Commit Graph

674 Commits

Author SHA1 Message Date
Arvind Frøiland eb1d558fe9 feat(share): answer sceShareSetContentParamForApplicationTitle
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-09 21:02:01 +09:00
boykopovar 43972e69a1
Merge pull request #2096 from boykopovar/fix/windows-host-import-texture-reuploads
fix(win): windows host import texture reuploads
2026-10-09 12:56:45 +03:00
Dean ede2a9cb1f
Merge pull request #1711 from SleglJan/feat/libkernel-socketpair
feat(libkernel): implement socketpair
2026-10-09 22:55:53 +13:00
Dean 2c3a386e29
Merge pull request #2075 from jdmagic/feat/audioout2-mastering-term
feat(libSceAudioOut): accept sceAudioOut2MasteringTerm
2026-10-09 22:42:37 +13:00
Dean a7ff88524d
Merge pull request #2074 from jdmagic/feat/ppsa01289-missing-exports
feat(libs): provide the exports PPSA01289 imports that no library has
2026-10-09 22:42:23 +13:00
Dean 1d7c70a752
Merge pull request #1992 from LuisBiceps/feat/system-service-kill-app
feat(libSceSystemService): let the running title close itself with sceSystemServiceKillApp
2026-10-09 22:42:08 +13:00
Dean da8345b00d
Merge pull request #1269 from st44rplatinum/feat/systemservice-mediaplay
feat(libSceSystemService): implement Disable/ReenableMediaPlay
2026-10-09 22:40:54 +13:00
Dean 6cc0503dac
Merge pull request #1550 from ska2704/fix/progress-exclude-test-sources
fix(progress): exclude library test fixtures from function counts
2026-10-09 21:04:18 +13:00
Dean 943bd52616
Merge pull request #1514 from CyanBook/docs/drop-json2-value-clear-debt
docs(debt): drop sce::Json::Value::clear from PPSA23566 unknown signatures
2026-10-09 21:03:55 +13:00
Dean 0905b51f6a
Merge pull request #1931 from johnmaia/feat/videodec2-hevc-vp9
feat(libSceVideodec2): decode HEVC and VP9
2026-10-09 21:03:44 +13:00
Dean eaed9371ce
Merge pull request #1820 from hugodearaujo/fix/audioout2-main-port-formats
fix(audioout2): match measured MAIN port format validation
2026-10-09 21:03:31 +13:00
Dean 812c86cde7
Merge pull request #1481 from awake-devel/feat/http-auth-info-callback
feat(http): accept sceHttpSetAuthInfoCallback
2026-10-09 21:03:15 +13:00
Obi Newman 881fb01069
feat(libs): report Http2, Ssl and Net memory pool statistics (#1119)
sceHttp2GetMemoryPoolStats, sceSslGetMemoryPoolStats and
sceNetGetMemoryPoolStats threw. PPSA16064 (Minecraft Dungeons II,
Unreal Engine) queries all three while its HTTP module starts, and
aborted there.

Each library now records the pool size given at sceHttp2Init,
sceSslInit or sceNetPoolCreate and reports it with a peak and current
use of 0: the offline Http2 and Ssl models and the host-socket Net
library allocate nothing from these pools. The layouts follow the PS4
SDK's *MemoryPoolStats structures. Net returns EBADF for an unknown
pool and EINVAL for a null output, like its other pool calls; Http2 and
Ssl throw for both, as their error codes are unknown. Terminating a
context or destroying a pool forgets its size.

sceHttp2SetResolveRetry, which the title calls next, accepts and
ignores its value like the other Http2 settings. The four Http2
WebSocket exports the title imports are added as unimplemented.

guest_http2, guest_ssl and guest_sce_net check the reported sizes;
guest_sce_net also checks the null-output and unknown-pool errors.
2026-10-09 21:03:06 +13:00
Dean d3a926ad36
Merge pull request #2077 from johnmaia/feat/np-entitlement-info-list
feat(libSceNpEntitlementAccess): report signed out for entitlement info lists
2026-10-09 21:03:01 +13:00
Dean 9e8db341d8
Merge pull request #1775 from MathiasDevelopes/fix/libscehttp-wait-request
fix(libSceHttp): sceHttpWaitRequest reports no ready requests
2026-10-09 21:02:43 +13:00
boykopovar 20cfc0130f fix(agc): preserve write tracking for shared host import aliases 2026-10-09 10:59:50 +03:00
Adrià Franch 1910d1456d feat(shader): choose f32 arithmetic NaN results on the bits
Co-Authored-By: Claude <noreply@anthropic.com>
2026-10-09 09:14:44 +02:00
john.maia 530aa2088b feat(libSceNpEntitlementAccess): report signed out for entitlement info lists
The unified and service entitlement info list requests and polls threw.
They now return SCE_NP_ERROR_SIGNED_OUT, like the consume requests in
the same library. Their signatures are unknown, so they stay declared
without parameters.

