly); async readback (Gpu::read_display_async) for pixels.
- PWA: manifest, service worker precaching the build (xtask fills list/version), icons copied
  from assets/app-icon; COOP/COEP kept from cached responses; offline reload works.
- window.effectcraft: saveToBrowser, listStored, removeStored, flush; info() reports storage,
  audio, gpu, workers.
- Tests: native store + protocol + offload (render, track, cancel) tests; smoke.mjs extended
  (GPU path, worker render responsiveness, audio gesture + playback, reload persistence,
  Open Recent, offline reload).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-02 23:42:00 -04:00
Brandon Thomas 85c645f337 M13.5: camera iris bokeh depth of field and focus-link commands
3D-1: Classic 3D depth of field renders the camera's Iris Shape (Fast
Rectangle box or Triangle…Decagon polygon), Iris Rotation, Roundness, Aspect
Ratio and Diffraction Fringe as a span-kernel gather blur, with Highlight
Gain/Threshold/Saturation boosting highlights first; tilted layers blur
progressively by per-pixel camera depth. Layer > Camera > Link Focus Distance
to Point of Interest / to Layer (expressions) and Set Focus Distance to Layer
replace the stubs.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-02 23:35:03 -04:00
Brandon Thomas 2cba455175 CMP-7: Essential Graphics panel, expression error bar and Expression Language menu, proxy indicator, Interpret Footage dialog
Window > Essential Graphics: Primary comp, Solo Supported Properties (timeline filter),
template name, typed controls editing the source properties, drag a property name from the
timeline onto the list, rename/reorder/remove, Add Formatting (group, comment), Media
Replacement, Export Template, and the selected instance's Essential Properties with Revert /
Push. The comp viewer shows an expression error bar (click to reveal); the expression editor's
f button opens the categorised Expression Language menu. Project panel proxy switch; Interpret
Footage dialog gains Guess, matte colour, Invert Alpha, Separate Fields, Linear Light, Proxy.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-02 23:31:50 -04:00
Brandon Thomas bbaee1fa0f M13.5: stroke taper/wave/multi-dashes, radial gradient highlight, variable-width mask feather, adaptive motion-blur samples
Shapes (SHP-2): Stroke Taper (pixels/percent start/end length, width, ease) and
Wave (amount, pixels/cycles, wavelength, phase) rendered as a variable-width
outline; Dash 2/Gap 2/Dash 3/Gap 3 (shape.dashes.add/remove, timeline +/-
buttons); radial gradient Highlight Length/Angle as a focal gradient.
Masks (MSK-1): mask feather points on the Mask Path (mask.featherPoint.*,
Mask Feather tool add/drag), per-point signed radius and tension, rendered
from the signed distance to the path; carried through vertex edits.
Motion blur (LYR-10): Adaptive Sample Limit comp setting; 2D layers take one
sample per pixel of shutter travel between Samples Per Frame and the limit.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-02 23:22:53 -04:00
Brandon Thomas c33b80614a PRJ-8: proxies — Set Proxy / None / Use Proxy / Create Proxy / Interpret Proxy, Proxy Use; PRJ-3 interpret fields, PAR, alpha guess
Items (footage and comps) carry a proxy rendered in their place at the source's size when
its switch and Render Settings > Proxy Use allow it; Create Proxy queues a half-resolution
render whose post-render action attaches it. Interpret Footage gains Separate Fields
(upper/lower first, fields become frames at twice the rate), Guess alpha with matte colour,
explicit matte colour, Invert Alpha, Interpret As Linear Light; non-square footage, solids
and precomps are stretched by their pixel aspect in the comp. The four proxy stubs are gone.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-02 23:11:03 -04:00
Brandon Thomas 197b27b6f4 Merge main into M12.6 (3D Camera Tracker)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-02 23:03:57 -04:00
Brandon Thomas cba8d7e737 M12.6: 3D Camera Tracker effect + UI
Effect > Perspective > 3D Camera Tracker (Shot Type, Horizontal Angle of
View, Show/Render Track Points, Track Point Size, Target Size, Advanced:
Solve Method, Method Used, Average Error, Detailed Analysis, Auto-delete
