Commit Graph

102 Commits

Author SHA1 Message Date
Brandon Thomas 219c8d4ae3 Direct Selection: keep the spine, mesh and frame overlays while a handle is dragged (#332 follow-up)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
(cherry picked from commit 65a5c24081c733e70ad453318cedadf01ed6451a)
2026-10-07 17:03:49 -04:00
Brandon Thomas e47671ea32 Merge pull request #355 from fabian-co/pr/smart-guides-scale
Smart Guides: bounding-box resizes snap to the other objects

# Conflicts:
#	ROADMAP.md
2026-10-07 17:02:30 -04:00
EthanSuquet 4a676c4d5e Fix #321: the perspective grid hides while a perspective tool is chosen
The grid was drawn whenever its `visible` flag was set or a perspective
tool was active, and choosing the Perspective Grid tool (Shift+P) didn't set
the flag. So with the tool chosen, View > Perspective Grid > Hide Grid
(perspective.grid.show) turned the hidden flag on instead of off and the
grid stayed on screen however it was toggled.

Choosing a perspective tool now shows the grid (sets `visible`, view state,
no undo step), and the grid, its widget and the Perspective Grid tool's
handles are drawn only while it is visible. Hide Grid hides it with the
tool still chosen; choosing the tool again shows it.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-08 03:27:36 +07:00
bflatastic d5a060a009 Path: Remove Anchor Points is Object › Path's one item and shares the Delete Anchor Point refit (review of #241)
- Parity: Object › Path › Remove Anchor Points now runs the new command (`path.removeAnchors`,
  the menu's feature name) instead of `path.deleteAnchors`, which deleted the anchors with their
  segments and opened closed paths; that stays the Delete key's command ("Delete Anchor Points",
  off the menu). No second "Smart" item.
- Geometry: the refit moves to `vectorcraft_pathops::remove_anchor` on the existing least-squares
  fitter (fixed end tangents, a golden-section search for where the curve passes the removed
  point) instead of a ~1,000-candidate grid search in geom (about 4 ms per anchor, now well under
  0.1 ms). Two straight sides stay one straight side (a rectangle loses a corner and becomes a
  triangle), as Illustrator does; non-finite input leaves the handles alone.
- The Delete Anchor Point tool (`path.removeAnchor`) uses the same function, replacing its
  heuristic handle stretch; the explicit id/anchor and `fit` params of the new command are dropped
  as duplicates of it. The command is enabled by direct-selected anchors (`has_anchors`), not a
  UI override.
- The Control bar shows an icon button (the Delete Anchor Point icon, tooltip "Remove Anchor
  Points") instead of a 204 pt text button; the labels reuse the translated "Remove Anchor
  Points"; zh-hant gains "Delete Anchor Points". The Pen test that pinned Alt-click as plain Pen
  (Illustrator's Alt over an anchor is Convert Anchor Point) is dropped.
- Tests for the refit, closed paths, straight sides and bad input; docs/mcp.md and ROADMAP.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-08 03:27:07 +07:00
Elias Witt f5c3ecb47c Path: Smart Remove Anchor Points is a menu command
path.smartRemoveAnchor stays. Object › Path, the Control bar, the contextual task bar, Properties, and the canvas context menu run it on direct-selected anchors. The Pen no longer uses Alt/Option for this, so that key stays free for Convert Anchor Point.
2026-10-08 03:25:44 +07:00
bflatastic a1f2f23b72 Direct Selection: handle snapping ignores the path's moving bounds, Shift follows the Constrain Angle (review of #332)
- A dragged handle no longer snaps to its own path's bounds and centre, which move with the
  handle; the path's anchors are point and alignment targets instead.
- Shift steps 45° from the Constrain Angle preference, like the cut and gradient tools.
- snap_draw and snap_handle share one pixel/grid/smart-guides switch.
- A test that a smooth anchor's opposite handle turns with a Shift-dragged handle and that Alt
  still breaks it, and the tools' module docs (both from #338).

