# Conflicts: # ROADMAP.md
This commit is contained in:
commit
030d407f61
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@ -4312,8 +4312,10 @@ dependencies = [
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"rfd",
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"serde_json",
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"vectorcraft-engine",
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"vectorcraft-text",
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"vectorcraft-ui-egui",
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"webbrowser",
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"windows",
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"winit",
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"winresource",
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]
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File diff suppressed because one or more lines are too long
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@ -19,6 +19,7 @@ windows7 = ["eframe/glow"]
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[dependencies]
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vectorcraft-engine = { workspace = true }
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vectorcraft-ui-egui = { workspace = true }
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vectorcraft-text = { workspace = true }
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eframe = { workspace = true, features = ["default_fonts", "wayland", "x11"] }
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egui = { workspace = true }
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serde_json = { workspace = true }
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@ -36,6 +37,11 @@ winit = { version = "0.30", default-features = false }
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[target.'cfg(windows)'.dependencies]
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clipboard-win = { workspace = true }
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# DirectWrite's system font collection (src/system_fonts.rs): fonts that font services such as
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# Adobe Fonts load in place (#579). MIT OR Apache-2.0, already in the build through accesskit.
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[target.'cfg(all(windows, not(target_vendor = "win7")))'.dependencies]
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windows = { version = "0.62", features = ["Win32_Graphics_DirectWrite"] }
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[target.'cfg(target_os = "macos")'.dependencies]
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# The macOS menu bar (src/mac_menu.rs): Tauri's menu crate, AppKit menus behind a safe API (no GTK
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# with default features off). Pinned exactly: review the diff before bumping.
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@ -27,6 +27,8 @@ mod mac_menu;
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#[cfg(target_os = "macos")]
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mod open_documents;
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mod printing;
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#[cfg(all(windows, not(target_vendor = "win7")))]
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mod system_fonts;
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mod window;
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use vectorcraft_engine::Session;
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@ -314,6 +316,9 @@ fn main() -> std::process::ExitCode {
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// First, so every start-up warning is recorded (`logging`).
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let logger = logging::install();
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vectorcraft_ui_egui::i18n::detect_system_lang_in_background();
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// Before the first font scan (the app's start): the fonts font services load (#579).
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#[cfg(all(windows, not(target_vendor = "win7")))]
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system_fonts::install();
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let mut control_port: Option<u16> = std::env::var("VECTORCRAFT_CONTROL_PORT").ok().and_then(|p| p.parse().ok());
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let mut files = Vec::new();
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let mut in_window_menus = std::env::var_os("VECTORCRAFT_IN_WINDOW_MENUS").is_some_and(|v| !v.is_empty() && v != "0");
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@ -0,0 +1,91 @@
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//! Windows: the font files in DirectWrite's system font collection, scanned with the font folders
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//! (`vectorcraft_text::set_platform_font_files`).
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//!
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//! Font services such as Adobe Fonts load their fonts with GDI at run time, from files in their
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//! own folders, without installing them: the font folders and the registry don't list them. Since
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//! Windows 10 (version 1607) DirectWrite's system font collection holds them too
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//! (<https://learn.microsoft.com/windows/win32/directwrite/what-s-new-in-directwrite-for-windows-8-consumer-preview>,
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//! "Support for Adobe Typekit and other font-service clients"), so VectorCraft lists them as other
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//! apps do, reading the files in place (#579).
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//!
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//! DirectWrite is COM, which has no safe API, hence the scoped `unsafe_code` allowance.
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#![allow(unsafe_code)]
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use std::collections::BTreeSet;
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use windows::Win32::Graphics::DirectWrite::{
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DWRITE_FACTORY_TYPE_SHARED, DWriteCreateFactory, IDWriteFactory3, IDWriteFontSet, IDWriteLocalFontFileLoader,
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};
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use windows::core::Interface;
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/// The most fonts read from the collection (a system has a few thousand).
