effectcraft/crates
vangel76 fa7ffb6d09 #670: each pane of a 2- or 4-view layout chooses its own view
Problem: the extra panes of View > Switch View Layout were fixed to Top, Front and Right, and the 3D View menu only changed the main view.

Fix: every extra pane has a view selector (Active Camera, Default, Front, Left, Top, Back, Right, Bottom, Custom View 1-3). The choice is kept per comp in Views3D::panes (serde default, so older editor states load with Top/Front/Right) and set by the new command view.setPaneView {pane 0-3, view}. The Active Camera pane renders through the comp camera.

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-11 19:46:47 +02:00
..
automation MCP: --automation-read-root / --automation-write-root confine the agent's file access (#500) 2026-10-10 22:54:57 +00:00
av1enc G2: improve editing reliability and Windows rendering fidelity 2026-10-06 00:00:31 -05:00
color Blend modes: classic modes fade with opacity and HDR modes keep over-range values, as in After Effects (#494) 2026-10-10 20:51:24 +00:00
effects UI.9: retain shared docking across upstream workspace changes 2026-10-10 19:25:49 -06:00
engine #670: each pane of a 2- or 4-view layout chooses its own view 2026-10-11 19:46:47 +02:00
export G3: preserve exported audio sample positions 2026-10-10 17:55:50 +10:00
expr Tests: the near-plane check tests for the flip, and loopOut compares within float tolerance (#572, #456 follow-up) 2026-10-10 21:48:52 +00:00
geom Never crash: deny panic lints in the already-clean crates and apps 2026-10-04 14:52:39 -04:00
gpu Issue fixes: #647 nested frame renders while dragging, #659 CC Smear/Tiler past text bounds, #652 relative footage next to the project, #651 GIF playback test 2026-10-10 23:55:23 +00:00
hevcenc Untrack crates/hevcenc/target (36 MB of build output) and ignore nested target/ 2026-10-06 15:02:20 -04:00
host Import: test that an animated GIF imported from disk plays (#651) 2026-10-10 23:50:08 +00:00
interchange Never crash: reject timeline documents nested too deeply 2026-10-04 14:05:57 -04:00
keyframe Keyframes: a straight auto-Bezier segment interpolates its chord exactly (#650 follow-up) 2026-10-10 22:52:36 +00:00
lottie G2: improve editing reliability and Windows rendering fidelity 2026-10-06 00:00:31 -05:00
media Release prep: 0.8.0 and a Linux riscv64 release build (#669) 2026-10-10 21:08:18 -04:00
model G2: improve editing reliability and Windows rendering fidelity 2026-10-06 00:00:31 -05:00
opusenc G2: improve editing reliability and Windows rendering fidelity 2026-10-06 00:00:31 -05:00
path G2: improve editing reliability and Windows rendering fidelity 2026-10-06 00:00:31 -05:00
pdf Lint: clippy's collapsible_match passes on Rust 1.95 2026-10-10 16:54:16 -04:00
plugin G2: improve editing reliability and Windows rendering fidelity 2026-10-06 00:00:31 -05:00
project Merge branch 'fix/f4': community issue fixes 2026-10-10 20:00:37 +00:00
psd Lint: clippy's collapsible_match passes on Rust 1.95 2026-10-10 16:54:16 -04:00
raster Effects: EXtractoR picks layers and channels of multi-layer EXRs (#295) 2026-10-09 17:32:09 +07:00
render #670: each pane of a 2- or 4-view layout chooses its own view 2026-10-11 19:46:47 +02:00
script Merge branch 'fix/f4': community issue fixes 2026-10-10 20:00:37 +00:00
segment Merge pull request #374 from storytold/fix/368-tflite-budgets 2026-10-09 09:25:24 -04:00
svg G2: improve editing reliability and Windows rendering fidelity 2026-10-06 00:00:31 -05:00
text Community follow-ups: dedup font files from overlapping folders (#665); empty-Timeline drop also accepts compositions, rustfmt (#662) 2026-10-10 22:29:04 +00:00
time G3: fix frame-rate boundaries and bounded timecode arithmetic 2026-10-10 06:40:02 +10:00
track G2: improve editing reliability and Windows rendering fidelity 2026-10-06 00:00:31 -05:00
ui-egui #670: each pane of a 2- or 4-view layout chooses its own view 2026-10-11 19:46:47 +02:00
vp9enc VP9: frames never end in a byte that reads as a superframe marker (#161) 2026-10-07 14:15:33 +07:00