effectcraft/crates
Katt e6d37c2fa6 Reload Footage shows new pixels and keeps Photoshop layers; Reload Footage Changed on Disk
Reload Footage (Cmd+Alt+L) updated an item's metadata but left the media
pool's decoded frames and the layer cache in place, so the old image kept
rendering until Edit > Purge. It also replaced the footage with a probe of
the merged document, so a Photoshop layer item lost its layer and its
Retain Layer Sizes bounds.

Reload now re-reads only what the file decides (size, a movie's duration,
streams and frame rate, codec, a data file's text), keeps the layer or
page and the interpretation, finds a Photoshop layer again by name, and
makes the media layer forget the file (FootageSource::forget, which also
drops the EXR aux-channel cache) and clears the layer cache.

Settings > Import > Reload Footage Changed on Disk (on by default): the
desktop app stamps footage files (size + modification time) on a worker
thread every two seconds and when the window comes back to the front, and
reloads what changed. Not an undo step and it doesn't modify the project;
a file still being written is retried on the next check.
footage.reloadChanged runs one check (CLI, MCP, agents).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 16:36:50 +05:30
..
automation Text: text layers are always rasterised at their on-screen scale (#390) 2026-10-09 23:17:32 +07:00
av1enc G2: improve editing reliability and Windows rendering fidelity 2026-10-06 00:00:31 -05:00
color G2: improve editing reliability and Windows rendering fidelity 2026-10-06 00:00:31 -05:00
effects Effects: CC Particle World follows the comp camera (#397) 2026-10-10 00:35:25 +07:00
engine Reload Footage shows new pixels and keeps Photoshop layers; Reload Footage Changed on Disk 2026-10-10 16:36:50 +05:30
export Export: a Render Queue job renders every frame on the project's renderer (#414) 2026-10-09 22:26:17 +07:00
expr Merge pull request #6 from storybored379/pr/expr-runtime-stack-leak 2026-10-05 12:10:53 +07:00
geom Never crash: deny panic lints in the already-clean crates and apps 2026-10-04 14:52:39 -04:00
gpu Effects: CC Particle World follows the comp camera (#397) 2026-10-10 00:35:25 +07:00
hevcenc Untrack crates/hevcenc/target (36 MB of build output) and ignore nested target/ 2026-10-06 15:02:20 -04:00
host Reload Footage shows new pixels and keeps Photoshop layers; Reload Footage Changed on Disk 2026-10-10 16:36:50 +05:30
interchange Never crash: reject timeline documents nested too deeply 2026-10-04 14:05:57 -04:00
keyframe Plug-ins: Ease Presets moves out of core into a bundled ScriptUI panel 2026-10-09 21:03:12 +07:00
lottie G2: improve editing reliability and Windows rendering fidelity 2026-10-06 00:00:31 -05:00
media Reload Footage shows new pixels and keeps Photoshop layers; Reload Footage Changed on Disk 2026-10-10 16:36:50 +05:30
model G2: improve editing reliability and Windows rendering fidelity 2026-10-06 00:00:31 -05:00
opusenc G2: improve editing reliability and Windows rendering fidelity 2026-10-06 00:00:31 -05:00
path G2: improve editing reliability and Windows rendering fidelity 2026-10-06 00:00:31 -05:00
pdf G2: improve editing reliability and Windows rendering fidelity 2026-10-06 00:00:31 -05:00
plugin G2: improve editing reliability and Windows rendering fidelity 2026-10-06 00:00:31 -05:00
project Import: Interpret Footage ▸ Preserve RGB keeps the file's values (#411) 2026-10-09 23:57:12 +07:00
psd G2: improve editing reliability and Windows rendering fidelity 2026-10-06 00:00:31 -05:00
raster Effects: EXtractoR picks layers and channels of multi-layer EXRs (#295) 2026-10-09 17:32:09 +07:00
render Reload Footage shows new pixels and keeps Photoshop layers; Reload Footage Changed on Disk 2026-10-10 16:36:50 +05:30
script Plug-ins: Ease Presets moves out of core into a bundled ScriptUI panel 2026-10-09 21:03:12 +07:00
segment Merge pull request #374 from storytold/fix/368-tflite-budgets 2026-10-09 09:25:24 -04:00
svg G2: improve editing reliability and Windows rendering fidelity 2026-10-06 00:00:31 -05:00
text UI: Arabic, Hebrew, Indic and Thai names can be typed and are drawn (#394) 2026-10-10 00:53:21 +07:00
time Never crash: Tick and timecode arithmetic can't overflow or divide by zero 2026-10-04 14:20:33 -04:00
track G2: improve editing reliability and Windows rendering fidelity 2026-10-06 00:00:31 -05:00
ui-egui Reload Footage shows new pixels and keeps Photoshop layers; Reload Footage Changed on Disk 2026-10-10 16:36:50 +05:30
vp9enc VP9: frames never end in a byte that reads as a superframe marker (#161) 2026-10-07 14:15:33 +07:00