photocraft/docs/control-protocol.md

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Control protocol

The desktop app listens on 127.0.0.1:<port> (loopback only). Start it with a token file so the credential is not exposed in the process command line:

photocraft --control 7878 --control-token-file /private/path/photocraft-control.token

If the file does not exist, PhotoCraft creates it with a fresh 256-bit token. On Unix the new file is mode 0600; on Windows, protect it with an appropriate user-only ACL. An existing file is reused. If neither a token nor token file is configured, PhotoCraft generates a token for that launch and writes it to standard error. PHOTOCRAFT_CONTROL_TOKEN and PHOTOCRAFT_CONTROL_TOKEN_FILE are the environment-variable equivalents.

The first request on every TCP connection must authenticate. No other method is dispatched before this succeeds:

{"id": "auth", "method": "auth", "params": {"token": "<64 hexadecimal characters>"}}

After the successful authentication reply, each request is one JSON line:

{"id": 1, "method": "ui.inspect", "params": {}}

Each reply is one JSON line with the same id:

{"id": 1, "ok": true, "result": { ... }}
{"id": 2, "ok": false, "error": "unknown tool `foo`"}

The transport is apps/photocraft/src/control_server.rs, and the handlers are in crates/ui-egui/src/control.rs. The MCP server (photocraft-cli mcp --bridge 127.0.0.1:<port>, crate photocraft-automation) wraps this same protocol. See MCP bridge below.

Methods

  • engine.execute {command, params}: run any engine or UI command by id. Engine commands run directly with their default params and never open a dialog. Use ui.menu.invoke for menu-click behaviour, which opens a command's dialog when no params are given
  • engine.commands: list commands with enablement
  • ui.inspect: full UI state (tool, panels, views, dialogs, windows, menu tree, window size). view holds the View/Window/Type preferences: screen_mode, extras, show and snap_to flags, flip_horizontal, arrange (Window › Arrange layout), pixel aspect, font preview size, language options
  • ui.set {tool?, panels?, dockTabs?, maskTarget?, zoom?, center?, fit?, theme?, brushSize?, brushSection?, brushTab?}: change UI state (brushSection indexes the Brush Settings sections, brushTab 0 = Brush Settings, 1 = Brushes)
  • ui.menu.invoke {id} / ui.menu.list: activate a menu item by id; list the menu tree
  • ui.dialog.open {kind, fields?} (kinds newDocument, about, layerStyle {effect?}, colorPicker {target: foreground|background}, command {command}) / ui.dialog.set {dialog, field, value} / ui.dialog.confirm {dialog} / ui.dialog.cancel {dialog}
  • ui.window.open {document?} / ui.window.close {window}: extra document windows
  • ui.pointer {events: [{kind: down|move|up, x, y, pressure?}], modifiers?}: drive the active tool in document coordinates
  • ui.key {key, command?, shift?, alt?, ctrl?} (flags may also be grouped under modifiers): press and release a key, e.g. {"key": "ArrowLeft", "shift": true}
  • ui.type {text}: type text (goes to the focused widget, or to the canvas while the Type tool is editing)
  • ui.resize {width, height}: resize the main window
  • ui.screenshot {path?, focus?}: capture the main window (PNG). Raises the window first (default) because occluded macOS windows stop rendering
  • ui.focus: bring the main window to the front
  • app.open {path} / app.save {path}: file I/O through the configured services. Both reply with warnings (import/export notes such as "adjustment layer flattened"; [] when none), also shown to the user in the status bar and as a notice (notices in ui.inspect); app.save also returns the path written. file.open, file.save, file.saveAs and file.saveACopy reply the same way
  • app.quit

Engine commands

engine.execute runs any command by id. engine.commands (or the engine command command.list) lists them all, with labels, menu paths, shortcuts, a parameter description, and whether each is currently enabled. Examples:

Command Params
file.new {"width":1920,"height":1080,"mode":"rgb","depth":8,"background":"white"}
layer.new.layer {"name":"Ink"}
layer.select {"layer":id,"mode":"replace|toggle|range|add"}: ⌘-click = toggle, ⇧-click = range; document.inspect reports selectedLayers and a per-layer selected flag
channel.target / channel.setVisible Channels panel target and eyes ("composite", colour name, alpha index or name, "quickMask"). document.inspect (and channel.list) report channels: composite/colour/alpha rows with visibility, channel options, quickMask, target. Pixel commands without a target param follow the targeted channel
layer.setProps {"layer":id?,"name":…,"visible":…,"opacity":0..1,"blend":"Multiply"}
layer.newAdjustmentLayer.hueSaturation {"hue":30,"saturation":10}
paint.stroke {"points":[[x,y,pressure],…],"size":20,"color":"#ff0000"}
select.rect {"x":0,"y":0,"width":100,"height":50,"mode":"add","ellipse":false}
document.inspect {}: layer tree, history, selection bounds
document.pixel {"x":10,"y":10}: composite RGBA

