Commit Graph

96 Commits

Author SHA1 Message Date
dotCooCoo a2abe63e8d Align, Reflect and Shear: object.align needs a direction; unknown choices are errors
object.align with neither horizontal nor vertical returned success
and moved nothing. The command palette, and a key bound to it in
Keyboard Shortcuts, run it with no params. It now returns
"give horizontal or vertical", as object.distribute already did.
An action recorded while Align ran from the palette or a bound key
contains an object.align step with no params. Playing that action now
fails at that step, and command.batch rolls back the whole action.

Values outside a parameter's choices were read as another choice or
ignored. Align ignored an unknown horizontal or vertical and aligned
to the selection for an unknown to value. Distribute read an unknown
direction as center. Distribute Spacing and Shear read any axis other
than "vertical" as horizontal, and Reflect read any axis other than
"horizontal" or a number as vertical. A bounds or to value that was
not a string fell back to the default, and a spacing that was not a
number gave automatic spacing. The commands now return an error that
names such a value, before they move anything or record an undo
step. When a to, bounds, axis or spacing value is missing or null,
the command uses the parameter's default: Distribute Spacing without
an axis spaces the objects horizontally.

The run_command description and docs/mcp.md showed object.align with
an align param it does not have; they now use horizontal. The new
status-bar messages have rows in the de, es, fr, it, ja, ru and uk
catalogs.

Docs: docs/mcp.md, docs/target-app-parity.md.
2026-10-11 11:33:03 +07:00
dotCooCoo 9ea392e6ee Tests: the command sweeps no longer skip junk scale, spacing and artboard values
The sweeps `every_command_with_junk_params` and
`fuzzed_calls_keep_documents_serializable` skipped every case that set
`object.scale`'s `sx`, `object.transformEach`'s `scaleH` or `scaleV`,
`object.distributeSpacing`'s `spacing`, or `artboard.setProps`'s `x`,
`y`, `width` or `height`. The comment above `KNOWN_BUGS`, the list of
those (command, param) pairs, referred to `#[ignore]`d repro tests, but
`bug_huge_transform_makes_document_unloadable` and
`bug_artboard_huge_props_break_svg` have no `#[ignore]` and run with the
other tests. Since 42df20ca, the commit that added the list,
`Session::edit` returns an error when an edit leaves an artboard or a
selected object with coordinates that are not finite or exceed
`MAX_COORD`, and `object.transformEach` clamps `scaleH` and `scaleV`.

The list and its two checks are removed, so both sweeps run those
cases.
2026-10-11 07:13:37 +07:00
bflatastic 2048084396 #1027: PostScript-form .ai files open through their layers
A .ai in PostScript form went only to the PostScript interpreter, which
stopped on the first operator its missing prolog would define
(`Adobe_packedarray`, `Lb`, `Np`): files from Rhino and other CAD apps name
the procsets without including them.

- Such a program is its own editing data: when it has layers
  (`%AI5_BeginLayer`) and no private data, the editing-data reader reads it,
  compared with the page when the program runs, from the layers alone when
  it can't be run. If the layers can't be read either, the error says why.
- The reader takes the legacy ten-operand `Lb`, ignores flatness `i`, and
  uses the bounding box as the page when nothing else says where it is.
- Tests on synthetic files; fuzz fixture and hostile-program layers added.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

# Conflicts:
#	ROADMAP.md
#	docs/file-format-parity.md
#	docs/gaps.md
2026-10-11 06:04:48 +07:00
bflatastic cee73d03a3 #1025: .ai editing data keeps sublayers with global colours and pattern fills
The editing-data reader stopped on `Xk`/`XK` (global process colours) and
on `p`/`P` (pattern fills), so the file fell back to its PDF part, which has
only the top-level layers.

- `Xk`/`XK` read like `Xx`: a global swatch (not a spot ink), linked at its tint.
- `%AI3_BeginPattern` sections are read by a reader of their own into
  pattern swatches (tile from `(name) llx lly urx ury`, art in pattern space);
  `p`/`P` fill or stroke with them, placed by the operator's matrix. A pattern
  it can't read whole still makes a fill with it unreadable, as before.
- Tests on synthetic editing data; fuzz tokens and fixture extended.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-11 06:04:48 +07:00
bflatastic 59c890df9e Part of gap 2: Effect › Brush Strokes (Accented Edges, Angled Strokes, Crosshatch, Dark Strokes, Ink Outlines, Spatter, Sprayed Strokes, Sumi-e)
Eight raster effects on the pixel-filter pipeline
(vectorcraft_effects::pixel::brushstrokes), under a new Effect › Brush
Strokes submenu between Blur and Distort in the Raster Effects section:

- Accented Edges (edgeWidth pt 1..14, default 2; edgeBrightness 0..50,
  38; smoothness 1..15, 5): the edges of the softened object painted
  towards white chalk at high brightness or black ink at low brightness;
  Smoothness also leaves the faint edges out. The shape stays as it was.
- Angled Strokes (directionBalance 0..100, 50; strokeLength pt 3..50, 15;
  sharpness 0..10, 3): light areas in right diagonal strokes, dark areas
  in left diagonal ones; 0 makes every stroke a left diagonal, 100 every
  stroke a right diagonal. Sharpness brings detail and bristles back.
- Crosshatch (strokeLength pt 3..50, 9; sharpness 0..20, 6; strength
  1..3, 1): the detail kept under pencil hatching along both diagonals,
  Strength passes of it, the edges roughened.
- Dark Strokes (balance 0..10, 5; blackIntensity 0..10, 6;
  whiteIntensity 0..10, 2): short strokes towards black in the dark
  areas, long strokes towards white in the light areas.
- Ink Outlines (strokeLength pt 1..50, 4; darkIntensity 0..50, 20;
  lightIntensity 0..50, 10): black outlines over the edges, ink hatching
  in the shadows, shadows darkened and highlights lightened.
- Spatter (sprayRadius pt 0..25, 10; smoothness 1..15, 5): each pixel
  shifted by noise up to 0.4 x the radius; Smoothness makes the grains
  larger and smoother.
- Sprayed Strokes (strokeLength pt 0..20, 12; sprayRadius pt 0..25, 7;
  strokeDirection Right Diagonal, Horizontal, Left Diagonal or Vertical):
  strokes along the direction, scattered by up to 0.3 x the radius.
- Sumi-e (strokeWidth pt 3..15, 10; strokePressure 0..15, 2; contrast
  0..40, 16): wet strokes, ink bleeding from the darks along paper
  fibres, more ink with pressure and an S-curve contrast for rich blacks.
  It works in value only: hues and saturation stay, and so does the
  object's shape (no fringe in the transparency).