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const MAX_FONTS: u32 = 1 << 16;
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/// The longest file path taken, in UTF-16 units (Windows' own limit).
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const MAX_PATH: u32 = 32_767;
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/// Have the font scans read the font files DirectWrite lists.
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pub fn install() {
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vectorcraft_text::set_platform_font_files(font_files);
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}
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/// The local files of the fonts in DirectWrite's system font collection as it is now (fonts
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/// loaded since the last call included). None before Windows 10, or when DirectWrite fails: the
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/// font folders and the registry still list the installed fonts.
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fn font_files() -> Vec<String> {
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match collection_files() {
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Ok(files) => files.into_iter().collect(),
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Err(e) => {
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log::debug!("DirectWrite's system fonts aren't listed: {e}");
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Vec::new()
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}
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}
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}
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fn collection_files() -> windows::core::Result<BTreeSet<String>> {
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// SAFETY: plain DirectWrite calls on interfaces it returned, each checked for failure; the
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// collection is asked to check for fonts loaded since the factory last looked.
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let set = unsafe {
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let factory: IDWriteFactory3 = DWriteCreateFactory(DWRITE_FACTORY_TYPE_SHARED)?;
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let mut collection = None;
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factory.GetSystemFontCollection(false, &mut collection, true)?;
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let Some(collection) = collection else { return Ok(BTreeSet::new()) };
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collection.GetFontSet()?
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};
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// SAFETY: a count of the set's fonts.
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let count = unsafe { set.GetFontCount() }.min(MAX_FONTS);
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// Faces of one file (a collection's, a variable font's instances) name it once.
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Ok((0..count).filter_map(|i| local_path(&set, i)).collect())
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}
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/// The path of the file holding font `i` of `set`, when it is a local file (not a downloadable
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/// font, nor one in memory).
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fn local_path(set: &IDWriteFontSet, i: u32) -> Option<String> {
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// SAFETY: `i` is below the set's count; the key DirectWrite hands back stays valid while
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// `file` (which owns it) lives, and is passed back with its own size; the path buffer is
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// sized from DirectWrite's answer plus the terminating NUL.
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unsafe {
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let file = set.GetFontFaceReference(i).ok()?.GetFontFile().ok()?;
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let loader: IDWriteLocalFontFileLoader = file.GetLoader().ok()?.cast().ok()?;
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let (mut key, mut size) = (std::ptr::null_mut(), 0u32);
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file.GetReferenceKey(&mut key, &mut size).ok()?;
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let len = loader.GetFilePathLengthFromKey(key, size).ok()?;
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if len == 0 || len > MAX_PATH {
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return None;
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}
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let mut path = vec![0u16; len as usize + 1];
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loader.GetFilePathFromKey(key, size, &mut path).ok()?;
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Some(String::from_utf16_lossy(path.get(..len as usize)?))
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}
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}
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#[cfg(test)]
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mod tests {
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/// DirectWrite lists the installed fonts, by their files' full paths.
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#[test]
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fn directwrite_lists_the_installed_font_files() {
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let files = super::font_files();
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assert!(files.iter().all(|f| std::path::Path::new(f).is_absolute()), "{:?}", files.first());
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let fonts = std::path::Path::new(&std::env::var("WINDIR").unwrap()).join("Fonts").to_string_lossy().to_lowercase();
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assert!(files.iter().any(|f| f.to_lowercase().starts_with(&fonts)), "{} files, {:?}", files.len(), files.first());
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}
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}
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@ -782,8 +782,29 @@ pub(crate) fn sfnt_of(tables: &[(&[u8; 4], &[u8])]) -> Option<Vec<u8>> {
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Some(font)
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}
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/// The platform's font folders (the system's and the user's) and, on Windows, the font files
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/// registered with it outside them, scanned by [`FontDb::global`].
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/// Lists the font files the platform's font service knows, for [`set_platform_font_files`].
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pub type PlatformFontFiles = fn() -> Vec<String>;
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/// What lists the platform's font files, set by the app ([`set_platform_font_files`]).
