MoltenVK reports VK_KHR_fragment_shader_barycentric, but its SPIR-V to MSL step rejects the PerVertexKHR decoration that the barycentric path uses, so every pixel shader on that path fails to compile into a pipeline. Treat the feature as unavailable when the driver is MoltenVK, so the no-barycentric path is used. Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com> |
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| Eq | ||
| Execution | ||
| Graphics | ||
| Resource | ||
| State | ||
| Submit | ||
| tests | ||
| tools | ||
| CMakeLists.txt | ||
| PostCompile.cmake | ||
| Unimplemented.cpp | ||
| embed_spirv.cmake | ||