Commit Graph

2336 Commits

Author SHA1 Message Date
Oguzhan Ozdemir d64c0605ea fix(relinker): let REX.W override 0x66 when sizing decoder immediates
In 64-bit mode REX.W takes precedence over the 0x66 operand-size prefix,
so the immediate of 81, C7, 69, 68, A9, the 05..3D accumulator forms and
the F7 TEST form stays imm32. The decoder only applied this to B8+r and
returned a length two bytes short for the others.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-07 18:51:56 +03:00
Adrià 4e742835c0
Merge pull request #496 from adriadam10/docs/architecture
docs: add architecture overview with Mermaid diagrams
2026-10-07 17:42:12 +02:00
Adrià 1e5bb880bb
Merge pull request #431 from adriadam10/feat/relinker-e2e-fixture
test(relinker): add C++ end-to-end fixture and --to-intel Linux stub test
2026-10-07 16:32:24 +02:00
Adrià Franch 9f3ac9a5bd test(relinker): register the --to-intel stub test next to the relinker tests
Co-Authored-By: Claude <noreply@anthropic.com>
2026-10-07 16:03:41 +02:00
Adrià Franch 14dc9b31ab test(relinker): add C++ end-to-end fixture and --to-intel Linux stub test
Add header-only support for end-to-end relinker tests: a minimal PS5
executable builder, a PT_LOAD mapper that applies segment permissions,
and a posix_spawn runner for the relinker binary. Every
core/relinker/tests/e2e/*.cpp becomes its own test, so new tests do not
touch CMake.

The first test relinks an executable with EXTRQ and INSERTQ sites using
--to-intel, maps the output and calls the patched code, which runs both
stubs from their Linux segment and returns through their branches.

Co-Authored-By: Claude <noreply@anthropic.com>
2026-10-07 16:03:26 +02:00
Adrià 3c054008b8
Merge pull request #313 from RomainROCH/codex/fix-nothrow-allocation
fix(libc): return null on nothrow allocation failure
2026-10-07 15:54:01 +02:00
Adrià d29c140e3b
Merge pull request #301 from Pouare514/feat/prx-stub-modules
feat(prx): stub TextToSpeech2, Vdecsw and Coredump unknown exports
2026-10-07 15:51:53 +02:00
RomainROCH 0e01d95abd fix(libc): narrow nothrow allocation failure handling 2026-10-07 15:45:15 +02:00
Pouare514 4fcfd3c2b3 feat(prx): stub TextToSpeech2, Vdecsw and Coredump unknown exports 2026-10-07 15:42:04 +02:00
Adrià e79c971f99
Merge pull request #327 from slick-daddy/opt-2
perf(shader): intern SPIR-V type and constant ids without a per-call allocation
2026-10-07 14:55:47 +02:00
Adrià 68010dfbf3
Merge pull request #1043 from Celegans12/perf/shader-bda-fallback-functions
perf(shader): share the BDA byte read fallback between read sites
2026-10-07 14:45:25 +02:00
Adrià 501f1fe01d
Merge pull request #1023 from Celegans12/perf/shader-memoize-emission-failures
perf(shader): memoize SPIR-V emission failures
2026-10-07 14:41:19 +02:00
Adrià d5adabaecc
Merge pull request #1078 from MathiasDevelopes/claude/project-thread-2tinn8
refactor(recompiler): dispatch image atomics through ImageOpcodeInfoOf
2026-10-07 14:34:15 +02:00
Adrià 62ffd1e5bb
Merge pull request #1069 from LeandroLP23/refactor/spirv-shared-input-helpers
refactor(recompiler): share the stage input info helpers
2026-10-07 14:22:57 +02:00
Adrià 8f510f31ab
Merge pull request #1066 from Celegans12/feat/shader-buffer-limit
feat(shader): accept more than 32 buffers per shader up to the device limit
2026-10-07 14:20:34 +02:00
Adrià 7c0ef3393e
Merge pull request #1063 from Celegans12/feat/agc-sampled-8-sint
feat(agc): implement 8_sint sampled images
2026-10-07 14:14:40 +02:00
Adrià f8ae5b01b7
Merge pull request #997 from Celegans12/fix/shader-wave64-readlane-host-lanes
fix(shader): throw for constant lane reads outside the host subgroup
2026-10-07 14:08:56 +02:00
Adrià a0fa346f40
Merge pull request #944 from Celegans12/feat/agc-sint-storage-images
feat(agc): implement sint storage images through uint views
2026-10-07 13:56:17 +02:00
Adrià 931109b308
Merge pull request #866 from Celegans12/feat/agc-srgb-load-fallback
feat(agc): implement 8 and 8_8 srgb image loads through unorm views
2026-10-07 13:49:58 +02:00
Adrià c81f573691
Merge pull request #954 from CnRJay/feat/ds-wrxchg2-rtn-b64
feat(shader): implement ds_wrxchg2_rtn_b64 and ds_wrxchg2st64_rtn_b64
2026-10-07 13:44:28 +02:00
Celegans12 6e34e8614e feat(agc): implement sint storage images through uint views
Storage images of a SINT format threw "storage image descriptor uses
an unsupported format"; only write-only 32_SINT was accepted.

