Commit Graph

4862 Commits

Author SHA1 Message Date
carman24r 6032ba4af9
Create RegisterCommands.cpp
new regression tests.
2026-09-29 16:08:47 -04:00
carman24r 5afbeca23c
Update Packet.cpp
validated count-replacement helper.
2026-09-29 16:06:41 -04:00
carman24r 94035e6367
Update Packet.hpp
declaration for SetIndirectCount.
2026-09-29 16:06:07 -04:00
carman24r 01f6311bd3
Update IndirectRegisters.cpp
three register-count setters.
2026-09-29 16:05:27 -04:00
carman24r 1f1e39dccf
Update Registers.cpp
eight register-write and size-query implementations.
2026-09-29 16:04:50 -04:00
Pacuka a2520aa071 fix(sysmodule): unload unknown module ids as no-ops
sceSysmoduleLoadModule and sceSysmoduleIsLoaded already accept ids the
project does not know and log them; unloading such an id threw, so a title
that loads and later unloads an unknown module aborted at the unload.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-29 21:32:15 +02:00
Pacuka c618f53301 fix(userservice): report invalid arguments as 0x80960005
SCE_USER_SERVICE_ERROR_INVALID_ARGUMENT is 0x80960005; 0x80960002 is
NOT_INITIALIZED (the neighbouring NO_EVENT 0x80960007 and BUFFER_TOO_SHORT
0x8096000A already match the real sequence). The privacy getter returned the
raw value and now uses the constant.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-29 21:31:53 +02:00
STL1te 03465e769c test(kernel): a second view of direct memory shares the page
Since direct memory mapped at two addresses is shared read-only instead of
refused, the guest memory test expected an exception that no longer comes.
It now maps the second view, reads the first view's bytes through it, and
writes through the first view once the second is gone, which faults unless
its protection came back.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-29 21:28:49 +03:00
STL1te 6b36c050fe style: drop the branch's code comments per CONVENTIONS.md
Only the lines this branch added lose their comments; the commits before
keep them, with the reasoning behind each change, for whoever digs into
that code later.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-29 21:25:29 +03:00
STL1te 119560206d feat(agc-driver): heap ranges the host imports did not take are mirrored
An address-based build maps every readable registered range. A heap
range past APS5_HOST_IMPORT_MIB (or refused by the driver) was copied by
every such build: about 3200 ranges, 670 MiB and 500 ms per build on the
story-mode load, which then stalled. Such ranges are now served by
persistent host-cached mirrors, as the main image is, and the load
reaches its next failure.

- a heap mirror keeps no shadow; it keeps a write-tracking generation
  per 64 KiB block and a build copies only the blocks stamped since. The
  generation is stored by the copy, so a build that throws before it
  leaves no block marked current with stale bytes
- the build gathers its heap mirrors, sorts them and collects each run
  of adjacent ranges once (a collect costs about 4 us whatever its size;
  ~3000 mirrors took 16 ms per build, now about 3 ms)
- writable ranges are mirrored too: each build keeps the bytes its merged
  written ranges held at upload and write-back stores only what the GPU
  changed from them, so a CPU store made meanwhile stays; recorded work
  writing a range completes before a refresh reads it
- the mirrors are limited by APS5_HEAP_MIRROR_MIB (24 GiB by default); a
  mirror past it, or one whose buffer the driver refuses, stops the
  process. Heap mirrors are not given to descriptor sub-ranges, image
  mirror serials or reusable direct regions
- past APS5_ADDRESS_COPY_MAX_MIB (64 MiB by default) of committed bytes
  still copied, a build stops the process, naming the largest ranges and
  why each is copied (unreadable pages, an image mirror the driver
  refused, a range outside the write-watched arena, mirrors disabled)
- a direct memory page mapped at several addresses is read-only in every
  view while its range stays writable: copies, descriptor regions and
  mirrors take every readable page, write-back stores the writable ones
  and fails on a GPU change inside a read-only page instead of dropping it
- a store through the BDA table into a mirrored or copied range faults
  as before (only writable ranges imported in place are writable there);
  the fault now names the table range and that rule
- the BDA resource tests run with a storage range limit that holds the
  fault buffer and cover a mirror's fill, reuse, per-block refill, an
  interrupted refresh, a descriptor store beside a concurrent CPU store,
  and the copy limit

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-29 21:22:23 +03:00
STL1te c8913314bc test(agc-driver): the graphics and BDA device tests link and run to the end
Both suites stopped at their first stale expectation, so nothing after
it ran; the BDA device tests did not link.

- the BDA device tests define the one recorder entry Resources.cpp
  reaches (no recorder) and fail loudly on the others
- Buffer::Invalidate refuses memory that is not host mapped again (lost
  in 8a69fef); the device tests expect it for a device-local buffer
- APS5_PIN_WAIT_MS (60000 by default, unchanged) bounds the wait before
  a mutation of a leased range is refused, and the refusal names it; the
  graphics tests set 200 ms, as they expect about a dozen refusals
- the expectations follow the behaviour the code chose since: a buffer's
  four-DWORD V# is refused as a T#, a sampler exceeds the mock's zero
  sampler slots, a V# at unmapped memory binds its committed pages only,
  a rect-list fragment input without a vertex export reads as zero,
  detiled rows span the padded block width, mip ranges are checked in
  address order, block-compressed and 128/129/132 formats use render
  target tiling, an XOR swizzle is refused only over a base that is not
  64 KiB aligned, DCC and partial mip chain views decode, a cube reads as
  a 2D array, the sampler fixture's max LOD fits the 4.8 field, a BDA
  program with barriers is accepted, a tessellation control stage is
  refused, a corrupt request fails on its signature and a newer one on
  its version
- the DCC comment in the texture decoder no longer claims metadata
  compression is refused

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-29 21:22:23 +03:00
STL1te ee1d34230d feat(kernel): sceKernelDebugWriteCppExceptionInfo prints the uncaught C++ exception
A title libc from sce_module calls it from __cxa_throw/__cxa_rethrow when
no handler is found, right before std::terminate, with the thrown object,
0x400 (meaning unknown), the demangled type name and what() (or null).
The console keeps it for the core dump; there are no guest core dumps
here, so it is printed to stderr. It was the only import such a libc
needed beyond the existing libs.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-29 21:22:23 +03:00
STL1te 8dbff97486 chore(agc-driver): agc_shader_replay --spv writes the recompiled SPIR-V
--spv saves <request>.spv in the working directory for spirv-val; the usage
line lists --asm and --mem too.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-29 21:22:22 +03:00
STL1te 4622efb4bb chore(agc-driver): APS5_WATCH_MEMORY watches several ranges
APS5_WATCH_MEMORY takes <hex address>:<hex bytes> ranges separated by commas;
a snapshot holds them back to back, in order, and is kept when any changed.
Each range matches its own heap base above bit 36, and watching starts once
all are mapped.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-29 21:22:21 +03:00
STL1te d76ecfac06 fix(shader): DPP row and bank masks gate the instruction's VGPR write
The decoder puts an instruction's DPP fields on its source, and only a
destination carrying them has writeRawU32 keep the lanes the masks leave out
(and, without bound_ctrl, the lanes with no source lane). destinationOperand
copied them over, but no write used it, so every row was written: a wave64
scan adding the other row's total into the odd rows only (row_mask:0xa) added
it into every row, the prefix sums a key pass indexes primitives by came out
wrong, and the tree built from the keys held cycles its walkers looped on.

As in the Kyty recompiler (writes through DestinationOperand):
TranslateInstruction gives the destination its source's DPP fields once, and
a mac accumulator reads the destination without them (accumulatorOperand).
agc_dpp_write_tests checks a masked DPP add writes through DppUpdateU32.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-29 21:22:21 +03:00
STL1te f98b28d0d7 chore(agc-driver): debug aids for looping shaders
- The loop guard's report names the shader (its code address when its plan
  was built, now the translator's shader hash), and LoopGuardTripped() tells
  whether any dispatch reported one.
- APS5_WATCH_MEMORY=<hex address>:<hex bytes> (with APS5_SYNC_DISPATCH=1)
  keeps the last 64 contents of a range with the dispatch that left each, and
  writes them to watch_<n>_<program>.bin when the loop guard first trips; the
  address matches any heap base above bit 36.
- agc_shader_replay --mem prints the guest buffer V#s and which the shader
  writes.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-29 21:22:21 +03:00
STL1te 3d3f71224e feat(shader): V#s at address 0 access nothing
A V# with records but a base address of 0 threw at bind time ("null shader
buffer descriptor address"), although a shader that never reaches that slot
works on hardware; an access through it would fault there, so a working
title does not make one.

Such a V# is specialized empty like one without records (every access out of
bounds) and binds the placeholder buffer; the draw cache's alias check skips
it as the build does. The tests expecting the old rejections are dropped.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-29 21:22:20 +03:00
STL1te 6a73ec426f fix(shader): a selection whose arm continues merges where the other arm goes
findSelectionMerge took the nearest common post-dominator of a selection's
targets, computed across the loop's back edge. When one arm only continues
(reaching that block in a later iteration) and the other target is shared
with an enclosing selection, the shared merge was split off the header, the
post-dominator stayed where it was, and splitting repeated until the budget
threw.

Inside a loop, an arm that reaches the post-dominator only past the continue
or merge block now leaves the selection by continuing, and the merge is the
other arm's target; after one split that is the header's own synthetic merge.
agc_structurizer_tests builds the smallest such graph; it hit the budget
before.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-29 21:22:20 +03:00
STL1te 3dec6ceda7 feat(agc-driver): bind guest buffers below their view at the storage offset alignment
A view whose offset in its GPU owner is not a multiple of
minStorageBufferOffsetAlignment could not be bound, and an address-based
build (its registered heaps imported whole) put descriptor-bound buffers at
arbitrary offsets inside them, so such dispatches failed.

GuestBufferMemory::Descriptor now binds from the aligned offset below the
view and reports the difference; ShaderResources stores it, per guest buffer
element, into the push constant block at the shader's memory byte offsets
(RecompileResult::memoryOffsetDword), which the shader already adds to every
access. Every push constant path (dispatches, recorded and synchronous draws,
draw recipes) takes the patches; the assembling overload of
Pipeline::PushConstants is gone. A shader whose shader data is a buffer fails
when it would need one.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-29 21:22:19 +03:00
STL1te 000d0bf4f0 feat(shader): retire threads past a partial thread-dimension dispatch
A dispatch sized in threads (USE_THREAD_DIMENSIONS) launches a partial last
workgroup on RDNA2, but the host rounds it up to whole groups, so the extra
threads ran: past the end of a node list they read past it and wrote over
live records.

Such dispatches now compile a separate variant (ShaderComputeStageInfo::
partialThreads, keyed only on whether it is set) whose entry EXEC excludes
threads at or past the requested size. The size reaches the shader as three
shader data dwords after the memory offsets (StageInputKind::
DispatchThreadLimit), is mixed into the dispatch cache key and the result
memo hash, and serialized in recompile requests (version 3). Whole-group
dispatches keep their variant.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-29 21:22:19 +03:00
STL1te 029dcdacac feat(agc-driver): null V#s access nothing, as on hardware
A V# without records (all zero, say, for a slot the taken path never
uses) makes every access out of bounds on hardware: loads read zero or the
format's default, stores and atomics are dropped. The recompiler now
specializes such a buffer as empty, so every access through it is out of
bounds, and the driver binds a small per-device placeholder buffer to the
element instead of rejecting the V#. A V# with records at address zero
still throws.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-29 21:22:18 +03:00
STL1te 21cb5676c7 feat(shader): buffer access through V#s computed on the GPU
A V# the SRT walker cannot compute (loaded from a descriptor heap at a
GPU offset, or built by the program) has no binding to hold it. Raw
dword loads and stores of 1-4 dwords through one now decode the V# in the
shader, apply the RDNA2 bounds rules (OOB_SELECT, stride, swizzle,
ADD_TID, format 0) and go through the BDA page table, as Kyty does.

Stores need Write permission, which only ranges that are a writable
allocation's host import get, so a store into a mirror or a copy faults
rather than being lost. The shader notes each written page in an
open-addressed set behind the fault record; once the work completed the
host marks those pages GPU-written, and an overflowing set throws.
Formatted, typed, sub-dword and atomic access through such a V#, and
their use outside compute shaders, still fail.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-29 21:22:18 +03:00
STL1te c1692bf939 feat(shader): read the bits of a D32 depth plane as a 32-bit integer texture
A sampled T# of a 32-bit integer format over a depth layout (a Z swizzle
mode) reads the raw bits of a depth plane, and a host cannot view a depth
image with an integer format. Such an image is specialized as float and
bound as the depth surface's float view: a fetch returns the same bits,
which the shader keeps as they are, and swizzle constants read as the
integers 0 and 1. Filtering is forced to point, as for integer formats.
The same T# over guest memory rather than a depth surface throws.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-29 21:22:18 +03:00
STL1te 19521c2ecd feat(agc-driver): occlusion counters from Vulkan occlusion queries
EVENT_WRITE PIXEL_PIPE_STAT_DUMP (event 0x39) dumps the DB sample
counters. The recorder, once a title asks for them, keeps an occlusion
query open over each batch (precise when the device supports it) and adds
the result to a running count when the batch is reaped. A dump drains
recorded work like a label and writes the count in the PS5 layout: 16 DBs
16 bytes apart, begin and end counters interleaved, the count in the
first and bit 63 marking each ready. Kyty and SharpEmu write a fixed
"visible" result instead.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-29 21:22:17 +03:00
STL1te 30c0cf1dfb feat(agc-driver): sample depth and stencil surfaces from their GPU images
A depth target lives only in a GPU image (its guest surface is never
written), so a texture over its depth or stencil plane now samples that
image through a view of the plane's aspect: R32_SFLOAT for D32, R16_UNORM
for D16, R8_UINT for stencil, one level and slice at the surface's extent.
Other shapes, and storage access to a depth surface, throw. Depth images
get the sampled usage, and the barriers after a render pass and before a
dispatch include depth attachment writes.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-29 21:22:17 +03:00
STL1te b7eaabbc1e feat(kernel): share direct memory mapped at two addresses read-only
A title maps physical pages at a new address while the GPU still reads them
through the old one. Every view of such a page gets the same contents and
loses write access while the page is shared; the last view left gets its
protection back. A CPU write to a shared page faults, and views that differ
when one is unmapped (a GPU write through an import) throw, instead of the
views silently diverging.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-29 21:22:17 +03:00
STL1te 59a6998f1a fix(agc): EOP PatchData takes (cmd, data); -KRzWekV120 sets the index size
sceAgcQueueEndOfPipeActionPatchData is called with the packet and the new
64-bit label value only; reading a context id and a data selector from the
unused argument registers wrote garbage into the RELEASE_MEM, so fences
signalled with wrong values.

-KRzWekV120 is sceAgcDcbSetIndexSize with the per-instance object id flag
(VGT_INDEX_TYPE bit 14), as Kyty and SharpEmu build it. The no-op left the
previous index type in place, so 32-bit index buffers were read as 16-bit.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-29 21:22:16 +03:00
STL1te 502a79381a feat(libs): system services for a console without PSN, dialogs or streaming
- NP: signed-out callbacks and reachability; owned add-on entitlements
  from anyps5-entitlements.ini next to the executable (or the file
  ANYPS5_ENTITLEMENTS names)
- web browser, message, player invitation and player selection dialogs
  finish without a UI; Remote Play, IME keyboard, SharePlay, live
  streaming and video recording lifecycles for a console without them
- app content temporary data mount, format and free space (download data
  quota from param.json); content export, search and delete lifecycles
- pad output-only calls, system service notice-screen flags, RazorCpu
  markers, ulobjmgr
- throwing stubs for the remaining imports, so missing behavior fails
  loudly

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-29 21:22:16 +03:00
STL1te 028d465e98 feat(audio): AJM MP3 through FFmpeg, 16-bit and ambisonic AudioOut2, voice
- AJM codec 0 (MP3) decodes with FFmpeg, prebuilt through the
  ffmpeg-core submodule as in Kyty; sceAjmBatchJobDecode and the Run job;
  the PCM encoding follows the job flags; other codecs throw
- AudioOut2 ports of 16-bit integer samples, and the ambisonics speaker
  array decode for the reported layout
- the voice library for a console with no headset, with a frame size for
  voice ports

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-29 21:22:15 +03:00
STL1te 2476bfda56 feat(agc-driver): depth/stencil and mip-chain targets, more color formats
- Depth/stencil: draws that test depth or stencil against a bound surface
  render with a GPU-only depth/stencil attachment (DepthSurface), cleared
  to DB_DEPTH_CLEAR/DB_STENCIL_CLEAR when made. Z test/write/function and
  per face the stencil function, operations and masks (BACKFACE_ENABLE);
  replacements by another value where Vulkan's single reference can carry
  them. Clear and copy draws, add/sub other than 1, array or mip views
  and MSAA throw, and texture reads of a surface's memory are refused.
  Scaleform menus mask with the stencil (REPLACE 0, ADD_CLAMP, EQUAL);
  their masked content was skipped before.
- Mipmapped color targets render through the resident image of the whole
  chain with a view of the mip, so mips in the packed tail are drawn too;
  CB_COLOR_VIEW's mip level is read from bits 26-29 (GFX10).
- Color: SNORM targets, UNORM16/SNORM16 exports, one-component formats
  honouring COMP_SWAP (A8), 32_R/32_GR/32_AR exports, linear rows padded
  to 256 bytes, BLEND_BYPASS.
- INDIRECT_BUFFER jumps are followed when copying a submission; thin 3D
  textures in display and rotated XOR swizzles; only the bytes the GPU
  changed are written back; resource registration.
- VideoOut: a flip stalls the GPU queue while the flip queue is full and
  holds the submitter back.
- APS5_DUMP_FRAMES_EVERY dumps every k-th presented frame.
- The graphics test target builds again (missing sources, a hand-aligned
  64 KiB buffer, stale expectations updated) and gains DepthStencilTests.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-29 21:22:15 +03:00
STL1te fd4700b909 feat(agc): packet sizes, register writes, GS/HS fusion, jump patches
- packet sizes for the existing builders and the tessellation ring
  config
- direct register writes and end-of-pipe action data, type and cache
  patches
- GS/HS shader halves fused by merging their registers, after Kyty
- jump target patches; reserved jumps are allowed

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-29 21:22:14 +03:00
STL1te c206f7049a feat(kernel, libc): memory, files and threads for retail title boot
libkernel:
- direct memory keeps its contents per physical page across unmap and
  remap; a page mapped at two live addresses at once throws
- sceKernelDirectMemoryQuery answers from tracked allocations
- SCE protections read back as set, GPU and AMPR bits included
- APR prefix path resolve, file size and stat by id, positional reads,
  fsync/pread/pwrite; directories open as descriptors on Windows
- sceKernelCheckReachability, getpeername, shutdown
- Dinkumware C11 threads (_Mtx_*, _Cnd_*, _Thrd_*) in the title libc
  layout; any pthread stack size, rounded at thread creation

libc:
- unaddressed guest mappings go to the system-managed area from
  0x2_0000_0000, leaving the application area to fixed mappings
- the process starts in /app0
- guest sscanf on Windows; a null %s prints as (null) as on FreeBSD
- localeconv, _FNan, _FDtest, _FExp, __udivti3, wcsncpy_s, aligned
  operator new, _Throw_Cpp_error

Tests: direct memory following physical pages, guest formatting.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-29 21:22:13 +03:00
boykopovar 75a8668b5e
Merge pull request #116 from oneandonlydean/fix/json2-reference-getters
fix(json2): referValue returns null for a missing member, getters return references
2026-09-29 20:51:57 +03:00
boykopovar ffe1427017
Merge pull request #139 from SamG-Coder/codex/font-module-names
fix(font): build PS5 module-named font libraries
2026-09-29 19:29:12 +03:00
Julien Legay bd3e41b28f Implement player invitation dialog HLE stub 2026-09-29 19:07:03 +03:00
boykopovar 83358bec94
Merge pull request #146 from Qznad/feat/jpegenc
feat(jpegenc): implement the JPEG encoder
2026-09-29 17:52:36 +03:00
Qznad f9f02e3736 fix(jpegenc): link libc into the guest test for Windows exception support 2026-09-29 15:38:30 +01:00
boykopovar 2e9761753d
Merge pull request #86 from OverkillLabs/feat/misc-prx-additions
feat(prx): ConvertKeycode, VoiceChat stubs, PlayGo chunk-id fix
2026-09-29 17:30:06 +03:00
Qznad 6ef4ae3cec fix(jpegenc): hide shared encoder symbols and document grayscale output 2026-09-29 15:17:27 +01:00
Qznad aad41aa907 feat(jpegenc): encode images through the shared JPEG encoder 2026-09-29 15:17:27 +01:00
Qznad 94c7319202 feat(decoder): add shared JPEG encoder and decoder in core/Decoder/Jpeg 2026-09-29 15:17:27 +01:00
Qznad aa56049fbf feat(jpegenc): validate sceJpegEncEncode arguments 2026-09-29 15:17:27 +01:00
Qznad 2829cf92f4 build(jpegenc): add stb as a submodule 2026-09-29 15:17:27 +01:00
Qznad 98a5228cf7 feat(jpegenc): implement sceJpegEncCreate and sceJpegEncDelete 2026-09-29 15:17:27 +01:00
Qznad 16290424b9 feat(jpegenc): implement sceJpegEncQueryMemorySize 2026-09-29 15:17:27 +01:00
Qznad 442082612c feat(jpegenc): add parameter structs and real function signatures 2026-09-29 15:17:27 +01:00
OverkillLabs 020579d4fd refactor(prx): drop the PNG encoder from this PR
Per maintainer feedback: PNG encode/decode belongs together in a
future core/Decoder/Png shared by the relinker (icon loading) and
PRX layer, not a one-off libScePngEnc-only encoder. Reverts
libScePngEnc/Export.cpp to the upstream stub and removes the vendored
stb_image_write.h dependency, leaving ConvertKeycode, VoiceChat and
the PlayGo chunk-id fix.
2026-09-29 14:12:42 +03:00
boykopovar 563a1749dd
Merge pull request #111 from oneandonlydean/fix/s-getpc-absolute
fix(shader): make s_getpc_b64 return the shader's absolute address
2026-09-29 13:11:55 +03:00
boykopovar 9edb1f9a95
Merge pull request #110 from oneandonlydean/fix/device-replacement-race
fix(agc): don't let a queue worker record on a device the presenter is replacing
2026-09-29 13:06:30 +03:00
boykopovar c0755b9ec8
Merge pull request #102 from asimplestray/feat/kernel-aio
feat(kernel): implement Aio request lifecycle
2026-09-29 11:07:10 +03:00
boykopovar d841b8420a
Merge pull request #97 from SamG-Coder/codex/kernel-notifications
feat(kernel): deliver plain-text notifications to host output
2026-09-29 10:51:52 +03:00
boykopovar 4ed3199171
Merge pull request #84 from OverkillLabs/feat/pad-gamepad-haptics
feat(pad): motion sensors, rumble, adaptive triggers and light bar over SDL
2026-09-29 10:47:52 +03:00
boykopovar d998717588
Merge pull request #83 from OverkillLabs/feat/agc-shader-improvements
feat(agc,shader): remaining PM4 command-buffer opcodes and shader recompiler hardening
2026-09-29 10:35:36 +03:00
boykopovar 983109fe16
Merge pull request #81 from OverkillLabs/feat/kernel-libc-fixes
feat(libc,kernel): wide-char formatting, sub-tick waits, memory-pool querying, module loader wiring
2026-09-29 10:03:00 +03:00
OverkillLabs 56d061a350 style(prx): apply CONVENTIONS.md to misc PRX additions
Strip inline explanatory comments (comments are restricted to
technical-debt markers, #endif, and namespace-close trailers) from
HitLog.hpp, libSceConvertKeycode, libSceVoiceChat, libScePngEnc, and
the new hunk in libScePlayGo; add the missing #endif trailer comment
to HitLog.hpp's include guard. Rename the local helpers/params that
didn't match the naming convention: log_soft -> logSoft and
Readable -> readable (private free functions, camelCase), and
snake_case arguments (user_id, request_id, memory_address,
memory_size, output_info) to camelCase. NID export functions and
pre-existing upstream code (libScePlayGo's existing snake_case
parameters, PngEnc's vendored stb_image_write.h) are left untouched.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-09-29 04:24:39 +03:00
OverkillLabs e532b19cee refactor(pad): trim comments and apply naming conventions
Bring the pad-gamepad-haptics diff in line with docs/dev/CONVENTIONS.md:
strip explanatory/rationale comments (struct layouts, algorithm notes,
rewired-NID rationale) down to code only, and rename the anonymous-
namespace helpers in PadState.cpp (Normalize/Fuse/EncodeZones/MaxOf/
ScaleStrength) to camelCase to match upstream's free-function style.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-09-29 04:24:39 +03:00
OverkillLabs 22b53e3f25 prx: implement scePlayGoGetInstallChunkId for real
Was a NotImplemented stub that returned an empty/undefined result.
For a package where every declared chunk is already local, the
installed-chunk set is identical to the full chunk set already
computed by ValidateChunks()/ValidChunks(), so this simply delegates
to the existing scePlayGoGetChunkId(). Driven by the title's own
playgo-chunkdefs.xml, not any hardcoded per-title chunk count.
2026-09-29 04:24:35 +03:00
OverkillLabs dc6baf629f prx: implement real libScePngEnc PNG encoder
Replaces the 4-stub placeholder with a working create/delete/encode
path backed by stb_image_write. The encode parameter block layout is
inferred by analogy with the decoder's and validated strictly
(dimensions, pitch, buffer sizes, readability of both the source and
destination buffers) before any pixel is touched; anything that does
not fit is rejected rather than guessed at. Handles RGBA and BGRA
source pixel formats.
2026-09-29 04:24:30 +03:00
OverkillLabs 556a7fcfdb prx: add libSceVoiceChat offline-safe HLE stub
Init/terminate/handler/event exports are real no-ops. Session and
channel request exports return SCE_VOICE_CHAT error SIGNED_OUT, since
voice chat sessions cannot be established without a network backend.
Matches the offline-stub pattern already used by other online-service
PRX modules in this project.
2026-09-29 04:24:20 +03:00
OverkillLabs 2982aa6a2e prx: add libSceConvertKeycode HLE module
sceConvertKeycodeGetImeKeyboardType is implemented for real (reports
keyboard type 0 for a valid user id). sceConvertKeycodeGetVirtualKeycode
has an unconfirmed ABI, so it only logs its raw arguments and reports
failure rather than guessing a pointer layout.
2026-09-29 04:24:16 +03:00
OverkillLabs 55ed2719d5 refactor: apply naming conventions and drop extern-C comment
Renames template parameters to the TKey-style the conventions doc
requires (TValue, TFunction), removes the extern "C" close comment
(not one of the two allowed structural exceptions), and replaces
the magic error/flag numbers left after the previous comment
cleanup with the existing SCE_KERNEL_ERROR_* constants and a named
RTLD_NOW constant so the code documents itself.
2026-09-29 04:20:28 +03:00
OverkillLabs a1814def3b style: strip explanatory comments per CONVENTIONS.md
Comments in this codebase may only mark technical debt (human-added
only), the end of #endif, and the end of a namespace, per
docs/dev/CONVENTIONS.md. Remove the inline rationale comments added in
the AGC PM4 opcode and shader recompiler robustness commits; the code
itself, the commit history, and the PR description now carry that
context instead.

Notably, Command::WriteMemSemaphore takes the corrected 4-argument
form (address, waitForMailbox, signalType, operation): an earlier
revision of this helper used a different, incompatible argument
order. sceAgc*MemSemaphore callers derive waitForMailbox/signalType
from the low two bits of clientCode, and operation from action
(0 = signal, 1 = wait). This ABI note previously lived as an inline
comment; it is recorded here instead per the no-comments convention.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-09-29 04:20:09 +03:00
OverkillLabs d9f8d87c27 refactor: strip explanatory comments to match repo conventions
Comments in this codebase may only mark technical debt (per
docs/dev/CONVENTIONS.md), plus the #endif and namespace-close
structural exceptions. Removes the descriptive comments added on
this branch across PreciseWait.hpp, FormattingWide.cpp, the
direct-memory pool query/free-run plumbing, and the module loader
wiring, keeping the two allowed structural markers intact.
2026-09-29 04:18:04 +03:00
OverkillLabs 5387aef3b7 Merge remote-tracking branch 'origin/main' into feat/kernel-libc-fixes
# Conflicts:
#	core/libs/prx/libkernel/DirectMemory/DirectMemory.hpp
2026-09-29 04:13:58 +03:00
Dean Galvin 6c98b6be58 feat(systemservice): report the SDR tone-map luminance
sceSystemServiceGetHdrToneMapLuminance was NotImplemented. Titles read
it at startup to set up their HDR tone mapping.

The presenter always outputs through a B8G8R8A8 sRGB-nonlinear swapchain,
so the display range the title has to map into is SDR: the maximum and
full-frame maximum luminance are the 100 cd/m2 SDR reference white and
the minimum is 0. A null output pointer returns
SYSTEM_SERVICE_ERROR_PARAMETER like the other getters here.
2026-09-29 13:56:45 +13:00
SamG-Coder 95bc3e6d73 fix(font): build PS5 module-named font libraries
(cherry picked from commit bfc08b5372b9b5e73dc0b277897799e0ee86c843)
2026-09-29 10:36:48 +10:00
Dean Galvin 962bc67952 test(agc): accept a bindless table entry captured across a page boundary
ShaderMemory captures guest memory per page, so a 32-byte table entry that straddles a page
boundary is held by two adjacent regions. The bindless test's coverage check required one region
to hold the whole entry, so it failed whenever the stack placed an entry at page offset 4080
(about one run in 75). The check now accepts adjacent regions that together cover the range.
2026-09-29 13:30:51 +13:00
Dean Galvin 2b0fa0bb74 fix(agc): drop pixel shader exports past the draw's attachments
An MRT export to a slot past the draw's color attachments (outside
CB_TARGET_MASK & CB_SHADER_MASK, e.g. MRT1 with only slot 0 enabled) is
dropped by the color backend. Vulkan discards a fragment output without
an attachment the same way, but validation rejected the draw ("fragment
shader must export float4 colors at locations below the attachment
count"). Such outputs are now left out of the written locations, and
only the exports that reach an attachment must be float4.
2026-09-29 13:26:41 +13:00
Dean Galvin 7447392f87 feat(videoout): accept a zeroed open param
sceVideoOutOpen threw for any non-null param. PS5 titles pass a 16-byte
open param whose first word is its size, so they could not open a port.

A param whose size word is 16 and whose other three words are zero
requests nothing beyond a null param and is accepted. Any other size,
or any non-zero option word, still throws.
2026-09-29 13:25:25 +13:00
Dean Galvin 70bbd700e2 feat(libkernel): accept priority-inheritance mutexes
scePthreadMutexattrSetprotocol threw for SCE_PTHREAD_PRIO_INHERIT, so a
title creating its mutexes with priority inheritance stopped at the
first one.

Guest thread priorities are recorded (scePthreadSetprio/Getprio) but
never applied to host scheduling, so there is no priority for a waiter
to lend to the owner: an inheriting mutex locks, unlocks and reports
errors exactly like a PRIO_NONE one here, and the protocol is accepted.
The POSIX pthread_mutexattr_setprotocol wrapper already accepts it.
Priority protection (PRIO_PROTECT, with its ceilings) and unknown
protocols still throw.
2026-09-29 13:22:21 +13:00
Dean Galvin 33d058fd35 feat(agc): register driver eq events and deliver end-of-pipe interrupts
sceAgcDriverAddEqEvent and sceAgcDriverDeleteEqEvent were NotImplemented,
so a title that waits on its equeue for the GPU to reach the end of a
command buffer could never be woken.

AddEqEvent now registers a graphics-core event (filter -14, ident = the
given id, EV_CLEAR, data counting the interrupts since the last wait) on
the kernel equeue and remembers the registration; DeleteEqEvent removes
both. An invalid equeue or deleting an event that is not registered
throws.

The driver delivers the interrupt when it executes a RELEASE_MEM whose
INT_SEL is non-zero. Such a packet is not deferred as a GPU label: the
recorded work before it is drained, its memory write (if any) is done,
and then the event registered with the id of the issuing queue is
triggered (0 for the graphics ring, the ACB queue id for compute), which
matches how titles derive their event ids from the ring they submit on.
2026-09-29 13:15:25 +13:00
Dean Galvin 8588b551a4 feat(agc): decode the packed 2_10_10_10 and 10_11_11 float vertex buffer formats
Vertex buffer formats 50-55 (2_10_10_10 UNORM, SNORM, USCALED, SSCALED, UINT, SINT: X in the low
10 bits, the 2-bit W on top) map to Vulkan's A2B10G10R10 packings, and format 36 (10_11_11_FLOAT:
X in the low 11 bits) to B10G11R11_UFLOAT, the same mapping TextureFormat uses for textures.
11_11_10_FLOAT (43), whose 10-bit X has no Vulkan packing, stays rejected.
2026-09-29 13:07:47 +13:00
Dean Galvin 8ada7510bd feat(agc): accept the dispatch tunnel hint
DISPATCH_INITIATOR bit 13 (TUNNEL_ENABLE) asks the SPI to launch the dispatch's waves ahead of
other work. It is a scheduling priority hint with no effect on the results, so direct and indirect
dispatches accept it like the other ignored modifier bits.
2026-09-29 13:05:49 +13:00
Dean Galvin 90855bbc18 fix(json2): referValue returns null for a missing member, getters return references
sce::Json::Value::getBoolean, getInteger, getUInteger and getReal return const references
(const bool&, const long&, const unsigned long&, const double&), so the guest reads the value
through the returned pointer. A value-returning implementation made callers dereference the value
itself. Cross-type conversions keep main's range rules and are stored on the node so the reference
stays valid.

Value::referValue(const String&) looks a member up without creating it: it returns null for a
missing key or a value that is not an object instead of inserting an entry or throwing.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01ButHENCbXXt8h4EZuWUabJ
2026-09-29 13:02:54 +13:00
Dean Galvin 181457a0a6 feat(agc): primitive restart with an all-ones index for strips, and for lists with VK_EXT_primitive_topology_list_restart
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01ButHENCbXXt8h4EZuWUabJ
2026-09-29 13:00:42 +13:00
Dean Galvin 9735d82513 fix(agc): accept the core Sampled1D and Image1D SPIR-V capabilities
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01ButHENCbXXt8h4EZuWUabJ
2026-09-29 12:57:45 +13:00
Dean Galvin d9ac21c6c9 fix(shader): make s_getpc_b64 return the shader's absolute address
s_getpc_b64 produced the next instruction's offset from the start of the
shader, so code that addresses data stored behind itself built V#s at a
tiny address. Astro Bot's video-frame NV12->RGB pass draws its quad with
an NGG shader that fetches the four vertices from after its own code
(s_getpc_b64; s_add_u32 0x98; s_addc_u32) - the buffer resolved to 0xf0,
every vertex read as zero, the quad never rasterized and the PlayStation
Studios logo video stayed black.

The result is now GetShaderBase + offset. The resource walk already
evaluates GetShaderBase per request from the code address, so the V#
names the real data and the same code at another address still shares
its compiled variant.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01ButHENCbXXt8h4EZuWUabJ
2026-09-29 12:56:48 +13:00
Dean Galvin 7379830398 fix(agc): don't let a queue worker record on a device the presenter is replacing
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01ButHENCbXXt8h4EZuWUabJ
2026-09-29 12:55:36 +13:00
Dean Galvin 8f982168e2 perf(libc): replace the mspace block list with an ordered allocator
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01ButHENCbXXt8h4EZuWUabJ
2026-09-29 12:53:00 +13:00
boykopovar b01e0bbf52 fix(build): use portable save paths and validate all PRX libraries in CI 2026-09-29 02:24:56 +03:00
boykopovar cc41e847c8
Merge pull request #105 from SamG-Coder/codex/quake-native-imports
fix(relinker,libs): decode EMMS and add native string and thread APIs
2026-09-29 01:59:28 +03:00
boykopovar 9e3df3331c
Merge pull request #107 from asimplestray/feat/libc-mspace-reallocalign
feat(libc): implement sceLibcMspaceReallocalign
2026-09-29 01:46:19 +03:00
boykopovar c4c34ea3be
Merge pull request #80 from OverkillLabs/feat/avplayer-native-state-machine
feat(libSceAvPlayer): implement full AvPlayer state machine
2026-09-29 01:35:13 +03:00
boykopovar a5e7d1fb32
Merge pull request #79 from OverkillLabs/feat/net-rudp-offline-stack
feat(net): offline socket/epoll/resolver stack with FreeBSD errno mapping
2026-09-29 01:31:33 +03:00
boykopovar 23dad6b4d7
Merge pull request #78 from OverkillLabs/fix/msgdialog-state-machine
fix(libSceMsgDialog): real dialog state machine, auto-answer without UI
2026-09-29 01:27:31 +03:00
boykopovar 0d70866817
Merge pull request #77 from OverkillLabs/feat/savedata-core
feat(savedata): general mount/directory/memory-slot save-data core
2026-09-29 01:24:12 +03:00
asimplestray 02b431eb6d feat(libc): implement sceLibcMspaceReallocalign 2026-09-28 22:15:25 +00:00
boykopovar 4c2b052e35
Merge pull request #58 from oneandonlydean/feat/font-freetype
feat(font): port shadPS4's sceFont and sceFontFt on FreeType
2026-09-29 01:07:30 +03:00
SamG-Coder 5e708c1608 feat(kernel): add native pthread barriers and thread helpers 2026-09-29 07:39:01 +10:00
SamG-Coder 96b622c6ac feat(libc): add allocating strings and C locale wide conversion 2026-09-29 07:39:01 +10:00
boykopovar 64066b6e9a
Merge pull request #103 from boykopovar/feat/provide-release
Feat/provide release
Added a release workflow for v* tags: build Windows and Linux, run tests, and publish only if both platforms are successful. The release contains PRX archives, relinker executables, and documentation from docs/user. The build cache is reused.

- `prx-windows-v0.1.0.zip`
- `prx-windows-v0.1.0.tar.gz`
- `prx-linux-v0.1.0.zip`
- `prx-linux-v0.1.0.tar.gz`
- `relinker-v0.1.0.exe`
- `relinker-v0.1.0`
- `COMPATIBILITY.md`
- `INPUT_MAPPING.md`
2026-09-29 00:25:39 +03:00
asimplestray c25c543f1c feat(kernel): implement Aio request lifecycle 2026-09-28 20:39:33 +00:00
boykopovar 46382612cb fix(libcohtml): fix build libcohtml with target libs o linux 2026-09-28 23:15:22 +03:00
boykopovar 00261033fa refactor(docs): separated user and dev in docs + compatibility file 2026-09-28 22:58:17 +03:00
SamG-Coder d70d7ca268 feat(kernel): deliver plain-text notification requests to host output 2026-09-29 05:14:56 +10:00
boykopovar dee7ecb3d8
Merge pull request #27 from QDarkRex/refactor/kernel-error-header
refactor(kernel): share SCE kernel error codes through KernelErrors.hpp
2026-09-28 22:07:32 +03:00
boykopovar 829e8c14ae fix(tests): align agc flip waits and memory synchronization checks 2026-09-28 19:32:43 +03:00
boykopovar 1f595d883a fix(agc): propagate dispatch worker failures to waiting threads 2026-09-28 19:29:49 +03:00
boykopovar 39fd90b050 fix(kernel): orderly shutdown when closing the display window 2026-09-28 18:30:34 +03:00
boykopovar 143aec54c2 fix(agc): preserve inputs for deferred buffer copies 2026-09-28 18:08:09 +03:00
boykopovar 8e78ea0c28 fix(nid): always static linking for nid patcher 2026-09-28 16:28:11 +03:00
boykopovar 64732a64b6 fix(build): link json and fiber tests with libc 2026-09-28 14:18:35 +03:00
boykopovar d65a8ee633
Merge pull request #74 from SamG-Coder/main
fix(shader): support byte permutation and fix compiler lifetime bugs
Adds `V_PERM_B32` byte selection and fixes two existing bugs exposed while testing it: IR equality could merge buffer reads with different metadata, and concurrent shader compilation could crash during Windows thread-local destruction.

- Include instruction flags when comparing IR values so selections between different buffer offsets survive constant folding.
- Decode RDNA2 opcode `0x344` and translate all byte selectors through existing integer IR and the SPIR-V backend, including sign replication, zero/ones fill, and overlapping destinations.
- Reuse the existing `HostThreadLocal` helper for six destructible compiler scratch objects. Add async worker/destructor checks to the existing lifetime test. Scratch storage remains reusable.
2026-09-28 13:51:18 +03:00
boykopovar 0fe554943a
Merge pull request #73 from julienlgy/feat/lib-sce-mouse
feat(libSceMouse): implement stateful mouse API exports
Replace the libSceMouse stubs with an implementation that follows AnyPS5’s existing NID-based library integration. Mouse input comes from the host SDL event loop; this change does not add memory hooks or direct access to console HID devices.

Manage the mouse handle, button state, timestamps, and a thread-safe, 64-event history in src/mouse_impl.cpp. Reads are non-blocking.

Forward relative motion, supported buttons, vertical scrolling, and horizontal scrolling from libSceVideoOut’s SDL event loop.

Release pressed buttons when the window loses focus without reporting a hardware disconnection.
2026-09-28 13:45:13 +03:00
OverkillLabs 9673bce423 types: widen Ngs2WaveformBlock offset/size fields to 64-bit
PS5 grew Ngs2WaveformBlock's data_offset/data_size pair from 32-bit to
64-bit fields (40-byte record vs. the 32-byte PS4 layout). Standalone
correctness fix, unrelated to and non-conflicting with the pad work in
the preceding commits.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-09-28 13:43:40 +03:00
OverkillLabs 1d245cbeb2 videoout: bridge SDL sensor/haptics to pad output alongside existing input-mapping flow
Reconcile our SDL gamepad motion/haptics work with upstream's
configurable keyboard/mouse binding feature (PadInput now built around
Pad::LoadInputMapping() and a std::vector<Pad::InputBinding>). Upstream's
openFirstAvailableController()/openController(deviceIndex) flow and
HandleEvent/Update/publish logic for keyboard, mouse, and wheel
bindings are kept as-is (including APS5_NO_PAD_INPUT handling); the
sensor-enabling and host-haptics steps are grafted on as additional
work done once a controller is open:

- openController(deviceIndex) now also calls enableSensors() and
  marks a re-apply of the current guest output request pending.
- New sampleController()/applyOutput()/enableSensors() bring in real
  gamepad sampling, motion sensor reads, DualSense touchpad finger
  tracking, and pushing rumble/light bar/adaptive trigger state out via
  SDL_GameControllerRumble/SetLED/SendEffect. sampleController()'s
  button list and trigger/stick scaling are an exact copy of the
  button/trigger/stick reading that used to be inlined in publish()
  under the SDL_GameControllerGetAttached check (no deadzone added,
  no extra button remapped) -- only the motion, touchpad, and
  device-kind sampling on top of it are new.
- Update() now also samples the controller and applies pending output
  every tick, in addition to upstream's SDL_GameControllerUpdate() call
  and its keyboard/mouse/wheel timing logic.
- publish() seeds PadInputState from the sampled gamepad state first
  (buttons/sticks/analog triggers/motion/touch/device kind), then
  layers upstream's keyboard/mouse binding loop on top exactly as
  upstream had it, so a bound key still overrides the gamepad the same
  way it did before this merge. Upstream's L2/R2 button-flag derivation
  is preserved, just computed once at the end from whichever value
  (gamepad or a keyboard/mouse override) ends up in analogButtonsL2/R2.
- The background-events SDL hint is now set unconditionally (previously
  only inside the "not yet initialized" branch), since upstream's own
  VideoOutDriver already brings up SDL_INIT_GAMECONTROLLER before
  PadInput is constructed, which meant the hint would never run.

No changes were needed in VideoOutDriver.cpp: PadInput lazily
initializes SDL_INIT_GAMECONTROLLER itself in
openFirstAvailableController() (already a no-op if the subsystem is up),
and the class's public interface (default-constructible, HandleEvent/
Update) is unchanged, so upstream's existing `PadInput padInput;` /
HandleEvent / Update call sites keep working without modification.
VideoOutDriver.cpp's own independent flip-queue/vblank-telemetry rework
was left untouched as out of scope.

Confidence: high for the keyboard/mouse binding path (untouched) and
for the gamepad button/stick/trigger path (byte-for-byte copy of the
pre-existing mapping); the new motion/haptics/touchpad code is novel
and builds/links cleanly but has not been run against real hardware.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-09-28 13:43:27 +03:00
OverkillLabs 855176796b pad: real implementations for extended pad info/lightbar/trigger NIDs
Replace NotImplemented stubs with real implementations for
scePadGetInfo, scePadDeviceClassGetExtendedInformation/ParseData,
scePadGetExtControllerInformation, scePadSetLightBar,
scePadResetLightBar, scePadResetOrientation,
scePadSetMotionSensorState, scePadGetTriggerEffectState,
scePadSetProcessPrivilege, and scePadSetParticularMode, wiring them to
the new Pad:: output/orientation API. None of these NIDs are touched
by upstream's existing keyboard/mouse binding work, so this is a
clean additive change.

scePadSetVibration, scePadSetVibrationMode, and scePadSetTriggerEffect
are also given real implementations here, even though they were not
named in the audit's NID list: they are the only guest entry points
for the Pad::SetVibration/SetVibrationMode/SetTriggerCommand plumbing
added in the previous commit, so leaving them NotImplemented would
make the rumble/adaptive-trigger machinery unreachable from any title.

Every other previously-NotImplemented NID in this file (scePadGetHandle,
scePadSetAngularVelocityDeadbandState, scePadSetTiltCorrectionState,
scePadSetVibrationTriggerEffectWeakWhileEmbeddedMicInUse) is left
exactly as upstream had it; scePadOpen_nid_postfix, scePadRead_nid_postfix,
and scePadReadState are untouched (upstream's APS5_INVALID_ARG_EX
throw-based error handling is kept as-is, not replaced with plain
error-code returns).

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-09-28 13:43:07 +03:00
OverkillLabs 4c349efe4f pad: motion sensor and haptics state/output plumbing
Add PadTouchPoint, motion-sensor fields, and a Mahony gyro/accel
orientation filter to PadInputState/PadState; add PadOutputState and
PadTriggerRequest plus Pad::SetVibration/SetVibrationMode/SetLightBar/
SetTriggerCommand/ResetOrientation/SetMotionEnabled and
PadFetchOutput_nid_postfix for pushing rumble, light bar, and adaptive
trigger requests out to the host pad. PadInfo/device-type constants
needed by the extended pad info NIDs are added to Pad.hpp.

Upstream's own PadInputState addition (analogButtonsL2/R2) is kept and
the new motion/touch fields are layered on top rather than replacing
it. Reported acceleration is converted from the internal m/s^2 fusion
scale back to g (rest = 1.0 on the "up" axis), matching upstream's
existing acceleration_y = 1.0f convention for a pad without sensors.

PadPublishInput_nid_postfix keeps upstream's change-detection (skip
the update, and the reported timestamp, when nothing changed), extended
to cover the new motion/touch/deviceKind fields so a pad with live
sensors still republishes continuously. Pad::ReadState still throws
when called before scePadInit, as upstream did.

The pad_dump.txt debug logger and an unreferenced mouse-emulated
touchpad helper are intentionally not ported: both were dead code,
never invoked, in the source they came from.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-09-28 13:42:51 +03:00
boykopovar 9f1c680b38 fix(agc): preserve per-draw input buffer contents until gpu completion 2026-09-28 13:35:53 +03:00
OverkillLabs e629f37481 feat(libSceAvPlayer): implement full AvPlayer state machine
Replace the stub AvPlayer export set with a general-purpose player state
machine covering the full API surface: sceAvPlayerInit/InitEx/PostInit,
AddSource/AddSourceEx, Start/StartEx, Pause/Resume/Stop/Close, IsActive,
CurrentTime, JumpToTime, SetLooping, SetAvSyncMode, SetTrickSpeed,
SetAvailableBandwidth, StreamCount/EnableStream/DisableStream/ChangeStream/
GetStreamInfo(Ex), and GetVideoData(Ex)/GetAudioData.

No real decoder is wired up: the player tracks lifecycle and timing state
and serves a fixed-length blank clip on a wall-clock media clock, firing
the READY/PLAY/PAUSE/STOP event callbacks a title expects from a real
playback session. This is enough for titles that gate progression on
AvPlayer's polling/event surface rather than on decoded frame content.

The non-native libSceAvPlayer/Export.cpp now forwards to the native
implementation via #include rather than carrying its own duplicate stub
definitions, consistent with how other libSceX/libSceX.native pairs in
this tree share one implementation.
2026-09-28 13:29:23 +03:00
OverkillLabs 2e8c1096fd feat(libSceMsgDialog): real dialog state machine, auto-answer without UI
Replace the unimplemented stubs with a working NONE -> INITIALIZED ->
RUNNING -> FINISHED state machine for the message dialog PRX. Open()
best-effort parses the SceMsgDialogParam layout to pick a sensible
default button (auto-focus-no variants answer No, everything else
answers Yes/OK), then auto-finishes the dialog after a couple of status
polls so a title that waits on a dialog for user input never blocks
forever. Progress-bar mode is instead closed by the title itself via
sceMsgDialogClose, with a time cap as a safety net. GetResult now fills
in a real SceMsgDialogResult (mode/result/buttonId) instead of leaving
the caller's buffer untouched.
2026-09-28 13:28:49 +03:00
boykopovar 76f1d48e60 debug(agc): detect gpu input buffer changes between recording and execution 2026-09-28 13:27:14 +03:00
OverkillLabs 0c41dc99d5 Agc: implement missing PM4 command-buffer opcodes (Jump/Rewind/Predication/MemSemaphore/CopyData/AtomicMem/DrawIndexMultiInstanced)
Fills in guest-facing sceAgc* entry points across Acb/Cb/DcbDraw/DcbFlow/DcbState/Misc
that were still stubbed with NotImplemented_nid_no_patch on current upstream, one layer
below upstream's Recorder rearchitecture:

- Command/Control.{hpp,cpp} (new): WriteJump, WriteRewind, WritePredication,
  WriteMemSemaphore helpers shared by the Acb/Dcb entry points below.
- Command/Memory.{hpp,cpp}: WriteCopyData, WriteAtomicMem helpers.
- Acb/Control.cpp: Jump/JumpGetSize, Rewind/RewindGetSize.
- Acb/Dispatch.cpp: DispatchIndirectGetSize.
- Acb/Memory.cpp: AcquireMemGetSize, CopyData(+Size), AtomicMem(+Size),
  AtomicGdsGetSize, PrimeUtcl2(+Size).
- Acb/Sync.cpp: CondExec(+Size), WaitOnAddressGetSize, EventWriteGetSize,
  QueueEndOfShaderActionGetSize, MemSemaphore.
- Cb/Dispatch.cpp: DispatchGetSize only (sceAgcCbDispatch itself left untouched --
  upstream's modifier mask 0xa038u|0x41u there is correct as-is).
- DcbDraw/DrawIndexed.cpp: DrawIndexMultiInstanced(+GetSize), still unimplemented
  even after upstream's own indexed-draw work.
- DcbFlow/Control.cpp: Jump, Rewind(+Size), and a real WaitUntilSafeForRendering that
  emits AgcDriver::RenderingWaitPacketHeader (recognized by the executor's fence wait
  in Driver.cpp) instead of upstream's plain-NOP stub, which the executor does not
  special-case.
- DcbFlow/Memory.cpp: AcquireMemGetSize, CopyData(+Size), DmaDataGetSize,
  AtomicMem(+Size), AtomicGdsGetSize, WriteDataGetSize.
- DcbFlow/Sync.cpp: CondExec(+Size), WaitOnAddressGetSize,
  StallCommandBufferParserGetSize, MemSemaphore.
- DcbState/Predication.cpp: SetPredication only (the file's 3 GetSize functions are
  left as upstream's diagnostic stubs, not real fixes).
- Misc/PacketInfo.cpp: sceAgcDcbGetSystemSoftwareVersion.

ABI correction: Command::WriteMemSemaphore takes the corrected 4-argument form
(address, waitForMailbox, signalType, operation). The Acb/DcbFlow sceAgc*MemSemaphore
entry points still expose the older (action, clientCode, address) guest signature;
their bodies now decode `action` into the signal/wait operation and the low two bits
of `clientCode` into signalType/waitForMailbox before calling the corrected helper.

Not ported (already superseded or out of scope per review): WriteMarker/WriteCustomNop/
WriteEventWrite/WriteCondExec/WriteDispatchIndirectAddress (duplicate upstream's
existing Marker/EventWrite/DispatchIndirect logic), Acb DmaData/DmaDataGetSize/
WriteData/EventWrite (already implemented upstream), DcbFlow EventWrite(+Size)
(upstream's version handles the 8-byte occlusion-address case more completely),
DcbDraw's other DrawIndex* entry points (already implemented upstream),
Misc/Trinity.cpp, Patch/WriteData.cpp, DcbState/Marker.cpp (all superseded by
upstream equivalents).
2026-09-28 13:25:15 +03:00
OverkillLabs cfe9a458cc kernel: direct-memory pool querying and module loader wiring
- DirectMemory: track each allocated block's type and extent in the
  physical pool (DirectMemoryBlock), splitting the record on a partial
  free, and expose DirectMemoryQueryBlock/DirectMemoryFreeRun. Wires
  sceKernelDirectMemoryQuery to answer with the real allocated range
  and type instead of a hardcoded one-page/type-3 guess, and
  sceKernelAvailableDirectMemorySize to report the actual free run
  instead of the whole remaining aperture. DirectMemory.cpp's mapping
  path already tolerates MAP_FIXED overlap into a registered range and
  already has honor-then-fallback address-hint handling and an
  ignored-flags mask, so it is unchanged here.
- MemoryPoolExport: implement sceKernelMemoryPoolBatch/Commit/Decommit/
  Expand/GetBlockStats/Reserve (previously all dead stubs) using the
  existing DoMprotect/DirectMemoryAlloc/DoReserveVirtual primitives and
  a small pool-state block counter.
- Module: wire sceKernelDlsym/sceKernelLoadStartModule/
  sceKernelStopUnloadModule to the existing host-module loader
  (dlopen_nid_postfix/dlsym_nid_postfix/dlclose_nid_postfix), replacing
  dead stubs. sceKernelGetModuleInfoForUnwind/FromAddr are unrelated
  and left as-is.
2026-09-28 13:18:25 +03:00
OverkillLabs 940f28d102 libc: wide-char formatting and precise sub-tick waits
- Add FormattingWide.cpp implementing vswprintf_nid_postfix and
  wprintf_nid_postfix, the only wide-char printf-family functions
  upstream had left as unimplemented stubs (Formatting.cpp's checked
  and unchecked narrow printf/scanf families are unaffected). Removes
  the dead vswprintf_nid_postfix stub from Export.cpp.
- Add PreciseWait.hpp: std::condition_variable::wait_for cannot return
  in under about one system tick on this MinGW toolchain regardless of
  the requested budget, even with NtSetTimerResolution; PreciseSleepUs
  uses a high-resolution waitable timer instead (~0.5ms vs ~15.6ms).
  Header-only for now: its guest-side callers (Equeue/EventFlag/
  Semaphore/AgcDriver wait loops) are out of scope for this change, so
  it is not wired into them here.
2026-09-28 13:18:07 +03:00
boykopovar 73e031a4dd perf(agc): downsample frame captures on GPU and queue disk writes 2026-09-28 13:06:15 +03:00
SamG-Coder 8cef034172 fix(shader): safely destroy compiler thread-local storage on Windows 2026-09-28 19:54:01 +10:00
OverkillLabs 77ed5e6d0c feat(savedata): mount aliasing, wildcard search, memory slots, async events
Rework the local SaveData implementation into a general-purpose, title-agnostic
backend used by both the native library and the standard libSceSaveData path:

- Directory aliasing: long save directory names are hashed into short mount
  point aliases (persisted to disk) so they fit the SDK's fixed-size mount
  point buffer, with the aliases reversed on directory search.
- Wildcard directory-name search (%/_ patterns) with sorting and optional
  reverse order, matching the DirNameSearch contract.
- Save-data "memory" slots: small per-user, per-slot blobs the title can
  set up, read and write without mounting a directory, backed by files under
  the save root with a companion parameter blob, size and range validation
  on every access, and a dirty flag consulted on commit.
- Async-flavored operations (backup, commit, memory sync) that queue
  SaveDataEvent records consumed through GetEventResult and can be bound to
  kernel event flags, plus transaction-resource and cancel/abort bookkeeping.
- Atomic file writes (temp file + rename) so a mid-write crash never leaves a
  torn save on disk, and corrected/duplicated SDK error code constants.
- Local storage app-status get/set/delete and transferring-mount support for
  PS4-to-PS5 style save transfers.

