..
Aerolib
[SourceGenerators] Compile-time SysAbi export registry, analyzers, and build-generated aerolib.bin ( #204 )
2026-07-16 00:00:32 +03:00
FileSystem
Run and pack ZArchive (.zar) game archives ( #1085 )
2026-10-12 19:26:51 +03:00
GpuMemory
Ghost of Yōtei and Tsushima in game: rendering, GPU/CPU memory coherence, tessellation
2026-10-12 15:26:47 +02:00
GuestMemory
Perf computed shaders ( #1013 )
2026-10-03 04:49:43 +03:00
Host
Ghost of Yōtei and Tsushima in game: rendering, GPU/CPU memory coherence, tessellation
2026-10-12 15:26:47 +02:00
CpuContext.cs
Alpha rebuild part2 ( #893 )
2026-09-21 00:29:16 +03:00
CpuRegister.cs
initial commit
2026-03-11 15:48:28 +03:00
ExportedFunction.cs
feat(hle): prefer loaded guest exports for selected registrations ( #844 )
2026-08-25 22:32:57 +02:00
Generation.cs
initial commit
2026-03-11 15:48:28 +03:00
GuestCStringAttribute.cs
[SourceGenerators] Compile-time SysAbi export registry, analyzers, and build-generated aerolib.bin ( #204 )
2026-07-16 00:00:32 +03:00
GuestFastPath.cs
Perf computed shaders ( #1013 )
2026-10-03 04:49:43 +03:00
GuestImageWriteTracker.cs
Alpha Rebuild Progress ( #887 )
2026-09-20 04:09:27 +03:00
GuestMemoryLayout.cs
Ghost of Yōtei and Tsushima in game: rendering, GPU/CPU memory coherence, tessellation
2026-10-12 15:26:47 +02:00
GuestPageProtection.cs
Host platform abstraction layer for the execution engine ( #181 )
2026-07-15 03:15:36 +03:00
GuestThreadExecution.cs
Unity fixes 1016p1 ( #1043 )
2026-10-06 18:43:21 +03:00
GuestTlsTemplate.cs
Alpha Rebuild Progress ( #887 )
2026-09-20 04:09:27 +03:00
GuestWriteWatch.cs
Prevent invalid SaveData writes from damaging guest memory ( #444 )
2026-07-19 20:27:17 +03:00
HleDataSymbols.cs
Ports another set of compatibility and GPU fixes from PR #1016 ( #1069 )
2026-10-09 01:44:45 +03:00
HostMainThread.cs
Sdl backend ( #670 )
2026-07-28 03:33:26 +03:00
HostMemory.cs
Ghost of Yōtei and Tsushima in game: rendering, GPU/CPU memory coherence, tessellation
2026-10-12 15:26:47 +02:00
HostSessionControl.cs
Sdl backend ( #670 )
2026-07-28 03:33:26 +03:00
ICpuMemory.cs
Astrobot / Demon's soul performance improvement ( #955 )
2026-09-30 18:14:21 +03:00
ICpuMemoryWrapper.cs
Host platform abstraction layer for the execution engine ( #181 )
2026-07-15 03:15:36 +03:00
IGuestAddressSpace.cs
Alpha Rebuild Progress ( #887 )
2026-09-20 04:09:27 +03:00
IGuestBackedSpace.cs
Perf computed shaders ( #1013 )
2026-10-03 04:49:43 +03:00
IGuestMemoryAllocator.cs
Fix virtual memory allocation and access ( #193 )
2026-07-14 21:50:54 -06:00
IModuleManager.cs
[SourceGenerators] Compile-time SysAbi export registry, analyzers, and build-generated aerolib.bin ( #204 )
2026-07-16 00:00:32 +03:00
ISymbolCatalog.cs
initial commit
2026-03-11 15:48:28 +03:00
ModuleManager.cs
[SourceGenerators] Compile-time SysAbi export registry, analyzers, and build-generated aerolib.bin ( #204 )
2026-07-16 00:00:32 +03:00
OrbisGen2Result.cs
[kernel] Wake blocked waiters on semaphore signal, cancel, and delete ( #67 )
2026-07-11 22:17:24 +03:00
SharpEmu.HLE.csproj
Run and pack ZArchive (.zar) game archives ( #1085 )
2026-10-12 19:26:51 +03:00
SysAbiExportAttribute.cs
feat(hle): prefer loaded guest exports for selected registrations ( #844 )
2026-08-25 22:32:57 +02:00
SysAbiFunction.cs
initial commit
2026-03-11 15:48:28 +03:00
SysAbiSymbol.cs
initial commit
2026-03-11 15:48:28 +03:00