A stroke averages the colour along a segment through the pixel (16
samples at most, the art softened first when they lie more than a pixel
apart); strokes lie in rows around the object's centre, each row
starting at random and each stroke shifted along itself, with streaked
noise for the bristles. Everything is in document space, so the effects
look the same at any zoom or resolution, move with the object and draw
the same every time; outsets and reaches are exact. On a 2000 x 2000
raster in release the slowest settings take 0.3-2.0 s (Crosshatch at
50 pt with 3 passes the most).

Shared helpers instead of copies: edges::sobel (Glowing Edges now uses
it, unchanged), distort::displace and texture::Tones are pub(super).

Catalogue rows with parameter docs, menu entries, Sprayed Strokes'
direction dropdown, translations (de, es, fr, it, ja, ru, uk, zh-hans,
zh-hant; menu labels in cs and pt-br), tests (parameters and clamping,
outsets and reaches, each filter and option showing, chalk and ink on
the edges only, shadows and rich blacks, Sumi-e keeping the shape and
hues, hatching keeping the tone, strokes smearing along their direction,
Spatter's radius, resolution and move invariance, canvas, multithreaded,
PDF and SVG, the command sweep with junk parameters, the menu) and
ROADMAP.

Behaviour from public documentation only:
https://helpx.adobe.com/photoshop-elements/using/brush-stroke-filters.html
https://www.computerhope.com/jargon/p/photoshop-sprayed-strokes.htm

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-11 01:19:26 +07:00
bflatastic 8a0cd9dbf6 Part of gap 2: Effect › Distort (Diffuse Glow, Glass, Ocean Ripple)
Three raster effects on the pixel-filter pipeline
(vectorcraft_effects::pixel::distort), under a new Effect › Distort
submenu between Blur and Pixelate in the Raster Effects section (the
vector Distort & Transform stays its own submenu):

- Diffuse Glow (graininess 0..10, default 6; glowAmount 0..20, 10;
  clearAmount 0..20, 15): the highlights, softened over 2 points, glow
  white from the brightness Clear Amount leaves clear; white grain as
  dense as Graininess says is sprinkled over the object, thicker in the
  glow. Transparency stays as it was.
- Glass (distortion 0..20, 5; smoothness 1..15, 3; texture Blocks,
  Canvas, Frosted or Tiny Lens, default Frosted; scaling % 50..200, 100;
  invert): the object seen through a glass surface; each pixel takes the
  colour the surface's slope bends it to, sampled between pixels. Slopes
  are taken over a span Smoothness widens. The surfaces are made in code
  (Canvas is Texturizer's weave); Load Texture is left out.
- Ocean Ripple (rippleSize 1..15, 9; rippleMagnitude 0..20, 9): smooth
  noise ripples about Ripple Size + 2 points across shift the object by
  up to 0.03 x magnitude x their size.

The shifts are capped, so the effects' outsets and reaches are exact,
and every surface lies in document space around the object's centre:
the same at any zoom or resolution, moving with the object, identical
on every redraw.

Catalogue rows with parameter docs, menu entries, the Texture dropdown,
translations (and German's missing Canvas), tests (parameters and
clamping, outsets, each texture and Invert, the ripples' reach, the glow
and its grain, resolution and move invariance, canvas, multithreaded,
PDF and SVG, the command sweep with junk parameters, the menu) and
ROADMAP.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 23:23:36 +07:00
bflatastic 30ba774e6f Part of gap 2: Effect › Texture (Craquelure, Grain, Mosaic Tiles, Patchwork, Stained Glass, Texturizer)
Six raster effects on the pixel-filter pipeline
(vectorcraft_effects::pixel::texture), under a new Effect › Texture
submenu between Sharpen and Video in the Raster Effects section:

- Craquelure (crackSpacing pt 2..100, default 15; crackDepth 0..10, 6;
  crackBrightness 0..10, 9): the object on relief plaster that cracks into
  plates about Crack Spacing apart (a Voronoi network over jittered points)
  and along the quarter, half and three-quarter contours of its softened
  tones. Depth sets how dark and wide the cracks are and how high the
  plates' bevels and the tones stand (lit from the top left); Brightness
  how brightly the surface is lit.
- Grain (intensity 0..100, 40; contrast 0..100, 50 = unchanged; grainType
  Regular, Soft, Sprinkles, Clumped, Contrasty, Enlarged, Stippled,
  Horizontal, Vertical, Speckle; default Regular): coloured 1-point grains,
  smooth ones, clumps, 2-point grains, streaks along rows or columns, dark
  specks; Sprinkles and Stippled use the background colour, white.
- Mosaic Tiles (tileSize pt 2..100, 12; groutWidth 1..15, 3; lightenGrout
  0..10, 9): irregular tiles bevelled at their edges, with sunken grout half
  a point wide per step, lightened as Lighten Grout says.
- Patchwork (squareSize pt 0..10, 4; relief 0..25, 8): squares filled with
  the colour around their centres, raised to heights that follow the
  highlights and shadows, a little more or less at random.
- Stained Glass (cellSize pt 2..50, 10; borderThickness 1..20, 4;
  lightIntensity 0..10, 3): single-coloured panes leaded in the foreground
  colour (black, half a point per step), lit from behind at the object's
  centre and fading out towards its corners (PixelSpace gains `extent`).
- Texturizer (texture Brick, Burlap, Canvas, Sandstone, default Canvas;
  scaling % 50..200, 100; relief 0..50, 4; lightDirection Bottom, Bottom
  Left, Left, Top Left, Top, Top Right, Right, Bottom Right, default Top;
  invert): the object on a surface in relief. The four surfaces are height
  fields generated in code (bricks in stretcher bond, plain weaves coarse
  and fine, octaves of smooth noise); no image files. Load Texture is left
  out.