The native library keeps its own lighter-weight mount/memory implementation
(short "/_sm/<slot>" mount point aliases via the path-alias table) while
gaining the same per-user memory-slot separation, atomic writes and bounds
checking; the two implementations were merged by hand where upstream had
independently touched the native Export.cpp in the same area (backup/event
queue, short mount points) to keep both sets of improvements.

None of this is game-specific: it is a general local save-data backend that
works for any title and tolerates any user id.
2026-09-28 12:48:09 +03:00
OverkillLabs 3230352202 feat(net): offline socket/epoll/resolver stack with FreeBSD errno mapping
libSceNet: replace the always-fail stubs with a real offline network
stack. Sockets, epoll instances, memory pools and resolvers are tracked
in proper registries with create/destroy lifecycles; bind/listen/accept/
connect/send/recv/getsockopt/setsockopt/getsockname behave the way they
would on a console with no link up (bind and listen succeed locally,
connect/send fail with the errno a routeless host would give, blocking
calls such as accept/recv/epoll_wait return on close, abort or their
timeout). Infinite ("wait forever") timeouts are serviced in bounded
slices so a caller can never deadlock the process. Errno values match
the FreeBSD numbering the guest expects through sceNetErrnoLoc. Restored
sceNetGetsockopt and sceNetResolverStartAton (present upstream) using
the same registry-backed conventions as the rest of the rewrite.

libSceRudp: companion change giving the reliable-UDP library a genuine
context registry (init/create/bind/set-option/get-status) with
consistent error codes; connection attempts consistently fail since no
peer can ever be reached offline.
2026-09-28 12:45:34 +03:00
Julien Legay ddb8add753 feat(libSceVideoOut): route SDL mouse events to libSceMouse
Forward relative motion, supported button transitions, and horizontal and vertical scrolling from the existing SDL event loop. Reset pressed buttons on focus loss without reporting a device disconnect, and track window close and refocus transitions.

Link libSceVideoOut to the mouse library using the existing Pad integration pattern. Add targeted coverage for API errors, event mapping, focus changes, history overflow, and reopening.

Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
2026-09-28 11:45:31 +02:00
Julien Legay 8fac768b9c feat(libSceMouse): implement stateful mouse API exports
Keep the existing Export.cpp entry point and System V ABI while moving mouse state into the library implementation.`n`nTrack initialization, a single handle, button state, timestamps, and a bounded non-blocking event queue. Define and assert the guest MouseData layout and expose an input publisher for the host backend.

Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
2026-09-28 11:45:04 +02:00
Dean Galvin 588b5bb2bf build(font): build FreeType from a submodule instead of requiring a system package
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01ButHENCbXXt8h4EZuWUabJ
2026-09-28 22:03:39 +13:00
boykopovar 0d29a0a316 fix(video): terminate process on gpu and presentation thread failures 2026-09-28 11:46:18 +03:00
Claude 89ba1019e6
Merge upstream main into refactor/kernel-error-header
Upstream merged #25 and #26. Resolve DirectMemory.hpp and Equeue.hpp
by keeping this branch's side: the local error constants #26 fixed are
replaced by KernelErrors.hpp here.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_018emyZ4Rk8yoSJvxTFBe4DL
2026-09-28 08:34:25 +00:00
boykopovar 8bd030d531
Merge pull request #26 from QDarkRex/fix/kernel-error-codes
fix(kernel): use SCE kernel error codes in equeue, direct memory and mutex
| Constant | Before | After |
|---|---|---|
| `EQUEUE_ERROR_ETIMEDOUT` | `0x80010023` | `0x8002003C` |
| `EQUEUE_ERROR_EBADF` | `0x80010016` | `0x80020009` |
| `EQUEUE_ERROR_ENOENT` | `0x80010011` | `0x80020002` |
| `EQUEUE_ERROR_EINVAL` / `SCE_KERNEL_ERROR_EINVAL` (DirectMemory) | `0x80010005` | `0x80020016` |
| `EQUEUE_ERROR_EFAULT` / `SCE_KERNEL_ERROR_EFAULT` (DirectMemory) | `0x80010009` | `0x8002000E` |
| `SCE_KERNEL_ERROR_EAGAIN` (DirectMemory) | `0x80010002` | `0x80020023` |
| `SCE_KERNEL_ERROR_ENOMEM` (DirectMemory) | `0x80010007` | `0x8002000C` |
| `SCE_KERNEL_ERROR_EACCES` (DirectMemory) | `0x80010004` | `0x8002000D` |
| `SCE_KERNEL_ERROR_EDEADLK` (Mutex.cpp) | `0x80020023` (= EAGAIN) | `0x8002000B` |
2026-09-28 11:18:14 +03:00
boykopovar 089685b93d
Merge pull request #25 from QDarkRex/fix/audit-2026-09
fix(kernel,audioout,relinker): thread/mutex correctness fixes and --windows-gui
### libkernel (threads, mutexes, condition variables)
- **Deadlock in `scePthreadCondTimedwait` (normal/error-check mutexes):** `_owner` was not restored after the wait. If another thread locked and unlocked the mutex during the wait, the waiter woke up owning the mutex while `_owner` was empty. Its next `scePthreadMutexUnlock` returned `EPERM`, leaving the mutex locked forever (`lock → timedwait → unlock` pattern).
- **Wrong timeout code:** `SCE_KERNEL_ERROR_ETIMEDOUT` in `Cond.cpp` was `0x80020062`; it is `0x8002003C` (FreeBSD `ETIMEDOUT` = 60, matching `Semaphore.hpp`).
- **`scePthreadSelf()`** returned `nullptr` on Linux, and on both platforms for threads not created by `scePthreadCreate` (including the main thread). Such threads now get a lazily adopted, non-joinable handle (`scePthreadJoin`/`Detach` on it return `EINVAL`).
- **Linux `scePthreadExit`** skipped `FinishThread`, so `scePthreadJoin` got a garbage return value. Cleanup now runs from an RAII guard, so it survives glibc forced unwinding.
- **Linux detached threads** were never freed. They now use the same reference count as on Windows.
- **Recursive mutex unlock** by a non-owner, or with a zero count, was UB (`std::recursive_timed_mutex::unlock`). It now returns `SCE_KERNEL_ERROR_EPERM`, and `_owner`/`_count` are also saved and restored around a recursive cond wait.
- **`sceKernelLseek`** returned `int` instead of `off_t`; offsets above `INT_MAX` threw.
- **`sceKernelDeleteSema`** implemented: waiters are woken with `SCE_KERNEL_ERROR_EACCES` and the object is freed once they leave.

- `sceAudioOutOpen` accepted `freq == 0` / `len == 0`; the frequency was later used as a divisor. It now returns `SCE_AUDIO_OUT_ERROR_INVALID_SAMPLE_FREQ` / `INVALID_SIZE`.
2026-09-28 11:09:59 +03:00
boykopovar 94c443e32f refactor(agc): make frame timing logs optional by cmake option 2026-09-28 10:51:29 +03:00
Claude 0b560c6af1
Merge fix/audit-2026-09 into refactor/kernel-error-header
Bring in the Linux scePthreadExit fix from #25.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_018emyZ4Rk8yoSJvxTFBe4DL
2026-09-28 07:47:20 +00:00
Claude a60256ea4d
fix(kernel): exit POSIX guest threads without forced unwinding
On Linux scePthreadExit called pthread_exit, whose forced unwind runs
the personality routine of every guest frame. Those resolve to
libc.prx's __gxx_personality_v0, which cannot read libgcc's unwind
context and aborts, so guest_thread_self crashed on Linux.

Record a jump target in the thread start routine and longjmp back to it
from scePthreadExit instead. Like _endthreadex on Windows, this skips
the guest frames without unwinding them; the start routine still
releases the thread normally. Threads not created by scePthreadCreate
keep the pthread_exit fallback.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_018emyZ4Rk8yoSJvxTFBe4DL
2026-09-28 07:47:12 +00:00
Claude 2aced8e8d9
Merge fix/audit-2026-09 (with upstream main) into refactor/kernel-error-header
Bring in the resolved #25 branch, which already carries upstream main
including boykopovar/AnyPS5#10, and re-apply the KernelErrors.hpp
refactor onto the rewritten files:

- Equeue: drop the local EQUEUE_ERROR_* constants and use the shared
  SCE_KERNEL_ERROR_* names.
- Pthread Attr/Thread: drop local error constants and include
  KernelErrors.hpp.
- Pthread Cond/Mutex: take upstream; they no longer define local
  SCE_KERNEL_ERROR_* constants.
- Semaphore: drop KERNEL_SEMA_ERROR_* in favour of KernelErrors.hpp.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_018emyZ4Rk8yoSJvxTFBe4DL
2026-09-28 07:40:42 +00:00
Claude a28cfb7585
Merge upstream main into fix/kernel-error-codes
Resolve the conflict with boykopovar/AnyPS5#10 in Pthread/src/Mutex.cpp
by taking upstream: its rewrite already returns EDEADLK as 0x8002000B.
The equeue and direct memory error code fixes are unaffected.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_018emyZ4Rk8yoSJvxTFBe4DL
2026-09-28 07:36:16 +00:00
Claude 210987745c
Merge upstream main into fix/audit-2026-09
Resolve conflicts with boykopovar/AnyPS5#10 (sce module loading) and
later upstream changes.

- Pthread Cond/Mutex: take upstream. It already releases mutex
  ownership across condition waits, returns ETIMEDOUT 0x8002003C, and
  rejects unlocks from non-owners for every mutex type.
- Pthread Thread: keep upstream's lifecycle, Windows adoption and job
  affinity; re-apply the POSIX fixes on top: reference-counted
  release on join/detach/exit, self-join rejection on both platforms,
  and scePthreadSelf adoption for threads not created by
  scePthreadCreate.
- Semaphore: keep upstream's TimedWait::Condition and wait tracing;
  re-apply sceKernelDeleteSema waking waiters with EACCES.
- Relinker: keep --windows-gui alongside upstream's --skip-sce-module,
  trampoline-aware Patch signature and new Python tests.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_018emyZ4Rk8yoSJvxTFBe4DL
2026-09-28 07:34:25 +00:00
boykopovar 34f0379d8a
Merge pull request #48 from oneandonlydean/feat/linux-fibers
feat(fiber): implement fibers on linux
The state machine, the cross-thread resume handling and the entry trampoline are now shared between platforms. Only the context switch differs:
- `Aps5FiberSwitchStack` saves the SysV callee-saved set (`rbp rbx r12–r15`, MXCSR and the x87 control word) instead of the Win64 set.
- `Aps5FiberTrampoline` passes the fiber in `rdi`.
- There is no TIB to update, so `CurrentBounds`/`SetBounds` do nothing on Linux.
2026-09-28 10:22:04 +03:00
boykopovar 3b4e4f6de6
Merge pull request #65 from SamG-Coder/main
fix(agc): keep BGRA color targets resident between draws
BGRA color targets fail the exact guest-texture-format lookup and fall back to a synchronous framebuffer round-trip for every draw. This keeps them resident using compatible RGBA storage with the original BGRA attachment view. Presentation checks the actual display channel order, attachment views request only attachment usage, and host-write barriers include the host stage.

This follows the existing linked PRX/Vulkan path. It adds no interpreter, separate runtime process, or new shader compilation path.
2026-09-28 10:07:16 +03:00
boykopovar 861e79acfc
Merge pull request #62 from oneandonlydean/feat/agc-acb-markers
feat(agc): ACB markers, index buffer unbinding and address in errors
- The DCB marker helpers move from an anonymous namespace in `DcbState/src/Marker.cpp` to `Agc::Marker::Push`/`Pop` (declared in `Marker.hpp`). The ACB entry points use the same helpers, so ACB and DCB markers produce the same custom NOP packets. `SetMarker` is a push followed by a pop, and returns the push packet, as on the DCB. The color is ignored on both, as before.
- `sceAgcDcbSetIndexBuffer` emits the packet with address 0 instead of rejecting it. A non-null address still has to be 2-byte aligned.
- `Agc::Command::CheckAddress` includes the rejected address in its message.
2026-09-28 10:03:44 +03:00
boykopovar 6686e15ee4
Merge pull request #61 from oneandonlydean/feat/agc-dma-gds
feat(agc): DMA_DATA cache policy hints and GDS source/destination
- **Cache policy:** the source (bits 13–14) and destination (bits 25–26) cache-policy fields of `DMA_DATA` dword 1 are accepted. They're cache hints with no effect on the copied data. The remaining reserved bits are still rejected.
- **GDS storage:** GDS is modelled as one 64 KiB, zero-initialised store shared by the whole device, behind a mutex.
- **GDS source/destination:** select `1` reads from or writes to that store:
  - the validator requires the high address dword to be 0 and the range to fit inside the 64 KiB;
  - `Execute` copies between memory, immediate data and GDS in any combination;
  - `ResolveStore` returns nothing for a GDS destination, since there's no guest memory to write, and for a GDS source it resolves the bytes from the store.
- Register and prefetch destinations are still rejected.
- Nothing is faked for shaders: a shader that uses GDS still fails validation (unsupported descriptor role).
2026-09-28 09:59:54 +03:00
boykopovar 3fe80624f7
Merge pull request #60 from oneandonlydean/fix/primitive-restart-indexed
fix(agc): reject primitive restart only for indexed draws
- `DecodeState` still reads `0x24b` (so it stays in the recorded draw-key registers) but no longer rejects on it.
- `DrawRejection` takes an `indexed` flag, and reports restart only for indexed draws.
- The driver's draw path rejects an indexed draw with restart enabled before the precheck, so indexed draws with restart are still refused when the precheck is off. Restart itself is still not implemented.
2026-09-28 09:56:37 +03:00
boykopovar 9f2da178ef
Merge pull request #59 from oneandonlydean/fix/retain-replaced-device
fix(agc): keep a replaced Vulkan device alive
In the presenter path, after `PrepareForReplacement()` (which flushes cached textures, publishes shadows and waits for idle), the old device is kept in a function-local static list instead of being released. Its child objects stay valid for as long as anything still refers to them. The cost is one idle device for the life of the process; the replacement happens once, at the first flip.
2026-09-28 09:51:55 +03:00
Dean Galvin 0c06382d89 feat(agc): ACB markers, index buffer unbinding and address in errors
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01ButHENCbXXt8h4EZuWUabJ
2026-09-28 19:47:33 +13:00
Dean Galvin 41fb65761f refactor(fiber): keep the assembly entry points out of NID patching with _nid_no_patch
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01ButHENCbXXt8h4EZuWUabJ
2026-09-28 19:46:38 +13:00
Dean Galvin ba9201874f feat(fiber): implement fibers on linux
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01ButHENCbXXt8h4EZuWUabJ
2026-09-28 19:46:38 +13:00
boykopovar d942a604a9
Merge branch 'main' into feat/font-freetype 2026-09-28 09:44:53 +03:00
boykopovar b985d17f82
Merge pull request #57 from oneandonlydean/feat/json2
feat(json2): implement sce::Json values, strings, arrays, objects, parser and null-access callback
- **Layouts:** `String`, `Array`, `Object` and `Value` are pointer-sized handles to host-side storage. The title stores `String`/`Array`/`Object` at an 8-byte stride and `Value` in 0x20-byte slots, so none of them can be bigger. The pair an `Object::iterator` dereferences to has its key at +0x00 and its `Value` at +0x10, which the title reads directly. Array and object iterators are 8 bytes.
- **Parser:** a strict RFC 8259 parser.
  - Numbers: integers that fit `int64` become `Integer`, larger non-negative ones `UInteger`, and everything else `Real`.
  - Strings: `\u` escapes, including surrogate pairs, are decoded to UTF-8.
  - Errors: on any error `parse` returns a negative code (`0x80920101`) and leaves the target value untouched.
- **Serialisation:** compact output. Strings are escaped; reals use `%.17g`, and a non-finite real throws.
- **Null access:** a typed getter on a value of another type, a missing key or an out-of-range index goes through the null-access callback. The callback's result is used when its type matches (any type for `operator[]`). Otherwise a static default value of the requested type is returned. `terminate` clears the callback.
- **Integer getters:** `getInteger`/`getUInteger`/`getReal` convert between the integer kinds and to real where the value fits.
- `setGlobalNullAccessCallBack` (NID `00oCq0RwSAY`) was identified by hashing its mangled name.
- `MemAllocator`'s base constructor and destructor install the abstract class's vtable. A derived allocator replaces it with its own, so its entries (which throw, like a pure virtual call) run only if a pure virtual is called. `Initializer::initialize` throws on a null parameter instead of silently accepting it.
- Mutating a value that isn't the expected type (`referArray` on a string, etc.) throws.
2026-09-28 09:42:21 +03:00
boykopovar 73d014ed83
Merge pull request #56 from oneandonlydean/feat/linux-pread-getdents
feat(libkernel): pread, pwrite, getdents and getdirentries on linux
- **pread/pwrite:** use the existing `NativePread`/`NativePwrite` and don't move the file offset. A null buffer with a non-zero size returns `EFAULT`, a negative offset `EINVAL`, and host failures go through `SceErrorFromErrno`.
- **getdirentries:**
  - reads host `getdents64` records and converts them to the FreeBSD `struct dirent` layout the guest expects (`d_fileno` u32, `d_reclen` u16, `d_type` u8, `d_namlen` u8, NUL-terminated name, record padded to 4 bytes);
  - `*basep` gets the directory position from before the read;
  - when a record doesn't fit in the guest buffer, the descriptor is moved with `lseek` back to that entry's cookie, so the next call resumes there;
  - if not even the first record fits, the call returns `EINVAL` without consuming anything, and a name longer than 255 bytes returns `ENAMETOOLONG`.
- **getdents** is `getdirentries` without `basep`.
- Adds the guest `EFAULT`, `EINVAL` and `ENAMETOOLONG` constants.
2026-09-28 09:38:47 +03:00
boykopovar ae4e38f3f9
Merge pull request #53 from oneandonlydean/feat/userservice-profile
feat(userservice): user name, user number and accessibility settings of the initial user
They report the initial user, following `sceUserServiceGetGamePresets`:
- **Name:** `Player`. A buffer shorter than 17 bytes returns `SCE_USER_SERVICE_ERROR_BUFFER_TOO_SHORT` (`0x8096000A`).
- **User number:** 1.
- **Accessibility settings:** 0, the setting-off value on a fresh console.
2026-09-28 09:29:01 +03:00
SamG-Coder fa787cfbe9 fix(agc): keep BGRA color targets resident between draws 2026-09-28 16:26:02 +10:00
boykopovar c36881727c
Merge pull request #51 from oneandonlydean/feat/libc-runtime-functions
feat(libc): operator new/delete, bounds-checked functions, char locale facets and runtime helpers
2026-09-28 09:23:33 +03:00
boykopovar f558a7bcec
Merge pull request #52 from oneandonlydean/fix/libc-unhandled-exception-report
fix(libc): don't walk guest frame pointers when reporting an unhandled exception
Only log __builtin_return_address(0), which doesn't depend on the guest's frames. After the fix, the log prints the exception type and the terminate handler prints what().
2026-09-28 09:10:38 +03:00
boykopovar 244b915c75
Merge branch 'main' into feat/libc-runtime-functions 2026-09-28 09:01:41 +03:00
boykopovar ce6ac25b7e
Merge pull request #49 from oneandonlydean/feat/mspace-extensions
feat(libc): mspace memalign, malloc stats, thread-unsafe flag and nested mspaces
- Memalign uses the existing aligned allocation.
- Stats fill `SceLibcMallocManagedSize` (size checked against 0x28) from new `inUse`/`peakInUse` counters on the arena. The system size is the arena's extent.
- The thread-unsafe flag is accepted: the implementation always locks, so skipping locks is only an optimisation it doesn't need. Other flags are still rejected.
- An overlapping create is allowed only when the new range lies entirely inside a live block of the other mspace. Every other overlap is still rejected.
2026-09-28 08:58:28 +03:00
boykopovar d653d85538
Merge pull request #50 from oneandonlydean/feat/libkernel-mappings
feat(libkernel): hinted and no-overwrite mappings, virtual range names and usleep
- **Non-fixed mapping with an address hint:** `MapAligned` threw `Non-fixed mapping address hints are not implemented`. On the PS5 the hint is where the search starts. On Linux the mapping is now placed at the first free, aligned range at or above the hint, found from `/proc/self/maps` and mapped with `MAP_FIXED_NOREPLACE` so nothing existing can be replaced. `RequireAvailable` is now only checked for fixed mappings, because a hint may point at used memory. Windows still throws.
- **`SCE_KERNEL_MAP_NO_OVERWRITE` (`0x80`):** it was rejected as an unknown flag. With `MAP_FIXED` on Linux it maps with `MAP_FIXED_NOREPLACE`, and it no longer takes the "remap fixed into registered" path, so it fails instead of replacing a registered range. The unsupported-flags error now includes the flag value.
- **Virtual range names:** `sceKernelSetVirtualRangeName` was `NotImplemented` and `sceKernelClearVirtualRangeName` wasn't exported. Names are now kept in a registry, split and trimmed on overlap. `sceKernelVirtualQuery` reports the name and splits its reported region at name boundaries. `sceKernelMapNamedDirectMemory` and `sceKernelMapNamedFlexibleMemory` now name the range instead of ignoring the name.
- **`usleep`** is exported (POSIX, beside `nanosleep`).
2026-09-28 08:54:42 +03:00
boykopovar 9dd86e99bf fix(pad): add missing header for log macros to pad input cpp 2026-09-28 08:41:20 +03:00
boykopovar a878b31e52
Merge pull request #46 from MartinCajiao/feat/configurable-input-mapping
feat(input): support game controllers and configurable bindings
- Add optional per-game keyboard and mouse bindings through `anyps5-input.ini` or `ANYPS5_INPUT_CONFIG`. Unspecified actions keep their built-in bindings, and repeated action entries provide alternatives.
- Keep wheel presses and focus-loss state handling compatible with dynamically sized bindings. Report configuration errors through the existing video and pad failure path.
- Document the format and remove the resolved input-mapping debt item.
2026-09-28 08:34:29 +03:00
boykopovar 7b761115b2
Merge pull request #44 from oneandonlydean/fix/linux-virtualquery
fix(libkernel): build sceKernelVirtualQuery on linux
2026-09-28 08:28:45 +03:00
boykopovar a8d6f8664e
Merge pull request #63 from oneandonlydean/feat/libc-sscanf-s
feat(libc): sscanf_s on linux
sscanf_s was a NotImplemented placeholder in libc/Export.cpp, and a retail title uses it to parse strings. It's now implemented on Linux. Windows still throws NotImplemented.
2026-09-28 08:18:32 +03:00
boykopovar a8151f17d9
fix(libc): add missing header for not impl helper 2026-09-28 08:13:48 +03:00
boykopovar f38e97658f
Merge pull request #40 from Pacuka/feat/agc-draw-index-indirect
feat(agc): emit indexed indirect draws
This implements `sceAgcDcbDrawIndexIndirect` and `sceAgcDcbDrawIndexIndirectMulti`. They were stubs that aborted with "not implemented".

