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released this
2026-07-11 17:54:42 -04:00 | 530 commits to 1016_part3 since this releasePublish launcher status to Discord over its local IPC named pipe with
no external dependency: framed-JSON handshake and SET_ACTIVITY, a
background worker with reconnection and latest-state dedup, and silent
no-op behavior when Discord is not running.- "Browsing the library" (game count, session elapsed) while idle;
"Playing " with title id and elapsed time during emulation.
Activities always carry timestamps: Discord accepts but does not
render activities without them - Presence flips back to browsing immediately on Stop instead of
waiting for process exit: a game wedged in a GPU driver call can
outlive termination for a while. Stop also terminates the job
object so the whole child tree dies even in that state - Toggle in the Options panel (persisted); client id configurable in
gui-settings.json; SHARPEMU_LOG_DISCORD=1 traces queue/send/failure
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- "Browsing the library" (game count, session elapsed) while idle;