Co-authored-by: theironchef <6278036+theironchef@users.noreply.github.com>
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-08 03:25:27 +07:00
EthanSuquet 86de124cc8 Fix #322: dragged direction handles take Shift and smart guides
Dragging a direction handle with Direct Selection or the Anchor Point tool
sent the pointer position straight to path.setHandle: Shift did nothing and
the handle never snapped, while the Pen already constrains the handles it
pulls out.

guides::snap_handle places a dragged handle: with Shift at a multiple of
45° from its anchor (the Pen's constraint, keeping the dragged length),
otherwise snapped as a drawn point is (smart guides, the grid, pixels).
Both tools use it and show the smart guides while the handle moves.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-08 03:25:27 +07:00
theironchef 41c7495844 Fix #346: Artboard tool: Alt-drag duplicates the artboard
Alt-dragging an artboard moved it like a plain drag. artboard.move now
takes copy: it leaves the artboard (and the art it carries) where it
is and moves a copy, named "<name> copy", with copies of that art. The
Artboard tool previews it while Alt is held, as "Duplicate Artboard"
(Alt pressed or released mid-drag switches between copy and move),
and makes the copy the active artboard, as in the reference app.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-08 03:22:50 +07:00
bflatastic 3cd2fddeda Shape tools: Space moves Arc, Spiral and the grids too, through one helper (review of #304)
The Line Segment family (Arc, Spiral, Rectangular Grid, Polar Grid)
ignored Space while drawing, as the shape tools did before #302. Both
tools now share shape::space_moves. A headless canvas test presses Space
for real in the middle of a Rectangle and a Pen drag: the shape and the
anchor move and the view doesn't pan. Adds the ROADMAP entry.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-08 03:22:32 +07:00
theironchef 736a1bde25 Fix #302: holding Space while drawing a shape moves it
The shape tools (Rectangle, Rounded Rectangle, Ellipse, Polygon, Star,
Line Segment) ignored Space during a drag. While Space is held once the
drag has begun, the drag's start now moves with the pointer, so the
shape being drawn moves at its current size; letting go of Space resumes
sizing from there.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-08 03:22:31 +07:00
bflatastic 7feeb73a81 Pen: Auto Add/Delete reuses the Add/Delete Anchor Point tools' hit tests (review of #312)
The Pen's Auto Add/Delete had its own copy of the anchor and segment hit
tests and of the path.insertAnchor / path.removeAnchor actions the Add
and Delete Anchor Point tools build. draw2 now exposes anchor_in /
segment_in (the hit tests over a given set of paths) and insert_anchor /
remove_anchor, which both tools use. Adds the ROADMAP entry.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-08 03:22:31 +07:00
theironchef 133390ef7a Fix #311: Pen: Auto Add/Delete on a selected path
Between paths, the Pen now adds an anchor where a click lands on a
segment of a selected path and deletes the anchor a click lands on,
with the add and delete cursors while hovering, as in the reference
app. The ends of a selected open path still continue it. Shift held,
or General > Disable Auto Add/Delete (a stored preference nothing read
until now, passed to tools as ToolContext::auto_add_delete), starts a
new path instead.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-08 03:22:31 +07:00
theironchef 1b3a03316e Fix #314: Pen: clicking the last anchor retracts its handle
While drawing, a click on the last anchor appended a second anchor at
the same spot, keeping the old outgoing handle, so the path got a
zero-length curve that showed as a spike. Now a click there retracts
the anchor's outgoing handle (the next segment leaves it as a corner)
and a drag pulls a new outgoing handle out on its own, with a convert
cursor (^) over it, as in the reference app. A one-anchor path no
longer closes on itself when its anchor is clicked again.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-08 03:22:31 +07:00
theironchef 0b844a13af Fix #313: Pen: holding Space while dragging out a point moves it
The Pen ignored Space during a drag, so the anchor being placed stayed
where the button went down and its handles swung round it. Space held
now moves the anchor, handles and all, as far as the pointer moves
(the handle Alt kept moves along too); releasing Space goes back to
shaping the handles round the new place, as in the reference app.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-08 03:22:31 +07:00
theironchef bef928bf17 Fix #309: Pen: Alt pressed mid-drag keeps the curve into the new anchor
Pressing Alt while dragging out a smooth point set its incoming handle to
the anchor itself, so the segment just shaped turned straight. The Pen
now remembers the incoming handle it last previewed and keeps it while
Alt is held, so only the outgoing handle follows the pointer: a corner
with curves on both sides, as in the reference app. Alt held from the
start of the drag still gives an outgoing handle only.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-08 03:22:31 +07:00
Fabian Grajales 3bc4365ee2 Smart Guides: a turned bounding box snaps while it is resized
The resize snap skipped a bounding box standing at an angle. It now works
on the page whatever the angle: a corner handle takes the target's x, y or
both, and a side handle (or a proportional corner) slides along its own
direction until the handle or an end of its side is on a target. A target
the side runs almost along is skipped, so the handle stays near the pointer.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_013j16ENkbsNYyHSCDhxYkYR
2026-10-07 14:32:11 -05:00
Fabian Grajales 7de04544e4 Smart Guides: bounding-box resizes snap to the other objects
Dragging a bounding-box handle with the Selection or Free Transform tool
now lands the edges it moves on the edges and centres of the other objects
and artboards, with the guide line, as a move already did. A proportional
scale snaps the closer axis only; a turned bounding box doesn't snap.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_013j16ENkbsNYyHSCDhxYkYR
2026-10-07 13:05:37 -05:00
BFlat deaec7fc71 Fix #291: live corners stay circular when a rectangle is scaled unevenly
A live rectangle kept every transform in its `xf`, so a non-uniform scale
(a bounding-box drag, Object > Transform > Scale) stretched the rounded
corners built in untransformed space into elliptical arcs. Scale Corners
off divided the radii by the mean scale, which only compensated uniform
scales.

