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released this
2026-07-06 09:56:03 -04:00 | 563 commits to 1016_part3 since this release- Enable VertexPipelineStoresAndAtomics/FragmentStoresAndAtomics:
fixes vkCreateGraphicsPipelines() rejecting guestBuffers storage
descriptor as NonWritable in vertex/fragment stages. - Enable ShaderInt64: fixes vkCreateShaderModule() rejecting SPIR-V
using 64-bit integer capability. - Query GetPhysicalDeviceFeatures first and only enable what the GPU
actually reports as supported, with a warning fallback otherwise.
Also adds optional Vulkan Validation Layers (SHARPEMU_VK_VALIDATION=1)
to surface these VUID errors during development instead of silent
VK_ERROR_DEVICE_LOST.Downloads
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- Enable VertexPipelineStoresAndAtomics/FragmentStoresAndAtomics: