Commit Graph

5328 Commits

Author SHA1 Message Date
Adrià 14a7e64dcd
Merge pull request #3485 from santhoshkumar-dev/codex/windows-path-traversal
fix(filesystem): reject invalid parent traversal on Windows
2026-10-11 23:24:37 +02:00
Adrià 7562b4b05e
Merge pull request #3473 from superhe11/fix/resource-cache-storage-eviction
fix(agc): keep uncached storage images out of the resource cache
2026-10-11 23:24:32 +02:00
Adrià 90896b5cc9
Merge pull request #3462 from exefer/fix/libkernel-select-host-descriptors
fix(libkernel): select descriptors that are not sockets
2026-10-11 23:24:27 +02:00
Adrià 1770f352d7
Merge pull request #2471 from Scramblrrrr/codex/shared-loop-exit
fix(shader): guard shared loop exit routing and preserve valid fallbacks
2026-10-11 23:24:02 +02:00
Adrià 4cacc78d61
Merge pull request #3391 from tibzejoker/fix/masked-select-wqm-superset
fix(shader): drop masked selects proven unobserved through whole quad mode
2026-10-11 23:23:58 +02:00
Adrià 9865c57f76
Merge pull request #2261 from Sanjaysrinivas/feat/registered-ngg-workgroup
fix(agc): route registered NGG workgroups through mesh
2026-10-11 23:23:54 +02:00
Adrià fc5faefc44
Merge pull request #3159 from XairRrR/perf/agc-shader-prep-lock
perf(agc-driver): prepare shader ABI variants before taking the preparation lock
2026-10-11 23:23:53 +02:00
Adrià 515464844d
Merge pull request #1250 from kr4y4/fix/shader-fract-sub-floor
fix(shader): compute V_FRACT_F32 from the exact fraction of |x|
2026-10-11 23:23:29 +02:00
Adrià c5da8233a5
Merge pull request #3515 from Winvoker/fix/progress-stub-call-whitespace
fix(progress): match stub calls across whitespace
2026-10-11 23:16:46 +02:00
Adrià 9c75aa87c3
Merge pull request #3513 from jweidenh/codex/test-bda-store-boundaries
test(recompiler): cover BDA store boundary faults and written pages
2026-10-11 23:15:57 +02:00
Adrià b3ae112012
Merge pull request #3528 from MarcZX100/codex/agc-shutdown-3506
fix(agc): catch shutdown in shader ABI resolution
2026-10-11 23:06:08 +02:00
Adrià 9d9f2cf094
Merge pull request #3516 from Feuris/carry/windows-udp-short-receive
fix(net): preserve truncated UDP receives on Windows
2026-10-11 23:05:37 +02:00
Adrià 68ac73f3df
Merge pull request #3452 from LeandroLP23/fix/kernel-windows-directory-rewind
fix(libkernel): rewind Windows directory descriptors on lseek
2026-10-11 23:05:29 +02:00
Adrià d80a52b75d
Merge pull request #3500 from notaxeltv/feat/tts2-unavailable-exports
feat(libSceTextToSpeech2): return EOPNOTSUPP from remaining speech exports
2026-10-11 23:04:31 +02:00
Dean 0a8b1d32b1
Merge pull request #3415 from MarcZX100/codex/fix-windows-runtime-unwind-3411
test(libc): keep Windows exception cleanup coverage on guest frames
2026-10-12 08:59:34 +13:00
Santhosh Kumar 2ad916566f fix(libkernel_sys): return the resolver's error from symlink
symlink, added in #3491 while this branch was open, still resolved its
new path with ResolvePath_nid_no_patch, which now throws for an invalid
"..". Use ResolvePathError_nid_no_patch as link does, so
"missing/../x" returns ENOENT and "file/../x" ENOTDIR.

Reported by @Silverash-i8 on #3485.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-12 01:25:02 +05:30
Santhosh Kumar 17827dd9ab fix(filesystem): reject invalid parent traversal on Windows 2026-10-12 01:25:02 +05:30
milescoviello ad14190c13 fix(libc): resolve ".." in guest paths against the directory before it
Guest paths were normalized lexically before they reached the host, so
"missing/../file" and "file/../x" dropped the component before "..":
stat and open succeeded on the file, unlink deleted it and rmdir removed
a directory, where FreeBSD's lookup() resolves ".." with VOP_LOOKUP in
the directory reached so far and fails with ENOENT for a missing
component and ENOTDIR for a file. POSIX path resolution (XBD 4.13) says
the same.

".." is still collapsed lexically when the path before it is an existing
directory, so case-insensitive matching and aliases behave as before.
When it is not, the rest of the path is passed to the host unchanged and
the host resolves it. Linux then reports ENOENT or ENOTDIR as FreeBSD
does; Windows collapses ".." itself, so its results are unchanged.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01XYhZu5HokHMo9mfi8QU83m
2026-10-12 01:24:53 +05:30
Dean 12c2266281
Merge pull request #3922 from oneandonlydean/up4/fix-implicit-lod-test-wqm
test(agc): enter whole quad mode in the implicit-LOD 1D sample test
2026-10-12 08:45:56 +13:00
Dean a061f5b5ac
Merge pull request #3510 from babyhuey/fix/libkernel-sys-symlink-windows
fix(libkernel_sys): create symlinks with CreateSymbolicLinkW on Windows
2026-10-12 08:45:52 +13:00
Dean 70eba72ad6
Merge pull request #3518 from Silverash-i8/fix/filesystem-test-directory-time
test(libkernel): don't require restoring the directory time on Windows
2026-10-12 08:45:48 +13:00
Dean f7d623528a
Merge pull request #3532 from MarcZX100/codex/srgb-compare-zero-3526
fix(shader): allow constant-zero sRGB comparisons
2026-10-12 08:45:45 +13:00
Dean 4be9c25519
Merge pull request #3520 from MarcZX100/codex/gcc13-unwind-3459
fix(libc): resume host foreign exceptions with host unwinder
2026-10-12 08:37:59 +13:00
Dean Galvin d9afe1078e test(agc): enter whole quad mode in the implicit-LOD 1D sample test
A pixel wave starts with only its covered pixels in EXEC, so a shader that
takes an implicit LOD has to run s_wqm first or the helper lanes of a partly
covered quad hold no coordinate. The test's pixel shader did not, which goes
unnoticed while its one triangle covers every quad whole. llvmpipe clips that
triangle at twice the viewport into three, and in the quads on the two inner
edges the helpers' zero coordinate gave the last mip instead of the expected
one.

The shader now starts with s_wqm_b64 exec, exec, as a compiled pixel shader
that samples with an implicit LOD does.
2026-10-12 07:35:46 +13:00
exefer 3ae2583802 fix(libkernel): select descriptors that are not sockets 2026-10-11 17:25:32 +02:00
MarcZX100 f942de360e test(libc): keep Windows unwind coverage within guest frames 2026-10-11 14:58:39 +00:00
jweidenh 07297a54aa test(agc): verify rejected resource sets release storage images 2026-10-11 16:44:45 +03:00
Sanjaysrinivas 1fe527bbec fix(agc): route registered NGG workgroups
Defer registered NGG workgroup preparation until routing is known. Share the routing decision with static ABI resolution and draws. Gate the wave64 fixture on supported mesh subgroups; retain device-independent routing coverage.
2026-10-11 15:20:24 +02:00
Superhe11 83c9eb7af1 fix(agc): keep uncached storage images out of the resource cache 2026-10-11 16:12:02 +03:00
MarcZX100 a0e3d2098d fix(shader): omit sRGB variants for comparisons 2026-10-11 13:09:21 +00:00
thibaut db1f3c38ef fix(shader): drop masked selects proven unobserved through whole quad mode
A lane set contained in X is contained in WQM(X). Containment is proven
through BitwiseAnd and through ballots evaluated in the uniform entry
blocks, where every invocation is active. Under a whole quad mode mask the
masked lanes form whole quads, so implicit-LOD pixel samples, which only
read their own quad, do not observe them.

This removes the selects that kept the packed pixel ancillary input alive
after its fields were extracted in GTA V (PPSA04264) pixel shaders.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01V1W4jdNSKTV7xwuS6xQPJV
2026-10-11 15:05:49 +02:00
Scramblrrrr 3943287d63 refactor(shader): drop the overlapping global loop join fallback 2026-10-11 10:00:07 -03:00
Scramblrrrr 3a80442635 fix(shader): validate conditional exits before accepting every fallback 2026-10-11 10:00:07 -03:00
Scramblrrrr b23b54a6d7 perf(shader): avoid rerouting synthetic loop-exit forwarders 2026-10-11 10:00:07 -03:00
Scramblrrrr 5781203184 test(shader): expect main to merge the shared exit tail without routing 2026-10-11 10:00:07 -03:00
Scramblrrrr 901c627862 fix(recompiler): preserve the guarded loop exit fallback before shared routing
Keep the AlxcBTW #24 fallback as a separate guarded attempt before enabling shared-exit and nested-continuation repairs. Add the reduced padded shader reported by orishamir on #2523 as an end-to-end regression; the abstract graph does not reproduce the same failure.
2026-10-11 10:00:07 -03:00
Scramblrrrr b0c86ec07f fix(recompiler): privatize shared continuations before loop gateways 2026-10-11 10:00:07 -03:00
Scramblrrrr e6c8e1e9c7 fix(recompiler): route shared loop exit selections in the guarded fallback 2026-10-11 10:00:07 -03:00
AlxcBTW 4df387d0c1 fix(recompiler): reject a loop-exit pass result that is not structured
The third structurize pass, which routes loop exits that leave the loop
before they meet, runs only when the plain and the privatized pass
throw, and its result was used without a check. Merged with #2471, it
turns some of those budget failures into graphs that spirv-val
rejects. In this one, selection 12 of the result lies in the selection
at 7 and branches to 7's merge block 13:

  {{1}, {2, 3}, {4}, {5}, {6, 7}, {}, {8, 9}, {10, 11}, {1}, {12, 4},
   {5}, {13}, {8, 14}, {15, 16}, {7}, {13}, {4}}

  block 12 exits the selection headed by block 12, but not via a
  structured exit

hasStructuredConstructs checks the third pass's result against the
structured control-flow rules of the SPIR-V specification (2.11), with
dominance and post-dominance taken over branch, merge and continue
edges. Back edges come only from a loop's continue block. A conditional
without a merge breaks or continues its innermost loop. A header
strictly dominates its merge, and a loop header its continue block. A
construct contains the merge of every header inside it and is entered
only through its header. It is left only to its own merge or to the
innermost loop's merge or continue block, and a continue construct only
to its loop's header or merge. When the result fails, the second pass's
error is reported, as when the third pass throws. The first two passes
are unchanged.

Differential fuzz with the structured-program generator and random
reducible graphs. Oracle: exact post-dominators,
requireStructuredBranches, merges dominated by their headers, the
original's executions, and spirv-val (SPIRV-Tools v2026.4).
- Against 9fa7d06a: the same outcome and output on every graph. That
  covers 100,000 random graphs at 0 words and with one block at 1000,
  and 30,000 programs at 16 and at 1000 words per block, each also with
  one block at 1000.
- Merged with #2471, the same 30,000 programs: the third pass had made
  41, 42 and 45 of them invalid (16 words, 16 with one block at 1000,
  1000 words). These end in #2471's own error again, and nothing else
  changes. The 1, 1 and 18 graphs that d59a9167 merged with #2471
  already structures invalidly come from the first two passes and stay
  as they are.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-11 10:00:06 -03:00
AlxcBTW 6500daa012 fix(recompiler): route loop exits that leave the loop before they meet
A loop whose exit paths leave the loop construct before they meet got
the nearest common post-dominator of its exits as merge, and
splitSharedMergeBlocks never separated it. An exit continues the
enclosing loop, so its path to that merge runs through the outer
header again, or an exit enters a block that a branch before the loop
also reaches. splitOneLoopMerge gave the loop a forwarding merge block
each round, the other path still bypassed it, and the post-dominator
stayed the same block until "CFG shared merge splitting exceeded
budget". These shapes from #2642 fail that way on main, on d59a9167,
with #2471 and with both:

  {{1}, {2}, {3, 4}, {2, 5}, {}, {1}}
  {{1}, {2, 3}, {4, 5}, {}, {3, 6}, {1}, {2}}
  {{1, 3}, {2, 4}, {3, 1}, {4}, {}}
  {{1, 2}, {3, 2}, {4}, {4, 1}, {}}
  {{1, 2}, {4}, {3, 1}, {4, 2}, {}}

When the plain and the privatized pass both fail, Structurize now runs
a third pass. It routes such a loop's exits through one junction with
routeLoopExits, as loops whose exits have no common post-dominator are
routed already, and gives an outer loop whose only latch lies in an
inner loop its own continue block. In that pass a loop exit conditional
that is neither a direct break or continue nor has an exit tail of its
own is structured as a selection, and an exit tail that the other arm
reaches is not used as one. Without that, graphs the routing unblocks
keep a conditional without merge (the rule from #2762) or a selection
entered past its header. Graphs that the first two passes structure
are unchanged, and when the third pass fails too, the second pass's
error is reported.

Differential fuzz against main, reducible graphs with 5 to 9 blocks,
each with 0 estimated words per block and again with one block at 1000
words (the privatizeSharedReturns path). Oracle: exact post-dominators,
requireStructuredBranches, merges dominated by their headers, the same
executions as the original graph, and spirv-val (SPIRV-Tools v2026.4,
Vulkan 1.3) on a module emitted from the structured graph.

