vectorcraft/crates/ui-egui/src/i18n/de.tsv

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1# German (de) catalog. Same format as zh-hant.tsv: context <TAB> source <TAB> translation
2#
3# Clean-room: written from the meaning of VectorCraft's English labels in standard German, using the
4# feature names German-speaking users of vector illustration software know (Zeichenfläche, Farbfelder,
5# Kontur, Fläche, Pfad, Ankerpunkt, Zeichenstift, Direktauswahl, Pathfinder, Muster, Vorgabe, Ebene,
6# Verlauf, Deckkraft, Schnittmaske, Verzerrungshülle). No other application's German localisation
7# resource, string table or product UI was consulted or copied; add entries the same way.
8#
9# Conventions: commands use the infinitive (Öffnen, Speichern, Einblenden) and sentences address the
10# the menus show shortcuts (Shift, Ctrl, Alt, Esc), so a hint and its shortcut read alike. Status and
11#
12# Coverage: the whole interface — every menu string and every `tl!` literal (`complete_menus`,
13# tested) — and the status and error messages. Left in English on purpose (`MENU_KEEP_AS_IS` in the
14# tests): the product name, language names, OpenType, the built-in workspace names and the bracketed
15# perspective grid preset names; `de-DE`, `de-AT`, `de-CH` and every other `de-*` locale resolve here.
16# Photoshop-style raster effects (Effect menu, their dialogs).
17# Status and error messages too (`@msg` rows at the end, `COMPLETE_MESSAGES` in the tests).
18# leading/trailing spaces of fragments exactly as they are.
19# Leading model (Paragraph panel menu, East Asian options).
20# About › Contributors / Models (credits.rs)
21# Status and error messages (`@msg`), translated where the status bar shows them; the message itself
22# stays English for agents and tests. `{_1}`, `{_2}` … stand for the `{}` of the format string, in order
23# (`complete_languages_translate_every_message` lists any that are missing). Command ids, parameter
24# names and values in backticks or code (`colorModel rgb`, `document.export`) stay as they are.
25# The macOS menu bar (native_menu): the app and Window menus' system items, Settings pages.
26# Added on landing: strings from features that landed after the catalog was written.
27# Raster effects: Pixelate, Texture, Video (Effect menu, their dialogs).
28# Libraries: groups, search, import and export.
29# Linked files changed on disk.
30# Window: the system's title bar (Windows, Linux).
31# Brush Options: Scatter, Art and Pattern brushes.
32# PSD files (opened and placed as their merged image).
33# 3D and Materials › Revolve: its options dialog and gizmos.