Every pattern lies in document space around the object's centre, so the
result is the same at any zoom or raster resolution, moves with the object
and is identical on every redraw (hash noise of cell indices); slopes are
taken in document units. Work per pixel is bounded (a 5 x 5 cell search,
four or five height samples, box blurs); parameters are clamped to their
ranges and finite-checked. The Pixelate helpers (Place, the cell search,
the softened colours) are shared, Mezzotint uses the shared smooth noise,
and the effect dialogs' dropdowns translate their labels in an "effect"
context where the plain word means something else (Soft, Horizontal and
Vertical are type settings in Japanese and Chinese).

Catalogue rows with parameter docs, outsets and reaches, menu entries,
dropdowns (Grain Type, Texture, Light Direction), translations, tests
(parameters and clamping, cracks and contours, ten distinct grains, tiles
and grout, squares in relief, leaded panes and the centre light, the
textures lit and inverted, the same at twice the resolution and when
moved, canvas, multithreaded, PDF and SVG, the command sweep with junk
parameters, the dialogs and the menu) and ROADMAP.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 19:31:47 +07:00
bflatastic 2bc6c66c94 Part of gap 5: Scatter, Art and Pattern Brush Options
Double-clicking a Scatter, Art or Pattern brush in the Brushes panel (or the
panel menu's Brush Options...) now opens its options dialog, as Calligraphic
and Bristle brushes already did. OK runs brush.options and every stroke
painted with the brush redraws.

- Scatter Brush Options: Name; Size (10-1000 %), Spacing (10-10000 %),
  Scatter (-1000-1000 %) and Rotation (-180-180 deg), each Fixed (the first
  value), Random (between the two values) or Pressure (the first value at
  the lightest pen pressure, the second at the heaviest); Rotation relative
  to Page or Path. Scatter brushes now keep these modes (`modes`); brushes
  saved before keep their look (Random where the two values differ).
- Art Brush Options: Name; Width (1-1000 %); Scale Proportionately, Stretch
  to Fit Stroke Length or Stretch Between Guides with the guides' Start and
  End (% of the art length); the four Directions; Flip Along and Across.
- Pattern Brush Options: Name; Scale (1-10000 %), Spacing (0-10000 %); the
  five tiles (Outer Corner, Side, Inner Corner, Start, End) drawn with their
  art or None; Flip Along and Across; Stretch to fit, Add space to fit or
  Approximate path.
- All three: Colorization (None, Tints, Tints and Shades, Hue Shift with its
  Key Color picked from the art's colours, the most used one by default) and
  a live preview of a stroke painted with the edited brush.

Brush definitions from files and commands are now kept within these ranges
(Brush::sanitize, also for Calligraphic and Bristle values); unknown modes,
directions, fits or colorization methods are refused. The brush.options and
ui.brushOptions docs list the new params and fields. Tests: the brush model
(modes, pressure, sanitizing, art colours), engine params reaching the
brush and strokes redrawing, junk params in command_sweep, and headless
dialog tests for each dialog.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 17:48:05 +07:00
bflatastic d62ecfe33a Fix #926: the Libraries panel's search, groups and library export/import
Search: a search field at the top of the Libraries panel filters the
current library's colours, character and paragraph styles and graphics
by name, ignoring case; groups without a match are hidden, groups with
one open, and a search nothing matches says so ("No results").

Groups: items can be put in user-named groups, kept in the library file
(`groups: [{name, items: [{kind, item}]}]`, left out when there are
none, so files written before groups load as they are). New commands:
library.createGroup {library?, name?, items?}, library.renameGroup
{library?, group, name}, library.deleteGroup {library?, group} (its
items stay, ungrouped) and library.moveItem {library?, kind, item,
group?}. An item is in one group at most; deleting an item takes it out
of its group. The panel shows each group as a collapsible section with
its item count after the ungrouped items (rename and delete on its
context menu), each item's context menu has Move to Group (No Group,
the groups, New Group...), and a New Group button sits in the footer.
library.get lists the groups, library.list counts them. The generic
command dialog takes fixed params in `__params` for this.

Export / import: library.export {library?, path?} writes a library
(colours, styles, graphics with art and thumbnails, groups) as a
.vclibrary file, the JSON the library folder keeps (without a path:
{data}); library.import {path | data | dataBase64, name?} adds one as a
new library, made current, numbered on a name clash ("Brand (2)").
The panel menu has Import Library... and Export Library..., through the
app's file dialogs (the web downloads, and picks through File > Open,
which now lists Libraries files). Imported and folder files are made
safe: at most 10,000 items of a kind and 1,000 groups, names clipped and
made unique, sizes finite, thumbnails kept only when their PNG header
says at most 1024 px a side, group entries naming missing items or
unknown kinds dropped; a file over 512 MB or that isn't a library is an
error. Paths go through the engine's file helpers (automation roots).
The importer is fuzzed (import_fuzz: garbage and mutated libraries).

Also fixed: the third graphic added to a library got the second's id
(`graphic-2` twice).

Docs: the commands' params docs, docs/mcp.md, ROADMAP.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 17:17:01 +07:00
bflatastic c71af3079c Part of gap 2: Effect › Video (De-Interlace, NTSC Colors)
Adds the Video group to the raster effects, after Sharpen:

- De-Interlace…: Eliminate Odd or Even Fields, Create New Fields by
  Duplication or Interpolation. The fields are the rows of the document's
  raster grid (Document Raster Effects Settings › Resolution, carried to
  the filters as PixelSpace::line) counted from the top of the page, so
  the result is the same at any zoom and moves with the page. A line
  taken out copies the line above (the one below at the top), or takes
  the average of the two.
- NTSC Colors (no options, applied at once): colours a composite
  television signal can't carry, with luma plus chroma past 110 % of white
  or luma minus chroma below -20 % in YIQ, have their chroma cut to fit,
  keeping their luma. Saturated yellow, cyan and pure red lose some
  saturation; legal colours stay as they are.

Catalogue rows with parameter docs, dialog dropdowns, menu, translations,
tests (effects, canvas, command sweep junk, menu) and ROADMAP.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 17:05:56 +07:00
bflatastic 0eb4ce5e98 Fix #918: PSD and PSB files open and place as their merged image
File › Place and File › Open read PSD and PSB files: the merged image
every such document carries after its layers, which is what a linked PSD
shows. A placed PSD links like any image, so the Links panel updates and
relinks it, and it is sized by its ResolutionInfo resource.