LiveShape::transform now folds a scale along the rectangle's own sides
(any rotation or reflection, no shear) into w/h and keeps only rotation,
reflection and position in `xf`, so the radii are document lengths and the
path is regenerated with circular corners. Radii scale by the mean scale
(sqrt|det|), which keep_corners undoes for Scale Corners off. Shears and
plain moves keep composing into `xf` as before, so files saved with a
scale in `xf` keep their exact geometry until next scaled or rotated.
A corner-widget drag starts from the radius as drawn (clamped to fit).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-07 20:25:41 +07:00
bflatastic d6eb526186 Fix #252: area type resizes its frame with the mouse
Dragging a bounding-box handle of area type with the Selection tool now
resizes the type area: the text reflows at its own size (threads too)
instead of being scaled, and History says "Resize Type Area". With other
objects selected they scale as before while the area type resizes its
frame. Direct Selection picks the frame's corners and edges and reshapes
the area ("Reshape Type Area", new command text.reshapeArea), and the
selected frame's anchors and outline show. Area Type Options gains Width
and Height. Point type, rotation, Object > Transform > Scale, the Scale
tool and the Transform panel still transform the type.

Root cause: every handle drag previewed object.transform, which folds the
matrix into the text's xf (TextObject::transform), so area type scaled its
glyphs; and Direct Selection's anchor hit test only looked at paths, so the
frame's corners could not be picked. object.transform now takes
typeAreas, which reshapes the frame in text space (xf^-1 * m * xf), and
the tools use it and text.reshapeArea.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-07 13:02:55 +07:00
theironchef 614606cc48 Fix #268: Free Transform follows the modifiers held during a handle drag
The tool chose scale, distort, perspective or shear from the modifiers at
the press only, but a Cmd press on the canvas is the temporary Selection
tool, and the documented gesture is to start dragging and then hold Cmd.
A handle drag now follows the modifiers held during the drag; when the
operation changes, the interaction restarts so the undo step is named
after what was done.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-07 12:15:46 +07:00
BFlat 24f7d5fba5
Merge pull request #253 from theironchef/fix/area-type-frame-offset
Type tools: a dragged area-type frame is the dragged rectangle
2026-10-07 10:55:41 +07:00
theironchef e01077a674 Fix #250: an area-type frame dragged with the Type tools is the dragged rectangle
The Type tool passed `y + 12` to `text.create` for a dragged frame, and
`text.create` puts the frame's top-left at (x, y), so every frame landed
12 pt below the marquee the user dragged.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-06 19:44:20 -07:00
theironchef c60cb4a9c2 Type tool: a drag across text that isn't being edited selects it
A press only started a selection inside the text being edited; on other
type it waited for the release, which placed the caret at the press and
ignored the drag, so the first drag across a word never selected it.
A press on type now starts editing it there (the same code a click used
on release), so the drag selects at once; a plain click still just
places the caret.