UI-level commands (file.open, file.save, view.zoomIn, window.theme.pro, edit.search, …) are also accepted by engine.execute and ui.menu.invoke.

Preferences

Preferences (Edit › Preferences, grouped like Photoshop's dialog sections) live in the engine, so the same commands work in the app, the CLI and headless MCP. Paths are dotted camelCase keys: <section>.<key>, with sections general, interface, workspace, tools, historyLog, fileHandling, export, performance, scratchDisks, cursors, transparencyAndGamut, unitsAndRulers, guidesGridAndSlices, plugIns, type, enhancedControls, rawDefaults, integrations, plus shortcuts.<command id>, menus (hidden, colors.<id>), toolbar (hidden, order) and colorSettings (Edit › Color Settings).

Command Params
prefs.get {"path":"performance.historyStates"}; no path returns everything
prefs.set {"path":"cursors.painting","value":"precise"} or {"values":{"unitsAndRulers.rulers":"cm","guidesGridAndSlices.gridColor":"#ff8800"}}. Values are validated (choices, ranges, #rrggbb colours, shortcut syntax); a batch applies all or nothing. A section path takes an object and merges it key by key
prefs.reset {"path":"performance"} (a section or key); no path resets everything
edit.preferences.<section> the section's values; in the app (no params) it opens the Preferences dialog on that section
edit.keyboardShortcuts {"set":{"edit.fill":"Cmd+Shift+F"},"reset":true|["id",…],"removeConflicts":true,"filter":"blur","list":false}: returns overrides, matching commands and conflicts. A shortcut moved to another command is removed from its old owner unless removeConflicts is false. "" removes a shortcut, null restores the default. In the app it opens Keyboard Shortcuts and Menus
edit.menus / edit.toolbar {"hide":["edit.fade"],"show":[…],"color":{"edit.fill":"red"},"reset":false} / {"hidden":["Sponge"],"order":[…]}
edit.colorSettings {"workingRgb":"display-p3","workingCmyk":"coated-cmyk","workingGray":"sgray","policyRgb":"preserve|convert|off",…,"askOnMismatch":true,"intent":"perceptual","bpc":true}; honoured when opening files (file.openAs, the app's File › Open) and by Image › Mode and "working" profile specs. color.profileMismatch {"action":"preserve|convert|discard|assignWorking"} answers the mismatch prompt

Values the app honours live: history states (every open document), effect-cache budget, interface theme, canvas colour and border, checkerboard size and colours (CPU and GPU canvas), gamut warning colour and opacity, guide/grid/smart-guide colours and styles, grid spacing and subdivisions, ruler units (rulers, Info panel, Image Size default unit), image interpolation (Image Size default), painting and other cursors, zoom with scroll wheel, Use Shift Key for Tool Switch, keyboard shortcuts, hidden and coloured menu items, autosave interval and crash recovery, and the history log text file. GPU on/off and the GPU tile size apply at the next launch.

The desktop app stores them in preferences.json in the platform config directory (macOS ~/Library/Application Support/Photocraft, Windows %APPDATA%\Photocraft, Linux $XDG_CONFIG_HOME/photocraft; override with PHOTOCRAFT_CONFIG_DIR); autosaves go to its Recovery folder. The web build keeps them in localStorage.

Snapping

With View › Snap on, tool gestures snap to the View › Snap To targets (guides and grid while they are shown, layer edges and centres, document bounds and centre, selection edges) within 8 screen pixels: Move tool drags (the moved layers' bounds), marquee, crop, shape, type-box and pen points, Free Transform handles and drags inside the box, and guides. Holding Ctrl disables snapping for the drag. With View › Show › Smart Guides on, the Move tool also snaps to other layers and draws magenta alignment lines. ui.pointer drives the same code, so agents get identical results.

