The shared dialog frame's button row took all the height left in the window
(a right-to-left layout fills the available height), and every dialog shared
one window id, so a dialog never shrank and inherited the size of the one
before it: the save prompt showed a tall empty band around its buttons. The
row is now as tall as the buttons and each dialog kind has its own window.
Menu items forced themselves to the popup's full available width, so every
menu opened at egui's maximum menu width. The menu layout already justifies
items, so popups are now as wide as their widest label and shortcut (at least
230 pt).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
layer.clippingMask.toggle {id?} -> {clip}: the top object of the current
layer (or of the one selected group, or of `id`) becomes the clipping path,
unpainted and moved to the bottom so art added later is clipped too; pressing
the button again releases the mask and leaves the path unpainted. One undo
step. The Layers panel button runs it and underlines clipping-path names.
Model: NodeKind::Layer.clip (skipped when false). Clipped layers render, hit
test, bound, and export to SVG and PDF like clip groups (Node::clips /
set_clips); the clip-path helpers are shared with Make/Release Clipping Mask.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
On screen, a group (or object) with opacity, a blend mode, an opacity mask or
knockout whose content blends is drawn offscreen over a copy of its backdrop
and mixed back in by its opacity, mask and clip (a group blend mode then
applies to the backdrop-free result, as PDF defines it). Isolate Blending keeps
the content starting from transparency. Clip groups no longer isolate their
children (blending content is clipped per drawing), and non-isolated knockout
groups composite their elements against the art below the group. Groups
without blending inside still render as plain layers.
In PDF, such groups are written as non-isolated transparency groups (a
constant-alpha soft mask instead of the writer's isolated opacity group),
knockout groups included.
doc: Node::blends_through / children_blend.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
color::blend gains blend_rgb (the 16 blend functions, with the 0.3/0.59/0.11
luminance of the non-separable modes), composite (source-over with blending)
and the shared opacity-mask luminance weights. Exported SVG masks take
luminance from sRGB values (color-interpolation="sRGB"), as the canvas does.
Tests: a per-mode table on the canvas (object, fill and group blend modes,
within 1/255; Exclusion 2/255 in the rasteriser's 8-bit pipeline), the same
table through SVG export rendered by resvg, clip and invert masks against the
canvas, and every mode's PDF name read back.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
One shared colour visitor (`colorcmds::Recolor`, used by Edit Colors, Recolor Artwork, the Blend
commands, the proxy Invert/Complement and Document Color Mode) maps solid colours, gradient stops
and text runs as before, and now also:
- gradient-mesh points (with fills); Blend grades meshes by their average and keeps their shading;
- embedded images' pixels (`includeImages?`, default on): the image becomes a recoloured copy under
a content key, the original stays for undo and other objects; linked images are left alone;
- the tiles of pattern fills and strokes (`includePatterns?`, default on): one recoloured copy per
pattern saved as a new pattern swatch ("Dots 2"), the original untouched.
Everything stays one undo step; only nodes that change are copied, in one walk of the tree.
- doc: `ImageBlob::map_rgb` (decode, map each distinct colour once, keep alpha, re-encode PNG),
`ImageBlob::content_key` (now also used by image import) and `ImageBlob::png`.
- `recolor.colors` lists mesh points and pattern tile colours too.
- patterncmds: `add_pattern` adds a pattern and its swatch (shared by Make Pattern and Save a Copy).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
- Edit > Edit Colors > Adjust Color Balance... opens Adjust Colors (`ui.colorBalanceDialog`, kind
`colorBalance`): colour mode Grayscale, RGB, CMYK or Global, a slider and field per channel
(-100..100 %), Convert, Fill and Stroke, and Preview.
- Saturate... opens Saturate (`ui.saturateDialog`, kind `saturate`): Intensity -100..100 % and
Preview.
- Both preview through the session interaction (fields changed by `ui.dialog.set` preview on the
next frame too); OK keeps the result as one undo step, Cancel rolls it back.
- `edit.colors.adjustBalance` takes `mode` (rgb|cmyk|gray|global; default from the channels
given). Global mode needs tints of global and spot colours and answers with a clear error until
they exist; the dialog stays open and the colours keep their links.
- Shared dialog helpers: `form::slider`, `form::preview`, `form::commit_preview`.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The harmony rules (Complementary 1/2, Split Complementary, Left/Right Complement, Analogous 1/2,
Monochromatic, Shades, Triad 1-3, Tetrad 1-3, Compound 1/2, High Contrast 1-3, Pentagram) live in
the color crate with our own math, base colour first. The variation grid moves there too
(`harmony::Guide`): a row per harmony colour with the colour in the centre column, shades/cool/muted
to the left and tints/warm/vivid to the right, 1-20 steps and a variation amount.
- `color.harmony {color, rule, steps?, variation?, amount?}` query returns {rule, colors, grid}.
- The panel keeps its base colour until "Set base color" takes the current one; Shift/Cmd-click
selects several cells and Save Colors as Swatches saves them (`swatch.new {colors}`, one step).
- Color Guide Options dialog (`ui.colorGuideOptions`, kind `colorGuideOptions`) with a preview row;
the options persist in `UiState::color_guide`.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Edit > Edit Colors > Overprint Black... opens a parameter dialog (Remove,
Percentage, Fill, Stroke, Include Blacks with CMY, Include Spot Blacks).
edit.colors.overprintBlack takes fill?, stroke?, includeCmyBlacks? and
includeSpotBlacks?; it covers type characters and gradients whose every stop
is black, and records no undo step when nothing changes.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Fill and stroke layers (and type characters' fill and stroke) carry an
overprint flag. object.setOverprint {fill?, stroke?, item?, ids?} sets it
(groups: their contents; type: its characters too; one undo step, none when
nothing changes) and attributes.info reads it back (null where mixed).
Overprint Preview and Separations Preview draw overprinting fills and strokes
with Multiply. The old Document.unknown["overprintBlack"] id list migrates to
the new flags on load; Overprint Black now sets the flags.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The M3 row, the shipped list and the colour, stroke and appearance parity rows
cover Swatches panel depth, Gradient panel depth and rebased gradients, stroke
export parity and Outline Stroke fidelity, corner-fitted dashes, appearance
editing depth and effects on every object kind, knockout and page groups, and
graphic style links. Remaining estimates are recalibrated on the measured
throughput of the first two M3 waves.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Each dash and dot of a profile stroke is as wide as the profile where it sits
along the whole path (before, dashes dropped the profile). Corners of profile
strokes take the stroke's miter (within the miter limit), round or bevel join on
the outer side and stay clean on the inner side, instead of a miter clamped at
4x; smooth points of curves bend round. Canvas, SVG/PDF outlines and Outline
Stroke share the geometry.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
With alignDashes every run between corners and path ends holds a whole number of
periods, scaled to fit, with a dash (or dot) centred on each corner and on both
ends of an open path. It lives in the shared dash generator, so the canvas, SVG
and PDF export (as outlines) and Outline Stroke all draw it.
stroke.set: alignDashes and dashOffset edit the current pattern on their own, and
a new dash array keeps the offset and alignment it replaces. The Stroke panel
turns dashes on fitted to corners (or as last turned off), and its Exact/Fit
buttons send only the flag.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The ROADMAP and the MCP docs say Illustrator/Adobe again where they compare
VectorCraft with it (the rewording in #15 and the create_graph row). The
vendor-name gate keeps checking what users and agents read in the app (Rust
string literals, Cargo descriptions, packaging) and the non-Markdown files
under docs/, and no longer scans Markdown pages.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Gradient tool handles (a drawn vector's start and end, the end handle and the moved start) snap to anchors, edges
and smart guides, with the guide overlays; Shift constrains to 45° steps from the Constrain Angle preference
(`ToolContext::constrain_angle`, `constrain_angle_from` in geom). Double-clicking a toolbar button runs the new UI
command `tool.options {tool}`: the Gradient tool opens the Gradient panel, the Eyedropper opens Eyedropper Options
(`eyedropper.setOptions {appearance?, transparency?}`, which `appearance.copyFrom` honours and its params override).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Geometry effects reach objects that aren't paths through their outlines (vectorcraft_effects::
reshape: glyph outlines, evaluated live art, the symbol's art, an image clipped by its reshaped
frame), applied to the whole art as one piece; the renderer caches that art per object and
paints raster effects around it in the same filter layers paths use (shared Renderer::raster_fx,
also used per fill/stroke). Exports bake the reshaped art; SVG writes per-item filters; PDF
warns about raster effects on strokes as well as fills and objects.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
A drag released on one of the dragged swatches no longer falls through to
the list's drop zone (which moved them to the end).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
A CMYK document (file.new {colorMode: "cmyk"}, Document::new_with_mode)
starts with CMYK default swatches (default_swatches(model)), and RGB
colours and gradient stops applied to it are stored as CMYK (Gray stays
Gray) unless paint.setFill/setStroke get keepModel; the Color panel keeps
the model picked on its sliders. RGB documents keep colours as given.