They follow the existing non-indexed `sceAgcDcbDrawIndirect` / `DrawIndirectMulti`:

- `DrawIndexIndirect` emits `DRAW_INDEX_INDIRECT` (0x25): data offset, base vertex / start instance SGPR locations, draw initiator (5 dwords, matching `GetSize` = 20).
- `DrawIndexIndirectMulti` emits `DRAW_INDEX_INDIRECT_MULTI` (0x38): the same fields, plus the draw-index location / count-indirect control word, count, count address and stride (10 dwords, matching `GetSize` = 40). The stride must be at least 20, the size of an indexed record.
2026-09-28 08:08:47 +03:00
boykopovar d1238299b7
Merge pull request #24 from SamG-Coder/main
fix: support SDK startup, linear framebuffers and indexed draws
Fix SDK startup with an empty allocator replacement table, add linear framebuffer presentation through the current presentation path, and implement explicit indexed draws with packet validation. Retain buffer-address regression coverage for the correction already upstream, and restrict the POSIX exception-runtime test to Unix so Windows test builds succeed.

Also fix two issues reproduced after rebasing: render-target format lookup probed unsupported formats by repeatedly throwing exceptions, costing about 78 ms per draw; the lookup now searches supported entries directly. Recorder buffers now use Windows FLS cleanup to avoid MinGW freeing emulated TLS storage before running their destructors. Cross-DLL tests check independent values and destruction on standard and native Windows threads.
2026-09-28 08:03:34 +03:00
boykopovar b1509a17a6
Merge pull request #34 from Pouare514/idea/prx-cohtml
libs: add libcohtml stub prx (50 NIDs) + Prospero deploy rename
2026-09-28 07:55:22 +03:00
boykopovar 368385ebb3
Merge pull request #33 from Pouare514/idea/prx-fmod
libs: libfmod/libfmodstudio with real FMOD signatures + SDL audio backend
66/93 NIDs mapped to real Itanium-mangled FMOD signatures (byte-verified), 27 stubs. Real SDL audio output (WAV/RAW audible, mixer, volumes), silent fallback via env. Coverage 51/51 + 42/42. Remaining: compressed decoders, Studio mixer, 5 unknown NIDs.
2026-09-28 07:51:08 +03:00
Dean Galvin 20cc23438f feat(libc): sscanf_s on linux
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01ButHENCbXXt8h4EZuWUabJ
2026-09-28 16:53:29 +13:00
Dean Galvin e1a8371bff feat(agc): DMA_DATA cache policy hints and GDS source/destination
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01ButHENCbXXt8h4EZuWUabJ
2026-09-28 16:51:01 +13:00
Dean Galvin 0479a5f5f0 fix(agc): reject primitive restart only for indexed draws
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01ButHENCbXXt8h4EZuWUabJ
2026-09-28 16:49:29 +13:00
Dean Galvin f6a23c9d15 fix(agc): keep a replaced Vulkan device alive
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01ButHENCbXXt8h4EZuWUabJ
2026-09-28 16:47:02 +13:00
Dean Galvin 00e4f7678d feat(font): port shadPS4's sceFont and sceFontFt on FreeType
Ported from shadPS4 (GPL-2.0-or-later) with system fonts removed, stubs made to throw,
and sceFontCloseFont implemented.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01ButHENCbXXt8h4EZuWUabJ
2026-09-28 16:45:30 +13:00
Dean Galvin 390e4cd800 feat(json2): implement sce::Json values, strings, arrays, objects, parser and null-access callback
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01ButHENCbXXt8h4EZuWUabJ
2026-09-28 16:42:29 +13:00
Dean Galvin f7e1bdf0b9 feat(libkernel): pread, pwrite, getdents and getdirentries on linux
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01ButHENCbXXt8h4EZuWUabJ
2026-09-28 16:40:22 +13:00
MartinCajiao 0644a8c38f feat(input): support SDL game controllers 2026-09-27 20:27:22 -05:00
Dean Galvin 99bdf81364 feat(userservice): user name, user number and accessibility settings of the initial user
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01ButHENCbXXt8h4EZuWUabJ
2026-09-28 14:22:48 +13:00
Dean Galvin eb79f0d412 fix(libc): don't walk guest frame pointers when reporting an unhandled exception
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01ButHENCbXXt8h4EZuWUabJ
2026-09-28 14:22:48 +13:00
Dean Galvin a599eca727 feat(libc): operator new/delete, bounds-checked functions, char locale facets and runtime helpers
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01ButHENCbXXt8h4EZuWUabJ
2026-09-28 14:22:48 +13:00
Dean Galvin 3058980d96 feat(libc): mspace memalign, malloc stats, thread-unsafe flag and nested mspaces
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01ButHENCbXXt8h4EZuWUabJ
2026-09-28 14:22:48 +13:00
Dean Galvin 9754937a5d feat(libkernel): hinted and no-overwrite mappings, virtual range names and usleep
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01ButHENCbXXt8h4EZuWUabJ
2026-09-28 14:22:48 +13:00
MartinCajiao 1007f6d64e fix(input): load per-game config beside executable 2026-09-27 20:20:17 -05:00
MartinCajiao 6dfa449e52 fix(input): handle UTF-8 BOM and duplicate bindings 2026-09-27 19:58:38 -05:00
MartinCajiao c13f0eee67 feat(input): allow configurable keyboard and mouse bindings 2026-09-27 19:54:19 -05:00
Dean Galvin 93a214836f fix(libkernel): build sceKernelVirtualQuery on linux
The host-region fallback added with the Demon's Souls work calls VirtualQuery and
includes windows.h unconditionally, so libkernel no longer compiles on Linux.
On Linux, read the containing mapping and its permissions from /proc/self/maps.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01ButHENCbXXt8h4EZuWUabJ
2026-09-28 13:32:36 +13:00
SamG-Coder e424b6b7bf fix(agc): preserve recorder buffers through Windows thread teardown 2026-09-28 09:55:01 +10:00
SamG-Coder 9814c93f75 fix(agc): avoid exception-driven render target format probing 2026-09-28 09:55:00 +10:00
SamG-Coder e1e3a12227 fix(build): restrict POSIX exception runtime test to Unix 2026-09-28 09:09:02 +10:00
SamG-Coder fc26cff30f test(shader): cover decoded buffer address operands 2026-09-28 09:09:02 +10:00
SamG-Coder b25025c682 fix(agc): support explicit indexed draw commands 2026-09-28 09:09:02 +10:00
SamG-Coder 07930c6726 feat(videoout): present linear framebuffer layouts 2026-09-28 09:05:49 +10:00
SamG-Coder 67fce999c5 fix(libc): support SDK startup without allocator replacements 2026-09-28 09:03:10 +10:00
devilismyfriend 9e5f8397f2 refactor(agc): drop outside references from the copy kernel comments
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_0177gthrWEBBfBu5xJDXgBfo
2026-09-27 12:14:48 -07:00
devilismyfriend 72336201b2 perf(libkernel): resolve initialised mutexes and conditions without the global lock
Every lock, unlock, signal and wait took the process-wide initialisation
mutex to read the handle, serialising all guest synchronisation. The
handle is now read atomically and the lock is only taken to initialise a
static initializer or to report a destroyed object.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_0177gthrWEBBfBu5xJDXgBfo
2026-09-27 11:26:59 -07:00
devilismyfriend e764385d51 fix(libkernel): drop the scePthreadOnce stub that shadowed the implementation
The merge brought a NotImplemented scePthreadOnce_nid_postfix next to the
existing scePthreadOnce. The NID patcher gives the NID to the postfixed
symbol, so the stub replaced the working export and the title aborted at
its first once-initialisation.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_0177gthrWEBBfBu5xJDXgBfo
2026-09-27 11:26:58 -07:00
devilismyfriend 1e4430e917 fix(agc): drop cached textures on Vulkan device replacement
When the presentation device was replaced, textures created on the old
device stayed in the global sampled and storage texture caches and kept a
reference to the destroyed TextureDetiler, whose VkDevice was then read
corrupted ("missing Vulkan function: vkResetDescriptorPool" at startup).
The replacement now flushes the old device's cached storage textures and
publishes every unit shadow before waiting for the device, and the device
teardown erases the cache entries that belong to it.

Patch author: boykopovar (fix-vulkan-texture-lifetime.patch, PR #5 review).

Co-Authored-By: boykopovar <boykopovar@gmail.com>
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_0177gthrWEBBfBu5xJDXgBfo
2026-09-27 10:53:11 -07:00
devilismyfriend a503d0b617 Merge remote-tracking branch 'origin/main' into feat/demons-souls-boot
Brings in main up to 9958d26 (homebrew runtime, POSIX wrappers in
libkernel, sce_module guest modules and --skip-sce-module, the --to-intel
general pipeline, libSceRandom, libSceRtc, libScePosixForWebKit,
libRenoirCore, test wiring).

Resolutions where both sides implemented the same thing:
- libkernel pthread: main's structure (lazy static initialisation,
  destroyed markers, MutexOperations/CondOperations, mutex protocol and
  condattr clock) with this branch's TimedWait deadlines and condition
  (precise timed lock/wait on Windows), wait tracing, the adaptive mutex
  type 4, POSIX default ERRORCHECK mutexes, EDEADLK/EPERM results instead
  of throws, and condition clocks honoured for absolute timeouts.
- libc locale: the guest Dinkumware ABI (_Locimp, facet vtables, short
  ctype/case tables, locale ids, stream storage) is kept because guest code
  inlines those layouts; main's C character functions are kept on top.
- libc stdio/strings/math: main's stream functions (guest FILE status
  sync), strerror/perror, remove, formatting, string and math exports win
  over this branch's duplicates.
- libc paths: main's working directory with this branch's path aliases
  resolved on the normalised guest path.
- libkernel file: this branch's sceKernel* results as SCE errors, main's
  POSIX wrappers and both fstat helpers.
- relinker: this branch's stub lowering keeps its trampolines through the
  main executable path; guest modules refuse lowerings that need stubs.
- AGC driver: main's rendering wait is executed by this branch's workers.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_0177gthrWEBBfBu5xJDXgBfo
2026-09-27 10:52:21 -07:00
Pacuka 83f43d1004 feat(agc): emit indexed indirect draws
sceAgcDcbDrawIndexIndirect and sceAgcDcbDrawIndexIndirectMulti emit
DRAW_INDEX_INDIRECT (0x25) and DRAW_INDEX_INDIRECT_MULTI (0x38) like their
non-indexed counterparts, with 20-byte records.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-27 19:43:16 +02:00
boykopovar 9958d26f4f
Merge pull request #31 from Pouare514/idea/prx-renoir
libs: add libRenoirCore.PS5 stub prx (23 NIDs)
2026-09-27 18:12:16 +03:00
Pouare514 5099184d4d feat(prx): fmodstudio unknown NIDs throw via NotImplemented
Convert 5 remaining pure stubs (log + return 0) to throwing with
literal NID, keep trailing return 0. Real SDL/state-tracking impls
(20 studio + 2 libfmod + C++ classes) untouched. Remove stale
logging-stub comments only around touched stubs.

Throwing: Cm2cmtCv8cA, EfM9xXvBmxk, Js90KQXVS4s, oCYWES02VPc, vVwA2cZA5e4
2026-09-27 16:10:41 +02:00
Pouare514 7cdb23eacd fix(libcohtml): throw via NotImplemented_nid_no_patch for 50 stubs 2026-09-27 16:06:18 +02:00
Pouare514 b6dea0b51b Renoir stubs throw with NID name for progress monitoring 2026-09-27 15:53:27 +02:00
Pouare514 a719359cd1 prx: make libRenoirCore.PS5 stubs throw NotImplemented 2026-09-27 15:49:18 +02:00
Pouare514 030e62dfa3 feat(prx): fmod real audio output via SDL + identify 22/27 NIDs
- libfmod: route createSound (OPENMEMORY WAV/RAW, file placeholder sine)
  + playSound + update() mixer pump into SDL queue (48k stereo F32,
  mirrors libSceAudioOut). Channel::setVolume/isPlaying/position now
  track real PCM cursor with loop support. Silent fallback via
  ANYPS5_FMOD_SILENT=1, NOSOUND output, or SDL open failure.
  Link SDL2-static like libSceAudioOut.
- NIDs: recompute from public FMOD headers (fmod.h/hpp + fmod_studio
  2.0) with exact Itanium manglings (g++ nm) + SHA1+suffix
  (NidCompute.cpp). Identify 2/2 libfmod (setFileSystem, setCallback)
  + 20/25 studio (const createInstance, getEvent, getCoreSystem,
  getSoundInfo, etc.). Replace stubs with ABI-compatible real
  impls; 5 studio remain unknown (Cm2cmtCv8cA, EfM9xXvBmxk,
  Js90KQXVS4s, oCYWES02VPc, vVwA2cZA5e4).
- Tests: coverage OK (51+42 Legends NIDs, missing 0), audio smoke
  (WAV 4800f + RAW 2048f, volume, channelsPlaying, stop) OK real
  and silent.
2026-09-27 13:24:34 +02:00
Pouare514 279587cb16 fix(libcohtml): provide libcohtml.Prospero.prx for DT_NEEDED
Copy the patched libcohtml.prx to libcohtml.Prospero.prx (exact DT_NEEDED name) via a post-build copy in the module CMakeLists, wired into the libs umbrella target. OUTPUT_NAME with a dot was rejected: the parent pipeline derives unpatched/patched paths from the directory target name, so renaming output would break it; dotted CMake target names are supported (e.g. libSceSaveData.native) but the parent-owned NID-patch rule is kept untouched. Adds DEPLOY.md deploy note. All 50 raw NIDs re-verified in the renamed file export table.
2026-09-27 12:57:23 +02:00
Pouare514 c0515bdcce feat(prx): add libfmod and libfmodstudio replacements covering Legends NIDs 2026-09-27 12:32:13 +02:00
Pouare514 a4248cb114 feat(libcohtml): add stub prx exporting 50 Minecraft Legends NIDs 2026-09-27 12:00:15 +02:00
Pouare514 0722f3e5fc prx: add libRenoirCore.PS5 replacement with 23 Renoir stubs for libcohtml
Minecraft Legends' libcohtml.Prospero.prx imports 23 NIDs from lib
libRenoirCore.PS5_v1 (docs/legends-unresolved-nids.json). Clear names are
unknown, so each export is exposed under its raw NID via APS5_EXPORT
alias (<NID>_nid_no_patch_cut), which nid_patcher strips to the
literal NID instead of hashing.