MCP bridge

photocraft-automation provides an MCP server built on the official Rust SDK (rmcp). It runs in one of two modes:

  • Headless (photocraft-cli mcp): an in-process photocraft_engine::Session. There is no window.
  • Bridge (photocraft-cli mcp --bridge 127.0.0.1:7878 --control-token-file <path>): every tool is forwarded to a running photocraft --control 7878 --control-token-file <path> over this protocol, so agents see and drive the live app.

The bridge keeps one authenticated TCP connection open. It reconnects and authenticates once if a request fails, and it skips reply lines whose id doesn't match the request (for example, stale replies to requests that timed out). It only accepts loopback addresses, because the app only listens on loopback. Supply its bearer token with --control-token-file, --control-token, PHOTOCRAFT_CONTROL_TOKEN_FILE, or PHOTOCRAFT_CONTROL_TOKEN:

photocraft-cli mcp --bridge 127.0.0.1:7878 \
  --control-token-file /private/path/photocraft-control.token

How each MCP tool maps onto control methods in bridge mode:

MCP tool Control method
command_run {id, params} engine.execute {command: id, params}
command_list {filter?, enabled_only?} engine.commands (filtered by the MCP server)
doc_new {…} engine.execute {command: "file.new", params}
doc_inspect engine.execute {command: "document.inspect"}
doc_open {path} app.open {path}
doc_save {path} / doc_export {path} app.save {path}
doc_render_preview {max_side?} ui.screenshot {path: <temp>}, returned as PNG image content
session_list, ui_inspect ui.inspect
ui_screenshot {max_side?} ui.screenshot, returned as PNG image content
ui_pointer {events, modifiers?} ui.pointer
ui_menu_invoke {id} ui.menu.invoke
ui_set {fields} ui.set
control_call {method, params} any method, passed through unchanged

doc_select and doc_close work only in headless mode. The ui_* tools and control_call work only in bridge mode; in headless mode they return a tool error that explains how to start bridge mode.

Security note: TCP control uses a bearer token, not client identity or per-method authorization. A client that possesses the token receives the full exposed control surface, including file operations, UI input, command execution, and application control. Keep token files private, do not commit or log tokens, and do not pass a token directly on a shared system where process command lines are visible. The protocol is unencrypted and must remain on loopback; do not tunnel or proxy it to an untrusted host. Capability scopes and filesystem roots are not yet implemented.

Headless server

photocraft-cli serve keeps one headless engine session (no window, no GPU) and answers the same JSON-lines envelope on stdio, or on 127.0.0.1:<port> with --port <port> (loopback only; each authenticated connection shares the session). TCP uses the same first-frame auth exchange and token options as desktop control. Stdio does not require this TCP handshake because access is inherited from the process pipe. It is the fastest way for a script or agent to make many edits: no MCP framing, no app start-up per command. Implementation: crates/automation/src/rpc.rs.

Method Params
engine.execute {command, params?}: any engine command
engine.commands {filter?}: registry with params docs and enablement
session.list open documents and the active index
doc.open / doc.new {path} / file.new params
doc.save {path?, format?, quality?, index?} (.pcraft native, else export by extension)
doc.inspect {index?}: same JSON as document.inspect
doc.render {index?, maxSide? (1024; 0 = full), path?}: PNG to path, else {mime, base64}
doc.select / doc.close {index} / {index?}
batch {steps: [{command, params?} | {method, params?}], stopOnError? (true)} → {completed, failed, results}
methods the list above
printf '%s\n' \
  '{"id":1,"method":"doc.open","params":{"path":"/abs/in.jpg"}}' \
  '{"id":2,"method":"batch","params":{"steps":[{"command":"image.adjustments.invert"},{"command":"filter.blur.gaussianBlur","params":{"radius":3}}]}}' \
  '{"id":3,"method":"doc.save","params":{"path":"/abs/out.png"}}' | photocraft-cli serve

The MCP server has the same batching as the command_batch tool ({steps:[{id, params}], stop_on_error}), in headless and bridge mode.

Transport limits

The desktop and headless TCP listeners currently enforce:

  • a 1 MiB maximum encoded request line;
  • at most 16 simultaneously serviced connections per listener;
  • a 30-second socket read/write timeout;
  • at most 256 steps in a headless batch or MCP command_batch request.

An oversized line, excess connection, or unauthenticated request is rejected before command dispatch. These limits do not impose JSON-depth, response-size, render, document-memory, command-duration, filesystem-root, or capability budgets.