The reader is written from the public file format specification. It
reads Bitmap, Grayscale, Duotone, Indexed, RGB, CMYK (through the colour
settings' CMYK) and Lab, at 1, 8, 16 and 32 bits per channel (32-bit
values are linear), raw, PackBits or zipped with or without prediction.
A document with transparency stores its merged image on white with the
alpha in the first extra channel. It comes back with straight colours,
also for 16- and 32-bit files, which say so in their Lr16/Lr32 block.
Multichannel files are refused with a message. The file is untrusted:
every read is bounds-checked and the image's size is checked against
the decode budget before anything is allocated.

PSB is a read-only format of its own, so exports never write a PSD under
a .psb name. The desktop packaging still doesn't associate either
extension with VectorCraft (UNASSOCIATED_EXTS): they belong to raster
editors. Layers (import options) are left for later.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 16:09:41 +07:00
bflatastic 9bad0a24ca Part of gap 2: Effect › Pixelate (Color Halftone, Crystallize, Mezzotint, Pointillize)
Four Photoshop-style raster effects on the pixel-filter pipeline
(vectorcraft_effects::pixel::pixelate), under a new Effect › Pixelate
submenu between Blur and Sharpen in the Raster Effects section:

- Color Halftone (maxRadius 4..127, default 8; channel1..channel4 screen
  angles -360..360, defaults 108/162/90/45): each colour channel is
  screened at its angle in square cells sized so a dot of Max. Radius
  fills one; each cell's dot covers the share of the cell that is the
  channel's coverage-weighted mean there (white stays white, black
  black). RGB documents screen R, G, B (channels 1 to 3); CMYK documents
  screen C, M, Y, K inks (channels 1 to 4), also when they are drawn ink
  plane by ink plane (the K plane uses channel 4).
- Crystallize (cellSize 3..300, default 10): every pixel takes the
  colour at the nearest of one jittered point per cell (exact Voronoi
  over a 5 x 5 neighbourhood, pruned by distance).
- Mezzotint (type: Fine/Medium/Grainy/Coarse Dots, Short/Medium/Long
  Lines, Short/Medium/Long Strokes; default Fine Dots; a dropdown in the
  dialog): each channel is turned fully on or off against its own random
  threshold pattern, so the object becomes pure colours.
- Pointillize (cellSize 3..300, default 5): one dot of random size per
  cell at a jittered point, coloured by the softened object there and as
  opaque as the object at its centre, stacked in random order over a
  white canvas where the object is.

Lengths are in points (Scale Strokes & Effects scales them) and every
pattern lies in document space around the object's centre, so the
result is the same at any zoom or raster resolution, moves with the
object, and is identical on every redraw (hash noise of the pattern's
cell indices, no state). Work per pixel is bounded whatever the
parameters, which are clamped to their ranges and finite-checked; the
halftone's cell grid is capped by the raster's size and a screen finer
than 3 pixels leaves the image as it is (its average). PixelSpace gains
`channels` so the renderer tells the filters what the channels hold.

Catalogue rows with parameter docs, outsets and reaches for cropping,
menu entries, dialog labels (Max. Radius, Channel 1-4, Cell Size), the
Mezzotint Type dropdown, translations, and tests: parameters and
clamping, tone and coverage, CMYK inks, polygon crystals, pure-colour
mezzotints with ten distinct patterns, dots on a white canvas, the same
result at twice the resolution and when moved, the canvas, PDF and SVG
through the engine, the command sweep with junk parameters, the dialogs
and the menu.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 15:42:24 +07:00
Rick 934b65b42a M11: honor Move Artwork in artboard coordinate edits 2026-10-10 09:49:24 +02:00
bflatastic 7c0ce8a382 Part of #812: polygon properties in the Properties and Transform panels
A selected live polygon now shows Illustrator's Polygon Properties in the
Transform panel and the Properties panel's Transform section: side count,
angle, corner type and radius, radius, side length and Make Sides Equal
(enabled once an uneven scale has made its sides differ). Before, only the
side count and corner radius were there.

object.setLiveShape takes polygonAngle (degrees counterclockwise),
polygonRadius and sideLength (points, centre to vertex / side) and
makeSidesEqual, which drops the uneven scale and shear and keeps the
polygon's centre, angle and mean radius. Each call is one undo step; a
radius or length that isn't a number above 0 is an error. A star stays a
plain path, as in Illustrator.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 13:00:21 +07:00
bflatastic 5cf9233d26 Part of #852: Brush Options for Calligraphic and Bristle brushes, pen pressure
Double-clicking a brush in the Brushes panel (or the panel menu's Brush
Options…) opens its options. Calligraphic Brush Options: Angle,
Roundness and Size, each Fixed, Random or Pressure with its Variation,
over live previews of the nib and of a stroke. Bristle Brush Options:
Shape and the bristle sliders. OK runs brush.options; strokes painted
with the brush update.

The Paintbrush records the pen pressure along a stroke (path.freehand
takes [x, y, pressure] points), and a Calligraphic brush with Pressure
variation changes its nib along the stroke, from the value less the
variation at the lightest pressure to the value plus it at the heaviest.
Brushes saved before keep their Random variation. Pen pressure doesn't
reach the app on macOS yet (winit 0.30 reports none there).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 12:15:18 +07:00
bflatastic 1db82cbc02 Fix #798: the Curvature tool edits any selected path
The Curvature tool only edited the path it was drawing. It now edits any
selected path, whatever drew it, keeping its shape except where edited:
a click on a point makes it the current (direct-selected) point and a
drag moves it, re-curving only its two segments (the neighbours keep
their handle directions); Alt-click or double-click toggles it smooth or
corner and Delete removes it; a click on a segment adds a smooth point
without changing the shape, and a drag moves it in the same undo step.
With an end of an open path current, clicks go on from it (the old
segments keep their shape) and a click on the other end closes it.

