9.1 KiB
9.1 KiB
Project technical debt
Build
- Building on Windows requires a specific version of mingw - MinGW-w64 GCC 15.2.0 (
winlibs-gcc15,x86_64-ucrt-posix-seh) - Even compiled prx libraries on Windows require nearby (static linking of these dependencies causes conflicts):
- libgcc_s_seh-1.dll
- libstdc++-6.dll
- libwinpthread-1.dll
Silent stubs
Throughout the project, every function at every stage either does exactly what it's supposed to or throws an exception. Everywhere... except:
- libSceSaveDataDialog.native
- libSceCommonDialog
- libSceHmd implements only the disconnected-headset path: initialization succeeds, device queries report
NotDetected, and opening a device returnsDeviceDisconnected. Headset support, tracking, rendering and additional HMD exports are not implemented; SDK-level ABI compatibility and in-game behaviour remain unverified. - libSceNpCommerce - the PS Store icon show/hide calls do nothing
- sceVideoOutOpen validates the priority and CPU affinity that the open param requests for the VideoOut service thread but does not apply them: the port's present and vblank threads are host threads, and guest priorities and affinities do not reach host scheduling
- The shader recompiler skips baryctric coordinates (is not even passed to SpirvTargetOptions at row 212).
- libSceAvPlayer:
sceAvPlayerSetLogCallbackaccepts a callback that is never called, as the player produces no log messages, andsceAvPlayerSetAvailableBandwidthhas no effect, as it governs HLS sources, whichsceAvPlayerAddSourcedoes not implement. - sceAvPlayerSetTrickSpeed (libSceAvPlayer) with a negative speed runs the clock backwards but delivers no frames; when a forward speed is set again, playback resumes from the rewound time.
Unknown function info
- sceVideoOutOpen (libSceVideoOut) - the open param's first word is unknown (PPSA21564 passes 16; it is not the byte size, since the affinity mask is at offset 16); only 16 is accepted. Whether the param continues past offset 24 is also unknown
- AMPR WaitOnAddress / WaitOnCounter (libSceAmpr) - compare encoding assumed to be the WAIT_REG_MEM one (0 always, 1 <, 2 <=, 3 ==, 4 !=, 5 >=, 6 >)
- sceAgcSetSubmitMode (libSceAgc) - mode values unknown; only 0 is accepted
- zARR5aCmkoY (libSceAgc) - unknown name, signature
- qj7QZpgr9Uw (libSceAgc) - unknown name
- fd5Bp5tGTgo (libSceAgc) - unknown name
- dolOmWH+huQ (libSceAgc) - unknown name
- V++UgBtQhn0 (libSceAgc) - unknown name
- gQkqkLttcpw (libSceAgc) - unknown name, signature
- sceKernelInternalMemoryGetModuleSegmentInfo (libkernel) - unknown signature
- sceKernelSyncOnAddressWait (libkernel) - the only known caller passes a null timeout and a name string as the fourth argument; the timeout is assumed to point to microseconds like the other kernel waits, and the name is ignored
- sceKernelMapNamedFlexibleMemoryInternal (libkernel) - flag 0x8000 unknown; only the sceKernelMapNamedFlexibleMemory flags are accepted
- sceLibcInternalBacktraceForGame (libSceLibcInternal, implemented in libc) - unknown signature
- sceLibcInternalHeapErrorReportForGame (libSceLibcInternal, implemented in libc) - unknown signature
- __progname (libkernel) - unknown data export
- pthread_barrierattr_setpshared (libkernel) - PTHREAD_PROCESS_SHARED throws: FreeBSD 9.0 libthr rejects it with EINVAL and 11.0 accepts it, and which one the console follows is unknown
- sceSslClose (libSceSsl) - unknown signature
- sceSslGetSerialNumber (libSceSsl) - unknown signature
- X+4jdIS75P0 (libSceAudioIn) - unknown name, signature
- AOWqIYsgVHs (libSceContentExport) - unknown name, signature
- GQTObcITIXI (libSceShare) - unknown name, signature
- BnMAMrsfVWo (libc) - unknown name, signature
- AudioPropagation, AudioIn, NpSessionSignaling and PlayerInvitationDialog exports added without an implementation have assumed signatures
- sceAvPlayerStartEx (libSceAvPlayer) - start info layout unknown; it is ignored and playback starts as with
sceAvPlayerStart - sceAvPlayerInit / sceAvPlayerInitEx (libSceAvPlayer) - behaviour without a memory replacement unknown; frame and sample buffers then come from the guest heap
- SceAvPlayerVideoEx (libSceAvPlayer) - frame rate field and encoding unknown; it is left zero in frame and stream info
Functional
- Shader recompilation currently occurs right before it was transferred to Vulkan with caching, but should be moved to the relinker stage. For this purpose, shader/recompiler was written completely independently from libs/prx.
- The executable file that relinker generates opens the console when launched, which is inconvenient for playability.
- libSceJpegEnc encodes 4:2:2 sampling requests with 4:2:0 chroma subsampling, and grayscale requests as a 3-component JPEG with neutral chroma instead of a single-component one: the JPEG encoder (stb) only produces 3-component 4:2:0 and 4:4:4 images.
- Relinker doesn't add an icon to the generated executable. This should be done without adding dependencies (only standard).
--to-inteldoes not lower RDPRU/MCOMMIT; the matcher fails the relink instead. The SHA-1 instructions of SHA-NI (SHA1RNDS4, SHA1NEXTE, SHA1MSG1, SHA1MSG2) are not substituted, and SHA-256 instructions with a memory operand fail the relink.- The length-changing path of the instruction rewriter is not used by the converter: it does not adjust VEX/0F38/0F3A RIP-relative operands, data-to-code references (relocations, FDEs, jump tables) or segment sizes, so every substitution keeps the instruction length.
- The Linux placement of the
--to-intelstubs in the ELF patcher is covered only by a synthetic test. - The libc SSE4a trap emulation on Windows is superseded by
--to-inteland remains only until the relinked title has been verified without it. --to-intelguest module trampolines are covered only by a synthetic relinker test; no game title has been verified with them on Linux or Windows.- sceKeyboardGetKey2Char (libSceKeyboard) translates only the 101-key (US) arrangement and throws for the 106-key (Japanese) one; Ctrl and Alt do not change the character.
- libSceAudiodec throws for the 24-bit PCM word size (
iBwPcm0): its sample layout is unknown. ATRAC9 decoding is covered only by configuration and error tests, as no ATRAC9 encoder is available for a fixture. - libScePngEnc honours
filter_typeonly as all filters (adaptive) or a single filter: the PNG encoder (stb) cannot restrict adaptive filtering to a subset, so the first filter in the mask is used. - libScePlayerInvitationDialog simulates dialog completion without displaying UI or sending invitations; its parameter ABI remains unverified.