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#[cfg(not(target_arch = "wasm32"))]
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static PLATFORM_FONT_FILES: std::sync::OnceLock<PlatformFontFiles> = std::sync::OnceLock::new();
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/// Have [`system_font_dirs`] add the font files `list` gives (full paths) outside the font
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/// folders, asked again by each scan and each check for installed fonts
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/// ([`FontDb::installed_fonts_changed`]). The desktop app lists DirectWrite's system font
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/// collection on Windows: fonts a font service such as Adobe Fonts loads in place, from files
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/// outside the font folders and unknown to the registry (#579). Only the first call counts.
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pub fn set_platform_font_files(list: PlatformFontFiles) {
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#[cfg(not(target_arch = "wasm32"))]
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// A second call keeps the first lister, as documented.
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let _ = PLATFORM_FONT_FILES.set(list);
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#[cfg(target_arch = "wasm32")]
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let _ = list;
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}
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/// The platform's font folders (the system's and the user's) and the font files known to it
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/// outside them (on Windows those registered with it, and those [`set_platform_font_files`]
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/// lists), scanned by [`FontDb::global`].
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pub fn system_font_dirs() -> Vec<PathBuf> {
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let mut dirs: Vec<PathBuf> = Vec::new();
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if cfg!(target_arch = "wasm32") {
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@ -824,6 +845,11 @@ pub fn system_font_dirs() -> Vec<PathBuf> {
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// In a Flatpak sandbox, the host's fonts (system, local and the user's).
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dirs.extend(["/run/host/fonts", "/run/host/local-fonts", "/run/host/user-fonts"].map(Into::into));
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}
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#[cfg(not(target_arch = "wasm32"))]
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if let Some(list) = PLATFORM_FONT_FILES.get() {
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let files = fonts_outside(list(), &dirs);
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dirs.extend(files);
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}
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dirs
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}
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@ -848,7 +874,7 @@ fn registered_font_files(font_dirs: &[PathBuf]) -> Vec<PathBuf> {
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/// The full paths among `registered` (font registrations' data) that aren't in `font_dirs`
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/// (ignoring case, as Windows paths do), sorted and deduplicated. File names alone are files in
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/// the Windows font folder, which is scanned anyway. The count is capped.
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#[cfg(any(windows, test))]
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#[cfg(not(target_arch = "wasm32"))]
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pub(crate) fn fonts_outside(registered: impl IntoIterator<Item = String>, font_dirs: &[PathBuf]) -> Vec<PathBuf> {
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const MAX_REGISTERED: usize = 1 << 16;
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let lower = |p: &Path| PathBuf::from(p.to_string_lossy().to_lowercase());
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@ -1154,6 +1180,7 @@ impl FontDb {
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let mut n = 0;
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let paths = self.font_paths.get();
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let mut modified_at = Vec::new();
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// Each file with whether it was named by itself rather than found in a folder.
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let mut files = Vec::new();
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let mut stack = paths.clone();
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// Each folder once, however links lead back to it.
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@ -1166,7 +1193,7 @@ impl FontDb {
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modified_at.push((d.clone(), modified(&d)));
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// Not a folder: a font file named by itself (or nothing, yet).
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let Ok(rd) = std::fs::read_dir(&d) else {
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files.push(d);
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files.push((d, true));
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continue;
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};
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for e in rd.flatten() {
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@ -1174,13 +1201,15 @@ impl FontDb {
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if p.is_dir() {
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stack.push(p);
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} else {
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files.push(p);
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files.push((p, false));
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}
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}
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}
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for p in files {
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for (p, named) in files {
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// A file named by itself is a font whatever its name (font services keep fonts in
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// files without an extension); one of a folder's only with a font's extension.