The recompiler now writes 16_SINT, 8_8_SINT, 32_SINT, 16_16_SINT,
8_8_8_8_SINT, 32_32_SINT, 16_16_16_16_SINT and 32_32_32_32_SINT
storage images with the Uint numeric class. 8- and 16-bit components
are saturated (EmitFormatStoreComponent) and 32-bit ones stored
unchanged, as measured on RDNA2 (gfx1035); image_store_pck stores
32-bit components unchanged too. The driver binds these surfaces
through a cached view of the same-size UINT format.

8_SINT, 32_32_32_SINT, the packed SINT formats (11_11_10, 10_11_11,
2_10_10_10, 10_10_10_2), D16 stores, packed stores of 8- and 16-bit
components and atomics other than 32-bit ones on 32_SINT and 64-bit
ones on 32_32_SINT still throw. New test: agc_driver_image_store_sint,
with DST_SEL X,Y,0,1 on the two-channel formats, as with X,Y,Z,W the
hardware writes channel 1 from the W data slot (TechnicalDebt).
2026-10-07 11:56:04 +02:00
Celegans12 91852719bf feat(agc): implement 8 and 8_8 srgb image loads through unorm views
NVIDIA 610.62 cannot sample R8G8_SRGB, and lavapipe can sample neither
it nor R8_SRGB, so an 8_8 sRGB T# made an image the device does not
support: creating it crashes the NVIDIA driver and lavapipe loads zeros.

The device's format support is read once. An 8 or 8_8 sRGB texture the
device cannot sample is created and viewed as R8_UNORM or R8G8_UNORM,
and SpirvTarget::srgbDecodeFormats makes the materializer mark the
image, so image loads map every channel through a 256-entry table of
the sRGB EOTF rounded to nearest even at bf16 precision, which is what
RDNA2 (gfx1035) returns; both channels of 8_8 are sRGB, and DST_SEL 0
and 1 map to themselves. Samples and gathers of such an image throw,
and its bindless table entries are unmapped like converted formats.
APS5_SRGB_SHADER_DECODE=1 takes this path on every device. Shader disk
cache entries and keys carry the mark: cache format version 7.
2026-10-07 11:52:08 +02:00
Adrià 0d3c1eec89
Merge pull request #934 from CnRJay/feat/agc-color-compare-offsets
feat(agc): accept texel offsets, LOD biases and LOD clamps in color comparison sampling
2026-10-07 11:41:50 +02:00
Adrià Franch f1fe7f3678 docs: describe the ds_wrxchg2 b64 forms in the measured b32 entry
Co-Authored-By: Claude <noreply@anthropic.com>
2026-10-07 11:40:52 +02:00
Chad 5582c993e2 feat(shader): implement ds_wrxchg2_rtn_b64 and ds_wrxchg2st64_rtn_b64
DS opcodes 0x6e and 0x6f exchange two qwords at offset0 and offset1
scaled by 8 (st64: 512) and return both old values. Each address is
exchanged with its own 64-bit LDS exchange on the locked 64-bit path.
Equal offsets and a destination past v255 throw, as for the b32 forms;
64-bit GDS throws like the other 64-bit DS atomics.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-07 11:40:39 +02:00
Claude 2eebe84f25 feat(agc): accept texel offsets, LOD biases and LOD clamps in color comparison sampling
Comparison sampling of a color texture threw on the _o, _b and _cl
forms and on a sampler LOD bias. The emulation fetches the texels
itself, so the 6-bit offsets of the address are added to the point or
bilinear texel indices, as on the hardware and in Vulkan. The emulation
runs only at level zero or on a single-level view, where an LOD bias or
clamp cannot select another level, so they are accepted with no effect.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-07 11:30:00 +02:00
Adrià 878e6a6b41
Merge pull request #932 from CnRJay/feat/image-gather-1d-offsets
feat(shader): accept texel offsets in 1D gathers
2026-10-07 11:25:41 +02:00
Adrià 9a1c12f3d9
Merge pull request #919 from MichonGoddijn231849/fix/coherent-dwordx2-atomic-load
fix(recompiler): read a coherent dwordx2 as one 64-bit atomic load
2026-10-07 11:21:00 +02:00
Claude cc4d8ec07e
refactor(recompiler): dispatch image atomics through ImageOpcodeInfoOf
EmitImage listed all 27 image atomic opcodes by hand to reach
EmitAtomicOp, although it already looks up ImageOpcodeInfoOf for the
instruction. Route every opcode whose access is ImageAccess::Atomic to
EmitAtomicOp before the switch; the set of opcodes is unchanged.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_017pTZqAyVSZy2FZmaqakPHZ
2026-10-07 09:19:01 +00:00
Adrià 4d1a356d43
Merge pull request #928 from MichonGoddijn231849/fix/scalar-sop1-movrelsd
fix(shader): read relative SGPRs through a one-hot mux
2026-10-07 11:16:35 +02:00
Adrià Franch 9e7c59962e test(recompiler): drop the comments in the look-back scan test
Co-Authored-By: Claude <noreply@anthropic.com>
2026-10-07 11:09:17 +02:00
Michon 58eb55dddf test(recompiler): a hand-written look-back kernel instead of the game's; record the dwordx2 loads that can still tear
LookBackScan runs a 43-instruction decoupled look-back written for the
test: one aggregate per block, the block index from an atomic counter,
{flag, value} published with buffer_atomic_swap_x2 and read back with
glc buffer_load_dwordx2. Seven single look-backs and 50 scans of 4096
blocks are checked against a CPU prefix sum; without the recompiler
change the first whole scan fails (3 of 3 runs).