Stubs follow KytyPS5 UnresolvedImportStub policy (log call + return 0)
via APS5_LOG_OUT rather than throwing NotImplemented.
2026-09-27 11:57:54 +02:00
boykopovar e526f1f528 feat(libc): replace guest locale implementation with std::locale 2026-09-27 11:43:42 +03:00
boykopovar 9cc36a02fe feat(libkernel): add __progname str value 2026-09-27 11:43:40 +03:00
boykopovar f5ea673c10 feat(libkernel): impl posix stdio wrappers, reusing sceKernel file ops 2026-09-27 11:43:40 +03:00
boykopovar 7a925c68e5 fix(libkernel): handle clock_second 13 in clock_gettime and clock_getres 2026-09-27 11:43:39 +03:00
boykopovar 13c648bebb feat(libkernel): impl file, time, process, signal for posix 2026-09-27 11:43:38 +03:00
boykopovar 62c16792ff feat(libkernel): impl pthread condition variables + posix thread attribute queries 2026-09-27 11:43:37 +03:00
boykopovar a709e220f2 feat(libkernel): implement posix mutex locking and timed waits 2026-09-27 11:43:37 +03:00
boykopovar ae2e5cba7e feat(libc): implement heap trace info 2026-09-27 11:43:36 +03:00
boykopovar c9cb3cae39 feat(libkernel): implement disabled address sanitizer state + replacement tables 2026-09-27 11:43:36 +03:00
boykopovar 9fd6816356 fix(libkernel): store rtld allocator table separately from application heap 2026-09-27 11:43:35 +03:00
boykopovar dbb56adcf6 feat(libkernel): implement process, cpu, uuid, gpi, gpo, sync funcs 2026-09-27 11:43:34 +03:00
boykopovar 55e1c4a238 feat(libkernel): implement application heap and thread atexit registration 2026-09-27 11:43:33 +03:00
boykopovar 5887c8d6e2 feat(libkernel): add memory segment, backtrace, heap error report definitions 2026-09-27 11:43:32 +03:00
boykopovar 40101471ee feat(libkernel): add new posix, pthread, semaphore, process funcs definitions 2026-09-27 11:43:31 +03:00
boykopovar 0783e369da feat(libkernel): add definitions for standard guest libc imports 2026-09-27 11:43:31 +03:00
boykopovar fce5889d91
Merge pull request #21 from obelisk-complex/test/wire-up-exception-runtime-test
test: wire up the orphaned exception runtime test
- `core/libs/CMakeLists.txt`: registered `ExceptionRuntime.cpp` as `exception_runtime_tests`/`exception_runtime`, following the existing `Guest*.cpp` test pattern, linked against `libc`.
2026-09-27 11:39:23 +03:00
boykopovar 228802b7f5
Merge pull request #23 from obelisk-complex/test/fix-agc-driver-test-bitrot
test(agc): fix and re-enable 3 of 8 bitrotted AGC driver tests
- `agc_driver_graphics_tests`: fixed the link failure by adding the three missing source files and linking `shader_recompiler_agc_driver`. Still fails at runtime against stale assertions accumulated over many commits of not being built (an expected "not implemented" message that texture support since removed, and a sampler test fixture value that no longer fits its 12-bit field). Left `EXCLUDE_FROM_ALL`; fixing the assertions is a separate pass across the whole 1150-line test file, not a build fix.
- `agc_driver_recompiler_tests`: root-caused but not fixed. It needs `COMPUTE_NUM_THREAD_X` set, and its pass condition checks for a "not implemented" stub error that no longer exists now that the real recompiler is in. Restoring its original intent needs a shader deliberately built to fail recompilation, which is a design decision, not something this PR should decide unilaterally. Left `EXCLUDE_FROM_ALL`.
- `agc_driver_tests`, `agc_shader_memory_tests`, `agc_driver_flip_tests` and `agc_driver_pm4_tests` already passed; registered them with `add_test` so none of the four can bitrot silently again.
2026-09-27 11:34:45 +03:00
boykopovar 7894745fba
Merge pull request #15 from obelisk-complex/fix/sscanf-signedness-and-substr-copy
fix: correct sscanf %x signedness and avoid a substr copy
- `core/libs/prx/libSceSysmodule/Export.cpp`: `devMajor`/`devMinor` now `unsigned int`.
- `core/libs/nid/include/nid/NidPatcherUtils.hpp`: two `substr(0, n)` calls replaced with `resize(n)`.
2026-09-27 11:30:50 +03:00
QDarkRex 2081071237 refactor(kernel): share SCE kernel error codes through KernelErrors.hpp
Kernel error codes were redeclared per file under three prefixes
(SCE_KERNEL_ERROR_, EQUEUE_ERROR_, KERNEL_SEMA_ERROR_), which let wrong
values go unnoticed. Define them once as 0x80020000 | errno for errno
1..94 and use the SCE_KERNEL_ERROR_ names everywhere. Values are unchanged.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-27 13:32:28 +07:00
QDarkRex ac0f8af228 fix(kernel): use SCE kernel error codes in equeue, direct memory and mutex
SCE kernel errors are 0x80020000 plus the FreeBSD errno. The equeue and
direct memory constants used an unrelated 0x8001xxxx range with mismatched
errno values (e.g. ETIMEDOUT was 0x80010023), so a guest checking
sceKernelWaitEqueue for SCE_KERNEL_ERROR_ETIMEDOUT saw an unexpected error.
SCE_KERNEL_ERROR_EDEADLK in Mutex.cpp held the EAGAIN value.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-27 13:27:23 +07:00
QDarkRex 97cae1458e fix(kernel): use SCE kernel error codes in equeue, direct memory and mutex
SCE kernel errors are 0x80020000 plus the FreeBSD errno. The equeue and
direct memory constants used an unrelated 0x8001xxxx range with mismatched
errno values (e.g. ETIMEDOUT was 0x80010023), so a guest checking
sceKernelWaitEqueue for SCE_KERNEL_ERROR_ETIMEDOUT saw an unexpected error.
SCE_KERNEL_ERROR_EDEADLK in Mutex.cpp held the EAGAIN value.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-27 13:22:01 +07:00
QDarkRex be127fd0f1 feat(kernel): implement sceKernelDeleteSema
Waiters are woken with SCE_KERNEL_ERROR_EACCES and the semaphore is freed
once they have left.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-27 12:38:59 +07:00
QDarkRex 15b749c2ba fix(kernel): return 64-bit offsets from sceKernelLseek
The SCE ABI returns off_t; offsets above INT_MAX threw instead of being returned.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-27 12:38:59 +07:00
QDarkRex 76b7f998f5 fix(kernel): give every thread a pthread handle and keep mutex ownership consistent
- scePthreadSelf returned null on Linux and for threads not created by
  scePthreadCreate (including the main thread); such threads now get a
  lazily adopted, non-joinable handle
- scePthreadExit on Linux skipped FinishThread, losing the join value
- detached threads on Linux were never freed; use the reference count
  already used on Windows
- unlocking a recursive mutex from a non-owner was undefined behaviour;
  return SCE_KERNEL_ERROR_EPERM
- scePthreadCondTimedwait did not restore the mutex owner after waking,
  so another thread locking during the wait made the waiter's unlock
  fail with EPERM and left the mutex locked forever
- SCE_KERNEL_ERROR_ETIMEDOUT in Cond.cpp was 0x80020062 instead of 0x8002003C

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-27 12:38:59 +07:00
QDarkRex 7ac1198e74 fix(audioout): reject zero sample count and frequency in sceAudioOutOpen
A zero frequency was stored and later used as a divisor when computing
the output block duration. Return SCE_AUDIO_OUT_ERROR_INVALID_SIZE and
SCE_AUDIO_OUT_ERROR_INVALID_SAMPLE_FREQ instead.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-27 12:24:15 +07:00
devilismyfriend 29b4601564 perf(agc): dispatch and draw recipes, data-only cache hits, unit shadows, bindless image tables
Dispatch cache with per-key value variants and data-only hits (flat-SRT leaves the recompiler
proves pure are refreshed into the resource template instead of re-captured), dispatch and draw
recipes replaying a proven prepare, register-keyed draw entries, template data refresh, unit
shadows in device-local slabs, 64 KiB block-unit storage tracking with windowed detile, DCC
clear-key proofs, per-class GPU timing, a CPU copy path with batch read tracking, present slot
ring, rate-limited reaps and lazy completion counting, plan-failure and poisoned source memos,
bindless image tables (runtime-indexed descriptor arrays from a CPU-read table) so the
per-frame compute program that failed its plan now compiles. Worker affinity opt-in, per-draw
logs behind APS5_TRACE_DRAWS, wait-timeout reports include the recorder's view of the label.
Fixes a use-after-free behind BDA-miss dispatch snapshots and the CPU-write stamp of
UnchangedSinceCollected. Intro-video stage: 154 -> ~500 presents per 10 s at 4K.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_0177gthrWEBBfBu5xJDXgBfo
2026-09-26 19:00:40 -07:00
devilismyfriend af3c2024ed feat(runtime): timed waits, sync primitive fixes, heap and RTC fixes, unattended-run switches
libkernel: a TimedWait service for condition variables, semaphores, event flags, rwlocks and
equeues with the scheduler tick; mutex/cond/sem corner cases the title hits; job worker
affinity is opt-in (APS5_JOB_AFFINITY). libc: calloc/realloc heap slot swap, a default
terminate handler with a backtrace, CPU topology helper. libSceRtc export fixes with tests.
libSceVideoOut: APS5_NO_PAD_INPUT ignores host input for unattended measurements,
APS5_FLIP_QUEUE_WAIT keeps a stalled process alive for a debugger. ApplicationHeap and
GuestRtc tests wired into the test build.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_0177gthrWEBBfBu5xJDXgBfo
2026-09-26 19:00:39 -07:00
owner f4ff3be07f test(agc): fix and re-enable 3 of 8 bitrotted AGC driver tests
These EXCLUDE_FROM_ALL targets weren't registered with add_test, so
they silently bitrotted with no CI/ctest visibility:

- agc_driver_graphics_tests: fixed a link failure (Draw.cpp, Pipeline.cpp
  and GraphicsPipelineCache.cpp were never added to the target's sources
  when the test started calling into them). Still fails at runtime against
  several stale assertions (a removed "not implemented" error message, a
  sampler fixture value that doesn't fit its bitfield) accumulated over
  many commits of not being built; left EXCLUDE_FROM_ALL pending an
  assertion-maintenance pass.
- agc_driver_recompiler_tests: root-caused (missing COMPUTE_NUM_THREAD_X
  register setup, plus a pass condition checking for a stub error message
  that no longer exists now that the real recompiler is implemented) but
  left unfixed and EXCLUDE_FROM_ALL — restoring its original intent needs
  a shader deliberately built to fail recompilation, a design decision.

agc_driver_tests, agc_shader_memory_tests, agc_driver_flip_tests and
agc_driver_pm4_tests already passed; registered them with add_test too
so none of the five can bitrot silently again.

agc_driver_bda_device_tests: dropped from this commit's scope. Upstream
PR #20 already proposes the same one-line BdaContracts.cpp fix (matching
the runtime message's "signature" text), so BdaContracts.cpp is left
untouched here to avoid duplicating that fix. The test target stays
defined (EXCLUDE_FROM_ALL, still buildable by name) but is no longer
registered with add_test until #20 or an equivalent fix lands.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-09-26 14:49:14 -06:00
owner d3a1b89be3 test: wire up the orphaned exception runtime test
ExceptionRuntime.cpp existed complete and working but was never
registered in CMakeLists.txt, so it never built or ran. Wired it in
following the existing Guest*.cpp test pattern.

The other three orphaned test files (PthreadStart.cpp, FileStreams.cpp,
Formatting.cpp) were left out: each has genuine bitrot against current
code (a moved header, fseek returning errno instead of throwing on an
invalid whence, and vsnprintf's expected va_list mutation) that needs a
source-level decision, not a CMake wiring fix.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-09-26 14:36:33 -06:00
owner 63209b584f fix: correct sscanf %x signedness and avoid a substr copy
libSceSysmodule/Export.cpp parsed /proc/self/maps device major/minor
numbers into signed int with a %x format, which is undefined behaviour
per the C standard even though it happened to work on this target;
switched to unsigned int to match the format specifier.

NidPatcherUtils.hpp's StripNidPostfix built a truncated copy with
substr(0, n) where the prefix is already the string itself; resize(n)
does the same truncation without the extra allocation and copy.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-09-26 14:11:50 -06:00
owner d01be2b0e9 fix(exceptions): alias uncaught_exception(s) to their purpose-built wrappers
Exports.cpp aliased the real std::uncaught_exception(s) mangled names
directly to __cxa_uncaught_exception(s)_nid_postfix instead of the
existing _ZSt18uncaught_exceptionv_nid_postfix/_ZSt19uncaught_exceptionsv_nid_postfix
wrappers, leaving the latter as dead code and breaking the file's own
bare-name -> matching-nid_postfix alias pattern (caught by fleet QA
review, no functional impact since it's a raw symbol alias and both
sides return in the same register).

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-09-26 13:39:10 -06:00
owner a4c519b262 fix(exceptions): interpose libstdc++ ABI on Linux so the project's own unwinder drives it
On native Linux these PRX shared libraries and their test executables
dynamically link real libstdc++/libgcc, so a plain throw went through the
system's __cxa_throw/_Unwind_RaiseException. That still invoked this
project's own __gxx_personality_v0_nid_postfix (the CIE's personality
pointer is a raw function address, agnostic to which unwinder is walking
the stack), but handed it libgcc's incompatible private _Unwind_Context
layout, corrupting every field Personality.cpp reads and aborting with no
exception message.

Fix: OwnPersonality() now recognises the bare __gxx_personality_v0 wrapper
on Linux too (previously Windows-only), and Exports.cpp exports the real
ABI names (__cxa_throw, __cxa_begin_catch/end_catch, __cxa_rethrow,
__cxa_allocate/free_exception, __cxa_call_terminate, __cxa_get_exception_ptr,
__cxa_current_exception_type, __cxa_init_primary_exception, the std::
terminate/uncaught_exception(s) mangled names, and the core _Unwind_*
entry points) via the existing GCC_GLOBAL_ALIAS assembler-alias mechanism,
so ELF symbol interposition makes this project's own implementation win
process-wide over libgcc_s.so.1/libstdc++.so.6. __cxa_init_primary_exception
is newly implemented; GCC 13's inline std::make_exception_ptr needs it and
nothing provided it before.

Fixes 7 previously-aborting tests: guest_rendering_wait, guest_buffer_reuse,
guest_shader_link, guest_system_exit_parameters, guest_once, guest_memory,
guest_search.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-09-26 13:39:10 -06:00
boykopovar 1a0ebbc849
Merge pull request #9 from Pacuka/feat/scertc
feat(rtc): implement libSceRtc date and tick functions
- Ticks count microseconds since 0001-01-01 00:00:00 in the proleptic Gregorian calendar, up to 9999-12-31 23:59:59.999999. `sceRtcGetTickResolution` returns 1000000.
- Validation (`sceRtcCheckValid`, `sceRtcIsLeapYear`, `sceRtcGetDayOfWeek`) returns the matching `SCE_RTC_ERROR_INVALID_*` code (`0x80B50002`–`0x80B5000E`).
- Conversions: `sceRtcGetTick`/`SetTick`, `GetTime_t`/`SetTime_t`, `GetWin32FileTime`/`SetWin32FileTime`.
- Current time: `sceRtcGetCurrentTick`, `GetCurrentClock`, `GetCurrentClockLocalTime`. `sceRtcGetCurrentNetworkTick` uses the host clock.
- UTC and local time conversion through the host time zone.
- `sceRtcFormatRFC3339` (`YYYY-MM-DDThh:mm:ss.cc` plus `Z` or `±hh:mm`) and `sceRtcParseRFC3339`.
- Tick arithmetic (`sceRtcTickAdd*`) rejects results outside the valid range with `SCE_RTC_ERROR_INVALID_VALUE`.
- New exports: `sceRtcGetDaysInMonth`, `sceRtcTickAddMonths` and `sceRtcTickAddYears`. The last two clamp the day to the end of the target month (2024-01-31 + 1 month = 2024-02-29).
2026-09-26 13:41:16 +03:00
Pacuka c0508a7f5f feat(rtc): implement libSceRtc date and tick functions
Ticks count microseconds since 0001-01-01 in the proleptic Gregorian
calendar, up to 9999-12-31 23:59:59.999999. Implement validation, tick
and date conversion, time_t and Win32 FILETIME conversion, UTC and
local time conversion through the host time zone, RFC 3339 formatting
and parsing, and tick arithmetic. Add sceRtcGetDaysInMonth,
sceRtcTickAddMonths and sceRtcTickAddYears, which clamp the day to the
end of the target month.

The network clock uses the host clock.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-26 12:21:23 +02:00
Pacuka d1c25097e3 feat(random): implement sceRandomGetRandomNumber
Fill the buffer from std::random_device and reject a null buffer or a
size above SCE_RANDOM_MAX_SIZE (64) with SCE_RANDOM_ERROR_INVALID, as
the system library does.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-26 12:14:46 +02:00
Pacuka 37074ab893 fix(build): link guest library tests dynamically on Linux
Tests in core/libs link against the prx shared libraries, which the
global -static flag rejects on Linux ("attempted static link of dynamic
object"). Drop -static in that directory on non-Windows hosts while
keeping the static GCC runtime.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-26 11:15:16 +02:00
Pacuka f9695c1069 fix(agc): accept the SDK default GDS range in sceAgcCbReleaseMem
The SDK's inline release wrapper passes gdsOffset 0 and gdsSize 1 for
every release, not only GDS ones. The packet ignores the range unless the
GDS data selector is used, so accept that default.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-26 11:15:16 +02:00
Pacuka b98257b75d fix(libc): register the main guest image on Linux
Guest mprotect calls on the executable's own segments failed with
"guest protection or unmap range is not registered" because only the
Windows build registered the main image. Register the PT_LOAD segments of
the main executable page by page, merging the protections of segments that
share a page.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-26 11:15:16 +02:00
Pacuka ca23f10612 fix(kernel): accept AMPR and ACP access bits in memory protections
Retail titles pass protections such as 0xC2 (CPU read/write plus the
0x40 and 0x80 device access bits). The device bits do not affect CPU
access and were rejected as unsupported.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-26 11:15:16 +02:00
Pacuka d15e93681f fix(kernel): map SCE protections to readable host pages
SCE_KERNEL_PROT_CPU_RW (0x02) and CPU_EXEC (0x04) include read access,
but were translated to write-only and execute-only host pages. GPU read
and write bits also need host access because the emulated GPU reads and
writes guest memory from the CPU. Write-only mappings made the AGC driver
reject guest data segments as unreadable.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-26 11:15:16 +02:00
Pacuka 998605fe4e fix(libc): swap calloc and realloc slots of the malloc replacement table
SceLibcMallocReplace lists calloc before realloc (malloc, free, calloc,
realloc, memalign, reallocalign, posix_memalign, ...), as the table in
retail titles shows. realloc therefore called the application's calloc
with the old pointer as the element count, and calloc called realloc.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-26 11:15:16 +02:00
Pacuka a4273c10dc fix(videoout): drop __stdcall from the window procedure
GCC on Linux rejects the attribute, which breaks the libs build since the
F11 fullscreen change. It has no effect on x86-64 Windows.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-26 11:15:16 +02:00
boykopovar e4825fbdc2
Merge pull request #3 from SamG-Coder/main
Expand native PS5 homebrew compatibility and regression coverage
2026-09-26 09:54:21 +03:00
devilismyfriend 9c2a75601d feat(libs): agc packet builders, savedata memory, offline service stubs
- libSceAgc: SetIndexCount, SetBaseIndirectArgs, DispatchIndirect, wait
  and write-data patch functions, relaxed checks for what titles send,
  NOP fillers for LOD stats and wait-until-safe, NotImplemented stubs.
- libSceSaveData.native: short mount points, backup events, save-data
  memory slots.
- user/system service, store dialog, video-out flip modes and queue-full
  error, pad read, fibers, offline behaviour for network/NP modules, and
  new export-only modules Ampr, JpegEnc, Json2, MsgDialog.native,
  NpCppWebApi, NpUtility.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_0177gthrWEBBfBu5xJDXgBfo
2026-09-25 16:27:49 -07:00
devilismyfriend 91557ebade feat(audio): AudioOut2 SDL output queue, ATRAC9 decoder in libSceAjm.native
- AudioOut2: one SDL device per context; the hardware grain queue level
  is derived from the SDL queued bytes so the title's poll-and-push loop
  runs at real time; ports are mixed per push with 7.1 folded to stereo.
- libSceAjm.native: instance and batch APIs; ATRAC9 decoding with
  variable-size frames inside superframes, padding, gapless parameters
  and handle re-creation on re-initialisation.
- AudioOut v1: sceAudioOutOutput(handle, NULL) drains instead of
  throwing.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_0177gthrWEBBfBu5xJDXgBfo
2026-09-25 16:27:49 -07:00
devilismyfriend 8a69fefe13 perf(agc): batch GPU work in a recorder with host-imported guest memory
Replaces the synchronous per-command execution model, and with it the
upstream render-target, pipeline-cache, tile-buffer, batched-draw and
memory-ownership commits (5a280ce, 7ed5a0b, 46c799d, 598caac, 40df528),
whose files are removed.