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let ext = p.extension().and_then(|e| e.to_str()).map(|e| e.to_ascii_lowercase());
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if !matches!(ext.as_deref(), Some("ttf" | "otf" | "ttc" | "otc")) {
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if !named && !matches!(ext.as_deref(), Some("ttf" | "otf" | "ttc" | "otc")) {
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continue;
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}
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for FaceStyle { family, style, keys, weight, italic, traits, .. } in file_face_names(&p) {
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@ -24,7 +24,9 @@ pub mod thread;
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pub use craft_fonts::{CRAFT_FONTS, CraftFont};
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pub use features::{LIGATURE_TRACKING_LIMITS, OtFeatures, explicit_ligatures, ligatures_suppressed_by};
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pub use fontdb::{FALLBACK_FAMILY, FontClass, FontDb, FontFace, FontMatch, FontTraits, style_weight, system_font_dirs};
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pub use fontdb::{
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FALLBACK_FAMILY, FontClass, FontDb, FontFace, FontMatch, FontTraits, PlatformFontFiles, set_platform_font_files, style_weight, system_font_dirs,
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};
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use kurbo::{Affine, BezPath, Point, Rect, Vec2};
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pub use layout::{layout, layout_with};
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pub use vectorcraft_doc::TextObject;
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@ -237,3 +237,29 @@ fn the_database_tells_when_fonts_were_installed_or_removed_since_its_scan() {
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assert_eq!(db.load_system_fonts(), 2);
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assert_eq!(db.styles(FAMILY), ["Bold"]);
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}
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/// A font a font service loads from a file without an extension, outside the font folders.
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fn service_font() -> PathBuf {
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std::env::temp_dir().join(format!("vc-sysfonts-{}-service", std::process::id())).join(".29457")
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}
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/// The fonts a font service (Adobe Fonts on Windows, through DirectWrite) loads in place are
|
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/// cataloged: named by the platform's lister, read whatever their file is called (#579).
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#[test]
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fn fonts_the_platform_lists_outside_the_font_folders_are_cataloged() {
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let file = service_font();
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std::fs::create_dir_all(file.parent().unwrap()).unwrap();
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std::fs::write(&file, renamed_to("SourceSans3-Regular.ttf", "Service Sans3")).unwrap();
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// The lister's files outside the font folders are scanned with them, each once (a collection
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// lists its file once per face).
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fn lister() -> Vec<String> {
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vec![service_font().to_string_lossy().into_owned(); 2]
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}
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set_platform_font_files(lister);
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let dirs = system_font_dirs();
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assert_eq!(dirs.iter().filter(|d| **d == file).count(), 1, "{dirs:?}");
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// A file named by itself is read without a font's extension, one in a folder isn't.
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let db = FontDb::with_font_dirs(vec![file.clone()]);
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assert_eq!(db.styles("Service Sans3"), ["Regular"]);
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assert!(!FontDb::with_font_dirs(vec![file.parent().unwrap().to_path_buf()]).has_family("Service Sans3"));
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}
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|
|
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@ -347,6 +347,9 @@ pub struct VectorcraftApp {
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/// The thread that checks the system clipboard for `system_paste` instead
|
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/// ([`Services::clipboard_probe`]).
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clipboard_probe: Option<clipboard_probe::Probe>,
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/// The look for fonts installed or removed while the app was in the background, running
|
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/// ([`Self::refresh_installed_fonts`]): whether they were.
|
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font_check: Option<std::sync::mpsc::Receiver<bool>>,
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/// Keyboard pastes of something other than text (see [`shortcuts::PasteChord`]).
|
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pub(crate) paste_chord: shortcuts::PasteChord,
|
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/// Saves and exports running in the background (Preferences → File Handling).
|
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|
|
@ -423,6 +426,7 @@ impl VectorcraftApp {
|
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system_paste: false,
|
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system_paste_at: f64::NEG_INFINITY,
|
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clipboard_probe: None,
|
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font_check: None,
|
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paste_chord: Default::default(),
|
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background: Default::default(),
|
||||
recovery: Default::default(),
|
||||
|
|
@ -785,6 +789,7 @@ impl VectorcraftApp {
|
|||
self.system_paste_at = now;
|
||||
self.system_paste = wanted && self.system_clipboard_pasteable();
|
||||
}
|
||||
self.poll_font_check(ctx);
|
||||
background::poll(self);
|
||||
if !self.background.jobs.is_empty() {
|
||||
// Keep the status bar's progress moving and pick the result up when it arrives.
