Paint given to a clipping path (paint commands with its id) now shows: its
fill paints inside the clip behind the clipped art and its stroke over the
art, unclipped, on the canvas and in SVG and PDF. Node::clip_paint splits the
clipping path into its fills and its strokes (type: its characters' too) for
all three outputs; the renderer caches the parts per clipping path. Clip group
visual bounds take in the stroke. Make Clipping Mask still leaves the clipping
path unpainted, as the reference app does; Ungroup no longer wipes a painted
clipping path's appearance (Release already kept it).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
On screen, a group (or object) with opacity, a blend mode, an opacity mask or
knockout whose content blends is drawn offscreen over a copy of its backdrop
and mixed back in by its opacity, mask and clip (a group blend mode then
applies to the backdrop-free result, as PDF defines it). Isolate Blending keeps
the content starting from transparency. Clip groups no longer isolate their
children (blending content is clipped per drawing), and non-isolated knockout
groups composite their elements against the art below the group. Groups
without blending inside still render as plain layers.
In PDF, such groups are written as non-isolated transparency groups (a
constant-alpha soft mask instead of the writer's isolated opacity group),
knockout groups included.
doc: Node::blends_through / children_blend.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>