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BoundedFillDetectorTests.cs
Revert "Ghost of Yōtei and Tsushima in game: rendering, GPU/CPU memory coherence, tessellation"
2026-10-13 03:38:40 +03:00
ComputeRejectionPolicyTests.cs
Revert "Ghost of Yōtei and Tsushima in game: rendering, GPU/CPU memory coherence, tessellation"
2026-10-13 03:38:40 +03:00
DescriptorHeapTests.cs
Revert "Ghost of Yōtei and Tsushima in game: rendering, GPU/CPU memory coherence, tessellation"
2026-10-13 03:38:40 +03:00
GlobalDataShareBindingTests.cs
Alpha Rebuild Progress ( #887 )
2026-09-20 04:09:27 +03:00
GraphicsRejectionPolicyTests.cs
Revert "Ghost of Yōtei and Tsushima in game: rendering, GPU/CPU memory coherence, tessellation"
2026-10-13 03:38:40 +03:00
PipelineCacheSignatureTests.cs
Alpha Rebuild Progress ( #887 )
2026-09-20 04:09:27 +03:00
PipelineTestSupport.cs
Revert "Ghost of Yōtei and Tsushima in game: rendering, GPU/CPU memory coherence, tessellation"
2026-10-13 03:38:40 +03:00
ShaderAddressModelTests.cs
Alpha Rebuild Progress ( #887 )
2026-09-20 04:09:27 +03:00
ShaderPermutationDumpTests.cs
Alpha Rebuild Progress ( #887 )
2026-09-20 04:09:27 +03:00
ShaderPipelineCacheTests.cs
[HLE/GPU] Boot and render Neptunia ReVerse (PPSA02721) ( #1090 )
2026-10-13 16:30:46 +03:00
ShaderPipelineTraceTests.cs
Alpha Rebuild Progress ( #887 )
2026-09-20 04:09:27 +03:00
ShaderPlanningDumpTests.cs
Revert "Ghost of Yōtei and Tsushima in game: rendering, GPU/CPU memory coherence, tessellation"
2026-10-13 03:38:40 +03:00
ShaderPrewarmListTests.cs
Revert "Ghost of Yōtei and Tsushima in game: rendering, GPU/CPU memory coherence, tessellation"
2026-10-13 03:38:40 +03:00
ShaderProgramCacheTests.cs
Revert "Ghost of Yōtei and Tsushima in game: rendering, GPU/CPU memory coherence, tessellation"
2026-10-13 03:38:40 +03:00
VertexInputResolverTests.cs
Revert "Ghost of Yōtei and Tsushima in game: rendering, GPU/CPU memory coherence, tessellation"
2026-10-13 03:38:40 +03:00