PPSA15657 calls the unified request during start-up and continues past
the error.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_0134RWCyiyydJBbfKz8g9Bwe
2026-10-09 07:56:44 +01:00
jdmagic 9d2e4188ca feat(libs): provide the exports PPSA01289 imports that no library has
Sackboy: A Big Adventure (PPSA01289) imports nine functions that no library
exports, so eager binding fails before it starts.

- libSceVoiceChat: sceVoiceChatRequestLeaveVoiceChatGroup and
  sceVoiceChatRequestDeleteVoiceChatGroup, offline requests like the other
  sceVoiceChatRequest* calls
- libSceNpSessionSignaling: sceNpSessionSignalingGetConnectionFromPeerAddress,
  a throwing stub; the signature is unknown
- libSceCdlgG2P, a new library: the six sceG2PDialog* functions, throwing
  stubs declared without parameters

TechnicalDebt records the assumed and unknown signatures.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 02:42:57 -04:00
jdmagic 90864ffb8d feat(libSceAudioOut): accept sceAudioOut2MasteringTerm
PPSA01289 (Sackboy: A Big Adventure) calls sceAudioOut2MasteringTerm when it
replaces its world, which threw. Like Init and SetParam it has no effect, as
there is no mastering stage. The title creates its next world's audio device
before it destroys the previous one, so Init runs twice before Term runs
twice; whether the console reports an error for either is unknown, so both
return 0 and the case is recorded in TechnicalDebt.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 02:40:20 -04:00
LuisBiceps 75345b07b9 test(libSceSystemService): reject app ID 0 and how -2 in the kill test
Also say in the debt entry that on the console sceSystemServiceKillApp returns and the shell ends the title, while here the call does not return.
2026-10-09 12:22:29 +08:00
LuisBiceps 38cbdfe34c fix(libSceSystemService): close the title through the libc exit coordinator
sceSystemServiceKillApp now ends the title as guest exit() does, so driver calls that wait for the exit park instead of throwing ProcessShutdown, and a second exit waits for the first. The test now fails when the kill returns, exits with a status other than 0 or bypasses the coordinator, and checks why a rejected call throws.
2026-10-09 12:21:09 +08:00
LuisBiceps cb43a4c306 feat(libSceSystemService): let the running title close itself with sceSystemServiceKillApp
Report an app ID for the running title from sceSystemServiceGetAppIdOfRunningBigApp, and shut the guest down and exit when sceSystemServiceKillApp receives that ID with the arguments -1, 0 and 0. SwanStationPS5 (PPSA98510) 1.0.6 closes itself this way and stops on both imports on main.
2026-10-09 12:10:19 +08:00
john.maia f5293b64d2 feat(libSceVideodec2): decode HEVC and VP9
EVO-PLAYER (PPSA99039) creates resident AVC, HEVC and VP9 decoders at
start-up, and stopped at "Videodec2: unsupported codec" on the HEVC one.
Codec types 974921 (HEVC) and 2382845 (VP9) now open FFmpeg's HEVC and
VP9 decoders. HEVC input goes through the same Annex B conversion as
H.264 and VP9 frames are passed through; output stays 8-bit NV12, and a
frame deeper than 8 bits throws. Picture info throws for HEVC and VP9,
whose layouts differ from the AVC one.