TechnicalDebt records that only glc, aligned, in-bounds dwordx2 loads
in programs with the 64-bit storage view are one atomic load: loads
without glc, and loads in programs without 64-bit buffer atomics, can
still tear against a concurrent swap_x2.
2026-10-07 11:09:04 +02:00
Michon 55447e1c77 fix(recompiler): read a coherent dwordx2 as one 64-bit atomic load
A glc buffer_load_dwordx2 is one 64-bit access on the GPU, so it never
sees half of a buffer_atomic_swap_x2. It was emitted as two dword loads,
which can: the first can read the flag from before the swap and the
second the value from after it.

GTA V gives its BVH nodes their record indices with a single-pass
decoupled look-back prefix sum. Each workgroup publishes a {flag, value}
pair for its block with buffer_atomic_swap_x2 and reads the previous 64
blocks' pairs with glc dwordx2 loads. A torn read counts earlier blocks
twice, two nodes then share records, the BVH is corrupt and the ray
tracing refit hangs. It only happens in scans of more than 64 blocks (the
largest BVHs) and depends on timing.

In a program that has the u64 storage-buffer view (it uses 64-bit buffer
atomics), a coherent raw two-dword buffer load that is 8-byte aligned and
in bounds is now read with one device-scope OpAtomicLoad on that view and
split with OpUConvert and a shift (not OpBitcast to a uvec2, which
crashes NVIDIA's shader compiler). All other loads keep the per-dword
path.

tests/execution/LookBackScan runs the game's scan kernel: the look-back
from given blocks, and 50 whole 125-block scans checked against a CPU
prefix sum. Without this change the first whole scan fails.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-10-07 11:08:58 +02:00
Adrià e2b527bb09
Merge pull request #295 from MichonGoddijn231849/split/pixel-ancillary
fix(shader): packed pixel ancillary as SampleId and Layer, gl_Layer via Geometry, Z export formats
2026-10-07 11:06:33 +02:00
Dean 57e9f0d6aa
Merge pull request #734 from alfalfa-star/feat/ppsa14632-missing-exports
feat(libs): declare the exports PPSA14632 imports that no library provides
2026-10-07 22:00:08 +13:00
Dean dc4d9a16b7
Merge pull request #828 from MathiasDevelopes/claude/gifted-meitner-oi88g5
fix(savedata): serialize mount slot access in libSceSaveData.native
2026-10-07 21:59:38 +13:00
Dean c0b452e649
Merge pull request #1057 from MathiasDevelopes/claude/project-thread-2tinn8
refactor(libSceAvPlayer): build libSceAvPlayer.native from shared Export.cpp
2026-10-07 21:59:08 +13:00
Dean c644f46b22
Merge pull request #1041 from NahuelGenchi/test/drop-recompiler-stub-test
test(agc): drop the recompiler stub test
2026-10-07 21:58:38 +13:00
Adrià 46f2050eb5
Merge pull request #896 from alfalfa-star/feat/image-atomic-64
feat(recompiler): implement 64-bit image atomics
2026-10-07 10:54:09 +02:00
Adrià 219a1cf8d2
Merge pull request #916 from adriadam10/feat/s-bfe-i64
feat(shader): implement s_bfe_i64
2026-10-07 10:36:58 +02:00
alfalfa-star 1e28efbd26 feat(agc): accept 64-bit image atomics in graphics shaders
A pixel or vertex shader with a 64-bit image atomic declares Int64Atomics,
Int64ImageEXT and SPV_EXT_shader_image_int64, which graphics shader
validation rejected ("SPIR-V requires unsupported device capability"),
so the draw was dropped. Compute dispatches are not validated this way.

