Bruno
|
8bc3dfbd50
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Fix texture readbacks, incompatible copies and storage view caching (#411)
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2026-10-11 22:13:57 +10:30 |
Bruno
|
b9c233adef
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Add Apple Silicon macOS build and frontend support (#320)
|
2026-10-03 20:56:39 +09:30 |
N3xoX1
|
84dc614dc9
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Discord rpc (#208)
|
2026-09-07 22:32:06 +09:30 |
NullVector
|
d11dbac744
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Android: get the application to initialize the c++ code and be able to set game directory (#198)
|
2026-09-05 20:00:58 +09:30 |
NullVector
|
9f7694c147
|
create timezone files using cmake (#184)
|
2026-09-03 11:24:50 +09:30 |
N3xoX1
|
68ca2db245
|
Makefile: modules should be built last (#159)
|
2026-08-28 14:40:53 +09:30 |
N3xoX1
|
de86260105
|
More work on getting Make files ready for linux (#127)
Co-authored-by: N3xoX1 <n3xox1@nxemu.com>
|
2026-08-10 20:24:12 +09:30 |
N3xoX1
|
96a862dc22
|
clean up CMakeLists.txt files (#116)
|
2026-08-07 11:16:53 +09:30 |
N3xoX1
|
feef5b2efd
|
CMake: wire desktop nxemu build and x86_64 externals (#108)
Add the main nxemu target on non-Android builds, pull in xbyak/Zydis
and robin-map for x86_64, and fix CALL so non-Windows builds do not
use __cdecl.
|
2026-08-04 17:11:12 +09:30 |
N3xoX1
|
3334cd66b6
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Add initial CMakeLists.txt (#106)
Co-authored-by: N3xoX1 <n3xox1@nxemu.com>
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2026-08-01 21:16:01 +09:30 |