The edits go through a new path.curvatureEdit command (move, insert,
extend, close), path.convertAnchor and path.removeAnchor, one undo step
each. The tool now claims Delete/Backspace while it has a point to
remove, so the key no longer deletes the whole path.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 11:12:10 +07:00
bflatastic 3198abe2fd Part of #637: area type, threaded type and type on a path from the text document
Illustrator EPS and .ai type is made whole from the file's text
document, shown or hidden: point type, area type (a story in several
frames as threaded type that flows when the file opens) and type on a
path, with its fonts, size, leading, tracking, scaling, baseline shift,
fill and stroke colours (grey, RGB or CMYK), alignment, indents and
paragraph spacing. The page's drawing of that type, often in pieces, is
left out; where the text document can't say, type that shows still
comes from the page.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 10:27:46 +07:00
bflatastic 09a0ff23ad Review fixes for #792: build expected test paths with the platform's separator
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 09:07:53 +07:00
dotCooCoo 5709e636a5 Fonts: missing fonts are listed when a document opens, with Find Fonts and a folder search
When a document opens with fonts that aren't available, fonts used
only in its symbols included, VectorCraft lists them in a Missing
Fonts dialog after the missing linked file questions, one document at
a time, with Find Fonts and Close. Find Fonts opens Type › Find Font
on the first missing font of the layers' type, to replace it. After
Find Fonts or Close the dialog doesn't open again for that open; when
another dialog replaces it, it opens again once that dialog closes.

Search Fonts Folder (the Fonts folder File › Package writes next to
the document) and Find in Folder… search a folder and its subfolders
for the fonts' files, and Add Fonts copies the files the user chooses
into a Fonts folder next to the preferences. The desktop app and
vectorcraft-cli read that folder with the system's font folders. Type
› Find Font has a Find in Folder… button too when fonts the document
uses are missing. The web app shows no dialog; a status message says
how many fonts aren't available.

- text.missingFonts lists each missing family and style once,
  whatever version the document's type names, and leaves out CSS
  generic families such as sans-serif. text.findFontFiles searches a
  folder on up to 8 threads and returns at once; text.findFontFiles {}
  reports the search, and {stop: true} stops it. A search reads only
  what the font scan reads of font files (their table directories and
  name, fvar and OS/2 tables) and, on macOS, of suitcase fonts, and
  lists a file for a font only when the file makes the font resolve
  exactly. It does not enter app packages, the Program Files and
  ProgramData folders, the system's folders at the root of a volume,
  the Shared and Public folders in Users, a home folder's Library,
  AppData, Applications, snap and dot folders, a Library folder's app
  data folders or the folders the environment names for apps, and it
  skips other hidden folders and does not follow links below the
  picked folder. It ends after 60 s by default, after 10,000,000
  entries listed, with more than 1,000,000 folders waiting, after
  10,000 font files read or 1,000 kept, or once every font has a file;
  Stop and Close end it too.
- text.addFontFiles copies only files the last search found. Of
  those, it copies only regular .ttf, .otf, .ttc, .otc, .woff and
  .woff2 files and suitcase fonts with their resource fork, at most
  256 MB a file and 1 GB in all. It never replaces a file: a file with
  the same contents is kept, and when another file has that name, the
  copy gets a number (Name 2.otf). The fonts are then scanned again,
  and type set in them redraws.
- ui.missingFontsDialog and ui.findFontsInFolder open the dialog for
  agents; docs/control-protocol.md lists its fields.
- File › Package gives a font file whose name has no font extension
  the extension that matches its data (.ttf, .otf or .ttc).
- vectorcraft-text adds set_app_font_dir, which system_font_dirs
  reads, WantedFonts, which reads a font file's names as the font scan
  does, is_font_file and is_suitcase. #762 split its face reader, which
  now takes read budgets: file_face_names_within tries the suitcase
  reader first, and reader_face_names_within applies the budgets to
  each font. vectorcraft-format adds write_new_with.

Docs: docs/mcp.md, docs/control-protocol.md, ROADMAP.
2026-10-10 08:42:32 +07:00
bflatastic c599522061 Fix #735: Illustrator EPS and .ai files match their page in Fit to Artwork Bounds and the page check
- Fit to Artwork Bounds fits the art exports draw: hidden objects and
  layers, guides and template layers don't count, and the bounds stop at
  a layer's clip.
- The comparison with the page catches an object one draws that the
  other doesn't (pixels whose neighbours all differ, away from type), a
  light colour against white, and, for an EPS whose page is its art's
  box, art the layers print outside it.
- textAs: outlines opens a .ai whose type shows from its PDF part, which
  has the outlines.
- document.open takes editingData: false to open an Illustrator EPS or
  .ai as its page or PDF part only, for print pipelines.

Part of #637.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 06:51:50 +07:00
BFlat cbacb47fdb
Merge pull request #770 from dotCooCoo/feat/swatch-libraries
Swatches: Save Swatch Library writes swatch exchange (.ase) files
2026-10-10 01:53:32 +07:00
DWAA1660 636d9b24c8 Fix #786: clear exact compound members and explicit targets 2026-10-09 11:33:23 -06:00
DWAA1660 04439bb01d Fix #784: validate selection IDs and report the resulting selection 2026-10-09 11:19:08 -06:00
BFlat d168d4f843
Merge pull request #771 from DisasterAreaDesigns/affinity-as-chunks
Clippy 1.99: use as_chunks for constant-size chunks
2026-10-09 22:32:02 +07:00
dotCooCoo a61d058f1b Swatches: Save Swatch Library writes swatch exchange (.ase) files
The Save Swatch Library dialog lists Swatch Exchange (.ase) as a
format, and swatch.library.save takes format: "ase" or a path ending
in .ase. Each solid color keeps its model (RGB, CMYK, Lab or Gray) and
its type (spot, global or process), and color groups stay groups.
Gradients and patterns are left out, and a tint swatch is written as
the color it shows. Without a path or user: true, the command returns
the file as dataBase64.

A swatch exchange library opens under the name of its file. When Save
Swatch Library or Save Graphic Style Library saves to a file, the save
panel suggests the Name from the dialog as the file name, as a save to
User Defined does, and the web app downloads the file under that name.
A name made only of dots and spaces, such as "...", gives the file name
Library (Library.vcswatches) in place of a hidden file.

palette_io::write returns the file's bytes. A property test writes
generated libraries and reads them back, and an import fuzz test loads
mutated copies of a file the writer wrote.
2026-10-09 08:15:09 -07:00
Matthew Farrow 75151bd79a Clippy 1.99: use as_chunks for constant-size chunks, and say the gate targets the latest stable
Clippy 1.99.0 added `chunks_exact_to_as_chunks`, which fails `cargo xtask ci`
at its clippy step. Eight uses of `chunks_exact(_mut)` with a constant size now
use `as_chunks(_mut)` (stable since 1.88, within the 1.95 minimum): four in
crates/affinity, three in crates/effects and crates/engine tests, and two in
xtask's sha256. docs/development.md says the gate targets the current stable.

