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Control protocol
The desktop app (photocraft --control <port>) listens on 127.0.0.1:<port> (loopback only). Each request is one JSON line:
{"id": 1, "method": "ui.inspect", "params": {}}
Each reply is one JSON line with the same id:
{"id": 1, "ok": true, "result": { ... }}
{"id": 2, "ok": false, "error": "unknown tool `foo`"}
The transport is apps/photocraft/src/control_server.rs, and the handlers are in crates/ui-egui/src/control.rs. The MCP server (photocraft-cli mcp --bridge 127.0.0.1:<port>, crate photocraft-automation) wraps this same protocol. See MCP bridge below.
Methods
engine.execute {command, params}: run any engine or UI command by id. Engine commands run directly with their default params and never open a dialog. Useui.menu.invokefor menu-click behaviour, which opens a command's dialog when no params are givenengine.commands: list commands with enablementui.inspect: full UI state (tool, panels, views, dialogs, windows, menu tree, window size).viewholds the View/Window/Type preferences:screen_mode,extras,showandsnap_toflags,flip_horizontal,arrange(Window › Arrange layout), pixel aspect, font preview size, language optionsui.set {tool?, panels?, dockTabs?, maskTarget?, zoom?, center?, fit?, theme?, brushSize?, brushSection?, brushTab?}: change UI state (brushSectionindexes the Brush Settings sections,brushTab0 = Brush Settings, 1 = Brushes)ui.menu.invoke {id}/ui.menu.list: activate a menu item by id; list the menu treeui.dialog.open {kind, fields?}(kindsnewDocument,about,layerStyle {effect?},colorPicker {target: foreground|background},command {command}) /ui.dialog.set {dialog, field, value}/ui.dialog.confirm {dialog}/ui.dialog.cancel {dialog}ui.window.open {document?}/ui.window.close {window}: extra document windowsui.pointer {events: [{kind: down|move|up, x, y, pressure?}], modifiers?}: drive the active tool in document coordinatesui.key {key, command?, shift?, alt?, ctrl?}(flags may also be grouped undermodifiers): press and release a key, e.g.{"key": "ArrowLeft", "shift": true}ui.type {text}: type text (goes to the focused widget, or to the canvas while the Type tool is editing)ui.resize {width, height}: resize the main windowui.screenshot {path?, focus?}: capture the main window (PNG). Raises the window first (default) because occluded macOS windows stop renderingui.focus: bring the main window to the frontapp.open {path}/app.save {path}: file I/O through the configured servicesapp.quit
Engine commands
engine.execute runs any command by id. engine.commands (or the engine command command.list) lists them all, with labels, menu paths, shortcuts, a parameter description, and whether each is currently enabled. Examples:
| Command | Params |
|---|---|
file.new |
{"width":1920,"height":1080,"mode":"rgb","depth":8,"background":"white"} |
layer.new.layer |
{"name":"Ink"} |
layer.select |
{"layer":id,"mode":"replace|toggle|range|add"}: ⌘-click = toggle, ⇧-click = range; document.inspect reports selectedLayers and a per-layer selected flag |
channel.target / channel.setVisible |
Channels panel target and eyes ("composite", colour name, alpha index or name, "quickMask"). document.inspect (and channel.list) report channels: composite/colour/alpha rows with visibility, channel options, quickMask, target. Pixel commands without a target param follow the targeted channel |
layer.setProps |
{"layer":id?,"name":…,"visible":…,"opacity":0..1,"blend":"Multiply"} |
layer.newAdjustmentLayer.hueSaturation |
{"hue":30,"saturation":10} |
paint.stroke |
{"points":[[x,y,pressure],…],"size":20,"color":"#ff0000"} |
select.rect |
{"x":0,"y":0,"width":100,"height":50,"mode":"add","ellipse":false} |
document.inspect |
{}: layer tree, history, selection bounds |
document.pixel |
{"x":10,"y":10}: composite RGBA |
UI-level commands (file.open, file.save, view.zoomIn, window.theme.pro, edit.search, …) are also accepted by engine.execute and ui.menu.invoke.
Preferences
Preferences (Edit › Preferences, grouped like Photoshop's dialog sections) live in the engine, so
the same commands work in the app, the CLI and headless MCP. Paths are dotted camelCase keys:
<section>.<key>, with sections general, interface, workspace, tools, historyLog,
fileHandling, export, performance, scratchDisks, cursors, transparencyAndGamut,
unitsAndRulers, guidesGridAndSlices, plugIns, type, enhancedControls, rawDefaults,
integrations, plus shortcuts.<command id>, menus (hidden, colors.<id>), toolbar
(hidden, order) and colorSettings (Edit › Color Settings).