Points Across Time, Hide Warning Banner); tracks and solve stored in the
effect with keys (frame edits re-track, setting / deleted-point edits only
re-solve). Background job (Analyzing in background (step 1 of 2) / Solving
camera banner, cancel, one undo step). Commands: track.camera (replaces the
stub), camera.analyze/cancel/solveStatus/points/selectPoints/
createFromSolve/create/setGroundPlane/deletePoints; the one-node 3D Tracker
Camera keyed per frame and text / solids / nulls / shadow catcher + light on
the target plane, Create Multiple. Viewer: depth-sized coloured targets,
hover target plane, click / shift / marquee selection, AE right-click menu,
Delete; Effect Controls Analyze / Cancel / Create Camera; Tracker panel
Track Camera. Solver: adaptive noise thresholds, denser keyframes, quick
tripod check, faster Cholesky and parallel Schur complement.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-02 23:02:47 -04:00
Brandon Thomas 6d0d7de922 ANM-5: sampleImage, data footage (JSON/CSV/TSV) with footage().sourceData, thisProject, error list, Expression Language menu
sampleImage renders the sampled layer through the evaluating renderer's footage source
(EvalCtx::footage), cached per thread and frame. File > Import reads .json/.csv/.tsv as data
footage kept in the project. expr.errors collects failing expressions for the error bar;
expr.languageMenu lists the categorised Expression Language menu. Marker keys expose
protectedRegion and cue points; colorDepth, timeToFeetAndFrames, comp.activeCamera.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-02 22:58:04 -04:00
Brandon Thomas 0631ef29dc Merge branch 'worktree-agent-ae879257b39393c25'
# Conflicts:
#	docs/parity.md
2026-10-02 22:56:18 -04:00
Brandon Thomas c406b71cba Merge branch 'worktree-agent-af1868dabbf03697e'
# Conflicts:
#	docs/parity.md
2026-10-02 22:49:26 -04:00
Brandon Thomas abd39f5fd8 CMP-7: Essential Graphics controls, master properties, .ectemplate templates, Responsive Design — Time
Comps expose controls (properties typed as text/color/slider/checkbox/point/angle/dropdown,
Media Replacement, groups, comments); precomp layers get an Essential Properties group whose
edits override per instance (Push to Comp / Revert); templates export/import as an open ZIP
(manifest.json + project subset + media + poster). Stretched precomps keep protected regions
at their original speed.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-02 22:44:06 -04:00
Brandon Thomas a208276186 Merge main (M6.7 roto) into IO-2/SHP-5/OUT-2/PRV-2 work
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-02 22:40:16 -04:00
Brandon Thomas 36683d95ee Merge main into IO-2/SHP-5/OUT-2/PRV-2 work
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-02 22:39:47 -04:00
Brandon Thomas 8f4546fca4 Merge branch 'main' into worktree-agent-af1868dabbf03697e
# Conflicts:
#	docs/parity.md
2026-10-02 22:36:47 -04:00
Brandon Thomas 6aca8fe85c UI-1: every After Effects workspace
Adds Review, Learn, Essential Graphics, Color and Undocked Panels to the
built-in workspaces (Libraries, an Adobe service, is left out), lists them all
in Window > Workspace in After Effects' order, and gives each its own layout:
Review (large viewer, Markers and Project), Learn (Default plus the Home
screen with the community links), Essential Graphics (Properties panel full
height, type panels), Color (wide Effect Controls, Info), Undocked Panels
(Composition docked, the other panels floating). Tests check every AE
workspace exists, has its own layout, has each panel once and is in the menu.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-02 22:34:32 -04:00
Brandon Thomas 406706e3d5 OUT-2: WebM export (VP9 intra encoder + alpha, Opus), WAV/AIFF audio-only outputs
- effectcraft-vp9enc (L0): VP9 profile 0 key-frame encoder from the VP9 bitstream spec
  (8x8 intra blocks, DC/V/H/TM, 4x4 DCT/ADST, lossless WHT at quality 100, tile columns);
  round-trips exactly through FilmCraft's VP9 decoder and ffmpeg.
- export: WebM muxer (EBML/Matroska spec) with VP9, VP9 alpha in BlockAdditional
  (AlphaMode 1), Opus (CodecDelay = pre-skip); WAV and AIFF outputs.
- OutputFormat WebM/Wav/Aiff in the Render Queue, renderQueue.add formats, CLI --format.