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-09 10:43:23 -04:00
Riccardo Balloch 79c5d673ff AF.4: validate and harden Affinity 3 artboards, text and images 2026-10-09 13:45:55 +00:00
HT f2b35fc039 Fix #602: Scale Artwork with Artboard scales the art with a resized artboard
`artboard.setProps {scaleArt: true}` maps the art fully inside a resized
artboard (as Move Artwork with Artboard gathers it) and its artboard guides
from the old rectangle onto the new one, each side by its own ratio, in one
undo step, and returns the ids scaled. Strokes, effects and corners follow
Scale Strokes & Effects and Scale Corners (`strokes`, `corners`), pattern tiles
Transform Pattern Tiles (`patterns`); locked and hidden art follows
`lockedAndHidden` (default: prefs moveLockedWithArtboard). The resolved choices
are journaled, so a replay scales the same objects the same way. A move that
keeps the size scales nothing.

The Artboard tool's `scaleArt` option (saved with `moveArt`) makes handle
drags proportional, as the public help describes, keeps them proportional at
the 1 pt minimum, and leaves the scaled art out of the Smart Guide targets.
Move and Scale Artwork with Artboard are check boxes in the Control bar and
Properties' Edit Artboards; the artboard size fields there and in the
Transform panel pass the option. Translated in the eight catalogs that have
Move Artwork with Artboard. docs/mcp.md and the ROADMAP updated.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 11:50:35 +01:00
bflatastic 0be7640088 Part of #637: the editing data's structure read whole, colours, gradients, transparency, names, images and artboards included
The layers reader of the editing copy (operators translated into
PostScript for the interpreter, any file with RGB colours, gradients,
transparency or images falling back to its page) is replaced by a reader
of the whole structure (import/ai): layers and sublayers with their
options, groups, compound paths, clipping groups and layer clipping,
names, hidden and locked objects, RGB, CMYK, grey, named and spot
colours, gradients, transparency, fill rule, overprint, embedded images
with their alpha channel, guides and every artboard, and objects drawn
as their look when they have several fills or strokes, effects or a
brush. Containers: Zstandard, zlib or plain data in EPS and .ai.

The text placement, the comparison with the page and the overwrite guard
stay around it. The page's type takes its text object's place without a
group; the comparison is by lightness, on nothing, without layers that
don't print. Symbols, pattern fills, placed files and unknown operators
make the file come in as its page where they show, and are left out of
layers that don't.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 16:02:36 +07:00
Matthew Farrow 8fe0fd8394 EPS import: bound what hostile editing data can cost, and say when it can't be read
- a story is read once however many text objects name it; the text objects, their pairs with the
  page's type, the pieces of a line and a story's size are capped, and over a cap the layers aren't used
- the ASCII85 of the text document is bounded before it is decoded
- joining the pieces of lines that interleave no longer removes the wrong pieces
- a run length too large for the text saturates instead of overflowing
- a dictionary left open at the end of a layer, and layers nested deeper than are read, make the
  file one that comes in as its page (they were silently dropped)
- a file whose editing data can't be decoded says so, and the notes about art that was too much or
  too far away count as losses, so writing over the source asks first
- the private data of a .ai is inflated under a cap of its own (the PDF reader's decoder has none)
- the other writers (PDF, selection, office, print) ask before replacing a source that lost things,
  and a recovered copy remembers that

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-09 03:49:49 -04:00
Matthew Farrow ec43ac5a1e Read Illustrator EPS and .ai layers from their editing data
An Illustrator EPS is a flattened page plus, after %%EOF, an editing copy of
the document; a PDF-compatible .ai carries the same in its private data.
Importing only the page lost layer names, order, visibility, hidden layers
and hidden objects and hidden text.

- eps: read the editing copy (Zstandard %AI24_DataStream, older zlib
  %AI9_DataStream) into layers, sublayers, groups, compound paths, clip
  groups and hidden objects, run by the existing PostScript interpreter.
  Falls back to the page, with a warning, when a shown layer uses an
  operator that isn't read or the art differs from the page by over 5%.
- eps: read the text document (ate.rs) to place type on hidden layers and
  objects; the page's type is matched to the file's text objects by
  position (pieces of a line included) and kept with the nearest one when
  none claims it. Area type and type on a path are left out with a note.
- pdf/engine: .ai files go through the same reader.
- engine/cli: a file whose import left things out isn't overwritten unless
  asked (acknowledgeLoss, --replace-lossy).
- eps: font names re-encoded with a *<n> suffix resolve to their family.
- i18n: es/it/ru for the new import messages; ROADMAP updated.

Container and text-document formats were inferred from user-owned files; the
Adobe file format specification was not read.