| Command | Params |
|---|---|
prefs.get |
{"path":"performance.historyStates"}; no path returns everything |
prefs.set |
{"path":"cursors.painting","value":"precise"} or {"values":{"unitsAndRulers.rulers":"cm","guidesGridAndSlices.gridColor":"#ff8800"}}. Values are validated (choices, ranges, #rrggbb colours, shortcut syntax); a batch applies all or nothing. A section path takes an object and merges it key by key |
prefs.reset |
{"path":"performance"} (a section or key); no path resets everything |
edit.preferences.<section> |
the section's values; in the app (no params) it opens the Preferences dialog on that section |
edit.keyboardShortcuts |
{"set":{"edit.fill":"Cmd+Shift+F"},"reset":true|["id",…],"removeConflicts":true,"filter":"blur","list":false}: returns overrides, matching commands and conflicts. A shortcut moved to another command is removed from its old owner unless removeConflicts is false. "" removes a shortcut, null restores the default. In the app it opens Keyboard Shortcuts and Menus |
edit.menus / edit.toolbar |
{"hide":["edit.fade"],"show":[…],"color":{"edit.fill":"red"},"reset":false} / {"hidden":["Sponge"],"order":[…]} |
edit.colorSettings |
{"workingRgb":"display-p3","workingCmyk":"coated-cmyk","workingGray":"sgray","policyRgb":"preserve|convert|off",…,"askOnMismatch":true,"intent":"perceptual","bpc":true}; honoured when opening files (file.openAs, the app's File › Open) and by Image › Mode and "working" profile specs. color.profileMismatch {"action":"preserve|convert|discard|assignWorking"} answers the mismatch prompt |
Values the app honours live: history states (every open document), effect-cache budget, interface theme, canvas colour and border, checkerboard size and colours (CPU and GPU canvas), gamut warning colour and opacity, guide/grid/smart-guide colours and styles, grid spacing and subdivisions, ruler units (rulers, Info panel, Image Size default unit), image interpolation (Image Size default), painting and other cursors, zoom with scroll wheel, Use Shift Key for Tool Switch, keyboard shortcuts, hidden and coloured menu items, autosave interval and crash recovery, and the history log text file. GPU on/off and the GPU tile size apply at the next launch.
The desktop app stores them in preferences.json in the platform config directory (macOS
~/Library/Application Support/Photocraft, Windows %APPDATA%\Photocraft, Linux
$XDG_CONFIG_HOME/photocraft; override with PHOTOCRAFT_CONFIG_DIR); autosaves go to its
Recovery folder. The web build keeps them in localStorage.
Snapping
With View › Snap on, tool gestures snap to the View › Snap To targets (guides and grid while they
are shown, layer edges and centres, document bounds and centre, selection edges) within 8 screen
pixels: Move tool drags (the moved layers' bounds), marquee, crop, shape, type-box and pen points,
Free Transform handles and drags inside the box, and guides. Holding Ctrl disables snapping for
the drag. With View › Show › Smart Guides on, the Move tool also snaps to other layers and draws
magenta alignment lines. ui.pointer drives the same code, so agents get identical results.
MCP bridge
photocraft-automation provides an MCP server built on the official Rust SDK (rmcp). It runs in one of two modes:
- Headless (
photocraft-cli mcp): an in-processphotocraft_engine::Session. There is no window. - Bridge (
photocraft-cli mcp --bridge 127.0.0.1:7878): every tool is forwarded to a runningphotocraft --control 7878over this protocol, so agents see and drive the live app.
The bridge keeps one TCP connection open. It reconnects once if a request fails, and it skips reply lines whose id doesn't match the request (for example, stale replies to requests that timed out). It only accepts loopback addresses, because the app only listens on loopback.
How each MCP tool maps onto control methods in bridge mode:
| MCP tool | Control method |
|---|---|
command_run {id, params} |
engine.execute {command: id, params} |
command_list {filter?, enabled_only?} |
engine.commands (filtered by the MCP server) |
doc_new {…} |
engine.execute {command: "file.new", params} |
doc_inspect |
engine.execute {command: "document.inspect"} |
doc_open {path} |
app.open {path} |
doc_save {path} / doc_export {path} |
app.save {path} |
doc_render_preview {max_side?} |
ui.screenshot {path: <temp>}, returned as PNG image content |
session_list, ui_inspect |
ui.inspect |
ui_screenshot {max_side?} |
ui.screenshot, returned as PNG image content |
ui_pointer {events, modifiers?} |
ui.pointer |
ui_menu_invoke {id} |
ui.menu.invoke |
ui_set {fields} |
ui.set |
control_call {method, params} |
any method, passed through unchanged |
doc_select and doc_close work only in headless mode. The ui_* tools and control_call work only in bridge mode; in headless mode they return a tool error that explains how to start bridge mode.
Security note: the control port has no authentication. Any local process can drive the app. Only enable --control when you need it. A token handshake is planned (architecture §12).
Headless server
photocraft-cli serve keeps one headless engine session (no window, no GPU) and answers the same
JSON-lines envelope on stdio, or on 127.0.0.1:<port> with --port <port> (loopback only; each
connection shares the session). It is the fastest way for a script or agent to make many edits:
no MCP framing, no app start-up per command. Implementation: crates/automation/src/rpc.rs.
| Method | Params |
|---|---|
engine.execute |
{command, params?}: any engine command |
engine.commands |
{filter?}: registry with params docs and enablement |
session.list |
open documents and the active index |
doc.open / doc.new |
{path} / file.new params |
doc.save |
{path?, format?, quality?, index?} (.pcraft native, else export by extension) |
doc.inspect |
{index?}: same JSON as document.inspect |
doc.render |
{index?, maxSide? (1024; 0 = full), path?}: PNG to path, else {mime, base64} |
doc.select / doc.close |
{index} / {index?} |
batch |
{steps: [{command, params?} | {method, params?}], stopOnError? (true)} → {completed, failed, results} |
methods |
the list above |
printf '%s\n' \
'{"id":1,"method":"doc.open","params":{"path":"/abs/in.jpg"}}' \
'{"id":2,"method":"batch","params":{"steps":[{"command":"image.adjustments.invert"},{"command":"filter.blur.gaussianBlur","params":{"radius":3}}]}}' \
'{"id":3,"method":"doc.save","params":{"path":"/abs/out.png"}}' | photocraft-cli serve
The MCP server has the same batching as the command_batch tool ({steps:[{id, params}], stop_on_error}),
in headless and bridge mode.