|
||||
|
|
@ -858,10 +863,38 @@ impl VectorcraftApp {
|
|||
|
||||
/// Fonts installed or removed while the app was in the background are listed when it comes
|
||||
/// back (Refresh Font List by itself): a look at the font folders, a scan only when they changed.
|
||||
/// The look runs on another thread (asking DirectWrite for the fonts font services loaded
|
||||
/// meanwhile takes tens of milliseconds on Windows, #579), [`Self::poll_font_check`] scans.
|
||||
fn refresh_installed_fonts(&mut self) {
|
||||
if vectorcraft_text::FontDb::global().installed_fonts_changed() {
|
||||
// A failure shows in the status bar, as the menu item's does.
|
||||
let _ = self.run("text.rescanFonts", json!({}));
|
||||
if self.font_check.is_some() {
|
||||
return;
|
||||
}
|
||||
let (tx, rx) = std::sync::mpsc::channel();
|
||||
let look = move || {
|
||||
// The UI gone meanwhile has nothing to refresh.
|
||||
let _ = tx.send(vectorcraft_text::FontDb::global().installed_fonts_changed());
|
||||
};
|
||||
let spawned =
|
||||
if cfg!(target_arch = "wasm32") { None } else { std::thread::Builder::new().name("font-check".into()).spawn(look.clone()).ok() };
|
||||
if spawned.is_none() {
|
||||
look();
|
||||
}
|
||||
self.font_check = Some(rx);
|
||||
}
|
||||
|
||||
/// Rescan the fonts once [`Self::refresh_installed_fonts`]'s look says they changed.
|
||||
fn poll_font_check(&mut self, ctx: &egui::Context) {
|
||||
let Some(check) = &self.font_check else { return };
|
||||
match check.try_recv() {
|
||||
Ok(changed) => {
|
||||
self.font_check = None;
|
||||
if changed {
|
||||
// A failure shows in the status bar, as the menu item's does.
|
||||
let _ = self.run("text.rescanFonts", json!({}));
|
||||
}
|
||||
}
|
||||
Err(std::sync::mpsc::TryRecvError::Empty) => ctx.request_repaint_after(std::time::Duration::from_millis(50)),
|
||||
Err(std::sync::mpsc::TryRecvError::Disconnected) => self.font_check = None,
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -2310,7 +2310,8 @@ tone (mono, or CMYK screens multiplied over each other), clipped to the art's ou
|
|||
|
||||
Type can use the bundled fonts, fonts added to the session and the fonts installed on the system (none on the web):
|
||||
the system's and the user's font folders (Windows: `Fonts` and `%LOCALAPPDATA%\Microsoft\Windows\Fonts`, plus fonts
|
||||
registered outside them, such as fonts installed as shortcuts; macOS: `/System/Library/Fonts`, `/Library/Fonts`,
|
||||
registered outside them, such as fonts installed as shortcuts, and in the desktop app the fonts in DirectWrite's system
|
||||
font collection, such as those Adobe Fonts activates while Creative Cloud runs; macOS: `/System/Library/Fonts`, `/Library/Fonts`,
|
||||
`/Network/Library/Fonts`, `~/Library/Fonts` and downloaded system fonts; Linux and BSD: `/usr/share/fonts`,
|
||||
`/usr/local/share/fonts`, `~/.fonts` and the XDG data folders' `fonts`, `~/.local/share/fonts` among them, and in a
|
||||
Flatpak sandbox the host's fonts). The installed fonts are cataloged once per session (in the background when the app starts, else on the first lookup
|
||||
|
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Reference in New Issue