- 200,000 random graphs. main structures 178,743 (0 words) and 178,750
  (1000 words); the output is identical on all of them. Of main's
  14,256 and 14,311 budget failures 13,527 and 13,596 now structure,
  and 2,576 and 2,565 of its refusals. No new output is invalid. The
  invalid outputs are main's 530, plus at 1000 words one graph that
  d59a9167 already turns from a budget failure into a back edge to a
  block that is not a loop header.
- 24,000 structured programs from orishamir/anyps5-cfgfuzz's
  generator (if/else, loops, break, continue, return). main structures
  21,093 and 21,022; the output is identical. 619 of 2,448 and 634 of
  2,429 budget failures now structure. No new output is invalid; the
  invalid outputs are main's 92.

agc_structurizer has the five shapes; requireOriginalBranches now
follows route variables. agc_shader_control_flow has two RDNA programs
of the first two shapes. The non-GPU tests and the 253 agc_driver GPU
tests pass on Windows (RTX 5070 Laptop).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-11 10:00:06 -03:00
AlxcBTW 5182c031a7 fix(recompiler): merge a loop selection where its arms meet in the iteration
A selection in a loop whose arms both reach their nearest common
post-dominator within the iteration got that post-dominator as its
merge. When an arm can also continue the loop, the post-dominator
follows the back edge: the continuing path re-enters the loop header
and reaches the outer selection's merge without passing the block where
the arms meet. In the loop {1}, {2, 4}, {3, 4}, {4, 5}, {1, 6}, {1}, {}
from #2642 (latches 4 and 5) the selections at 1 and 2 both merged at 4.
splitSharedMergeBlocks gave 2 a forwarding merge block, recomputed 4 for
it because 3 continues through 5, and repeated until "CFG shared merge
splitting exceeded budget: originalBlocks=9 currentBlocks=45
splitBudget=36".

When that post-dominator is inside the loop construct, findSelectionMerge
now takes the arms' nearest common post-dominator over the paths of the
iteration that reach it, so paths that leave through the continue block
or the loop's merge no longer move the merge past the arms' join. When
no arm leaves early the result is the same block as before. The loop
structures with two forwarding blocks and no clones or route variables;
so do three latches, the selections on the false side, and an if-else
whose one arm continues.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-11 10:00:06 -03:00
LeandroLP23 ce0239c940 fix(libkernel): return lseek errors for directory descriptors instead of throwing
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-11 14:59:57 +02:00
Hussein Kadhim 6db8c81aae docs(technical-debt): describe the Windows directory snapshot lifetime exactly 2026-10-11 14:59:57 +02:00
Hussein Kadhim cb6dcbf844 fix(libkernel): keep directory lseek off the shared lock and report offset overflow
lseek on a non-directory descriptor no longer takes the directory table lock when no directory is open, and a listing is read under the descriptor's own lock. SEEK_CUR with offset 0 only reports the position, and an overflowing SEEK_CUR offset reports EOVERFLOW.
2026-10-11 14:59:57 +02:00
Hussein Kadhim 7a68e11ab4 fix(libkernel): rewind Windows directory descriptors on lseek
lseek on a directory descriptor returned 0 without moving the listing, so getdents after lseek(fd, 0, SEEK_SET) reported nothing.
2026-10-11 14:59:57 +02:00
jweidenh 82c04e4027 fix(shader): keep sRGB comparisons in the emulated runtime mode
(cherry picked from commit 5377951c552f2313c8f7a52b57bd7a54c5f7fb7f)
2026-10-11 12:54:54 +00:00
XairRrR 94cffec3a7 perf(agc-driver): prepare shader ABI variants before taking the preparation lock
A shader preparation transaction took the global writers lock when it
was constructed and kept it to its end. ResolveShaderAbi, reached from
sceAgcCreateInterpolantMapping and sceAgcLinkShaders, compiled its
variants inside such a transaction, so every game thread creating or
linking shaders waited behind one compile: Uncharted's stalled frames
spent about half a second each in shader registration.

The root transaction now takes the lock on its first Read, Edit or
Hold. ResolveShaderAbi prepares the variants before reading the
prepared state when its ABI was not committed yet. Registry
publication holds the lock as before: PublishRegisteredShader holds
it, and RegisterShader holds it before the driver mutex, so the lock
order is unchanged. Commit takes no lock: a transaction with changes
already holds it.
2026-10-11 14:54:48 +02:00
Abdulrahman Elkordy 8b0b78f529 test(libkernel): don't require restoring the directory time on Windows
The empty-path utimes check restores the working directory's write time
afterwards and requires the restore to succeed. With MinGW,
std::filesystem::last_write_time fails with EACCES when setting a
directory's time (a file's works), so guest_filesystem aborts there on
Windows. The restore stays, only its result is no longer checked.

Claude-Session: https://claude.ai/code/session_012SLQbhAiexxW6TtjYToW8a
2026-10-11 15:49:25 +03:00
MarcZX100 9e8b5a21bc fix(shader): allow constant-zero sRGB comparisons 2026-10-11 12:49:23 +00:00
ArjenS-LA 859736aa0e fix(net): preserve truncated UDP receives on Windows 2026-10-11 09:48:50 -03:00