AnyPS5/core/shader/recompiler
Adrià e783f19bc1
Merge pull request #3441 from MarcZX100/codex/fold-unordered-infinity-compares-3355
fix(recompiler): fold true unordered comparisons against f32 infinity
2026-10-11 13:55:17 +02:00
..
ControlFlow feat(shader): link compute shaders' user-data callees at dispatch 2026-10-11 09:59:27 +02:00
IntermediateRepresentation Merge pull request #3438 from ivica00/fix/srgb-bilinear-cube-compare 2026-10-11 13:43:27 +02:00
Optimization fix(shader): return 0 from 8-bit sRGB color comparison 2026-10-11 12:44:53 +02:00
RdnaDecoder Merge pull request #2940 from CnRJay/fix/recompiler-sdwa-cvt-f16-16-byte-source 2026-10-11 01:33:36 +02:00
SpirvBackend Merge pull request #3472 from oneandonlydean/up4/fix-bda-note-write-nvidia-hang 2026-10-11 13:51:42 +02:00
Translation Merge pull request #3441 from MarcZX100/codex/fold-unordered-infinity-compares-3355 2026-10-11 13:55:17 +02:00
tests feat(shader): add test shaders return + graphic pipeline logs 2026-09-18 20:38:26 +03:00
BdaAbi.hpp fix(agc): note BDA-written pages at full address width and read back only the claimed ones 2026-10-11 12:54:02 +05:30
CMakeLists.txt feat(shader): implement triangle-patch tessellation 2026-10-11 11:25:56 +02:00
CacheKey.hpp Merge pull request #3228 from GustavoGamarra95/feat/agc-alpha-to-coverage 2026-10-11 09:22:23 +02:00
CompiledVariant.hpp refactor(shader): remove resource specialization from artifact key 2026-10-08 17:26:38 +03:00
Deserialize.cpp feat(shader): implement compute LDS beyond the device's shared memory limit 2026-10-10 10:56:56 +02:00
FragmentOutputSpecialization.hpp feat(agc): implement dual-source blending from the MRT1 export 2026-10-10 10:29:00 +02:00
PipelineSpecialization.hpp feat(agc): accept texel offsets with unnormalized sampler coordinates 2026-10-11 10:08:25 +02:00
Recompiler.cpp feat(shader): implement triangle-patch tessellation 2026-10-11 11:25:56 +02:00
Recompiler.hpp fix(agc): read the base level of a mipmapped view through unnormalized coordinates only where the hardware does 2026-10-11 11:07:25 +02:00
RuntimeAbi.hpp fix(recompiler): hold 64 images in a sampled image heap 2026-10-10 10:09:43 +02:00
ShaderCacheDirectory.hpp feat(agc): persistent shader disk cache and Vulkan pipeline cache 2026-09-30 12:01:25 +03:00
ShaderCacheVersion.cmake perf(shader): hash only the recompiler's inputs into the shader cache version 2026-10-04 03:02:24 +13:00
ShaderDiskCache.cpp fix(agc): read the base level of a mipmapped view through unnormalized coordinates only where the hardware does 2026-10-11 11:07:25 +02:00
ShaderDiskCache.hpp fix(agc): read the base level of a mipmapped view through unnormalized coordinates only where the hardware does 2026-10-11 11:07:25 +02:00
ThreadOwned.hpp fix(agc): free per-thread driver state at thread exit without emutls 2026-10-04 19:08:54 -05:00
VertexInputSpecialization.hpp perf(shader): restore prepared vertex inputs + harden buffer specialization 2026-10-08 17:28:55 +03:00