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-09 03:49:49 -04:00
bflatastic 5acc269a41 Merge #694: Radial Blur, Smart Blur and Unsharp Mask
# Conflicts:
#	ROADMAP.md
2026-10-09 13:36:38 +07:00
bflatastic 1e7f5084d8 Part of ROADMAP gap 2: Radial Blur, Smart Blur and Unsharp Mask on a pixel-filter pipeline
Effect › Blur › Radial Blur (spin/zoom, draft/good/best) and Smart Blur
(Normal mode), Effect › Sharpen › Unsharp Mask: Photoshop-style filters in
vectorcraft_effects::pixel, run by the renderer on the object's pixels in
stack order with Gaussian Blur and Feather, cached while panning; lengths in
points, bounded work per pixel. PDF, Expand Appearance and SVG export write
the effected objects as images. Dialogs with preview (method/quality
dropdowns, fields in documented order), menu entries, translations, tests.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 13:30:31 +07:00
bflatastic 2de7257736 Merge #667: native Affinity import with artboards, vectors, text and images 2026-10-09 12:48:31 +07:00
bflatastic 01df2c730b Fix #681: Rearrange All Artboards layouts, order and one-click access
- artboard.rearrange takes layout (gridByRow, gridByColumn, row, column;
  byColumn stays as an alias of gridByColumn) and order (leftToRight,
  rightToLeft); Columns is the row count of a grid by column and is
  ignored by row and column. It returns {artboards, rows, columns}.
- A Rearrange All Artboards dialog: Layout and Layout Order toggles drawn
  in code (widgets::layout_button, previewing the order), Columns/Rows,
  Spacing, Move Artwork with Artboard and the artboard count.
- One click: Rearrange All in the Properties panel (Document section with
  several artboards, Edit Artboards' Quick Actions); the Artboards panel's
  Rearrange button and menu item now open the dialog too.
- Tests for every layout x order (artboards, art riding along, one undo
  step), the dialog, the Properties button; the command sweep covers the
  new params. Translations for ja, es, it, ru, fr, zh-hans, zh-hant and
  pt-br; ROADMAP updated.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 12:22:48 +07:00
callmeBalloch b5ae419734
Merge storytold/main into AF.3 native Affinity import
Conflicts: README and ROADMAP (both sides kept: the French and Russian
interface with the Affinity sentence; the placed-documents bullet with
the Affinity one); place and swatch libraries (upstream's byte sniffing
and comments, with the preview-only refusal kept).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01GQPh8UDgMyARR5Hat9UchC
2026-10-09 04:26:07 +00:00
BFlat 771981e2b1
Merge pull request #644 from dotCooCoo/feat/ase-import
Swatches: swatch exchange (.ase) files open as swatch libraries
2026-10-09 08:50:50 +07:00
haven b843fe8af3 M7: inline symbols in text
Document symbols placed inline in a run of type (beyond Illustrator; like
InDesign inline anchored objects): TextRun.inline holds the symbol, scale and
shift; the run is one U+FFFC laid out as a glyph sized to the art, centred on
the cap height. text.insertInline and Type > Insert Inline Symbol; editing
keeps the graphic whole; canvas, SVG (<use>) and PDF draw the art; Create
Outlines turns it into a symbol instance.
2026-10-08 15:45:34 -07:00
dotCooCoo e0b1f55250 Swatches: swatch exchange (.ase) files open as swatch libraries
File › Open, Other Library… and the User Defined library folder read
.ase files. Colors keep their model, global and spot colors stay global
and spot, and color groups stay groups. The library readers take a
file's bytes. On the web, File › Open passes a swatch library file to
swatch.library.load as dataBase64 instead of as lossy UTF-8 text.

Swatch and group names in a library are now unique, in .gpl files too.
Add to Swatches puts each color group of a library into one document
group when the document already has a swatch with the group's name.
The library fuzz helpers fail when a command panics.
2026-10-08 15:18:57 -07:00
haven f7761bf5bc M7: per-paragraph paragraph attributes
Each paragraph has its own alignment, indents, spacing, hyphenation, tab
stops and paragraph style (TextObject.paras; para stays paragraph 0's, so
old files and readers work). Layout, editing (split/merge), threads, the
Paragraph/Tabs/Paragraph Styles panels, ranged text.setStyle/setFormat/
tabs/paraStyle.apply, SVG export/import and the fuzzers follow.
2026-10-08 15:07:13 -07:00
haven 674aef95b0 M7: area type auto size and shrink text to fit
Area Type Options gain a fit: none, autoHeight (Illustrator's Auto Size:
the frame's height follows the text after every edit, resolved in
refresh_bounds inside the edit so it shares the edit's undo step) and
shrinkText {minPercent} (beyond Illustrator: overflowing text scales its
sizes, leading and baseline shifts down at layout time by the largest
factor, in 0.1 pt steps of the first run, that fits). The Auto Size New
Area Type preference now applies. text.areaOptions and document.inspect
report overflow and the shrink factor; the Area Type Options dialog
offers fit and first baseline as dropdowns.
2026-10-08 14:48:25 -07:00
callmeBalloch 2b4d8f4074
Merge remote-tracking branch 'upstream/main' into claude/kind-darwin-btjse2
# Conflicts:
#	README.md
#	ROADMAP.md
#	apps/vectorcraft/src/open_documents.rs
2026-10-08 18:45:39 +00:00
callmeBalloch 297a01b6aa
AF.3: native Affinity import with artboards, vectors, text and images
Open and Place read Affinity documents natively (.af from Affinity 3,
.afdesign/.afphoto/.afpub from Affinity 1 and 2): layers and sublayers,
groups, artboards with their names and backgrounds, Publisher pages side
by side, curves with live corners, parametric shapes, compound shapes,
clipping by nesting, vector and pixel masks, solid and gradient fills,
strokes, fill layers, artistic and frame text, placed images (their
original JPEG/PNG), pixel layers, embedded documents as their cached
picture, opacity, visibility, locking and blend modes, at the document's
resolution in points. Unsupported content (effects, adjustments, brushes,
master pages, special shapes, Affinity-only blend modes...) is listed in
the import warning, one line per kind. A file whose native data can't be
read opens as its embedded preview with the reason, and that preview
cannot be placed or used as a template or library. Save never writes back
over the Affinity file and there is no Affinity export.

The document semantics were fitted to the thumbnails Affinity embeds in
176 public documents. `cargo xtask corpus --affinity` fetches 22 public
CC0/MIT/Apache-2.0 documents at pinned commits, sha256-verified; the new
engine test renders each and compares it with Affinity's own thumbnail
(0-4.4 of 255 mean difference, per-file ceilings). import_fuzz mutates a
synthetic native document's stream and container through open, render
and export; the fuzz crate gains a stream target.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01GQPh8UDgMyARR5Hat9UchC
2026-10-08 17:58:11 +00:00
bflatastic b43b15a6e8 Part of #505: restore puts dictionaries back as they were at the save
The PostScript Language Reference (3rd ed., §3.7.3 "Save and Restore")
has `restore` reset composite objects in local VM to their values at the
`save`. The reader only restored the graphics state, so dictionary
entries changed between `save` and `restore` stayed changed: a program
that counts its open saves in a dictionary and refuses to go past a depth
stopped after that many saves in sequence, and the file fell back to its
preview. EPS files with many images, each drawn between `save` and
`restore`, are a likely case of #505; its reporter hasn't sent a file, so
this is part of it.