Fixes #245.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-06 19:24:22 -07:00
Brandon Thomas f95b032c82 Merge main into #208 (after #207 and #209): keep both IME and vertical-arrow tests
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-06 15:44:50 -04:00
Brandon Thomas ce9f3aa7c6
Merge pull request #207 from imachus/pr/ja-ime
Type: input method composition (Japanese IME) in the Type tool
2026-10-06 15:44:32 -04:00
Brandon Thomas 377204f90e
Merge pull request #225 from theironchef/fix/shift-drag-selected
Selection tool: Shift+drag on a selected object moves it, constrained
2026-10-06 15:30:18 -04:00
theironchef 80eb5844c7 Selection tool: Shift+drag on a selected object moves it, constrained
Pressing with Shift on an object that was already selected toggled it
out of the selection at once and went idle, so the drag that followed
moved nothing. The toggle now waits for the release: a Shift-click
still takes the object out of the selection, while a Shift-drag moves
the selection constrained, as it already did for unselected objects
and when Shift was pressed mid-drag.

Fixes #224.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01U9TrG4w49oSRYbP3cqxA3D
2026-10-06 12:16:02 -07:00
bflatastic 700b6786c4 Fix #206: Live Paint treats every path as an edge, open lines included
The Live Paint Bucket now fills areas enclosed by any paths. Crossing
lines enclose faces it can fill, a line across a shape splits that shape's
face in two, and an area enclosed by paths becomes a face even when nothing
fills it (it starts unfilled). Edges are the paths cut wherever another path
meets them, keeping their stroke, so Shift-click paints each piece. Closed
shapes give the same faces as before.

Root cause: Live Paint built its faces from the Pathfinder regions, which
divide the filled areas of closed shapes. An open path counted only as the
area it would fill if closed, which for a straight line is nothing, so lines
divided nothing and the bucket found no face to fill. A new planar map in
vectorcraft-pathops (live_paint) sweeps every path as an edge: an open path
goes in traced there and back, with crossing counts that never cancel; faces
are walked on the resulting graph (holes included), and their fills and the
edges' sources are found geometrically. The sweep runs in an exactly sheared
frame, because it mishandles a horizontal line traced there and back.
Make, Merge, the bucket and Live Paint Selection all use it;
interior_point moves to vectorcraft-pathops with it.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-07 02:08:39 +07:00
imachus ab6a668aa9 Type: kinsoku, tate-chu-yoko and upright placement for vertical type
Builds on the vertical type from #145 (same data, commands and tools).

- Kinsoku (the strict set, horizontal Japanese too): no line starts with a
  closing bracket, 、。, a middle dot, colon, !?, the long vowel mark,
  iteration marks or small kana; no line ends with an opening bracket.
  Hyphenation breaks obey it too.
- Tate-chu-yoko: a run of two or three half-width digits (10月, 第100回)
  stands upright across the column as one block one em long, squeezed to
  the em when wider; longer numbers stay on their side.
- Upright or on its side by Unicode's Vertical_Orientation: CJK and
  symbols upright, marks that need a vertical form on their side when the
  font has none; upright glyphs advance at least one em, centred, and turn
  about the ideographic em box centre so they sit on the column's centre
  line. Point type keeps its anchor on the first column's centre line.
- `vrt2` is no longer requested: its glyphs are already on their side, so
  with the layout turning Latin and digits too they came out upside down
  (and tate-chu-yoko blocks broke) in fonts that have it, e.g. Hiragino.
- The line→text mapping is one affine (`TextLayout::line_xf`, an exact
  quarter turn plus the point-type offset); `logical_point` and
  `physical_point` use it. Pixel snapping skips vertical type.
- Tests: kinsoku in both directions, tate-chu-yoko blocks, upright vs
  sideways, anchor on the centre line, arrows along columns.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-06 22:02:38 +09:00
imachus 66fa0a998a Type: input method composition (Japanese IME) in the Type tool
Typing with an input method (the macOS Japanese IME and the like) used to
insert the raw keys (romaji came in as ASCII): egui's Ime events weren't
handled.

- Tools gain `ime_preedit` / `composing` / `ime_caret`; the Type tool lays
  the marked text out in place inside its typing session, underlined (the
  clause being converted thicker), and commits it through `text_input`.
  Character ranges from the IME convert to byte ranges in one place. A
  cancelled composition leaves no empty undo step; an empty clear with
  nothing marked never deletes the selection.
- The UI sends Text and Ime events to the tool in order, sends IMEOutput
  every frame while text is edited (what lets egui-winit enable the IME
  and place its candidate window at the caret, or the converting clause),
  and holds back keys, Enter/Escape, clipboard, single-key shortcuts and
  menu commands (Undo, Cut, Select All… also from the native menu) while
  composing. A click, a tool switch or a style change ends the
  composition with the marked text kept as typed; on macOS the IME is
  told to discard it (NSTextInputContext.discardMarkedText) so it doesn't
  come back in the next input.
- Undo during a typing session also ends the Type tool's session, so its
  caret and marked text follow the document.
- Tests: tools (char → byte ranges, underlines and candidate position),
  engine (compose → commit is one step, cancel leaves no step, a click
  commits, Undo mid-composition is safe), ui-egui (synthetic Ime events:
  compose, commit, ⌘Z held back, IME output, click and app switch).

Checked by hand on macOS 27 with the Japanese IME (romaji input, convert,
commit, cancel, Undo/Redo after commit, click away, Latin mode, app
switch). Not checked: Windows and Linux IMEs, the web build.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-06 21:41:50 +09:00
midasdf 44b2b984ed i18n: add Japanese menus and initial vertical type tools 2026-10-06 16:55:47 +09:00
bflatastic 695c541f0d M8.17: Edit envelopes on the canvas: Edit Contents, mesh points and handles, Control bar
- Edit Contents: while an envelope's contents are edited, clicks hit the
  content where it sits undistorted and the Selection tool selects it; the
  menu item reads Edit Envelope then. No default shortcut: the reference
  app's (Shift+Cmd+V) is Paste in Place here.
- A selected envelope shows its mesh (a warp's surface grid, a mesh's own,
  a top object's outline) instead of its content's outlines.
- Mesh envelope points get bezier handles (append-only; none stored is the
  smooth Catmull-Rom mesh, which the first handle edit fills in exactly
  along the grid lines). setMeshPoint takes `handle`; object.mesh.movePoint,
  addLine and deletePoint edit mesh envelopes too. The Mesh tool and Direct
  Selection drag points and the clicked point's handles (shared MeshEdit);
  the Mesh tool adds rows and columns inside mesh envelopes. Reset with
  Mesh keeps the shape along the grid with handles; Release returns the
  exact mesh.
- Control bar: Edit Envelope / Edit Contents, warp style, orientation,
  bend and distortions or mesh rows and columns, Reset, Envelope Options.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-06 12:16:59 +07:00
bflatastic 0889f13cd8 M8.11: Perspective grid widgets: ground-level points move the grid, separate extents, cell size widget, screen-fixed Plane Switching Widget with 1-4 keys
The Perspective Grid tool's left and right ground-level points move the whole
grid; the left and right extents are separate (extentRight; Alt drags both,
Shift goes by whole cells); a cell size widget sits up the line where the planes
meet; Shift keeps a vanishing point on the horizon and the ground points and
origin on one axis. The Plane Switching Widget stays put in a corner of the
document window (ViewInfo/ToolContext carry the window as a ScreenFrame), takes
its clicks with any tool while the grid shows (the Perspective Selection tool
too while it's hidden), and 1-4 pick the left, horizontal, right and no plane.
Double-clicking the Perspective Grid tool opens Perspective Grid Options
(show the widget, its corner; perspective.widget.options, kept with the
preferences).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-06 12:16:39 +07:00
bflatastic 8255d606ae M8.14: Type and symbols in perspective are really projected and stay editable; attachments survive copies
Type and symbol instances attached to a plane keep their art and carry a projection
(Node.perspective.projection, append-only); the canvas and every export draw their outlines
through it (reshape/bake), so they are foreshortened and stay type and symbol instances. Bounds,
hit testing and transforms follow the projection. Object › Perspective › Edit Text
(perspective.editText, or double-clicking with the Perspective Selection tool) shows the type flat
where it is drawn in isolation mode; exiting isolation projects it again. Release with
Perspective keeps their look. Copies, pastes, duplicates and Selection-tool moves keep the
attachment (the art moves as dragged). Flare, spiral and polar grid draw on the active plane, and
so do the click-to-size shape dialogs (perspective.draw `at`: sizes in plane units).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-06 12:10:00 +07:00
bflatastic 04fa49413c M8.16: Envelopes bend images, symbols, gradients, patterns and appearance; warps keep their frame
- Images distort as a raster mesh warp: cut by Fidelity into triangles,
  each a clipped image under the affine map of its corners (pieces overlap
  slightly, no seams; the renderer paints them without clip layers; SVG
  writes the pixels once and <use>s them).
- Symbol instances distort as their symbol's art (the renderer's cache
  follows edits to the symbol).
- Distort Appearance bakes strokes (filled outlines) and geometry effects
  before bending; Distort Linear Gradients bends linear gradients; Distort
  Pattern Fills bends the tiles. Opacity masks of the content bend too.
- Bug fix: a rotated, sheared or reflected warp envelope re-warped along
  the page axes. Envelopes now keep their own frame (append-only model
  field), so the warp turns with the art; move and scale keep it square.
- Live evaluation shares one set of hooks (vectorcraft_doc::live::Hooks,
  vectorcraft_effects::{expand_live, expanded_live_group,
  expand_live_deep}) between the canvas, Expand and every exporter.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-06 12:01:47 +07:00
bflatastic 13db157d36 M8.7: Width tool edits compound-path strokes, shows every subpath's points, own cursors
- A compound path's stroke lives on the compound: the tool edits it through
  any member, and stroke.widthPoint.* / stroke.widthProfile.set given a member
  edit the compound's profile.
- Width points show on every subpath the stroke runs along (not just the
  first) for the hovered and the selected stroke.
- Cursors: the Width tool's own glyphs off a stroke, over a stroke (a drag
  adds a point) and over a width point or handle (a drag moves or widens it).
- Hint-bar text for the tool.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-06 12:01:10 +07:00
bflatastic e9abc62f1a M8.4: Liquify keeps going while held, leaves non-paths alone, strokes apply incrementally
Holding the brush still keeps Twirl, Pucker and Bloat applying, scaled by the
time held: a new Tool::tick (time supplied by the host: canvas frames, or
`holdMs` on ui.pointer / pointer_gesture events) repeats the last point every
0.1 s, one more dab there. Liquify never touches graphs, meshes, type, symbols,
images, or envelopes, repeats and blends with their contents, nor guides in
selection mode; those under the brush come back in `skipped` with a `warning`
that the status bar shows (UiRequest::Status). A drag applies only the dabs
each new sample adds (the stroke's state is kept between previews), giving the
same result as the whole stroke, so journal replay still reproduces it.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-06 12:00:52 +07:00
bflatastic e3b079de8c M8.10: Perspective grid view options: Lock Grid, Lock Station Point, Snap to Grid, Show Rulers
View > Perspective Grid gains Show/Hide Rulers, Snap to Grid (on by default),
Lock/Unlock Grid and Lock Station Point, with flipping labels and checkmarks (and
Show/Hide Grid's label). Lock Grid stops the grid widgets from dragging; Lock
Station Point swings the other vanishing point around the station point; Snap to
Grid lands drawn corners and moved edges on gridlines within a quarter cell
(perspective.draw/move take snap?); Show Rulers draws a ruler up the true height
line in the grid's units. Gridlines draw in the Define Grid colours and opacity.
New commands perspective.grid.lock/lockStation/snap/rulers (view state).

Existing tests that measure exact perspective moves (two in tests_distort.rs,
the persp_session helper of tests_persp_select.rs) turn snapping off first (it is on by
default and would move their exact corners onto gridlines).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-06 11:49:19 +07:00
bflatastic 0f0dbbf9d5 M8.13: Perspective planes move along their normals with widgets, alone, with or copying their objects
The grid keeps per-plane offsets (leftOffset, rightOffset, groundOffset). Each plane has a widget
(a diamond in its colour) that the Perspective Grid and Perspective Selection tools drag: plain
moves the plane, Shift moves the objects on it too, Alt copies them (perspective.plane.move).
Double-clicking a widget, or ui.perspectivePlane, opens the plane's options dialog (location; Do
Not Move / Move All Objects / Copy All Objects). Object › Perspective › Move Plane to Match Object
(perspective.plane.matchObject). New objects attach where the plane is. Grid edits leave
attached art in place as the reference app does; perspective.grid.set {reproject: true} moves it
with the grid.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-06 11:44:11 +07:00
bflatastic 117aa0b5a3 M8.6: Puppet Warp pins appear at once, warp from the rest shape and follow Undo
- Pins show as soon as the tool has art selected: automatic ones at the
  centre and the middle of each limb's end (at least three), until pins are
  placed. They stay across tool switches while the selection is unchanged and
  a new selection starts afresh.
- The pins live in the document (Document.puppet, never saved) with the rest
  shape they started from: every warp starts from it, so warps don't stack and
  dragging a pin back restores the original; Undo/Redo take the pins back with
  the art. Adding and deleting pins are undo steps too.
- object.puppetWarp gains rest: true (the tool's pins); the new query
  object.puppetWarp.pins reads them. A click off the mesh adds nothing and
  says so (not-allowed cursor, canvas label); the command refuses such pins.
- The mesh grid covers the expanded art, so tiny art with a wide Expand no
  longer allocates millions of cells.
- Tests on groups, compound paths and open strokes.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-06 11:16:10 +07:00
bflatastic 3d35b8518f M8.19: blend spine and keys editable on the canvas
A selected blend shows its spine. Direct Selection drags spine points
and handles, the Pen tool adds and deletes points on a selected
blend's spine (object.blend.spine.moveAnchor/addAnchor/removeAnchor).
The straight spine becomes a path on the first edit, its points pinned
to the key objects (append-only BlendSpec.key_anchors): moving a key
moves its end of the spine and the other way round; spines from older
files and Replace Spine still spread the keys evenly. Direct and Group
Selection pick blend keys on the canvas, edits redraw the blend live,
and Release leaves the spine as a path.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-06 11:12:58 +07:00
bflatastic c5985b3f47 M8.18: Blend Options dialog and the Blend tool's anchor targeting
Blend Options is a dedicated dialog (Spacing dropdown with its value,
Align to Page / Align to Path buttons, live preview) opened on the
selected blend's own options, so OK no longer turns Smooth Color into
5 steps; with nothing selected it sets what new blends start with
(object.blend.info reads them). The Blend tool blends from clicked
anchor points (blend spec `starts`), adds keys to an existing blend
instead of nesting it, opens Blend Options on double-click, Alt-click
and its toolbar button, and has its own cursors and hint.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-06 11:01:18 +07:00
bflatastic a0847e8a25 M8.12: Perspective Selection tool scales, copies, moves perpendicular and nudges in perspective
The Perspective Selection tool shows the selection's bounding box in perspective; its handles
scale in plane space (perspective.transform; Shift proportional, Alt from the centre). Alt-drag
moves copies that stay attached, pressing 5 while dragging moves along the plane's normal
(ToolKey::Digit, delivered by the canvas and MCP press_key), and the arrow keys nudge in
perspective (perspective.nudge). Transform Again repeats the last perspective move or scale in
plane space. Attachments (plane and depth) now live on the objects (Node.perspective), so copies,
duplicates and pastes keep them; grids from older files hand theirs over. Homography moves to
vectorcraft-geom. Hint-bar text for the tool.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-06 11:00:15 +07:00
bflatastic c3c4185cef M8.9: Perspective grid presets: built-in views, Save Grid as Preset, presets manager
View > Perspective Grid > One/Two/Three Point Perspective list the built-in views
([1P/2P/3P-Normal View], plus Low and High views generated in code) and the saved
presets of each type; Save Grid as Preset... and Define Grid's Preset menu and Save
Preset... save the fields. Edit > Perspective Grid Presets... (previously a
mislabelled reset to the two-point grid) manages them: New, Edit, Delete, Import,
Export (.vcperspective), stored with the preferences. New commands
perspective.presets.list/save/delete/export/import; perspective.grid.preset takes
a preset name. Preset import is fuzzed.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-06 10:51:12 +07:00
bflatastic 92cadd6083 M8.3: Liquify Tool Options dialogs, pen pressure and Brush Affects
Double-clicking a Liquify tool opens its Tool Options (dialog liquifyOptions):
the shared Global Brush Dimensions (Width, Height, Angle, Intensity, Use
Pressure Pen), the tool's options (Detail, Simplify with its checkbox, Twirl
Rate, Complexity, Brush Affects, Horizontal/Vertical) and Show Brush Size.
The canvas captures pen pressure from pen/touch force, ui.pointer and MCP
pointer events take `pressure`, and object.liquify takes [x, y, pressure].
Fixes: LiquifyParams::to_json now sends affectAnchors/In/Out; Alt-drag sizes
the brush from its current size (Shift keeps proportions) instead of
collapsing it. Hint-bar text for the seven tools. Registers the MCP Liquify
tests file added in M8.2.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-06 10:50:16 +07:00
bflatastic 67b2213957 M8.5: Puppet Warp pins rotate, multi-select and Select All; Control bar and hint
- Alt-dragging near (not on) a selected pin turns the art around it; the pin
  keeps that turn through later warps. arap::Pin gains an angle constraint and
  object.puppetWarp takes angles: [deg|null...].
- Shift-click adds pins to the selection or takes them out; dragging a pin
  moves every selected pin. Select All Pins selects them all (it used to
  deselect). Alt-click no longer deletes a pin; Delete removes the selection.
- Control bar: Expand (0 allowed), Show Mesh (on by default), Select All
  Pins. Hint-bar text for the tool.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-06 10:28:05 +07:00
bflatastic ecf245b7c9 M8.8: Define Grid dialog prefilled from the grid, with viewing angle, units, scale, colours and opacity
View > Perspective Grid > Define Grid... opens a dedicated `perspectiveGrid` dialog
(ui.perspectiveGridDialog) prefilled from the current grid instead of a generic
form with fixed defaults that forced kind 2. The grid model gains (append-only)
name, viewing angle (the station point), units, scale, plane colours and opacity;
grids with a viewing angle foreshorten each axis as a true camera. New commands:
perspective.grid.get (read-only) and perspective.grid.define (one undo step,
only changed fields apply).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-06 09:40:26 +07:00
bflatastic 5d21826fa8 M8.1: Delete/Backspace remove the selected width points and Puppet Warp pins
The Width and Puppet Warp tools now claim Delete and Backspace while they
have width points or pins selected, so the shortcut routing (desktop and MCP
press_key) removes those instead of clearing the artwork. With nothing of the
tool's selected the keys still clear the selected objects. Headless Backspace
clears the selection like the desktop app does.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-06 09:26:55 +07:00
bflatastic 08108f693f M8.2: tool options last across tool switches and launches
Each tool keeps its options (a table in vectorcraft_tools::settings) when another
tool is chosen, across document switches, and in the saved preferences
(Prefs::tool_settings). The 7 Liquify tools share one set of Global Brush
Dimensions; the Symbolism tools share their brush. tool.setOption takes
{values} and a `tool` (another tool's options are stored for later), returns
the options, and works headless (MCP host command).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-06 09:23:44 +07:00
bflatastic a844503e4c Fix #122: Mirror & Cut, Line Cut and Rectangle Cut tools
The issue asked for one-step symmetric shapes, splitting all selected art
along a line and cropping art to a rectangle as real geometry. Only the
freehand Knife and the Scissors existed, and neither works on compound
paths as one shape.

New commands path.mirrorCut, path.lineCut and path.rectCut cut the
selected paths and compound paths (inside groups too) with pathops
booleans against a half-plane or rectangle, and split open paths with
the Knife/Path Eraser helpers. Mirror & Cut reflects the kept half and
unites it with itself (open halves are joined on the axis). The draw2
piece helpers now rebuild compound paths too. Three tools (Eraser group,
original icons) preview the cut live while dragging and commit it as one
undo step; Mirror & Cut's axis and kept side are tool options shown in
the Control bar.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-06 00:42:26 +07:00