The device records whether it enabled shaderImageInt64Atomics
(imageInt64Atomics in the device state and the graphics Context), and
ValidateShaders accepts the two capabilities and the extension when it
did.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-07 10:35:24 +02:00
alfalfa-star 9df592926b feat(recompiler): implement 64-bit image atomics
image_atomic_* with a two-dword data mask (four for cmpswap) is the
64-bit form of an integer image atomic. The decoder rejected it with
"invalid MIMG data mask". PPSA14632 (Unreal Engine) uses
image_atomic_umax this way in a compute shader during its first frames.

Swap, add, sub, signed and unsigned min/max, and, or, xor and cmpswap
now decode with 64-bit data and translate to new ImageAtomic*64 IR
opcodes. An image updated by them gets its own descriptor binding
range, declared as an R64ui image of 64-bit integers, and the module
uses Int64ImageEXT from SPV_EXT_shader_image_int64. The driver enables
shaderImageInt64Atomics when the device offers it and binds an
R64_UINT view of the 32_32 UINT, SINT or FLOAT surface. Without the
feature, recompiling such a shader throws.

64-bit inc, dec and the float atomics still throw, as does any other
access in the same shader to an image it updates with 64-bit atomics.

The new agc_driver_image_atomics64 test runs every operation on 32_32
UINT, SINT and FLOAT surfaces and checks the returned and stored values
against edge cases across the dword boundary.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-07 10:21:32 +02:00
Adrià fbf3d6da87
Merge pull request #869 from ahir061/fix/preserve-pixel-export-mapping
fix(shader): preserve pixel export mappings in replay
2026-10-07 10:16:53 +02:00
Adrià cffaab57ee
Merge pull request #894 from alfalfa-star/fix/structurizer-shared-merge-budget
fix(recompiler): merge a loop selection where its other arm joins or leaves
2026-10-07 10:10:00 +02:00
Michon 048d9982cd fix(agc): the Z-format precheck gives no verdict for a missing SPI_SHADER_Z_FORMAT
DrawRejection read 0x1c4 with read(), which throws when the register is
absent, against the function's rule that a missing register gives no
verdict there; it now reuses the value read with value() for the
DB_SHADER_CONTROL check. Tests pin the Z-export rules: formats 1, 2, 3
and 9 with Z_EXPORT_ENABLE accepted, format 0 rejected, the sample-mask
export accepted with 32_ABGR and rejected with 32_R, formats 4 to 8
rejected, and a missing 0x1c4 accepted.
2026-10-07 10:09:51 +02:00
LeandroLP23 ac9287c2ef refactor(recompiler): share the stage input info helpers
StageOf, VertexInfo, PixelInfo and ShaderWorkgroupInput were defined
in the anonymous namespaces of up to three SPIR-V backend sources with
identical bodies; they are now declared next to FailEmit.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-07 10:03:28 +02:00
Adrià 80d4f6b716
Merge pull request #833 from LeandroLP23/fix/shader-lds-lock-uniform-exit
fix(shader): serialize locked LDS updates with a wave-uniform loop exit
2026-10-07 09:57:07 +02:00
Adrià 2a12b6833f
Merge pull request #815 from Celegans12/feat/agc-sampler-reduction-mode
feat(agc): implement min and max sampler reduction modes
2026-10-07 09:40:20 +02:00
Adrià d4c196c207
Merge pull request #832 from MathiasDevelopes/claude/spirv-fail-emit-helper
refactor(recompiler): share the SPIR-V emission failure helper
2026-10-07 09:34:20 +02:00
Adrià Franch 9213355711 docs(TechnicalDebt): record measured min/max reduction footprint
Co-Authored-By: Claude <noreply@anthropic.com>
2026-10-07 09:22:02 +02:00