- While a `save` is open, `def`, `store`, `put`, `undef` and dictionary
  `copy` keep each entry's old value in a journal (counted against the
  memory budget); `restore` undoes it, newest change first, down to its
  save. A save restored already, itself or through an outer one, is no
  longer valid (`invalidrestore`, §3.7.3).
- `cachestatus` reports a device's cache sizes (chapter 8) instead of
  zeros: its last value, the most bytes one cached glyph may take, is what
  programs divide by.
- Tests (programs written from the reference): 100 saves counted in a
  dictionary under a depth limit, each dictionary change undone, saves
  restored twice, `cachestatus`'s glyph limit. Mutation-checked: without
  the journal or with a zero `cachestatus` the test fails. The import fuzz
  vocabulary has saves and restores around dictionary changes.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-08 23:43:51 +07:00
bflatastic 1d265951df Fix #498: EPS images with several data sources read them in turn
An image can take one data source per colour component
(MultipleDataSources, or `colorimage` with multi true). The PostScript
Language Reference (3rd ed., §4.10 "Images" and `image`/`colorimage` in
chapter 8) has the operator read the sources in turn, the same amount
from each. The reader drained each source on its own instead: when the
sources are procedures reading one file a row at a time, the first plane
took the rows of every component and the image came out in sheared
horizontal bands, as in #498.

- Data sources are read in turn by one reader, `read_sources`: a procedure
  once a round, a file or string a row a round, until each plane is full or
  its source ends. Single sources, procedure filters and masked images use
  it too; a string source resumes where it left off.
- Tests (`tests_images.rs`, programs written from the reference):
  procedures reading one file in the dictionary and `colorimage` operand
  forms (fails without the fix), separate string sources, rows padded to a
  byte at 1, 2, 4, 12 and 16 bits with an odd width (one and several
  sources), Flate PNG predictors with every row filter at an odd width.
  The import fuzz vocabulary has several sources reading one file and
  sources of uneven lengths.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-08 23:43:49 +07:00
bflatastic eb255ef379 EPS tests: interpreter programs written from the PostScript Language Reference
Two EPS import tests become programs written from the PostScript Language
Reference (3rd ed.), with their own names and structure, covering the
interpreter features the importer relies on:
- `level_2_and_3_probes_read_as_vectors`: a resource category made from
  Generic, resources defined and found in it (§3.9), local and global VM
  (`currentglobal`, `setglobal`, `gcheck`, §3.7.2), `internaldict` probed
  through `stopped`, a halftone dictionary set and restored, `cachestatus`,
  `rootfont` and `currentcolorrendering`, drawing with its own procedures.
- `executable_strings_and_integer_keys`: shading dictionaries closed by an
  executable string (`(>>) cvx`, or a Level 1 builder with `counttomark`),
  procedures kept under integer keys run with `load` through `stopped`,
  `cvx`/`cvlit`/`xcheck` on strings.
Each was mutation-checked: making any of findresource, defineresource,
currentglobal, setglobal, gcheck, internaldict, sethalftone,
currenthalftone, currentcolorrendering, cachestatus, rootfont, stopped,
cvx, load, counttomark, cvlit or xcheck unknown fails a test, and so do
strings that `cvx` leaves literal, `load` refusing integer keys and
`gcheck` answering true.

The ROADMAP's EPS paragraph, file-formats row and last-updated line state
the PostScript features the reader supports; the legacy `.ai` comments in
the import module and the interpreter cite that format's published
specification (PRONOM fmt/423) for the `%AI` header comments and `u`/`U`
group operators the reader keys on.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-08 23:43:48 +07:00
callmeBalloch 3e782b22a9
Merge remote-tracking branch 'upstream/main' into claude/kind-darwin-btjse2
# Conflicts:
#	ROADMAP.md
2026-10-08 16:08:36 +00:00
bflatastic e63606826a Fix #508: PDF/.ai import keeps type strokes, wrapped lines and layer order
- Type left unfinished when a layer's marked content ends, and a clip that closes in a later layer,
  stay in their own layer (no stray "Page N" layer, no art moved to the next layer).
- Top-level layers stack as the pages mark them, so a layer whose art starts on a later page keeps its
  place; layers marked with no art come in empty.
- A stroke written as each glyph's outline stroked, right after (or before) the type, becomes the type
  object's stroke above (or below) its characters: the type stays one editable object.
- Spaces read from gaps wider than a space get their own tracking where even tracking would put the
  glyphs after them more than a tenth of an em off (barcode digit groups); lines are measured to their
  last visible glyph, so a wrapped line's trailing space no longer spreads into the tracking.
- Lines wrapped in a frame (each wrapped line ending in a space, one left edge, font, size and leading,
  with an optional paragraph spacing) come back as one area type object, left aligned or justified,
  only where laying it out breaks the lines exactly where the file does.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-08 22:37:37 +07:00
callmeBalloch 3c7bdfe6a3 AF.1: import bounded Affinity previews with explicit fidelity warnings
Read only the indexed PNG thumbnail observed in version-12 Affinity containers. Bound and validate the PNG before decoding, warn about omitted native content, clear the source save target, and reject auxiliary imports that cannot display that warning. Add malformed-input, lifecycle, property and optional native-oracle tests plus a fuzz target. Editable native layers and Affinity export remain unsupported.
2026-10-08 17:19:18 +02:00
bflatastic 377f236687 Fix #483: Shift-drag marquees toggle the selection; the Lasso's Alt keeps the rest
A Shift-drag marquee only ever added to the selection, so there was no way to
take some of the selected objects out with it. As in Illustrator, Shift-drag
now toggles what the marquee reaches: the selected ones are deselected, the
others selected, the rest of the selection stays.

- Selection tool: the Shift marquee runs select.toggle, which now also takes
  {ids} (each one toggles).
- Direct Selection and Group Selection: the Shift marquee toggles the anchors
  inside it (select.anchorsMany mode "toggle"); a path left with none leaves
  the selection, one with all of them is selected whole again.
- select.anchorsMany takes mode "set"|"add"|"toggle"|"subtract" (add: true is
  still mode add). Adding anchors of a path selected whole keeps it whole, and
  anchor references outside the path are ignored.
- Lasso: Shift adds and Alt subtracts through the same command, so an Alt lasso
  no longer drops selected type, groups and other non-path objects.
- Tests at the tool, engine (Session::pointer) and MCP (pointer_gesture) levels,
  command sweep cases for the new modes; docs/mcp.md and ROADMAP.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-08 20:21:36 +07:00