Assisted by Claude Code.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01DwFnKjMxmwGDWiuYYf1v4D
2026-10-09 01:27:15 +01:00
Adrià Franch ef4dca9a54 fix(shader): quiet signaling NaNs only in IEEE mode
Co-Authored-By: Claude <noreply@anthropic.com>
2026-10-09 00:33:02 +02:00
Adrià Franch f04ce007b6 feat(shader): follow DX10_CLAMP in the clamp modifier
Co-Authored-By: Claude <noreply@anthropic.com>
2026-10-09 00:25:07 +02:00
Adrià ce64d8eb36
Merge pull request #1850 from adriadam10/feat/shader-f32-denormal-flush
feat(shader): flush f32 denormals in the float modes that flush them
2026-10-09 00:24:54 +02:00
Adrià Franch f132f16155 feat(shader): flush f32 denormals in the float modes that flush them
Co-Authored-By: Claude <noreply@anthropic.com>
2026-10-08 23:59:24 +02:00
Adrià Franch d3f2611384 fix(shader): apply the output modifier only in the float modes where the hardware does
Co-Authored-By: Claude <noreply@anthropic.com>
2026-10-08 23:58:08 +02:00
Adrià ae91d9780b
Merge pull request #697 from queeeef/feat/interp-f16
feat(shader): implement v_interp_p1ll_f16, v_interp_p1lv_f16 and v_interp_p2_f16
2026-10-08 23:56:17 +02:00
Adrià 94b1eecb59
Merge pull request #533 from adriadam10/test/vop3p-packed
fix(shader): choose packed f16 NaN results on the bits, as RDNA does
2026-10-08 23:41:34 +02:00
Adrià dc79e9b1d6
Merge pull request #938 from CnRJay/feat/ds-src2-b32
feat(shader): implement the 32-bit DS src2 operations
2026-10-08 23:36:33 +02:00
Adrià Franch 8f663d0123 feat(shader): follow the float mode in 16-bit interpolation
Co-Authored-By: Claude <noreply@anthropic.com>
2026-10-08 23:36:04 +02:00
Daan Dehing 425836e73f fix(shader): give 16-bit interpolation NaNs the hardware priority
Measured on RDNA2 in #697: an invalid product or sum (inf * 0, inf - inf)
gives the negative default NaN, 0xffc00000 or 0xfe00, and beats a NaN
addend. A NaN delta, then a NaN coordinate, still wins, quieted; a NaN
addend is returned quieted only when the product is valid.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-08 23:36:04 +02:00
Daan Dehing 7f53a48131 fix(shader): round each 16-bit interpolation step once, as on hardware
Measured on RDNA2 in #697: v_interp_p1ll_f16 and v_interp_p1lv_f16 are a
fused multiply-add rounded once to f32, and v_interp_p2_f16 rounds the exact
P20 * J + S2 once to f16. The separate multiply and add matched about 85% and
4% of the measured rows.

Both steps now use FPInterpolateF32 and FPInterpolateF16: the f16 delta times
the f32 coordinate is exact in f64, the sum is rounded to odd and then once to
nearest even at the target precision, so no driver can split or reround it.
Infinite and NaN operands take the unbounded f64 result.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-08 23:36:04 +02:00
Daan Dehing daa6bee7cf feat(shader): implement v_interp_p1ll_f16, v_interp_p1lv_f16 and v_interp_p2_f16
Decode the three VOP3 16-bit interpolation instructions (attribute, channel
and high-half select in the src0 field, the I/J VGPR in src1, P0 or the first
step's result in src2) and translate them with a new
GetInterpolationParameterF16 IR value. It reads the selected 16-bit half of
each vertex's parameter through VK_KHR_fragment_shader_barycentric, so P10 and
P20 are vertex differences rounded to f16; both steps are a multiply and an
add, as in the f32 forms.

