figcraft/docs/prototyping-parity.md

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Prototyping parity

Last reviewed: 2026-10-10 · Last updated: 2026-10-10 · Change: major (created; triggers, actions, transitions and easings counted from crates/doc/src/proto.rs) · Target: Figma Design (desktop app 126.10.7)

Breadth ~88%, ready ~70% (estimated). Every Figma trigger except media and gamepad, every action except media control, every transition and easing exist (measured from the model enums on 2026-10-10). Not yet checked against larger real prototypes. Remaining: 5–9 h.

Group Figma FigCraft Missing
Triggers On click, on drag, while hovering, while pressing, key/gamepad, mouse enter, mouse leave, mouse down, mouse up, after delay, on media hit, on media end 10: OnClick, OnHover, OnPress, OnDrag, MouseEnter, MouseLeave, MouseDown, MouseUp, AfterDelay, KeyPress gamepad, media triggers
Actions Navigate to, change to, back, scroll to, open link, open / swap / close overlay, set variable, set variable mode, conditional, play/pause/mute/seek media 11: Navigate, Back, ScrollTo, OpenOverlay, SwapOverlay, CloseOverlay, OpenUrl, ChangeTo, SetVariable, SetVariableMode, Conditional media actions
Transitions Instant, dissolve, smart animate, move in/out, push, slide in/out all 8 —
Easing Linear, ease in/out/in-and-out, back variants, gentle, quick, bouncy, slow, custom bezier, custom spring all 13 —
Feature Status Notes
Connections drawn and dragged on the canvas; interaction editor done
Several actions per interaction; drag to reorder; conditional blocks with else-if/else done one undo step per edit
Expressions (count + 1, mode(Theme) == "Dark", accent[Dark]) done checked when entered
Flows, starting points, descriptions done
Overlays: position, close on click outside, background, animate out done
Scroll behaviour: overflow directions, fixed, sticky, preserve scroll position, momentum and overscroll done
Presenter: device frames and colours, rotation, custom sizes, fit/fill/100%, responsive frames done device bodies drawn in code
Hotspot hints, inspect panel in the presenter, comments in the presenter done
Preview pane following edits live done
Edit interactions on several layers at once done
Prototype in a separate window; mirror to a phone missing see hardware-parity
Video in prototypes missing needs video fills (gaps #12, #15)
Share a prototype link missing needs multiplayer/sharing

Revision history

Date Change Summary
2026-10-10 major Created from the 2026-10-10 re-measure