nmzik
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8d01fb1c18
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shader: DS_READ_U16_D16, V_LSHRREV_B64,
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2026-08-23 01:19:47 +02:00 |
nmzik
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a610528075
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shader: V_CMPX_NE_I64
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2026-08-23 00:59:44 +02:00 |
nmzik
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3e25eb0998
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Fix wave64 LDS synchronization on subgroup32 hosts
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2026-08-23 00:46:37 +02:00 |
nmzik
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0d92ce49da
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shader: support RDNA2 V_CMPX_NE_U64
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2026-08-22 04:38:13 +02:00 |
nmzik
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4179bb5b06
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shader: route inner shared exits first
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2026-08-22 04:00:37 +02:00 |
nmzik
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d581703ab4
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shader: preserve folded control-flow values
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2026-08-22 03:31:59 +02:00 |
nmzik
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a2baaccc6e
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shader: fix auxiliary position exports
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2026-08-22 02:58:35 +02:00 |
nmzik
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5e64efce4f
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graphics: support RDNA2 custom pixel interpolation
Co-authored-by: Senaxx <Senaxx@users.noreply.github.com>
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2026-08-21 23:33:40 +02:00 |
nmzik
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bad6726f5e
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Rewrite descriptor bindings and unify graphics push constants
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2026-08-21 22:28:10 +02:00 |
nmzik
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49ea1680f8
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graphics: use per-invocation shader masks
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2026-08-21 08:03:22 +02:00 |
nmzik
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79443aa104
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shader: decode compressed UNORM16 MRT exports
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2026-08-21 05:23:09 +02:00 |
nmzik
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d0a4c908a1
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shader: align address-memory buffer bindings
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2026-08-21 03:32:49 +02:00 |
nmzik
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770bdb9571
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shader: separate formatless storage from image atomics
Co-authored-by: shadowbeat070 <70843316+shadowbeat070@users.noreply.github.com>
Co-authored-by: Senaxx <Senaxx@users.noreply.github.com>
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2026-08-21 03:32:49 +02:00 |
nmzik
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ebd47081ca
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agc: initialize interpolant mapping registers
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2026-08-21 03:32:49 +02:00 |
nmzik
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88c351f0fa
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shader: canonicalize SampleAdjust sampler scratch bits
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2026-08-21 03:32:48 +02:00 |
nmzik
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7f66a61801
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shader: reject rejoining early-exit routes
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2026-08-21 03:32:48 +02:00 |
nmzik
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2bd9f4124f
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shader: structurize nested early-exit tails
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2026-08-21 03:32:48 +02:00 |
nmzik
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705fc93363
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shader: initialize compute EXEC from active subgroup
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2026-08-21 03:32:48 +02:00 |
nmzik
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77db9164b8
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graphics: continue compute on native subgroup size
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2026-08-21 03:32:48 +02:00 |
Senaxx
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a42e3bb09e
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graphics: derive compute wave size from dispatch mode
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2026-08-21 03:32:48 +02:00 |
Senaxx
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56a15c2036
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Implement RDNA2 per-invocation scratch memory
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2026-08-21 03:32:47 +02:00 |
nmzik
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2db0b3cfa7
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shader: fix shared-terminal selection merges
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2026-08-21 03:32:47 +02:00 |
nmzik
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4710522e87
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shader: canonicalize CFG loop headers
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2026-08-21 03:32:47 +02:00 |
nmzik
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85cf965d54
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refactor(shader): centralize typed resource metadata
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2026-08-21 03:32:47 +02:00 |
nmzik
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87166eed94
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refactor(shader): reduce dispatcher state overhead
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2026-08-21 03:32:47 +02:00 |
nmzik
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6e9f162bd4
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refactor(shader): compact paired 64-bit lowering
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2026-08-21 03:32:47 +02:00 |
nmzik
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8063822243
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refactor(shader): preserve native scalar memory operations
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2026-08-21 03:32:47 +02:00 |
nmzik
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c236ba713d
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refactor(shader): preserve native wide shared operations
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2026-08-21 03:32:47 +02:00 |
nmzik
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c9e942a972
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refactor(shader): compact whole-quad mask lowering
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2026-08-21 03:32:47 +02:00 |
nmzik
|
5383972e96
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refactor(shader): preserve native wide buffer operations
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2026-08-21 03:32:47 +02:00 |
nmzik
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3ea2099245
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refactor(shader): simplify buffer access emission
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2026-08-21 03:32:47 +02:00 |
nmzik
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49145c1902
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refactor(shader): emit structured phis natively
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2026-08-21 03:32:47 +02:00 |
nmzik
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d34e30d892
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refactor(shader): emit SPIR-V declarations on demand
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2026-08-21 03:32:47 +02:00 |
nmzik
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e1bcc298a0
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refactor(shader): remove register-state compatibility paths
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2026-08-21 03:32:47 +02:00 |
nmzik
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33545ca6c4
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test(shader): establish SPIR-V size baselines
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2026-08-21 03:32:47 +02:00 |
Senaxx
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7e42513faf
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perf(shader): cache analysis (#259)
perf(shader): cache SPIR-V requirement analysis
Co-authored-by: nmzik <Nmzik@mail.ru>
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2026-08-19 00:50:13 +02:00 |
nmzik
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596ecdcca0
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Fix shader CFG structurization for nested early exits
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2026-08-19 00:14:51 +02:00 |
nmzik
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377fb8f50a
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shader: use ISA-style decoder opcode names
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2026-08-18 03:53:45 +02:00 |
nmzik
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01275fb211
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shader_recompiler: rename/clean up typed SSA SPIR-V emitter
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2026-08-18 03:53:45 +02:00 |
nmzik
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5970c4ef95
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shader_recompiler: remove legacy SPIR-V emitter
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2026-08-18 03:53:44 +02:00 |
nmzik
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8ce06ccdf6
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shader: route nested shared regions
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2026-08-18 03:53:44 +02:00 |
nmzik
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1dbac4fd79
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shader: repair nested merge structurization
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2026-08-18 03:53:44 +02:00 |
nmzik
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d80fbea51d
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shader: resolve subtractive dword SETPC tables
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2026-08-18 03:53:44 +02:00 |
nmzik
|
0f3540b1ff
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shader: unify stage input metadata
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2026-08-18 03:53:44 +02:00 |
nmzik
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7850cbeaef
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rename legacy Graphics -> Agc
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2026-08-18 03:53:43 +02:00 |
nmzik
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4e343408dc
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graphics: size compute LDS from shader state
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2026-08-18 03:53:43 +02:00 |
nmzik
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1c4171c9eb
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graphics: accept SDWA byte conversion sources
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2026-08-18 03:53:43 +02:00 |
nmzik
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443bbcbf90
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graphics: separate scalar address bindings
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2026-08-18 03:53:43 +02:00 |
nmzik
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484433b180
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shader: fix V_ADD_NC_U32
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2026-08-18 03:53:42 +02:00 |
nmzik
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7556a74f19
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shader: implement s_bfe_i32
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2026-08-18 03:53:42 +02:00 |