Harmonies and Color Guide variations keep the base colour's model, Recolor
Artwork the replaced colour's, and Edit Colors blends between models take
the document's, through a shared Color::in_model / keep_model.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
New Document.page_isolate / page_knockout, set by
transparency.togglePageIsolatedBlending / togglePageKnockoutGroup {value?}
(one undo step each, saved with the document, reported by
transparency.info) and the Transparency panel menu's check items. The page
renders as an isolated group (top-level blend modes no longer blend with
what lies under the page) and/or a knockout group whose elements are the
layers (neutral layers pass their objects through). PDF and SVG wrap the
page content in an isolated group and write page knockout as soft masks.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The eyedropper (`appearance.copyFrom`), `graphicStyle.new` and `graphicStyle.apply` move placed gradients so they
sit at the same place relative to each target's bounds (type: its layout box in text space) instead of where the
source had them; the paint defaults take the gradient unplaced, so new art fits it. Model: `GradientGeom::rebase`
/ `GradientPaint::rebase` (color), `Appearance::rebase_gradients` (strokes relative to their inflated boxes) and
`GraphicStyle::unit_box`: new styles store placed gradients in unit-box space; styles from older files keep
document coordinates and apply as before.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Both writers now ask the shared stroke geometry how to write each stroke
(effects::stroke::for_writer): a plain stroke where that is exact, else the
canvas's filled outlines (arrowheads, width profiles, dashes fitted to corners,
dots with round or projecting caps), grouped under the stroke opacity when the
line and its heads overlap. Brushed strokes are written as their brush art.
Inside/outside alignment only applies to closed paths, so open paths export as
centred strokes. The PDF outside-stroke clip frame and the SVG outside mask now
cover the whole stroke reach (miter spikes, projecting caps). SVG stroke
gradients use the same paint box as the canvas. The svg crate docs no longer
claim arrowheads, profiles, brushes and effects are dropped.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
New Node.knockout_shape (transparency.set / object.setProps knockoutShape,
reported by transparency.info). In a knockout group such an object knocks
out only as much as its opacity and mask let through (a 50% object knocks
out 50%); otherwise its full coverage knocks out. The renderer, PDF and
SVG masks honour it, and the panel's checkbox is now live.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
ROADMAP: the M3 row lists what landed (swatches, colour picker and panel,
proxy commands, gradient transforms and annotator, stroke geometry, dotted
lines, arrowheads, appearance targeting, mask reach, clipping by any shape)
and what is pending; a "Paint and appearance" block in Shipped so far; the
colour, stroke and appearance parity rows and the totals re-derived from the
detailed M3 plan, calibrated on its first wave; the reference app is no longer
named. README: the open/export formats from the shared loader and the vendor
name step of cargo xtask ci.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Knockout Group is now Knockout {Neutral, Off, On} (old files' true loads as
On, false as Neutral). In a knockout group each child erases what the
children below it drew where it paints, then adds itself, so it composites
against the group's backdrop; neutral plain groups pass their children
through to the enclosing knockout group. transparency.set / object.setProps
take knockout "on"|"off"|"neutral"|bool; transparency.info reports the
state. PDF and SVG write knockout groups as nested soft masks with the same
look (PDF warns); the Transparency panel has a tri-state checkbox.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
New commands: swatch.addUsedColors {selection?, global?} adds a swatch for
each colour the art uses that no solid swatch has (optionally global, the
art linking to them); swatch.unused lists the swatches nothing uses (links,
colours, gradients and patterns in art, symbols, pattern tiles and graphic
styles count); swatch.merge keeps the first colour and relinks the others'
art; swatch.ungroup and swatch.sortByKind (process, spot, gradients,
patterns). Each edit is one undo step; the panel menu items are enabled.