- Recorder: one open command buffer per device; dispatches, resident
  draws, uploads, write-backs, labels, fills and copies record into it;
  timeline-semaphore serials let drains wait without the GPU mutex;
  completions run in order at reap.
- one worker thread per PM4 queue; labels and stores written by the GPU
  into the host import; GPU-side DISPATCH_INDIRECT; the buffer-fill
  kernel replaced by vkCmdFillBuffer; a dispatch cache validated by
  write watch; filler packets tolerated; rejected submissions dumped.
- guest memory: page-state cache, 64 KiB write generations, host imports
  with VK_EXT_external_memory_host, persistent mirrors of the executable
  image, GPU copies of misaligned sub-ranges.
- textures: shader-written images stay resident with deferred
  write-back (adjacent-generation rule for packed video planes), sampled
  views of storage images, DCC key handling, addrlib swizzle equations,
  bidirectional detiler.
- draws: MRT, more formats, dynamic viewport/scissor, cached pipelines,
  resident 64 KiB targets, draws recorded into the recorder.
- ShaderResources: two-stage build, descriptor and sampler caches, a
  content-keyed resource cache; presentation from the resident image.
- a label deferred behind a completion is no longer re-stored by the
  CPU at reap time unless a write-back overwrote it.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_0177gthrWEBBfBu5xJDXgBfo
2026-09-25 16:27:49 -07:00
devilismyfriend f3ac61000d feat(runtime): guest arena, kernel thread/sync/file APIs, crash hooks
- libc: reserve guest memory in one arena below the PS5 map limit with
  MEM_WRITE_WATCH (GuestArena) and a caching guest heap; the allocation
  registry gains a generation counter, an invalidator callback for the
  driver's page cache and a pin waiter for leased ranges. This replaces
  the fault-based GuestMemoryTracking/GuestMemoryBacking layer, whose
  files are removed.
- libkernel: mmap/mprotect/munmap on the arena, flexible memory budget,
  real sceKernelVirtualQuery; POSIX pthread layer, rwlocks, timed locks,
  TSD, event flags; 0.5 ms scheduler tick and high-resolution sleeps;
  TSC/clock/time functions; file APIs return SCE errno codes; the APR
  file-streaming API.
- libc: vectored crash reporter with backtraces for fatal exceptions,
  SIGABRT, UCRT invalid parameters and process exit; SSE4a EXTRQ/INSERTQ
  emulation for Intel hosts; %ls/%lc/%S/%C with the guest's 16-bit
  wchar_t; hand-written setjmp/longjmp for the guest jmp_buf; a path
  alias table for short save-data mount points; more string, stdio and
  math exports.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_0177gthrWEBBfBu5xJDXgBfo
2026-09-25 16:27:49 -07:00
boykopovar 40df5282e6 perf(agc): track guest memory ownership + optimize gpu synchronization 2026-09-25 19:47:18 +03:00
boykopovar e392506e0a feat(pad): add enums + edit mapping 2026-09-25 16:59:23 +03:00
boykopovar dde8fa53e6 chore(pad): update circle, cross, r1 input to pad mapping 2026-09-25 12:26:41 +03:00
boykopovar 598caac0ce perf(agc): batch draws and cache descriptors, samplers, and buffers 2026-09-25 11:40:03 +03:00
boykopovar 6b8e16b73e feat(video): fullsceen mode by f11 2026-09-25 11:18:58 +03:00
boykopovar 9453f47828 feat(video): open centered window at 60% of display size 2026-09-25 11:13:03 +03:00
boykopovar 11bee5527d fix(video): preserve client aspect ratio when resizing 2026-09-25 11:07:51 +03:00
boykopovar a7fb4cbf72 fix(video): recreate swapchain after window minimization 2026-09-25 10:49:46 +03:00
boykopovar 46c799da67 perf(agc): use device-local tile buffers and cache spir-v validation 2026-09-25 09:14:03 +03:00
boykopovar 7ed5a0beea perf(agc): optimize pipeline cache key construction 2026-09-25 08:25:59 +03:00
boykopovar 5a280ced87 perf(agc): keep render targets on gpu across acquire_mem 2026-09-25 08:22:43 +03:00
SamG-Coder 5a2790c93e style(libc): remove trailing blank line in process exports 2026-09-25 07:27:07 +10:00
SamG-Coder f37fffdacd feat(libc): expose guest vsprintf formatting 2026-09-25 07:26:06 +10:00
SamG-Coder 6cdf4a5be1 feat(libc): implement binary search with guest comparator ABI 2026-09-25 07:24:17 +10:00
SamG-Coder 473a4f8d1c fix(agc): preserve strict shader linkage failures 2026-09-25 07:22:06 +10:00
SamG-Coder 322dc24c9e feat(kernel): implement guest once initialization 2026-09-25 07:22:05 +10:00
SamG-Coder 95dc22c173 feat(agc): execute rendering waits against buffer reuse fences 2026-09-25 07:16:55 +10:00
SamG-Coder cca00c13ab feat(video): track ordered buffer reuse reservations 2026-09-25 07:13:15 +10:00
SamG-Coder 2187436d0d feat(agc): expose legacy register defaults entry point 2026-09-25 07:10:15 +10:00
SamG-Coder 2d8ec800c3 Merge remote-tracking branch 'upstream/main' 2026-09-25 07:08:17 +10:00
SamG-Coder d6f23df679 feat(agc): compose basic shader linkage register blocks 2026-09-25 07:08:10 +10:00
SamG-Coder 18ce03cba2 feat(libc): implement immediate guest process exit 2026-09-25 07:05:07 +10:00
SamG-Coder dd0debe967 feat(libc): reopen guest streams while preserving identity 2026-09-25 07:05:07 +10:00
boykopovar 05c8146744 refactor(pad): libScePad files structure refactor 2026-09-25 00:04:19 +03:00
SamG-Coder 2920c7f04c feat(system): handle console exit through runtime shutdown 2026-09-25 07:02:37 +10:00
SamG-Coder 79edb20f17 fix(libc): preserve 64-bit guest stream offsets 2026-09-25 07:00:45 +10:00
boykopovar ce287648bf feat(pad): add read input state logic to libScePad 2026-09-24 23:59:12 +03:00
SamG-Coder 39b81364b7 feat(libc): add C-locale character APIs and guest basename 2026-09-25 06:58:41 +10:00
SamG-Coder 7d07187ac8 feat(libc): add floating-point string conversions 2026-09-25 06:55:31 +10:00
SamG-Coder c7d26dda5e feat(libc): add missing guest math exports and 64-bit rounding 2026-09-25 06:54:49 +10:00
SamG-Coder 730afc79f8 feat(libc): add independent guest strtok state 2026-09-25 06:52:05 +10:00
SamG-Coder 1b45b0fe68 feat(libc): track guest working directory and resolve relative paths 2026-09-25 06:51:37 +10:00
SamG-Coder 453fec28c5 feat(kernel): add tracked dynamic module loading and NID lookup 2026-09-25 06:48:50 +10:00
SamG-Coder 91bf8e3a7a feat(libc): implement guest file removal and renaming 2026-09-25 06:45:30 +10:00
SamG-Coder 5301f89092 feat(libc): translate guest directory enumeration 2026-09-25 06:41:55 +10:00
SamG-Coder 18790691bd feat(libc): implement guest environment variable storage 2026-09-25 06:39:14 +10:00
SamG-Coder f49cace1ca feat(libc): implement guest formatted stream output 2026-09-25 06:35:32 +10:00
SamG-Coder b8c1097db4 feat(kernel): support socket nonblocking flags through fcntl 2026-09-25 06:34:30 +10:00
SamG-Coder e8ecb29170 feat(libc): expose guest standard streams and character IO 2026-09-25 06:30:30 +10:00
SamG-Coder 56c7a589db feat(kernel): bridge guest signal registration and delivery 2026-09-25 06:27:11 +10:00
SamG-Coder cbd22dd854 feat(kernel): implement guest system configuration queries 2026-09-25 06:25:16 +10:00
SamG-Coder 9cbefb7e04 feat(kernel): implement tracked UDP sockets and ioctl 2026-09-25 06:23:44 +10:00
SamG-Coder ff725218cb feat(kernel): translate guest IP address conversion APIs 2026-09-25 06:18:32 +10:00
SamG-Coder 97e6ce992b feat(libc): implement guest errno message APIs 2026-09-25 06:17:18 +10:00
SamG-Coder cbf8362251 feat(posix): translate guest address resolution APIs 2026-09-25 06:15:32 +10:00
SamG-Coder dec5841b2d feat(libc): implement caller-backed mspace heaps 2026-09-25 06:10:50 +10:00
SamG-Coder 8a4cc838e0 Merge remote-tracking branch 'upstream/main' into feat/homebrew-game 2026-09-25 06:06:31 +10:00
SamG-Coder 1bbdf7daa6 feat(kernel): support private anonymous guest memory mappings 2026-09-25 06:06:31 +10:00
SamG-Coder 6ba24a895c feat(libs): implement homebrew string compatibility functions 2026-09-25 05:59:07 +10:00
boykopovar 9a4c8eab8b fix(libc): update locale signatures + add sysv abi to math funcs 2026-09-24 22:57:49 +03:00
boykopovar 2778c1e86e perf(agc): keep render targets on gpu across draws 2026-09-24 21:30:00 +03:00
boykopovar bf43995e8e feat(shader): implement enable cache field in recompile request 2026-09-24 20:59:34 +03:00
boykopovar e98d2163f4 refactor(log): remove extra logs + refactor timing logging 2026-09-24 20:35:59 +03:00
boykopovar 2539e9787f perf(agc): avoid guest memory uploads for rect-list fault buffers 2026-09-24 14:57:39 +03:00
boykopovar fa6d023b1b feat(agc): support rendertarget64kb shader textures 2026-09-24 11:18:35 +03:00
boykopovar c9a82af00c fix(libc): add guest-compatible c++ locale abi 2026-09-24 10:51:11 +03:00
boykopovar 594656581e feat(libs): add new std symbols + unused filter off by default 2026-09-24 10:28:33 +03:00
boykopovar d765867146 feat(libs): add new sceAgcDriver functions def 2026-09-24 08:00:36 +03:00
boykopovar f5bc2d7649 feat(libs): add new sceAgc functions def 2026-09-24 07:54:15 +03:00
boykopovar 9f2b41b9a1 fix(libc): route guest allocations through application heap 2026-09-24 06:53:12 +03:00
boykopovar 7ed9ef1e9b perf(agc): move color transfers to + gpu resources cache 2026-09-23 22:32:42 +03:00
boykopovar 630d918b4a feat(agc): add timing logs for path after recompling 2026-09-23 22:11:41 +03:00
boykopovar 10e4d5e469 perf(shader): make -ools validation and optimization optional 2026-09-23 21:48:51 +03:00
boykopovar 65c6214a68 fix(agc): validate rect-list addressing model + logs refactor 2026-09-23 21:26:21 +03:00
boykopovar 3da19adf3f refactor(video): use presentation without maintenance extensions 2026-09-23 20:10:01 +03:00
boykopovar f129f6cde5 fix(agc): accept valid hardware screen offset values 2026-09-23 16:22:20 +03:00
boykopovar 069ee78158 feat(shader): generate tessellation shaders for rect-list primitives 2026-09-23 16:13:33 +03:00
boykopovar e341cd1b30 feat(window): add fps and frame counter to window title 2026-09-23 15:30:13 +03:00
boykopovar 762b91df59 feat(libkernel): app metadata param.json parsing impl 2026-09-23 15:18:48 +03:00
boykopovar cf1953058b feat(libkernel): add app metadata reading module 2026-09-23 15:09:31 +03:00
boykopovar 282257fd98 feat(video): add resizable aspect-ratio-aware window 2026-09-23 14:27:47 +03:00
boykopovar bbde0f4680 feat(agc): support tiled color target layout 2026-09-23 13:15:30 +03:00
boykopovar 2df58cf09c fix(kernel): support page-aligned mprotect for loaded images 2026-09-23 12:45:39 +03:00
boykopovar 0b3ffe47b0 fix(shader): distinguish descriptor resources by register 2026-09-23 12:20:33 +03:00
boykopovar 30987b6543 fix(agc): allow texture descriptor performance modulation 2026-09-23 11:49:36 +03:00
boykopovar 8cd216e9d7 fix(agc): remove raw buffer restriction and decode guest buffer descriptors 2026-09-23 11:44:46 +03:00
boykopovar ab7d9a180a fix(agc): fix texture detiler context lifetime 2026-09-23 11:17:53 +03:00
boykopovar b521e1f811 test(agc): add texture resource and detiling coverage 2026-09-23 10:57:27 +03:00
boykopovar fa09114296 feat(agc): add texture and sampler descriptor bindings 2026-09-23 09:40:06 +03:00
boykopovar 7a5f5da623 feat(agc): add guest sampler creation 2026-09-23 09:28:03 +03:00
boykopovar d617677967 feat(agc): add guest texture upload - gpu detiling 2026-09-23 09:09:08 +03:00
boykopovar 596830be3e feat(agc): add gpu texture detiling shader 2026-09-23 08:56:52 +03:00
boykopovar 81d9dfde54 feat(agc): add gpu-based texture detiling 2026-09-23 08:48:29 +03:00
boykopovar efa62f3546 feat(agc): implement texture tiling layout 2026-09-23 08:31:56 +03:00
boykopovar 0bb7f38510 feat(agc): texture format mapping and properties 2026-09-23 08:11:40 +03:00
boykopovar 1fd955711b feat(agc): implement guest sampler resource decoding 2026-09-23 08:06:06 +03:00
boykopovar 8e05ec2fa3 feat(agc): implement guest texture resource decoding 2026-09-23 08:00:22 +03:00
boykopovar f50946adf0 build(agc): wire agc texture support into cmake 2026-09-23 07:40:22 +03:00
boykopovar 5c7dc027ea feat(agc): add agc texture support definitions (wip) 2026-09-23 07:25:23 +03:00
boykopovar 77f44a1a8d refactor(agc): report unimplemented image/sampler resources 2026-09-22 21:51:35 +03:00
boykopovar bb27de6fac feat(shader): add fragmentShaderBarycentricEnabled flag to recompiler 2026-09-22 21:35:45 +03:00
boykopovar 4734f43c60 feat(agc): add ACQUIRE_MEM handling in agc driver 2026-09-22 20:35:15 +03:00
boykopovar 8fd65f2a25 add EVENT_WRITE support for CS/GS/PS_PARTIAL_FLUSH + relinker return exit code from autorun 2026-09-22 20:27:49 +03:00
boykopovar f7aaa2fb86 feat(agc): add DRAW_INDEX_AUTO handling impl 2026-09-22 20:07:09 +03:00
boykopovar bf7e41bb8b feat(agc): add new context state op impl 2026-09-22 19:44:17 +03:00
boykopovar 7fa0e0c469 fix(libc): add sort function manual impl for compare abi 2026-09-22 18:35:09 +03:00
boykopovar a43f73163d feat(libs): no patch already exported from libc.prx symbols 2026-09-22 18:21:08 +03:00
boykopovar e3a960e4d1 feat(libs): add sce pad read state default value 2026-09-22 12:08:56 +03:00
boykopovar 79c9aa587b feat(agc): add fragment shader barycentric support 2026-09-22 11:43:39 +03:00
boykopovar 5e3a13041c feat(agc): implement vertex attribute input and buffer binding 2026-09-22 11:34:54 +03:00
boykopovar 5b424406a5 fix(agc): enable float controls and validate subgroup capabilities 2026-09-22 11:23:58 +03:00
boykopovar 1da8521ffc feat(shader): add spirv validation and opt via spirv-tools 2026-09-22 10:43:54 +03:00
boykopovar 798e38f47e fix(shader): fix recompile request memory snapshot and descriptors 2026-09-22 10:19:48 +03:00
boykopovar e7633a7f07 fix(shader): thread cb_color0_info swap into pixel input color component mapping 2026-09-22 09:28:46 +03:00
boykopovar f38c6cd7af feat(shader): implement checked BDA reads and GPU fault reporting 2026-09-21 19:26:09 +03:00
boykopovar 2b7eec45ac test(agc): cover partial guest mappings 2026-09-21 19:02:06 +03:00
boykopovar 3028c87491 feat(agc): add bda memory mapping and resource management (wip) 2026-09-21 18:54:06 +03:00
boykopovar 48d08397d9 fix(shader): fix build break from bda cache page bits field 2026-09-21 18:08:03 +03:00
boykopovar 1490c0386c refactor(agc): unify shader resource bindings and push constants 2026-09-21 13:48:44 +03:00
boykopovar d1dd4590fa feat(shader): spirv image emitter functions impl (wip) 2026-09-19 07:33:30 +03:00
boykopovar 3c06704751 chore(agc): add vulkan device logs 2026-09-19 07:02:48 +03:00
boykopovar 3da76b9b33 refactor(graphics): add new graphics pipeline log + remove redunant ones 2026-09-18 21:03:11 +03:00
boykopovar 8be7c9d191 feat(shader): add test shaders return + graphic pipeline logs 2026-09-18 20:38:26 +03:00
boykopovar f7b5df1711 feat(shader): decode embedded vertex fetch metadata for vertex-family stages 2026-09-17 12:00:14 +03:00
boykopovar 50226e4260 feat(shader): impl agc-side register decode and translator input wiring 2026-09-17 11:02:58 +03:00
boykopovar 4b2fe93080 feat(agc): add standalone shader test for libSceAgcDriver 2026-09-16 07:43:05 +03:00
boykopovar 9c78d10044 fix(agc): support unrestricted vulkan depth range 2026-09-16 07:24:00 +03:00
