The DMG opened as a plain Finder window. It now shows the app icon's figure on
the LightCraft colour, with LightCraft.app and the Applications link side by side.
Same approach as VectorCraft's (storytold/vectorcraft#493).
- packaging/macos/dmg/: background.svg (source; text outlined, the figure an
<image> of assets/app-icon), background.tiff (1x + 2x HiDPI, Deflate, sRGB)
and dmg-layout.DS_Store (Finder view settings: window, icon size 128,
positions, background).
- generate.py writes the TIFF and the layout on any OS, byte-for-byte
reproducible, with nothing from the machine that ran it (no paths, users,
disk names or volume UUIDs).
- package.sh copies them into the staging folder; the image is still built with
hdiutil makehybrid. Nothing extra runs in the signing job.
- The volume name drops the version: the layout finds the background through
an alias that includes the volume name. The DMG file name keeps the version.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Release: FreeBSD x86_64, Flatpak x86_64/aarch64, AppImage zsync updates; README Downloads
- linux: appimagetool -u embeds gh-releases-zsync update information; the .AppImage.zsync is
published beside each AppImage (zsync installed; checked in the job).
- flatpak: new job per arch repackages the Linux tarball into a single-file .flatpak
(packaging/linux/flatpak-bundle.sh + ai.storyteller.lightcraft.bundle.yml); the Flathub
manifest gets the CLI and the same commented finish-args; packaging-lint checks they agree.
- freebsd: new job builds lightcraft-<ver>-freebsd-x86_64.tar.gz in a FreeBSD 14.3 VM with the
freebsd.yml packages (packaging/freebsd/package.sh; layout dry run in packaging-lint).
- version, linux and web no longer use the release environment (they sign nothing), so a
branch dispatch dry-runs every unsigned job; the release job still needs macOS and Windows.
- README: Downloads section listing every build; docs/releasing.md updated.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Linux packages: describe LightCraft, not PhotoCraft, in the deb/rpm description
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
---------
Co-authored-by: Brandon Thomas <shared2@storyteller.ai>
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Decode every raw encoding Panasonic and Leica bodies write, from the DMC-LX1 (2005) to the DC-S1RM2 (2025):
compressed formats 4 (most bodies, 2008-2022) and 6 (S1 / S1R / S1H / S5, GH5M2), the prefix-coded strips of
format 8 (GH6 and later), packed formats 2, 5 and 7, and the 16-bit words of the 2005-2007 .RAW files. Until now
only format 5 decoded; every other Panasonic file opened as preview only.
Clean-room: no raw-decoder source was read. Tag names come from tag documentation; every encoding was recovered
by black-box analysis of 178 CC0 files from raw.pixls.us (118 bodies), and the module docs note the measurement
that settled each rule. Format-8 tags of unknown meaning must carry the values every sample has, otherwise the file
is reported as unsupported rather than guessed at.
Levels and geometry: formats 4 and 6 store samples 15 above the recorded black level (files without one use 15);
white is the active area's saturation plateau (the linearity limits are wrong on extended low-ISO shots, the GF1
and the Digilux 3); the in-camera aspect ratio is the default crop; mapped-out defect pixels are filled from
same-colour neighbours; the CFA pattern applies at sample (0, 0).
.rwl and .raw files are imported (engine, MCP folder expansion, file dialog, Linux MIME types). One file per
encoding joins the never-panic proptest; 11 CC0 files join `cargo xtask corpus`, and corpus_panasonic_encodings
checks each encoding's bit depth, black level, crop and CFA layout against the camera's own JPEG.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01QtQmZ6peZXGn3wiqeowV2v
The Japanese fonts (BIZ UDPGothic Regular/Bold for the UI, BIZ UDMincho for text
watermarks; #110, #114) now come from storytold/craft-fonts instead of assets/fonts/.
- crates/engine/build.rs: the craft-fonts recipe. With CRAFT_FONTS_DIR set it embeds
the manifest's fonts as lightcraft_engine::CRAFT_FONTS (wasm32: BIZ UDPGothic Regular
only, for the web size budget); unset, CRAFT_FONTS is empty. Local files only, no
network; craft-fonts is not in any Cargo.toml.
- UI: theme::font_definitions adds the Japanese faces after Inter and egui's defaults
in every family (BIZ UDPGothic first, Bold first for semibold). About box lists the
embedded families.
- Watermarks: Inter, then the craft-fonts Japanese faces (Mincho first).
- Removed BIZUDPGothic-Regular/Bold.ttf, BIZUDMincho-Regular.ttf and their OFL files,
and their ATTRIBUTION rows; added an attribution row for craft-fonts as an optional
build input; NOTICE updated.
- Tests: Japanese glyph tests use CRAFT_FONTS and skip without it; new tests for
Japanese in the UI with craft-fonts and for the UI and watermarks without it.
- CI: the FreeBSD job builds/tests with craft-fonts. Releases check out craft-fonts at
a pinned commit, build with CRAFT_FONTS_DIR + CRAFT_FONTS_REQUIRED=1, and ship the
fonts' OFL licences (plus NOTICE) in every package.
- Docs: AGENTS.md, CLAUDE.md, README, docs/web.md, docs/localization-ja.md, ROADMAP,
parity.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Release builds add an arm64 MSI and portable zip, cross-compiled on the x64
runner (signing and WiX as for x64). package.ps1 checks each binary's PE
header before packaging: Machine must match -Arch, the app must be a GUI
program and the CLI a console program. It skips the CLI smoke run when an
ARM64 build can't run on the host. A new Windows ARM64 workflow packages the
ARM64 MSI, installs it on a Windows 11 ARM64 runner, checks both installed
exes are ARM64, runs the CLI, and uninstalls. Ported from printcraft#66.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The MSI Icon id had no .ico/.exe extension, which Windows Installer needs for
advertised shortcuts and ARPPRODUCTICON, so both showed a blank icon. Release
builds of the desktop app are now GUI-subsystem (no console window; the CLI stays
a console program), the shortcut/summary description names what LightCraft does, and
packaging-lint rejects an Icon id without an extension. Found in printcraft#57.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
- File > Back Up Library... (web): a zip of the catalog files and every
stored original, built entry by entry; Restore Library from Backup...
reads it into a new library folder and switches only when complete
(the previous library stays in storage).
- Failed flushes to browser storage make the catalog Store refuse
writes, so changes show as unsaved (top-bar warning) and are retried
every 2 s instead of being lost silently.
- A picked/dropped photo whose bytes can't be stored is not added.
- One tab per library (Web Locks); a second tab shows a message.
- Notices: storage not persistent, library failed to open (temporary
session), experimental build; ?reset asks first; a panic shows a
message instead of a frozen page; long toasts wrap.
- Hosting: _headers/.htaccess no longer mark the unhashed .js/.wasm
immutable; HOSTING.md rewritten for the actual build.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
LightCraft's web app is built by xtask into <target>/web; the packaging script
ported from PhotoCraft assumed trunk and dist/web. The release job now installs
wasm-bindgen-cli 0.2.129 to match Cargo.lock.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>