Document::visit_paints walks every paint of a document.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The Appearance panel names the style a linked object uses and its menu offers Redefine
Graphic Style "name", which updates every object still linked (edited objects keep their
look and are unlinked). The Graphic Styles panel breaks links (button and menu), selects
all unused styles, sorts by name, deletes several styles, and opens Graphic Style Options
(rename; links follow) on double-click; New Graphic Style from the menu or with Alt asks
for a name. Select > Same > Graphic Style and Appearance Attribute work, and Document Info
lists the style names.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Engine: effect.move {from, to, fromItem?, toItem?, copy?}; appearance.showAllHidden;
appearance.duplicateItem takes to? and indices?; appearance.removeItem takes indices?;
Appearance::has_hidden/show_all. UI: effect.dialog takes index? (edit in place via
effect.setParams) and opens the effectExists question for an effect already in the list.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Styles now store the object's opacity, blend mode, isolate and knockout and apply them.
New Graphic Style from a group without its own paint captures its topmost object's
appearance, and from type its characters' fill and stroke. Names are made unique.
graphicStyle.apply takes ids and add (Alt-click in the panel adds the style on top of the
existing appearance). graphicStyle.list reports every style. Applying links objects to a
stable style id (Node.graphic_style), which the management commands build on.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The Gradient panel gains the Fill/Stroke proxy, a thumbnail menu of the document's gradient swatches with Save to
Swatches, Angle and Aspect Ratio fields with preset menus (the shared spin field), Show/Hide Options, and a stop
colour row whose eyedropper samples the next colour clicked on art into the selected stop (Eyedropper tool option
`stop`, `paint.sampleColor {stop}`). On the slider a selected midpoint diamond shows and sets its midpoint in
Location, double-clicking a stop opens the shared stop popover, Alt-drag copies a stop and Alt-dropping it on
another swaps their colours (`swap_stop_colors`), and a dropped colour swatch adds or recolours a stop. Clicking a
stop no longer falls through to the add-stop strip. Swatch tiles and the gradient thumbnail drag onto art, which
paints the object under the pointer through `paint.setFill`/`paint.setStroke {ids}`. The panel, the popover and
the Color panel share one stop-writing helper.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Clicking a colour group's folder selects the whole group. Show Find Field
filters the panel by name. Tiles and list rows drag to reorder swatches,
move them into or out of colour groups or reorder groups (new command
swatch.move, one undo step); swatches and Fill/Stroke proxies dropped on
art paint the object under the pointer (paint.setFill/setStroke with its
id), and a proxy dropped on the panel becomes a swatch. List rows show
kind and colour-mode icons and take double-clicks; spot colours get a dot
in the grid. The search field widget is shared with the Layers panel.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Outline Stroke (and the stroke part of Expand) now builds each stroke from the
shared canvas geometry: dash shapes, arrowheads, width profiles and inside/outside
alignment, united into one clean path (pathops::stroke_region). Every stroke item
is outlined in paint order (runs of fills stay on copies of the path), stroke
opacity, blend mode and effects move to the new fill, and brushed strokes become
their brush art. The live Effect > Path > Outline Stroke outlines the stroke it
sits on (on a fill or the object: the top stroke) with that stroke's cap, join,
dashes, alignment, profile, arrowheads and weight: GeomContext now carries the
stroke and the fill rule, built per item by the renderer, export baking and
Expand Appearance.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The encoder kept its own copy of the renderer's pixel budget and checked it after
render::raster_size, so a WebP too wide for its 14-bit sizes reported the generic limit
(fileio test oversized_raster_exports_are_refused). Only the WebP side limit stays local.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The merged dasher clamped negative entries to zero, which turned [-5, 3] into dots instead of the
solid line SVG and PDF draw for an invalid pattern (render test invalid_dash_pattern_strokes_solid).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>