sharpemu/tests/SharpEmu.Libs.Tests/Gpu/Images
Anton Babenko 1f4425bd9c
[HLE/GPU] Boot and render Neptunia ReVerse (PPSA02721) (#1090)
* [CPU] Park and restart recyclable guest threads; reuse nested-callback stacks

* [Ult] Implement libSceUlt runtime, sync objects and worker pool

* [GPU] Support B5G6R5 color targets and clamp reserved anisotropy ratios

* [Vulkan] Blend with a second source from the MRT1 export

* [GPU] Blend with the shader's alpha when the component swap moves it
2026-10-13 16:30:46 +03:00
..
CachedImageFormatSupportTests.cs Astrobot / Demon's soul performance improvement (#955) 2026-09-30 18:14:21 +03:00
CachedImageTests.cs Revert "Ghost of Yōtei and Tsushima in game: rendering, GPU/CPU memory coherence, tessellation" 2026-10-13 03:38:40 +03:00
ColorToMultisampleDepthBlitTests.cs Vk version update (#897) 2026-09-22 17:45:51 +03:00
GpuTilerTests.cs Revert "Ghost of Yōtei and Tsushima in game: rendering, GPU/CPU memory coherence, tessellation" 2026-10-13 03:38:40 +03:00
GuestImageCacheLockTests.cs Alpha Rebuild Progress (#887) 2026-09-20 04:09:27 +03:00
GuestImageCacheTests.Depth.cs Revert "Ghost of Yōtei and Tsushima in game: rendering, GPU/CPU memory coherence, tessellation" 2026-10-13 03:38:40 +03:00
GuestImageCacheTests.ImageTypes.cs Alpha Rebuild Progress (#887) 2026-09-20 04:09:27 +03:00
GuestImageCacheTests.Lookup.cs Perf computed shaders (#1013) 2026-10-03 04:49:43 +03:00
GuestImageCacheTests.Metadata.cs Render pipeline throughput (#1082) 2026-10-13 05:21:41 +03:00
GuestImageCacheTests.Ownership.cs Render pipeline throughput (#1082) 2026-10-13 05:21:41 +03:00
GuestImageCacheTests.Queries.cs Alpha Rebuild Progress (#887) 2026-09-20 04:09:27 +03:00
GuestImageCacheTests.Readback.cs Revert "Ghost of Yōtei and Tsushima in game: rendering, GPU/CPU memory coherence, tessellation" 2026-10-13 03:38:40 +03:00
GuestImageCacheTests.Registration.cs Alpha Rebuild Progress (#887) 2026-09-20 04:09:27 +03:00
GuestImageFaultTests.cs Alpha Rebuild Progress (#887) 2026-09-20 04:09:27 +03:00
GuestPixelFormatsTests.cs Revert "Ghost of Yōtei and Tsushima in game: rendering, GPU/CPU memory coherence, tessellation" 2026-10-13 03:38:40 +03:00
ImageCacheTestSupport.cs Revert "Ghost of Yōtei and Tsushima in game: rendering, GPU/CPU memory coherence, tessellation" 2026-10-13 03:38:40 +03:00
ImageDescriptionTests.cs Render pipeline throughput (#1082) 2026-10-13 05:21:41 +03:00
ImagePageOwnerTableTests.cs [GPU] performance: negative interval filter 2026-09-28 04:37:46 +03:00
ImageQueryResultsTests.cs Astrobot / Demon's soul performance improvement (#955) 2026-09-30 18:14:21 +03:00
ImageRequestBuildersTests.cs Revert "Ghost of Yōtei and Tsushima in game: rendering, GPU/CPU memory coherence, tessellation" 2026-10-13 03:38:40 +03:00
ImageTestHarness.cs Vk version update (#897) 2026-09-22 17:45:51 +03:00
MipStatisticsTests.cs Render pipeline throughput (#1082) 2026-10-13 05:21:41 +03:00
PresentationColorTests.cs Vk version update (#897) 2026-09-22 17:45:51 +03:00
RegisterWords.cs Alpha Rebuild Progress (#887) 2026-09-20 04:09:27 +03:00
SamplerStoreTests.cs [HLE/GPU] Boot and render Neptunia ReVerse (PPSA02721) (#1090) 2026-10-13 16:30:46 +03:00
TextureTransferLayoutTests.cs Revert "Ghost of Yōtei and Tsushima in game: rendering, GPU/CPU memory coherence, tessellation" 2026-10-13 03:38:40 +03:00
TileGeometryTests.cs Ports another set of compatibility and GPU fixes from PR #1016 (#1069) 2026-10-09 01:44:45 +03:00
TilerParityTests.cs Revert "Ghost of Yōtei and Tsushima in game: rendering, GPU/CPU memory coherence, tessellation" 2026-10-13 03:38:40 +03:00
ViewFormatRulesTests.cs Alpha Rebuild Progress (#887) 2026-09-20 04:09:27 +03:00