- Tests: FilmCraft decode-back (frames, size, pixels, audio RMS), ffprobe/ffmpeg oracles.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-02 22:28:15 -04:00
Brandon Thomas 93f4fe7314 Merge branch 'main' into worktree-agent-ad0c2eed1a8890262
# Conflicts:
#	crates/effects/Cargo.toml
#	crates/ui-egui/src/panels/mod.rs
#	docs/parity.md
2026-10-02 22:27:43 -04:00
Brandon Thomas ed72e67155 M6.7: refine edge + freeze + UI
Refine Edge tool (Alt+W cycles Roto Brush / Refine Edge), Layer panel
roto strokes with matte overlays (Alpha Boundary in pink, Alpha, Alpha
Overlay, View Search Region), segmentation span bar, Freeze/Propagate in
the Layer panel and Effect Controls, background propagation polling,
docs.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-02 22:27:22 -04:00
Brandon Thomas 8404fead60 UI-8, UI-3: native macOS menu bar; timeline columns, search, reveal-add, UU, CTI snapping
Native menu bar (apps/effectcraft, muda, macOS only): the engine's After Effects
menu tree mirrored into NSMenu through a pure, serializable spec
(ui-egui native_menu: submenus, separators, live labels, check marks, enabled
state, Cmd/Ctrl/function-key shortcuts as accelerators, Open Recent). Hide /
Hide Others / Show All are macOS' predefined items (app.hideOthers/app.showAll
are real commands now, via NSApplication); Services added; About, Settings and
Quit dispatch our commands. State is pushed only when the session revision,
selection, history, settings or journal change; structural changes rebuild.
Activations dispatch the same command ids as the in-window bar; Edit
Cut/Copy/Paste/Select All/Undo/Redo act on a focused text field. Settings >
Appearance > Use In-Window Menu Bar on macOS switches back.

Timeline: column visibility from the column header's context menu (A/V
Features, Keys, Label, #, Comment, Switches, Modes, Parent & Link, In, Out,
Duration, Stretch; Source/Layer Name toggle), Comment editing
(layer.setComment), draggable In/Out/Duration cells, Stretch opens Time
Stretch; property search filters layers and reveals matching properties with
their groups; Shift+P/S/R/T/A/E/M/F/L/U add to the revealed properties; UU
reveals all modified properties; Shift-drag in the ruler snaps the CTI to keys,
in/out points, markers and the work area. Commands: timeline.column,
timeline.sourceName, timeline.search, timeline.revealAdd.*.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-02 22:21:08 -04:00
Brandon Thomas 07330bca6b M6.7: roto brush segmentation + propagation
Graph-cut segmentation (Boykov-Kolmogorov max-flow, GrabCut GMMs, coarse
to fine), optical-flow propagation with band re-segmentation, correction
strokes, Roto Brush & Refine Edge effect with content-keyed derived cache,
roto.* commands (stroke/propagate/span/freeze/unfreeze/clearStrokes/
cancel/options/status), refine-edge matting (guided filter + closed-form)
and decontamination, Freeze job.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-02 22:20:25 -04:00
Brandon Thomas 6723f87ecb Merge branch 'main' into worktree-agent-aba3d925078471ad6
# Conflicts:
#	docs/parity.md
2026-10-02 22:18:29 -04:00
Brandon Thomas 78cd313d3c M14.4: scripting with an After Effects-style JavaScript object model
New crate effectcraft-script (L4): boa runtime with app/Project/CompItem/
Layer/PropertyGroup/Property/TextDocument/MarkerValue/RenderQueue/File
object model over engine commands (undoable, undo groups), AE match-name
table, file/network security gate. Entry points: script.run command,
File > Scripts > Run Script File (.jsx/.js), Window > Script Console,
effectcraft-cli script, MCP run_script. Engine: project.delete/duplicate,
prop.renameGroup/setGroupEnabled/removeGroup/duplicateGroup/moveGroup.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-02 22:13:09 -04:00
Brandon Thomas 94e1c86d89 IO-2/SHP-5/PRV-2: PSD import, SVG import + vector/text conversions, persistent disk cache
- effectcraft-psd (L1): PSD/PSB reader from Adobe's published file format spec (layers, groups,
  masks, blend modes, text engine data, lfx2 effects, fill/adjustment layers, vector masks;
  1/8/16/32-bit, RGB/CMYK/Gray/Lab/Indexed, raw/RLE/ZIP) and a minimal writer for fixtures.
- File > Import: importAs footage|composition|compositionLayerSizes, layer (Choose Layer);
  groups -> precomps (pass-through collapses), text -> editable text, styles -> Layer Styles,
  adjustments -> adjustment layers with effects; UI asks the Import Kind for Photoshop files.