An input in FP16_INTERP_MODE whose low half is defaulted is still declared at
its slot when its high half is read, and the high half takes its default from
USE_DEFAULT_ATTR1 and DEFAULT_VAL_ATTR1. Without barycentrics, on an input
without FP16_INTERP_MODE or on a pass-through input the instructions throw.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-08 23:36:04 +02:00
Adrià Franch a000305181 fix(shader): choose packed f16 NaN results on the bits, as RDNA does
Co-Authored-By: Claude <noreply@anthropic.com>
2026-10-08 23:34:18 +02:00
Adrià aa258760dc
Merge pull request #1826 from adriadam10/feat/shader-ieee-minmax
feat(shader): follow IEEE_MODE in f32 min, max, min3, max3 and med3
2026-10-08 23:33:59 +02:00
Adrià 364a56b681
Merge pull request #1816 from adriadam10/feat/shader-float-mode-carry
feat(shader): carry the shader float mode into the recompile request
2026-10-08 23:16:04 +02:00
Adrià Franch be3bd9fbd7 fix(shader): refuse the f32 DS src2 operations until LDS float denormals are modelled
Co-Authored-By: Claude <noreply@anthropic.com>
2026-10-08 23:13:23 +02:00
Adrià Franch fe1f7b38af feat(shader): follow IEEE_MODE in f32 min, max, min3, max3 and med3
Co-Authored-By: Claude <noreply@anthropic.com>
2026-10-08 23:09:31 +02:00
Claude c0519cc814 feat(shader): implement the 32-bit DS src2 operations
The decoder threw on the GFX10.1 DS src2 opcodes 0x80-0x8b, 0x8d,
0x92, 0x93 and 0x95. Each reads DS[B], where B is the address plus
four times the 15-bit signed offset in offset1[6:0]:offset0, and
applies the matching operation to DS[A]: add, sub, rsub, inc, dec,
signed and unsigned min and max, and, or, xor, f32 min, max and add
through the 32-bit LDS atomics, and a plain write for
ds_write_src2_b32. The form that takes the offset from the address
bits (offset1[7]), the 64-bit forms and GDS still throw.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-08 23:06:15 +02:00
hugodearaujo b7b281678b fix(audioout2): match measured MAIN port format validation
Measured on a PS5 (firmware 13.60) through dlopen of libSceAudioOut.sprx:
a MAIN (type 0) port accepts 1, 2, 8 or 12 channels (bits 8-11) with
sample type 0 or 1 (bits 0-6). Bit 7 without 8 channels returns
0x80268001, any other unsupported format returns 0x8026800E, and both
write UINT64_MAX to the output handle. Bits 12-31 do not affect the
result. Other port types keep their current validation.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-08 17:41:02 -03:00
Adrià Franch 0cbc9586bc feat(shader): carry the shader float mode into the recompile request
Co-Authored-By: Claude <noreply@anthropic.com>
2026-10-08 22:17:07 +02:00
Adrià Franch 57d4be33bb feat(shader): implement MIMG PCK2/PCK4 loads as measured on hardware
Co-Authored-By: Claude <noreply@anthropic.com>
2026-10-08 21:54:10 +02:00
Jan Šlégl 8f31696450 feat(libkernel): implement socketpair
AF_UNIX pairs as FreeBSD 11 makes them: SOCK_STREAM, SOCK_DGRAM and
SOCK_SEQPACKET with protocol 0, SOCK_NONBLOCK applied to both ends and
SOCK_CLOEXEC accepted, EAFNOSUPPORT for an unknown family, EOPNOTSUPP
for AF_INET and AF_INET6, EPROTONOSUPPORT for type 0 or a protocol,
EPROTOTYPE for another type, EFAULT for a null output, and nothing
written on failure. The ends are guest sockets, so send, recv,
shutdown, fcntl, poll and close work on them; getsockname and
getpeername report the unnamed AF_UNIX address, recvfrom and recvmsg
no address for a stream and the unnamed one for a datagram. On Linux
the pair is the host's socketpair; on Windows a loopback TCP connection
or two connected UDP sockets, and SOCK_SEQPACKET throws. The remaining
differences from the console are recorded in TechnicalDebt.

OpenSSL's QUIC notifier in 15 catalog titles creates such a pair.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-10-08 21:51:00 +02:00
st44rplatinum 3599d41941 docs(libSceSystemService): record PPSA01521 as the MediaPlay caller 2026-10-08 22:45:43 +03:00
Adrià Franch d5a3a4321c fix(shader): follow measured hardware for MIMG BY2/BY4 loads
Co-Authored-By: Claude <noreply@anthropic.com>
2026-10-08 21:28:22 +02:00
MathiasDevelopes 485eb1aedd fix(libSceHttp): sceHttpWaitRequest reports no ready requests
It returned the network error, which titles that poll their epoll treat
as fatal. No request is ever pending, since sending fails at once, so the
wait now times out with no events; an infinite wait throws.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-10-08 20:48:20 +02:00
clem-gb c91b306157 feat(http): accept sceHttpSetAuthInfoCallback
PPSA13427 imports sceHttpSetAuthInfoCallback (jf4TB2nUO40), which no
library exported, so the relinked title failed to load. No request
reaches the network, so no server asks for authentication: the
callback is accepted and never called. The signature and callback
type follow shadPS4.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01HeC9bA3n74TzJRYv9AgBE8
2026-10-08 20:42:24 +02:00