boykopovar f0b13b6652 fix(agc): support negative depth range and inactive color targets 2026-09-16 07:21:13 +03:00
boykopovar 05ec432f75 fix(agc): non-homogeneous positions with all viewport transforms enabled 2026-09-16 07:11:00 +03:00
boykopovar f73834ce2f fix(agc): complete initial context state and tighten shader validation 2026-09-16 07:04:23 +03:00
boykopovar 74613f7e0f feat(agc): extend graphics compiler contract and add mesh and tessellation paths 2026-09-15 21:19:06 +03:00
boykopovar 215e3cbf48 fix(agc): fix missing register at DWORD 677 (wip) 2026-09-15 12:38:01 +03:00
boykopovar 77b96978c7 feat(agc-driver): add strict vulkan indexed draw pipeline 2026-09-15 12:28:25 +03:00
boykopovar d084eed394 feat(shader): rdna memory op decoder impl 2026-09-15 07:07:50 +03:00
boykopovar fd5e236aad feat(videoOut): add tiled buffer presentation and flip lifecycle handling 2026-09-14 12:38:16 +03:00
boykopovar b9cc7ffd85 feat(agcDriver): add draw handling and shader recompile preparation 2026-09-14 12:06:35 +03:00
boykopovar 699df8d5fa feat(agcDriver): add 54 PM4 execution and indirect dispatch support 2026-09-14 11:43:13 +03:00
boykopovar 990ae6a0ff feat(agcDriver): add opcode 18 handling as clearing 2026-09-14 11:18:21 +03:00
boykopovar 9f8225aa6d chore(libc): log only name for sibling file in fopen 2026-09-14 11:06:21 +03:00
boykopovar b0b1902b0f chore(libc): make file open slash preferred for system 2026-09-14 10:56:33 +03:00
boykopovar 1e4740ed4b fix(nid): no patch sdl exports for nid 2026-09-14 10:52:04 +03:00
boykopovar d31e35e1ab feat(agc): add flip presentation and suspend synchronization (wip) 2026-09-14 07:39:38 +03:00
boykopovar b024001a4a fix(libc): fix sprintf_nid_postfix register for linux 2026-09-14 07:23:23 +03:00
boykopovar ed171b23da feat(agc): add driver submission queue and vulkan compute path 2026-09-14 06:37:19 +03:00
boykopovar 87b52a99c8 feat(agc): add sceAgcGetDataPacketPayloadAddressUnk impl 2026-09-13 19:46:30 +03:00
boykopovar bed94ee90a fix(agc): add nullptr values handling for WriteRegisterRange 2026-09-13 19:41:29 +03:00
boykopovar bd0969c3a4 fix(libs): ex from libc prx: unwind for catch fix (mingw) 2026-09-13 19:21:31 +03:00
boykopovar bdff4874de feat(agc): add draw packets and register defaults with strict validation 2026-09-13 18:14:51 +03:00
boykopovar 8e95b27583 chore(cmake): add cmake option -DAPS5_AGC_CREATE_LOG 2026-09-13 17:44:17 +03:00
boykopovar 5d715ee549 refactor(libkernel): move from Export.cpp to separated files 2026-09-13 16:41:04 +03:00
boykopovar 8f2bca5481 refactor(libkernel): merged dup pthread functions from _sys and _web 2026-09-13 16:24:42 +03:00
boykopovar 1468fc7d6c refactor(libs): remove function dups from libSceAgcVsh 2026-09-13 15:17:07 +03:00
boykopovar 4863c251f1 refactor(AgcDriver): add subdirs to libSceAgcDriver + separated new src 2026-09-13 15:09:19 +03:00
boykopovar 888abd280f refactor(libSceAgc): add subdirs + new separated src 2026-09-13 15:06:31 +03:00
boykopovar 114c11aa88 feat(libSceAgc): implement command packet functions 2026-09-13 14:34:15 +03:00
boykopovar 7773bbcbf8 chore(sceVideoOut): throw ex instead of stubs 2026-09-13 13:52:41 +03:00
boykopovar 78f183ced8 feat(core): add and link to Agc not implemented shader recompilier 2026-09-13 13:47:13 +03:00
boykopovar fcb0764473 refactor(libs): organize libSceAgcDriver with cmakelists 2026-09-13 13:29:19 +03:00
boykopovar 7c44d13b3a feat(libs): global shared path resolver in libc 2026-09-13 12:45:50 +03:00
boykopovar f66a8fc5c4 feat(libkernel): libkernel file functions impl 2026-09-13 12:07:47 +03:00
boykopovar f19a234f38 feat(libkernel): add gettime getres gettimeofday impl 2026-09-13 11:21:37 +03:00
boykopovar 4781694512 feat(libs): NpTrophy2 impl + fopen not found logic update 2026-09-13 11:01:59 +03:00
boykopovar 0c2cfe0564 feat(NpTrophy2): add user data constants 2026-09-13 10:35:37 +03:00
boykopovar 42e1bad3d2 refactor(libs): move NpTrophy2 types from global SceTypes to libSceNpTrophy2 2026-09-13 10:30:13 +03:00
boykopovar 7d40561780 refactor(libs): organize NpTrophy2 with cmakelists 2026-09-13 10:19:56 +03:00
boykopovar 94ab47a417 feat(libkernel): some semaphore functions impl 2026-09-12 19:27:53 +03:00
boykopovar e38f76a823 refactor(libkernel): move some functions from export.cpp to new semaphore and file 2026-09-12 19:05:39 +03:00
boykopovar 8cd754c751 feat(libs) libSceNpGameIntent impl + refactor NpUniversalDataSystem 2026-09-12 18:53:36 +03:00
boykopovar 67996b7a69 feat(libs): libSceNpUniversalDataSystem functions impl (no net) 2026-09-12 18:29:57 +03:00
boykopovar 357d7fa373 refactor(libs): organize sceNpUniversalData with cmakelists 2026-09-12 18:12:18 +03:00
boykopovar b4db9fdd69 chore(sceSysmodule): log unknown module id loading 2026-09-12 18:00:34 +03:00
boykopovar d225df7449 feat(sceVideoOut): implement sdl2 window and present thread 2026-09-12 17:32:24 +03:00
boykopovar 49e200c88a feat(sceAudioOut): audio out init functions impl 2026-09-12 17:01:21 +03:00
boykopovar a7521f3a7e feat(libkernel): libkernel time functions impl 2026-09-12 16:33:29 +03:00
boykopovar 5d7bee9a1f refactor(libs): organize sceAuodioOut lib with cmakelists 2026-09-12 16:16:41 +03:00
boykopovar 37c8bafd13 fix(libkernel): fix export non-ps5 functions with extern c 2026-09-12 16:07:14 +03:00
boykopovar 31943e9a62 fix(sceVideoOut): add nid_postdfix to equeue libkernel exports 2026-09-12 11:21:01 +03:00
boykopovar 497821e94f feat(sceVideoOut): video out functions impl (wip) 2026-09-12 11:02:17 +03:00
boykopovar 69b8080ea4 feat(libkernel): add equeue functions impl 2026-09-12 10:40:27 +03:00
boykopovar bd16eaaacf refactor(libs): organize libSceVideoOut with cmakelists 2026-09-11 16:41:01 +03:00
boykopovar e9bbde1a6e refactor(libkernel): pthread functions separation 2026-09-11 14:12:44 +03:00
boykopovar 67b778055a refactor(libs): use local cmakelists in libc 2026-09-11 12:22:19 +03:00
boykopovar 08b1968b15 fix(libs): repack pe export names contiguously instead of edata no free space ex 2026-09-11 08:38:42 +03:00
boykopovar a1116fe948 feat(libc): windows way for ex handling (wip) 2026-09-11 08:17:12 +03:00
boykopovar ea3f7b5ae0 fix(windows): va_list sysv abi parse for fomatting functions 2026-09-11 07:49:14 +03:00
boykopovar 999a723a5f fix(windows): precommit guest thread stacks to prevent guard page skips 2026-09-10 20:25:25 +03:00
boykopovar b765cefa42 fix(libs): fix args sysv abi for types (windows) 2026-09-10 19:54:03 +03:00
boykopovar c0c1ac4424 fix(libs): fix build sysv abi on mingw 2026-09-10 14:34:43 +03:00
boykopovar 36c29c9a66 feat(libs): sysv abi macros for windows exports 2026-09-10 13:30:05 +03:00
boykopovar 74de895ac0 feat(libs): add new libSceAgc unknown functions 2026-09-10 09:43:59 +03:00
boykopovar 8400150f80 feat(libs): add new declarations to libSceAgc 2026-09-10 09:09:08 +03:00
boykopovar 411a4d00a5 feat(libs): add change export name macros 2026-09-10 08:22:39 +03:00
boykopovar abc72da741 feat(libs): define vabi macros + add to declarations 2026-09-10 08:07:03 +03:00
boykopovar e62c08f625 feat(libs): add new functions declarations 2026-09-09 09:12:30 +03:00
boykopovar 24620106c5 fix(nid): sort pe exports and preserve ordinal mappings 2026-09-09 08:46:43 +03:00
boykopovar a369e0126c feat(libs): nid patching for non-std imports from prx 2026-09-09 08:12:27 +03:00
boykopovar 81d7adea95 feat(log): log system detalization 2026-09-08 12:10:49 +03:00
boykopovar 13b30f93a9 feat(libSceAgc): libSceAgc shaderCreate impl 2026-09-08 11:16:02 +03:00
boykopovar 8730fa1e6e refactor(libSceAgc): create libSceAgc cmake project structure 2026-09-08 11:03:13 +03:00
boykopovar 814287ef47 feat(libs): libSce types impl + shaders refactor 2026-09-08 10:20:57 +03:00
boykopovar 7cf8576587 feat(build): all libs link libc + libkernel 2026-09-08 09:35:28 +03:00
boykopovar 6e8f04a65a feat(libkernel): cross platform libkernel build 2026-09-08 09:17:39 +03:00
boykopovar fca5dc8782 feat(libc): cross pltaform build 2026-09-08 09:08:00 +03:00
boykopovar 07d1463ae1 fix(libkernel): replace throwing with return err code for invalid len 2026-09-08 00:16:56 +03:00
boykopovar 8ad0a9897d feat(libs): libSceCommonDialog + stub libSceSaveDialog impl 2026-09-07 23:24:55 +03:00
boykopovar ce729fb9c7 fix(libkernel): fix random direct memory bug 2026-09-07 20:39:54 +03:00
boykopovar c5f82f0d5c chore(libc): add fopen error details 2026-09-07 20:06:51 +03:00
boykopovar fdd7049250 fix(libc): fix ftools exports 2026-09-07 19:54:01 +03:00
boykopovar 6c4d6c18b2 fix(libkernel): fix scePthreadCreate sync 2026-09-07 19:13:33 +03:00
boykopovar 5f7ef909f8 feat(libs): libcSceSaveData impl (wip) 2026-09-07 13:42:25 +03:00
boykopovar 96dd0e03dc chore(libs): skip monitor sensor check 2026-09-07 12:44:00 +03:00
boykopovar c3993df466 feat(libs): libScePad partial impl 2026-09-07 12:14:06 +03:00
boykopovar eb3af4e253 feat(libs): libSceuserService partial impl 2026-09-07 11:58:54 +03:00
boykopovar 73f0d15b63 feat(libs): add libSceSystemService impl 2026-09-07 11:53:43 +03:00
boykopovar 5ae2a810e9 feat(libult): add libsceult impl 2026-09-07 11:37:55 +03:00
boykopovar 7592031dc9 feat(libs): add windows branch for get sysmodule info 2026-09-07 11:21:44 +03:00
boykopovar 0bbf0923ef feat(sysmodule): add new modules mapping 2026-09-07 11:17:36 +03:00
boykopovar 14f8c16ac4 fix(libs): add _nid_no_patch_cut postfix and global cxa/unwind exports 2026-09-07 10:56:34 +03:00
boykopovar 1e0fc3f33a feat(libs): add libSysmodule impl 2026-09-07 10:55:32 +03:00
boykopovar bc14e4743c fix(relinker): map zero-flag ps5 load segments as rwx 2026-09-07 10:10:00 +03:00
boykopovar 9d4c87b686 fix(nid): fix updates detections for nid_patcher rerun 2026-09-07 09:55:41 +03:00
boykopovar d5bc6c9f66 refactor(libkernel): remove dup functions 2026-09-07 09:41:47 +03:00
boykopovar 975e4a72d4 refactor(libkernel): refactir direct memory exports organization 2026-09-07 09:08:59 +03:00
boykopovar e77d724a1b feat(libkernel): add pthread module impl(wip) 2026-09-07 08:50:31 +03:00
boykopovar e79f5ebc58 refactor(libkernel): separate direct memory impl 2026-09-07 08:08:31 +03:00
boykopovar 53b20aec77 refactor(nid): separate nid resolving logic 2026-09-07 07:52:09 +03:00
boykopovar 6ecfc35551 feat(libkernel): libkernel direct memory impl 2026-09-06 16:03:29 +03:00
boykopovar 72af167a9f fix(libc): add extern c for not impl helper header 2026-09-06 15:26:09 +03:00
boykopovar 8ac1af0513 fix(libc): no inline for not impl helper 2026-09-06 15:20:07 +03:00
boykopovar b000880913 chore(nid): restore skip nid_no_patch 2026-09-06 15:06:59 +03:00
boykopovar 6123893998 feat(libs): throw not impl ex in every stub 2026-09-06 15:05:04 +03:00
boykopovar 64ed717e77 fix(nid): no skip symbols without nid_postfix 2026-09-06 14:27:22 +03:00
boykopovar ec8faf3ed7 feat(libs): add general not implemented helper 2026-09-06 14:11:05 +03:00
boykopovar 58aef08fe1 feat(nid): add nid_no_patch rule 2026-09-06 13:49:24 +03:00
boykopovar 228d95be52 feat(nid): check exported symbols dup 2026-09-06 13:30:17 +03:00
boykopovar ba6d7afc22 refactor(libc): __attribute__ replacing and removing 2026-09-06 13:02:22 +03:00
boykopovar c8391bfb67 refactor(libc): remove non-std link.h 2026-09-06 12:51:24 +03:00
boykopovar 4fd128a40d refactor(libc): remove strings.h linux specific 2026-09-06 12:45:37 +03:00
boykopovar 1752e1d78e refactor(libc): separate platform and compiler specifics in libc 2026-09-06 12:41:33 +03:00
boykopovar 7e61d94b30 feat(libc): print unhandled ex type and what() on terminate 2026-09-06 11:45:06 +03:00
boykopovar baa8a8d9d3 feat(libc): add ex tests + remove bad_alloc dup 2026-09-06 07:30:59 +03:00
boykopovar 57aedfcff0 chore(libs): include exceptions to libc export 2026-09-05 22:32:29 +03:00
boykopovar f449ebb636 fix(libc): fix exception matching + foreign exception handling 2026-09-05 20:13:14 +03:00
boykopovar 36c874e296 feat(libc): implement exception unwinding + array cleanup 2026-09-05 19:54:11 +03:00
boykopovar 6fcbf1f829 feat(libc): init c++ exception runtime for x8664 linux (wip) 2026-09-05 19:34:15 +03:00
boykopovar 9ac0798c09 feat(libc): add new std functions 2026-09-05 19:13:39 +03:00
boykopovar 4945be96ef feat(libs): runtime std dynamic linking for libc 2026-09-05 18:57:58 +03:00
boykopovar 4f760dd6ff feat(libc): add new exception symbols 2026-08-30 14:24:43 +03:00
boykopovar 271a850022 fix(libs): link std lib only to libc prx 2026-08-24 20:47:53 +03:00
boykopovar e82abc96c4 fix(nid): remove jump_slot records filtering 2026-08-22 19:35:34 +03:00
boykopovar a5e09e7e16 feat(libs): add new sceAgcDriver and sceUserServiceTerminate stubs 2026-08-22 17:02:29 +03:00
boykopovar 24f78f57cc feat(libs): implement missing locale and mbstate stubs for libc 2026-08-22 16:50:55 +03:00
boykopovar c27c547810 feat(libs): add locale support funcs to libc 2026-08-22 16:34:48 +03:00
boykopovar 85e3047c04 feat(libs): add atexit and atomic functions to libc 2026-08-22 16:22:19 +03:00
boykopovar a89b9228f1 fix(libs): fix libc building on win 2026-08-22 16:16:11 +03:00
boykopovar 5a1d7525f9 feat(libs): libc impl (wip) 2026-08-22 16:00:29 +03:00
boykopovar b1f51a3e4b feat(nid): remap dynamic needed offsets 2026-08-22 14:11:42 +03:00
boykopovar e838a2d9df fix(nid): rebuild ghu hash for patched nid 2026-08-22 11:47:41 +03:00
boykopovar 8672a5cc3d fix(libs): libc export flag name fix 2026-08-22 11:18:42 +03:00
boykopovar b49279e832 fix(nid): update nid computing algorithm 2026-08-22 10:39:19 +03:00
boykopovar 54e66624ec fix(libs): fix nid compute algorithm - no lib name 2026-08-21 17:19:22 +03:00
boykopovar f23cc495f4 fix(nid): rebuild dynstr instead of in-place patch to avoid suffix-merge corruption 2026-08-21 16:24:16 +03:00
boykopovar e2646635d0 feat(libs): add lib ime backend stub 2026-08-21 16:08:10 +03:00
boykopovar 39ebe6a054 feat(libs): add libc shared lib stub 2026-08-21 15:56:03 +03:00
boykopovar 6dfd5a9296 refactor(nid): rename spec cpp + move utils 2026-08-21 15:16:25 +03:00
boykopovar c6550929e9 refactor(nid): windows and linux pathing separating via interface 2026-08-21 15:00:55 +03:00
boykopovar 55a120e318 fix(nid): detect linker suffix-merged symbol names postfixes 2026-08-21 14:45:07 +03:00
boykopovar ca37e667f9 fix(nid): patch linux nid in place + detailed overflow msg 2026-08-21 14:13:58 +03:00
boykopovar 486bb51167 fix(nid): exclude undefined dynamic symbols from elf nid patching 2026-08-21 00:32:00 +03:00
boykopovar 8627076df5 fix(libs): drop std name collisions via nid postfix + remove custom entry point 2026-08-21 00:26:40 +03:00
boykopovar ca38455917 fix(nid): grow export names in place within existing section padding for pe and elf 2026-08-21 00:15:21 +03:00
boykopovar 47099897ac fix(libs): fix libscelibcinternal crt symbol conflict, stray macro in pthread_once, missing typedefs, unnamed params 2026-08-20 23:58:06 +03:00
boykopovar 59bee8d187 feat(libs): add libs function signatures 2026-08-20 23:18:16 +03:00
boykopovar aba18915ba fix(libs): fix nid patching after libs build 2026-08-20 17:32:00 +03:00
boykopovar 9e21a054e0 feat(libs): add rpx library build as libs target 2026-08-20 17:06:41 +03:00