- effectcraft-svg (L2): SVG parser (shapes, paths, transforms, use, CSS, gradients) and
  rasteriser; .svg imports as footage, continuously rasterised when the switch is on.
- layer.create: shapesFromVector, shapesFromText, masksFromText, editableText (stub removed).
- Disk cache (render::disk_cache): LZ4 content-keyed frames and layer buffers, LRU size limit
  from prefs, atomic writes, restart persistence; edit.purge clears it, cache.diskStats query;
  viewer frames read/write it and the timeline shows disk-only frames in blue.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-02 22:10:48 -04:00
Brandon Thomas a51f439d34 Merge branch 'main' into worktree-agent-a758de7c5b6efcc3d
# Conflicts:
#	crates/effects/src/lib.rs
#	crates/render/src/lib.rs
#	docs/parity.md
2026-10-02 21:48:49 -04:00
Brandon Thomas 21593316c4 Merge main into M7.4-M7.6 (Advanced 3D)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-02 21:37:17 -04:00
Brandon Thomas dec091e575 M7.5: advanced 3D renderer
Advanced 3D comps render their 3D runs as one scene of world-space triangles: model and
primitive layers (meshes, skinning, animation clips by layer time), extruded text/shape
layers, and textured cards for every other layer with their Material Options. Shading is
physically based in linear light: Cook-Torrance GGX + Lambert for parallel/spot/point lights
(AE falloff and cone), ambient lights, image-based light from an Environment light's layer
(equirectangular; cosine irradiance map + roughness mip chain + split-sum BRDF fit), and
PCF shadow maps (spot/parallel/point cube faces). 2x2 SSAA, depth of field as a gather blur
by circle of confusion, back to the working encoding.

The software rasteriser (depth buffer, top-left rule, perspective-correct, opaque visibility
then sorted transparent blending) is the reference and CI path; effectcraft-gpu implements
Accelerator::raster_3d with a wgpu render pipeline (advanced3d.wgsl) and matches it within
tolerance. Environment layers are hidden from both renderers.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-02 21:27:59 -04:00
Brandon Thomas 9645ff9a66 M6.6: mask tracking + mask interpolation; M12.5: Warp Stabilizer
Mask tracking (track.mask, background job with progress/cancel, one undo
step, Mask Path keys; Tracker panel mask mode; Layer > Mask > Track Mask),
Mask Interpolation panel + mask.interpolate, and the Warp Stabilizer
effect (Effect > Distort, AE parameter groups, warp.analyze/cancel/status,
analysis stored in the effect, invalidation on source/in/out/remap edits,
viewer banner, crop/auto-scale/synthesize edges, track points).
Adds the effects -> track same-layer edge.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-02 21:14:29 -04:00
Brandon Thomas 451f63cc0d M9.11: Blur & Sharpen and Distort effects (CC Radial Blur, Camera-Shake Deblur, CC Flo Motion, Liquify, Rolling Shutter Repair)
Liquify stores its strokes as effect data and replays them into a cached
displacement mesh; liquify.stroke / liquify.clear commands for agents.
Rolling Shutter Repair measures motion with effectcraft-track KLT (new
effects -> track same-layer edge).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-02 21:08:04 -04:00
Brandon Thomas 83c7e14b94 M7.4: model import
New crate effectcraft-model (L2): glTF 2.0 (.gltf/.glb, data URIs, external buffers and
images, PBR metallic-roughness with base/MR/normal/occlusion/emissive textures, node
hierarchy, skins, step/linear/cubic animations) and OBJ/MTL import, parametric primitives,
extruded/bevelled outline meshes and polygon triangulation with holes.

Project: FootageKind::Model, LayerSource::Model/Primitive, Layer::environment, Geometry and
Material Options builders, Environment light Source. Media probes and loads models
(FootageSource::model). Engine: layer.newModel, layer.new3dPrimitive/newPrimitive,
comp.renderer, layer.environment, material.set/reset/duplicateAssign/revealSource (stubs
replaced); File > Import and layer.addItem pick up models. Hand-written fixtures with
attribution sidecars.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-02 21:04:47 -04:00
Brandon Thomas a751a1cda9 Merge branch 'worktree-agent-a773c6d272696f48a' (M12.2 GPU compositor)
Auto backend keeps comps with 3D layers on the CPU compositor (3D runs are
still CPU-composited; the GPU round-trip made them slower).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-02 11:16:42 -04:00